0.37.0-pre.3

This commit is contained in:
Ell 2023-10-18 17:54:32 +02:00
parent f0c7b9401e
commit 95dc58e2a1
21 changed files with 158 additions and 416 deletions

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@ -1,3 +1,20 @@
# 0.37.0-pre.3
*October 18, 2023*
*This is a preview version. If you want to try it out, you can find more info on [the documentation](https://docs.tinylifegame.com/articles/preview.html).*
Additions
- Added Simplified Chinese translation, courtesy of [Zhao Huaye](https://space.bilibili.com/67102871). Thanks so much for your hard work!
Improvements
- Use the natural placement sound for water objects
- Use newer masters of Leiss' soundtrack, which also includes some previously missing bits
- Changed the furniture tool's name and icon to "Objects" to accommodate the fact that it also contains plants and other decorations
- Reduced the time it takes for new Steam subscriptions to be reflected in the game
Fixes
- Fixed wall-related undos and redos not correctly restoring old rooms
# 0.37.0-pre.2
*October 12, 2023*

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@ -3662,7 +3662,6 @@
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@ -3754,7 +3753,7 @@
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@ -3801,7 +3800,6 @@
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@ -3935,7 +3933,6 @@
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View file

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- TinyLife.World.Map.AddRoof(TinyLife.World.Roof)
@ -102,7 +101,7 @@ items:
- TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection{TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.ValidateExistingRooms(Microsoft.Xna.Framework.Point[])
- TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
langs:
- csharp
- vb
@ -3350,85 +3349,47 @@ items:
nameWithType.vb: Map.MoveEverything(Point, Rectangle, Boolean, Tile)
fullName.vb: TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Rectangle, Boolean, TinyLife.World.Tile)
name.vb: MoveEverything(Point, Rectangle, Boolean, Tile)
- uid: TinyLife.World.Map.ValidateExistingRooms(Microsoft.Xna.Framework.Point[])
commentId: M:TinyLife.World.Map.ValidateExistingRooms(Microsoft.Xna.Framework.Point[])
id: ValidateExistingRooms(Microsoft.Xna.Framework.Point[])
- uid: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
id: ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ValidateExistingRooms(params Point[])
nameWithType: Map.ValidateExistingRooms(params Point[])
fullName: TinyLife.World.Map.ValidateExistingRooms(params Microsoft.Xna.Framework.Point[])
name: ValidateRooms(Point, int)
nameWithType: Map.ValidateRooms(Point, int)
fullName: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ValidateExistingRooms
id: ValidateRooms
path: ../TinyLife/World/Map.cs
startLine: 1855
startLine: 1860
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRemoves all outdated rooms on this map after calling their <xref href=\"TinyLife.World.Room.Validate\" data-throw-if-not-resolved=\"false\"></xref> methods.\n"
summary: "\nAdds new <xref href=\"TinyLife.World.Room\" data-throw-if-not-resolved=\"false\"></xref> objects to the given positions if there are valid rooms present, and validates additional rooms, checking for whether they should still exist.\n"
example: []
syntax:
content: public void ValidateExistingRooms(params Point[] positions)
content: public Room ValidateRooms(Point position, int floor)
parameters:
- id: positions
type: Microsoft.Xna.Framework.Point[]
description: The positions around which to validate rooms
content.vb: Public Sub ValidateExistingRooms(ParamArray positions As Point())
overload: TinyLife.World.Map.ValidateExistingRooms*
nameWithType.vb: Map.ValidateExistingRooms(ParamArray Point())
fullName.vb: TinyLife.World.Map.ValidateExistingRooms(ParamArray Microsoft.Xna.Framework.Point())
name.vb: ValidateExistingRooms(ParamArray Point())
- uid: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
commentId: M:TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
id: AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddNewRoomsAndValidateExisting(Point[], int, UndoableAction, bool)
nameWithType: Map.AddNewRoomsAndValidateExisting(Point[], int, UndoableAction, bool)
fullName: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[], int, TinyLife.Tools.UndoableAction, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddNewRoomsAndValidateExisting
path: ../TinyLife/World/Map.cs
startLine: 1877
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nAdds new <xref href=\"TinyLife.World.Room\" data-throw-if-not-resolved=\"false\"></xref> objects to the given positions if there are valid rooms present, and validates additional rooms, checking for whether they should still exists.\n"
example: []
syntax:
content: public void AddNewRoomsAndValidateExisting(Point[] positions, int floor, UndoableAction action, bool editWorld = false)
parameters:
- id: positions
type: Microsoft.Xna.Framework.Point[]
description: The positions that should be inspected for possible rooms.
- id: position
type: Microsoft.Xna.Framework.Point
description: The position that should be inspected for possible rooms.
- id: floor
type: System.Int32
