mirror of
https://github.com/Ellpeck/NaturesAura.git
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125 lines
5.4 KiB
Java
125 lines
5.4 KiB
Java
package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityFieldCreator;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import java.util.Random;
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public class BlockFieldCreator extends BlockContainerImpl {
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public BlockFieldCreator() {
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super(Material.ROCK, "field_creator", TileEntityFieldCreator.class, "field_creator");
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this.setSoundType(SoundType.STONE);
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this.setHardness(2F);
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}
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@Override
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public boolean onBlockActivated(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
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TileEntity tile = worldIn.getTileEntity(pos);
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if (tile instanceof TileEntityFieldCreator) {
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if (!worldIn.isRemote) {
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String key = NaturesAura.MOD_ID + ":field_creator_pos";
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CompoundNBT compound = playerIn.getEntityData();
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if (!playerIn.isSneaking() && compound.hasKey(key)) {
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BlockPos stored = BlockPos.fromLong(compound.getLong(key));
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TileEntityFieldCreator creator = (TileEntityFieldCreator) tile;
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if (!pos.equals(stored)) {
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if (creator.isCloseEnough(stored)) {
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TileEntity otherTile = worldIn.getTileEntity(stored);
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if (otherTile instanceof TileEntityFieldCreator) {
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creator.connectionOffset = stored.subtract(pos);
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creator.isMain = true;
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creator.sendToClients();
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TileEntityFieldCreator otherCreator = (TileEntityFieldCreator) otherTile;
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otherCreator.connectionOffset = pos.subtract(stored);
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otherCreator.isMain = false;
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otherCreator.sendToClients();
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compound.removeTag(key);
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playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".connected"), true);
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} else
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playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".stored_pos_gone"), true);
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} else
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playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".too_far"), true);
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} else
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playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".same_position"), true);
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} else {
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compound.setLong(key, pos.toLong());
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playerIn.sendStatusMessage(new TranslationTextComponent("info." + NaturesAura.MOD_ID + ".stored_pos"), true);
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}
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}
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return true;
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} else
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return false;
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void randomDisplayTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand) {
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TileEntity tile = worldIn.getTileEntity(pos);
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if (tile instanceof TileEntityFieldCreator) {
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TileEntityFieldCreator creator = (TileEntityFieldCreator) tile;
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if (creator.isCharged) {
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BlockPos connected = creator.getConnectedPos();
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if (connected != null)
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NaturesAuraAPI.instance().spawnParticleStream(
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pos.getX() + 0.25F + rand.nextFloat() * 0.5F,
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pos.getY() + 0.25F + rand.nextFloat() * 0.5F,
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pos.getZ() + 0.25F + rand.nextFloat() * 0.5F,
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connected.getX() + 0.25F + rand.nextFloat() * 0.5F,
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connected.getY() + 0.25F + rand.nextFloat() * 0.5F,
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connected.getZ() + 0.25F + rand.nextFloat() * 0.5F,
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0.65F, 0x4245f4, 1F
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);
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}
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}
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public boolean isFullCube(BlockState state) {
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return false;
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}
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@Override
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public boolean isOpaqueCube(BlockState state) {
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return false;
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}
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@Override
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public boolean isNormalCube(BlockState state, IBlockAccess world, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isSideSolid(BlockState baseState, IBlockAccess world, BlockPos pos, Direction side) {
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return false;
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}
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@Override
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) {
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return BlockFaceShape.UNDEFINED;
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}
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}
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