mirror of
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1654 lines
70 KiB
Markdown
1654 lines
70 KiB
Markdown
# 0.29.3
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*January 26, 2023*
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Improvements
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- Explain that other default maps are unavailable in the demo
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- Improved error handling for Steam cloud save issues
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Fixes
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- Fixed people in Demoville cleaning up items from the picnic spot while cleaning at home
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- Fixed the load menu staying open after the last save is deleted, causing gamepad controls to get stuck
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- Fixed natural objects not being removed when a new room is created
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- Fixed a rare crash when switching between gamepad and mouse controls
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- Fixed old cloud saves crashing the game if Steam is open (thanks so much [Owlynn](https://twitter.com/OY_TheGeniusD) for their help fixing this issue)
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# 0.29.2
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*January 19, 2023*
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Improvements
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- Made hint popups be displayed per-save, and allow skipping them more easily
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- Only display 10 saves at a time in the Load Game menu to avoid lag
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- Added gamepad scrolling to the New Game menu to allow easily reading worlds' descriptions
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- Updated default money amounts for various households to be more in line with their stories
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Fixes
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- Fixed breakable furniture taking a while to show that it's broken
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- Fixed vehicles sometimes getting stuck in default maps when exporting
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# 0.29.1
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*January 17, 2023*
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Improvements
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- Made reading jokes in the newspaper raise the humor skill
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- Don't hide the mouse cursor automatically when a tooltip is showing
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- Lower the amount that the toilet need is reduced by when eating
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- Made working as a programmer affect the Techie personality's emotions
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Fixes
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- Fixed info about an unreleased set showing in the demo
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- Fixed out-of-town children affecting the Hates Children personality
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- Fixed emotes sometimes clipping into walls and roofs
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# 0.29.0
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*January 16, 2023*
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![](media/changelog/0.29.0.png)
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> Say Hi to the Demo
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/477028/0290-say-hi-to-the-demo) or [on Steam](https://store.steampowered.com/news/app/1651490/view/6132247440463996085).
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Additions
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- Added the Demoville world, including its community-made lots and households
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- Added the Exploring Demoville life goal to the demo
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- Added a default long hairstyle for children
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- Added a progress arrow display to skills, relationships, job performance and needs
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- Added the ability to clean out all of a fridge's empty or expired items
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- Added the ability to view a lot's opening hours by hovering over the café sign furniture item
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Improvements
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- Made TVs play sounds when they're on
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- Improved performance when first drawing a map's static objects
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- Render with anti-aliasing on low zoom levels to create a mipmap-style effect
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- Made cafés require a food display case
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- Don't draw room content that isn't visible, improving performance on maps with houses that have a lot of rooms
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- Made it much more likely for people to go home when their needs are low
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- Preload emotion sting sound effects to mitigate lag when the first one is played
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- Improved the way a skill's max level looks
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- Enable gamepad repeats to allow holding buttons to press them multiple times
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- Made food in the fridge last much longer
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- Allow children to order food from cafés
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- Hide clothes occasions that were unused
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- Added a maximum amount of money for a household to have
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- Made it a bit more likely for choice prompts to be successful
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- Display a tooltip when there's not enough money to copy an outfit
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Fixes
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- Fixed various crashes when loading save files with missing objects or clothes
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- Fixed the tile tool not drawing previews properly in some locations
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- Fixed a crash when importing a lot that was exported on a bigger map
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- Fixed tiles not being visible when using the lot movement tool
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- Fixed a texture region bleeding issue on chairs
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- Fixed an exception when trying to talk to someone who is at the border of the map
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- Fixed keybind names being moved into multiple lines even though they have enough space
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- Fixed lighting causing artifacts on some older graphics cards
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- Fixed color selection in the character creator not working correctly with a gamepad
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- Fixed no elements being selected after switching a person's age using a gamepad
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- Fixed cakes with candles being able to be put into the fridge
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- Fixed long life goal titles going under the abandon button
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- Fixed a crash when a duplicate object is added to a map and the map is loaded
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# 0.28.3
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*December 28, 2022*
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Additions
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- Added the option to use a 12-hour clock
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Improvements
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- Improved the mod options button and menu layout
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- Removed the itch community button from the main menu
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- Improved pathfinding on pathways by taking diagonal costs into account
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- Improved performance of outside tile rendering
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Fixes
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- Fixed the interaction menu's back button not displaying in the correct location
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- Fixed "do you want to enable mods" notification never displaying on startup
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- Fixed a lot's home location not being correct for non-residential lots, causing Tinies to walk into weird places
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- Fixed rocky ground and grassy dirt being favored for walking
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# 0.28.2
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*December 23, 2022*
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Additions
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- Added the ability to use window border scrolling, which can be enabled in the Controls options
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Improvements
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- Improve rendering performance by not animating outside tiles while zoomed out
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- Don't slide notifications in and out when UI animations are disabled
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Fixes
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- Fixed Tinies avoiding walking on rugs
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- Fixed a crash when copying or pasting text in a text field fails
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- Fixed the tile placement preview not rendering indoors
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# 0.28.1
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*December 20, 2022*
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Fixes
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- Fixed localizations from mods not being loaded on startup
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# 0.28.0
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*December 20, 2022*
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![](media/changelog/0.28.0.png)
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> The Last Beta Update Ever
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/466033/0280-the-last-beta-update-ever) or [on Steam](https://store.steampowered.com/news/app/1651490/view/5891302324258788947).
