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### YamlMime:ManagedReference
items :
- uid : TinyLife.Goals.Achievement
commentId : T:TinyLife.Goals.Achievement
id : Achievement
parent : TinyLife.Goals
children :
- TinyLife.Goals.Achievement.#ctor(TinyLife.Goals.AchievementType,TinyLife.Goals.GoalSet)
- TinyLife.Goals.Achievement.Complete
- TinyLife.Goals.Achievement.Completed
- TinyLife.Goals.Achievement.CreateElement
- TinyLife.Goals.Achievement.Goals
- TinyLife.Goals.Achievement.Type
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- TinyLife.Goals.Achievement.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Goals.Achievement.Validate
langs :
- csharp
- vb
name : Achievement
nameWithType : Achievement
fullName : TinyLife.Goals.Achievement
type : Class
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Achievement
path : ../TinyLife/Goals/Achievement.cs
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startLine : 177
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
A class that contains a <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref> and represents an achievement that can be gained by the player, either through a <xref href="TinyLife.Goals.GoalSet" data-throw-if-not-resolved="false"></xref> or through <xref href="TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
The game's default achievements are also available on Steam and other platforms, and get completed automatically when their in-game counterparts are completed.
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example : [ ]
syntax :
content : >-
[ DataContract]
public class Achievement
content.vb : >-
<DataContract>
Public Class Achievement
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Goals.Achievement.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Achievement.Type
commentId : F:TinyLife.Goals.Achievement.Type
id : Type
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Type
nameWithType : Achievement.Type
fullName : TinyLife.Goals.Achievement.Type
type : Field
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Type
path : ../TinyLife/Goals/Achievement.cs
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startLine : 184
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : This achievement instance's underlying <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly AchievementType Type
return :
type : TinyLife.Goals.AchievementType
content.vb : >-
<DataMember>
Public ReadOnly Type As AchievementType
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Achievement.Goals
commentId : P:TinyLife.Goals.Achievement.Goals
id : Goals
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Goals
nameWithType : Achievement.Goals
fullName : TinyLife.Goals.Achievement.Goals
type : Property
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Goals
path : ../TinyLife/Goals/Achievement.cs
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startLine : 188
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : The <xref href="TinyLife.Goals.GoalSet" data-throw-if-not-resolved="false"></xref> that this achievement is trying to complete, or null if the underlying <xref href="TinyLife.Goals.Achievement.Type" data-throw-if-not-resolved="false"></xref> does not contain a set of <xref href="TinyLife.Goals.AchievementType.Goals" data-throw-if-not-resolved="false"></xref> or this achievement is <xref href="TinyLife.Goals.Achievement.Completed" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : >-
[ DataMember(EmitDefaultValue = false)]
public GoalSet Goals { get; protected set; }
parameters : [ ]
return :
type : TinyLife.Goals.GoalSet
content.vb : >-
<DataMember(EmitDefaultValue:=False)>
Public Property Goals As GoalSet
overload : TinyLife.Goals.Achievement.Goals*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
- uid : TinyLife.Goals.Achievement.Completed
commentId : P:TinyLife.Goals.Achievement.Completed
id : Completed
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Completed
nameWithType : Achievement.Completed
fullName : TinyLife.Goals.Achievement.Completed
type : Property
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Completed
path : ../TinyLife/Goals/Achievement.cs
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startLine : 194
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Stores whether this achievement has already been completed in the current save file.
By default, when this is set to <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, <xref href="TinyLife.Goals.Achievement.Goals" data-throw-if-not-resolved="false"></xref> is also set to null.