description: The floor that should be inspected for possible rooms.
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
- id: editWorld
type: System.Boolean
description: Whether the world should be edited when adding new rooms, which involves adding concrete floors and a roof to new rooms.
content.vb: Public Sub AddNewRoomsAndValidateExisting(positions As Point(), floor As Integer, action As UndoableAction, editWorld As Boolean = False)
overload: TinyLife.World.Map.AddNewRoomsAndValidateExisting*
nameWithType.vb: Map.AddNewRoomsAndValidateExisting(Point(), Integer, UndoableAction, Boolean)
fullName.vb: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point(), Integer, TinyLife.Tools.UndoableAction, Boolean)
name.vb: AddNewRoomsAndValidateExisting(Point(), Integer, UndoableAction, Boolean)
return:
type: TinyLife.World.Room
description: If a new room was added, the added room, otherwise <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>.
content.vb: Public Function ValidateRooms(position As Point, floor As Integer) As Room
overload: TinyLife.World.Map.ValidateRooms*
nameWithType.vb: Map.ValidateRooms(Point, Integer)
fullName.vb: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point, Integer)
name.vb: ValidateRooms(Point, Integer)
- uid: TinyLife.World.Map.GetRegularVisitors
commentId: M:TinyLife.World.Map.GetRegularVisitors
id: GetRegularVisitors
@ -3447,7 +3408,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRegularVisitors
path: ../TinyLife/World/Map.cs
startLine: 1941
startLine: 1909
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3478,7 +3439,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetAllLotEmployments
path: ../TinyLife/World/Map.cs
startLine: 1951
startLine: 1919
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3509,7 +3470,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkGroundTileDirtyForDrawing
path: ../TinyLife/World/Map.cs
startLine: 1964
startLine: 1932
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3541,7 +3502,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkObjectDirtyForDrawing
path: ../TinyLife/World/Map.cs
startLine: 1980
startLine: 1948
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3582,7 +3543,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PrepareForPermanentRemoval
path: ../TinyLife/World/Map.cs
startLine: 2011
startLine: 1979
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3610,7 +3571,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LoadStaticMap
path: ../TinyLife/World/Map.cs
startLine: 2596
startLine: 2566
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3645,7 +3606,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsLotHidden
path: ../TinyLife/World/Map.cs
startLine: 2640
startLine: 2610
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3680,7 +3641,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMapSampler
path: ../TinyLife/World/Map.cs
startLine: 2658
startLine: 2628
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3711,7 +3672,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateExternalPeople
path: ../TinyLife/World/Map.cs
startLine: 2669
startLine: 2639
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -3749,7 +3710,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVisibleWorldArea
path: ../TinyLife/World/Map.cs
startLine: 2763
startLine: 2733
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -6922,74 +6883,11 @@ references:
name: MoveEverything
nameWithType: Map.MoveEverything
fullName: TinyLife.World.Map.MoveEverything
- uid: TinyLife.World.Room.Validate
commentId: M:TinyLife.World.Room.Validate
name: Validate()
nameWithType: Room.Validate()
fullName: TinyLife.World.Room.Validate()
spec.csharp:
- uid: TinyLife.World.Room.Validate
name: Validate
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Room.Validate
name: Validate
- name: (
- name: )
- uid: TinyLife.World.Map.ValidateExistingRooms*
commentId: Overload:TinyLife.World.Map.ValidateExistingRooms
name: ValidateExistingRooms
nameWithType: Map.ValidateExistingRooms
fullName: TinyLife.World.Map.ValidateExistingRooms
- uid: Microsoft.Xna.Framework.Point[]
isExternal: true
name: Point[]
nameWithType: Point[]
fullName: Microsoft.Xna.Framework.Point[]
nameWithType.vb: Point()
fullName.vb: Microsoft.Xna.Framework.Point()
name.vb: Point()
spec.csharp:
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '['
- name: ']'
spec.vb:
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: (
- name: )
- uid: TinyLife.Tools.UndoableAction
commentId: T:TinyLife.Tools.UndoableAction
parent: TinyLife.Tools
name: UndoableAction
nameWithType: UndoableAction
fullName: TinyLife.Tools.UndoableAction
- uid: TinyLife.World.Map.AddNewRoomsAndValidateExisting*
commentId: Overload:TinyLife.World.Map.AddNewRoomsAndValidateExisting
name: AddNewRoomsAndValidateExisting
nameWithType: Map.AddNewRoomsAndValidateExisting
fullName: TinyLife.World.Map.AddNewRoomsAndValidateExisting
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
- uid: TinyLife.World.Map.ValidateRooms*
commentId: Overload:TinyLife.World.Map.ValidateRooms
name: ValidateRooms
nameWithType: Map.ValidateRooms
fullName: TinyLife.World.Map.ValidateRooms
- uid: TinyLife.World.Map.GetPeople
commentId: M:TinyLife.World.Map.GetPeople
name: GetPeople()

