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3.8 KiB
3.8 KiB
GameImpl
Namespace: TinyLife
Assembly: Tiny Life.dll
Implements IDisposable
Summary
The main class for Tiny Life, which houses a set of important game-wide properties.
Fields
Type | Name | Summary |
---|---|---|
TimeSpan | CurrentTime | The current in-game total time since the start of the game. |
Person | FollowingPerson | The TinyLife.Objects.Person that the camera is currently locked onto |
Properties
Type | Name | Summary |
---|---|---|
Camera | Camera | The game's in-world camera, created in TinyLife.GameImpl.LoadContent |
Household | CurrentHousehold | The household that is currently being played, or null if in the main menu, editing a lot or on the map select screen |
Lot | CurrentLot | The lot that is currently being played on or edited, or null if in the main menu or on the map select screen |
Tool | CurrentTool | The TinyLife.Tools.Tool that is currently selected. Should always be set to either TinyLife.Tools.Tool.PlayModeTool or any of TinyLife.Tools.Tool.BuildTools . |
GraphicsMetrics | GraphicsMetrics | The game's graphics metrics, gathered at the end of every TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime) call |
AudioListener | Listener | The game's Microsoft.Xna.Framework.Audio.AudioListener that is automatically moved to the TinyLife.GameImpl.Camera 's position |
Map | Map | The map that the game is currently on, or null if in the main menu |
GameMode | Mode | The TinyLife.GameImpl.GameMode that is currently active |
Single | Money | The money that the TinyLife.GameImpl.CurrentHousehold has, or System.Single.MaxValue if there is no active household |
String | SaveName | The name of the save file that is currently being played, or null if in the main menu |
GameSpeed | Speed | The current TinyLife.GameSpeed . Note that, if the current speed is TinyLife.GameSpeed.VeryFast and the game TinyLife.GameImpl.CanBeExtremelyFast , TinyLife.GameSpeed.ExtremelyFast is returned. |
DayOfWeek | Weekday | The current in-game weekday, based on TinyLife.GameImpl.CurrentTime |
Methods
Return | Name | Summary |
---|---|---|
Boolean | CanBeExtremelyFast ( ) | Returns whether the game allows changing the speed to TinyLife.GameSpeed.ExtremelyFast at the current time. If this returns true, and TinyLife.GameImpl.Speed is set to TinyLife.GameSpeed.VeryFast , the TinyLife.GameSpeed.ExtremelyFast speed is automatically engaged. |
Boolean | CanSaveOrSwitchModes ( ) | Returns whether the game can currently save or if TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode) is allowed to be used right now. The return value is influenced by TinyLife.Tools.Tool.CanSaveOrSwitchModes and TinyLife.World.Lot.AreRequirementsMet . |
Boolean | IsMouseOnUi ( ) | Returns true if the mouse is currently on top of any ui element in the MLEM.Ui.UiSystem |
void | SwitchGameMode ( GameMode ) |
Static Properties
Type | Name | Summary |
---|---|---|
GameImpl | Instance | The game's singleton instance |