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example : [ ]
syntax :
content : >-
[ DataMember(EmitDefaultValue = false)]
public bool Completed { get; protected set; }
parameters : [ ]
return :
type : System.Boolean
content.vb : >-
<DataMember(EmitDefaultValue:=False)>
Public Property Completed As Boolean
overload : TinyLife.Goals.Achievement.Completed*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
- uid : TinyLife.Goals.Achievement.#ctor(TinyLife.Goals.AchievementType,TinyLife.Goals.GoalSet)
commentId : M:TinyLife.Goals.Achievement.#ctor(TinyLife.Goals.AchievementType,TinyLife.Goals.GoalSet)
id : '#ctor(TinyLife.Goals.AchievementType,TinyLife.Goals.GoalSet)'
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Achievement(AchievementType, GoalSet)
nameWithType : Achievement.Achievement(AchievementType, GoalSet)
fullName : TinyLife.Goals.Achievement.Achievement(TinyLife.Goals.AchievementType, TinyLife.Goals.GoalSet)
type : Constructor
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Goals/Achievement.cs
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startLine : 203
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Creates a new achievement with the given settings.
This constructor is called by <xref href="TinyLife.Goals.AchievementType.Construct" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
content : public Achievement(AchievementType type, GoalSet goals = null)
parameters :
- id : type
type : TinyLife.Goals.AchievementType
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description : This achievement instance's underlying <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref>.
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- id : goals
type : TinyLife.Goals.GoalSet
description : The <xref href="TinyLife.Goals.GoalSet" data-throw-if-not-resolved="false"></xref> that this achievement is trying to complete.
content.vb : Public Sub New(type As AchievementType, goals As GoalSet = Nothing)
overload : TinyLife.Goals.Achievement.#ctor*
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nameWithType.vb : Achievement.New(AchievementType, GoalSet)
fullName.vb : TinyLife.Goals.Achievement.New(TinyLife.Goals.AchievementType, TinyLife.Goals.GoalSet)
name.vb : New(AchievementType, GoalSet)
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- uid : TinyLife.Goals.Achievement.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Goals.Achievement.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : Achievement.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Goals.Achievement.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Goals/Achievement.cs
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startLine : 215
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Updates this achievement, querying its <xref href="TinyLife.Goals.Achievement.Goals" data-throw-if-not-resolved="false"></xref> and completing it if necessary.
This method is called every update frame.
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example : [ ]
syntax :
content : public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time.
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- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed since the last update, in in-game time.
- id : speedMultiplier
type : System.Single
description : The speed multiplier that time is currently passing with.
content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload : TinyLife.Goals.Achievement.Update*
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nameWithType.vb : Achievement.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Goals.Achievement.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.Goals.Achievement.CreateElement
commentId : M:TinyLife.Goals.Achievement.CreateElement
id : CreateElement
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : CreateElement()
nameWithType : Achievement.CreateElement()
fullName : TinyLife.Goals.Achievement.CreateElement()
type : Method
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateElement
path : ../TinyLife/Goals/Achievement.cs
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startLine : 225
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Creates the <xref href="MLEM.Ui.Elements.Element" data-throw-if-not-resolved="false"></xref> that is used to display this achievement.
Custom implementations can display custom progress or other custom information.
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example : [ ]
syntax :
content : public virtual Element CreateElement()
return :
type : MLEM.Ui.Elements.Element
description : The element used to display this achievement.
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content.vb : Public Overridable Function CreateElement() As Element
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overload : TinyLife.Goals.Achievement.CreateElement*
- uid : TinyLife.Goals.Achievement.Validate
commentId : M:TinyLife.Goals.Achievement.Validate
id : Validate
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Validate()
nameWithType : Achievement.Validate()
fullName : TinyLife.Goals.Achievement.Validate()
type : Method
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Validate
path : ../TinyLife/Goals/Achievement.cs
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startLine : 255
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : Validates this achievement when loading from disk, validating its <xref href="TinyLife.Goals.Achievement.Goals" data-throw-if-not-resolved="false"></xref> and returning whether the validation was successful.
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example : [ ]
syntax :
content : public virtual bool Validate()
return :
type : System.Boolean
description : Whether this achievement is valid.