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectUpdateDelegate
path: ../TinyLife/World/Map.cs
startLine: 2976
startLine: 2946
assemblies:
- Tiny Life
namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectUpdateDelegateNoPhase
path: ../TinyLife/World/Map.cs
startLine: 2981
startLine: 2951
assemblies:
- Tiny Life
namespace: TinyLife.World

View file

@ -10,7 +10,6 @@ items:
- TinyLife.World.Roof.Color
- TinyLife.World.Roof.Colors
- TinyLife.World.Roof.Floor
- TinyLife.World.Roof.GenerateRoof(TinyLife.World.Room,TinyLife.Tools.UndoableAction)
- TinyLife.World.Roof.GetPrice
- TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
- TinyLife.World.Roof.Rotation
@ -500,41 +499,6 @@ items:
description: The draw and depth offset that the furniture should draw with.
content.vb: Public Function GetRoofAttachedFurnitureOffset(position As Vector2) As (DrawOffset As Vector2, DepthOffset As Single)
overload: TinyLife.World.Roof.GetRoofAttachedFurnitureOffset*
- uid: TinyLife.World.Roof.GenerateRoof(TinyLife.World.Room,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.World.Roof.GenerateRoof(TinyLife.World.Room,TinyLife.Tools.UndoableAction)
id: GenerateRoof(TinyLife.World.Room,TinyLife.Tools.UndoableAction)
parent: TinyLife.World.Roof
langs:
- csharp
- vb
name: GenerateRoof(Room, UndoableAction)
nameWithType: Roof.GenerateRoof(Room, UndoableAction)
fullName: TinyLife.World.Roof.GenerateRoof(TinyLife.World.Room, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/World/Roof.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GenerateRoof
path: ../TinyLife/World/Roof.cs
startLine: 360
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nGenerates the roofing for the given <xref href=\"TinyLife.World.Room\" data-throw-if-not-resolved=\"false\"></xref> and adds it to the map.\nThe generated roofing is split into as few separate parts as possible by ordering the tiles the room covers.\n"
example: []
syntax:
content: public static void GenerateRoof(Room room, UndoableAction action)
parameters:
- id: room
type: TinyLife.World.Room
description: The room to add roofing to
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
content.vb: Public Shared Sub GenerateRoof(room As Room, action As UndoableAction)
overload: TinyLife.World.Roof.GenerateRoof*
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
@ -1372,37 +1336,3 @@ references:
- name: " "
- name: T2
- name: )
- uid: TinyLife.World.Room
commentId: T:TinyLife.World.Room
parent: TinyLife.World
name: Room
nameWithType: Room
fullName: TinyLife.World.Room
- uid: TinyLife.Tools.UndoableAction
commentId: T:TinyLife.Tools.UndoableAction
parent: TinyLife.Tools
name: UndoableAction
nameWithType: UndoableAction
fullName: TinyLife.Tools.UndoableAction
- uid: TinyLife.World.Roof.GenerateRoof*
commentId: Overload:TinyLife.World.Roof.GenerateRoof
name: GenerateRoof
nameWithType: Roof.GenerateRoof
fullName: TinyLife.World.Roof.GenerateRoof
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools

