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@ -10,8 +10,6 @@ When creating textures, either for custom mods or to change the game's default t
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- Furniture items generally have four distinct directions they can be placed in if they're more complex, or just one or two if they have symmetry in one or both axes.
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- Furniture items generally have four distinct directions they can be placed in if they're more complex, or just one or two if they have symmetry in one or both axes.
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- Layers (see general notes) can also be used to determine which parts of a furniture item will be occluded by Tinies and which won't. This is useful, for example, for the backrests of chairs, which should be drawn above a Tiny when looking at them from behind.
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- Layers (see general notes) can also be used to determine which parts of a furniture item will be occluded by Tinies and which won't. This is useful, for example, for the backrests of chairs, which should be drawn above a Tiny when looking at them from behind.
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Here are some examples of furniture items that use layers.
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![](../media/beds.png)
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![](../media/beds.png)
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![](../media/counters.png)
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![](../media/counters.png)
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