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content.vb : Public Overridable Function Validate() As Boolean
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overload : TinyLife.Goals.Achievement.Validate*
- uid : TinyLife.Goals.Achievement.Complete
commentId : M:TinyLife.Goals.Achievement.Complete
id : Complete
parent : TinyLife.Goals.Achievement
langs :
- csharp
- vb
name : Complete()
nameWithType : Achievement.Complete()
fullName : TinyLife.Goals.Achievement.Complete()
type : Method
source :
remote :
path : TinyLife/Goals/Achievement.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Complete
path : ../TinyLife/Goals/Achievement.cs
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startLine : 263
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : >-
Completes this achievement. If <xref href="TinyLife.Goals.Achievement.Completed" data-throw-if-not-resolved="false"></xref> is already true, this method should do nothing.
Note that this method completes an achievement even if its <xref href="TinyLife.Goals.Achievement.Goals" data-throw-if-not-resolved="false"></xref> are not met yet.
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example : [ ]
syntax :
content : public virtual void Complete()
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content.vb : Public Overridable Sub Complete()
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overload : TinyLife.Goals.Achievement.Complete*
references :
- uid : TinyLife.Goals.AchievementType
commentId : T:TinyLife.Goals.AchievementType
parent : TinyLife.Goals
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href : TinyLife.Goals.AchievementType.html
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name : AchievementType
nameWithType : AchievementType
fullName : TinyLife.Goals.AchievementType
- uid : TinyLife.Goals.GoalSet
commentId : T:TinyLife.Goals.GoalSet
parent : TinyLife.Goals
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href : TinyLife.Goals.GoalSet.html
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name : GoalSet
nameWithType : GoalSet
fullName : TinyLife.Goals.GoalSet
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- uid : TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
commentId : M:TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
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href : TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
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name : CompleteAchievement(AchievementType)
nameWithType : GameImpl.CompleteAchievement(AchievementType)
fullName : TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
spec.csharp :
- uid : TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
name : CompleteAchievement
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href : TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
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- name : (
- uid : TinyLife.Goals.AchievementType
name : AchievementType
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href : TinyLife.Goals.AchievementType.html
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- name : )
spec.vb :
- uid : TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
name : CompleteAchievement
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href : TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
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- name : (
- uid : TinyLife.Goals.AchievementType
name : AchievementType
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href : TinyLife.Goals.AchievementType.html
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- name : )
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- uid : TinyLife.Goals
commentId : N : TinyLife.Goals
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href : TinyLife.html
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name : TinyLife.Goals
nameWithType : TinyLife.Goals
fullName : TinyLife.Goals
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Goals
name : Goals
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href : TinyLife.Goals.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Goals
name : Goals
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href : TinyLife.Goals.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : System.Object.Equals(System.Object)
commentId : M:System.Object.Equals(System.Object)
parent : System.Object
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name : Equals(object)
nameWithType : object.Equals(object)
fullName : object.Equals(object)
nameWithType.vb : Object.Equals(Object)
fullName.vb : Object.Equals(Object)
name.vb : Equals(Object)
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spec.csharp :
- uid : System.Object.Equals(System.Object)
name : Equals
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name : (
- uid : System.Object
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name : object
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
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- name : )
spec.vb :
- uid : System.Object.Equals(System.Object)
name : Equals
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name : (
- uid : System.Object
name : Object
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
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- name : )
- uid : System.Object.Equals(System.Object,System.Object)
commentId : M:System.Object.Equals(System.Object,System.Object)
parent : System.Object
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name : Equals(object, object)
nameWithType : object.Equals(object, object)
fullName : object.Equals(object, object)
nameWithType.vb : Object.Equals(Object, Object)
fullName.vb : Object.Equals(Object, Object)
name.vb : Equals(Object, Object)
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spec.csharp :
- uid : System.Object.Equals(System.Object,System.Object)
name : Equals
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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- name : (
- uid : System.Object
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name : object
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isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
- name : ','
- name : " "
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- uid : System.Object
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