View file

@ -22,7 +22,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RoofStyle
path: ../TinyLife/World/Roof.cs
startLine: 408
startLine: 360
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -51,7 +51,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Flat
path: ../TinyLife/World/Roof.cs
startLine: 413
startLine: 365
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -79,7 +79,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Gable
path: ../TinyLife/World/Roof.cs
startLine: 417
startLine: 369
assemblies:
- Tiny Life
namespace: TinyLife.World
@ -107,7 +107,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Custom
path: ../TinyLife/World/Roof.cs
startLine: 421
startLine: 373
assemblies:
- Tiny Life
namespace: TinyLife.World

View file

@ -325,7 +325,7 @@ items:
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThis method is called in <xref href=\"TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point%5b%5d%2cSystem.Int32%2cTinyLife.Tools.UndoableAction%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> to ensure that this room is still valid\n"
summary: "\nThis method is called in <see cref=\"!:World.Map.ValidateExistingRooms\"></see> to ensure that this room is still valid\n"
example: []
syntax:
content: public bool Validate()
@ -1199,68 +1199,6 @@ references:
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
commentId: M:TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: AddNewRoomsAndValidateExisting(Point[], int, UndoableAction, bool)
nameWithType: Map.AddNewRoomsAndValidateExisting(Point[], int, UndoableAction, bool)
fullName: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[], int, TinyLife.Tools.UndoableAction, bool)
nameWithType.vb: Map.AddNewRoomsAndValidateExisting(Point(), Integer, UndoableAction, Boolean)
fullName.vb: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point(), Integer, TinyLife.Tools.UndoableAction, Boolean)
name.vb: AddNewRoomsAndValidateExisting(Point(), Integer, UndoableAction, Boolean)
spec.csharp:
- uid: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
name: AddNewRoomsAndValidateExisting
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '['
- name: ']'
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: TinyLife.Tools.UndoableAction
name: UndoableAction
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.World.Map.AddNewRoomsAndValidateExisting(Microsoft.Xna.Framework.Point[],System.Int32,TinyLife.Tools.UndoableAction,System.Boolean)
name: AddNewRoomsAndValidateExisting
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: (
- name: )
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: TinyLife.Tools.UndoableAction
name: UndoableAction
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.World.Room.Validate*
commentId: Overload:TinyLife.World.Room.Validate
name: Validate

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateDelegate
path: ../TinyLife/World/Map.cs
startLine: 2966
startLine: 2936
assemblies:
- Tiny Life
namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateDelegateNoPhase
path: ../TinyLife/World/Map.cs
startLine: 2971
startLine: 2941
assemblies:
- Tiny Life
namespace: TinyLife.World

View file

@ -11,7 +11,6 @@ items:
- TinyLife.World.Wall.GetPrice
- TinyLife.World.Wall.IsDown
- TinyLife.World.Wall.OnAdded(TinyLife.World.Map)
- TinyLife.World.Wall.OnRemoved(TinyLife.World.Map)
- TinyLife.World.Wall.Price
- TinyLife.World.Wall.Validate(TinyLife.World.Map)
- TinyLife.World.Wall.Wallpapers
@ -49,6 +48,7 @@ items:
- TinyLife.Objects.WallLike.Floor
- TinyLife.Objects.WallLike.IsStatic
- TinyLife.Objects.WallLike.Opening
- TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
- TinyLife.Objects.WallLike.GetFreeActionSpotInfo(TinyLife.World.Map,TinyLife.Objects.Person)
- TinyLife.Objects.WallLike.SetOpening(TinyLife.World.Map,TinyLife.World.Opening)
- TinyLife.Objects.WallLike.NotifyNeighbors(TinyLife.World.Map)
@ -394,39 +394,6 @@ items:
content.vb: Public Overrides Sub OnAdded(map As Map)
overridden: TinyLife.Objects.WallLike.OnAdded(TinyLife.World.Map)
overload: TinyLife.World.Wall.OnAdded*
- uid: TinyLife.World.Wall.OnRemoved(TinyLife.World.Map)
commentId: M:TinyLife.World.Wall.OnRemoved(TinyLife.World.Map)
id: OnRemoved(TinyLife.World.Map)
parent: TinyLife.World.Wall
langs:
- csharp
- vb
name: OnRemoved(Map)
nameWithType: Wall.OnRemoved(Map)
fullName: TinyLife.World.Wall.OnRemoved(TinyLife.World.Map)
type: Method
source:
remote:
path: TinyLife/World/Wall.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnRemoved
path: ../TinyLife/World/Wall.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCalled when this wall is removed from the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">map</code>.\nBy default, this method marks surrounding locations dirty for pathfinding and calls <xref href=\"TinyLife.Objects.WallLike.NotifyNeighbors(TinyLife.World.Map)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void OnRemoved(Map map)
parameters:
- id: map
type: TinyLife.World.Map
description: The map.
content.vb: Public Overrides Sub OnRemoved(map As Map)
overridden: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
overload: TinyLife.World.Wall.OnRemoved*
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
@ -518,6 +485,26 @@ references:
name: Opening
nameWithType: WallLike.Opening
fullName: TinyLife.Objects.WallLike.Opening
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
commentId: M:TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
parent: TinyLife.Objects.WallLike
name: OnRemoved(Map)
nameWithType: WallLike.OnRemoved(Map)
fullName: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
name: OnRemoved
- name: (
- uid: TinyLife.World.Map
name: Map
- name: )
spec.vb:
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
name: OnRemoved
- name: (
- uid: TinyLife.World.Map
name: Map
- name: )
- uid: TinyLife.Objects.WallLike.GetFreeActionSpotInfo(TinyLife.World.Map,TinyLife.Objects.Person)
commentId: M:TinyLife.Objects.WallLike.GetFreeActionSpotInfo(TinyLife.World.Map,TinyLife.Objects.Person)
parent: TinyLife.Objects.WallLike
@ -1924,28 +1911,3 @@ references:
name: OnAdded
nameWithType: Wall.OnAdded
fullName: TinyLife.World.Wall.OnAdded
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
commentId: M:TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
parent: TinyLife.Objects.WallLike
name: OnRemoved(Map)
nameWithType: WallLike.OnRemoved(Map)
fullName: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
name: OnRemoved
- name: (
- uid: TinyLife.World.Map
name: Map
- name: )
spec.vb:
- uid: TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
name: OnRemoved
- name: (
- uid: TinyLife.World.Map
name: Map
- name: )
- uid: TinyLife.World.Wall.OnRemoved*
commentId: Overload:TinyLife.World.Wall.OnRemoved
name: OnRemoved
nameWithType: Wall.OnRemoved
fullName: TinyLife.World.Wall.OnRemoved