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Additions
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- Added jungle gym, coloring book, and festive tree objects
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- Added the thrifty personality
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- Added goofy and confident emotions
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- Added the perfect painter life goal
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- Added an accessibility menu with some new options
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- Added the ability to ask someone if they're single
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- Added the ability to cheat, admit to cheating, and possibly be broken up with as a result
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- Added more emotions for existing interactions, such as children seeing adults kiss
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- Added some more painting types to the easel and some more woodworking recipes
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- Added a gym trainer to gym lots that occasionally encourages people who are working out
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- Added some more of Leiss' songs
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- Added a proper loading screen so that the window doesn't stay closed while loading the game
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Improvements
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- Made romantic actions less likely to go well if the partner is already dating someone else
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- Also use pixel-based selection for roofs, allowing more intuitive roof selection and removal
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- Improved pathfinding by considering multiple locations for when driving to a goal, which should mitigate unnecessary driving
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- Improved the visuals of the Tiny Bucks logo
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- Improved some AI priorities for certain actions
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- Display a green background for items that are cheaper in build mode and the character creator
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- Tinies will now try to avoid walking over gravestones and puddles
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- Increased the default and maximum amounts of regular visitors
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- Made it less likely for randomly generated people to wear helmets for their daily outfits
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- Introduced some memory and CPU usage improvements
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- Made held items swing less wildly during the walking animation
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- Display a warning when a lot employment has to be removed due to a lot import
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Fixes
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- Fixed an incorrect border when drawing auto-tiles next to concrete
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- Fixed the "Toggle All Lights in Room" action being available for lights that are outside
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- Fixed people who are out of town still displaying particles
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- Fixed homework books getting stuck on the ground if the action fails early
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- Fixed some z-fighting issues with objects on desks, as well as hanging lamps
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- Fixed the game sometimes staying open in the background after being closed
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- Fixed the incorrect emotions being added when friends and family members die
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- Fixed people being able to cross double doors diagonally
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- Fixed paintings contributing to the Capable Carpenter life goal
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- Fixed chimney particles being affected by indoor light and hiddenness
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- Fixed lag when pressing the Steam cloud sync button
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- Fixed abandoned vehicles sometimes being left forever
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- Fixed a rare exception when quitting to the main menu while a notification is being displayed
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- Fixed regularly visiting children not having the student job
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- Fixed being able to store others' creations in the household storage
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- Fixed a rare exception when loading a skill book action from disk
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- Fixed a rare exception when closing the move tool while an item is on the cursor
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API
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- Improved the ActionBehavior pattern by merging MultiActionBehavior
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- Added the ability to add custom data to relationships
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- Added ActionPriorities cheat that prints every action priority for a person
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# 0.27.0
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*November 12, 2022*
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![](media/changelog/0.27.0.png)
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> Trashy Techie Library
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/450800/0270-trashy-techie-library) or [on Steam](https://store.steampowered.com/news/app/1651490/view/5453324100721557422).
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Additions
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- Added a double-sided bookshelf, a book cart, a small indoor trash can, an outdoor wheelie bin, a vertical planter box, and a simple nightstand
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- Added a library lot type with a librarian Tiny, as well as the Maple Plains Library by Vortis
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- Added the techie personality type
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- Added the ability to take out the trash from indoor trash cans
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- Added a lot more emote images
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- Added the ability to short-press the right mouse button to rotate objects
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Improvements
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- Display particles when children are playing in the sandbox
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- Display smoke particles when someone is angry
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- Display particles when using a sink
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- Display an "Are You Sure" panel when changing lot types if there's staff on the lot
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- Made roofs have a maximum size so that they don't cause issues on big lots
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- Made some food types more friendly to other diets
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- Slightly improved the espresso machine's steam wand texture
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- Children now gain skills at school based on an internal schedule
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- Force residential lots to have outdoor trash cans on them (they have to be added upon first entering build mode after this update)
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Fixes
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- Fixed skill books giving skill points while still walking with the book
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- Fixed an exception when a food item gets removed while someone is eating it
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- Fixed being able to attempt to kiss strangers
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- Fixed households not being removed properly when everyone dies, causing issues later on
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- Fixed some ground items (like books and gravestones) being non-walkable, causing Tinies to get stuck
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- Fixed some static objects not being drawn properly after the map is updated to a new version
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- Fixed a possible stall when a map is updated with custom lots present
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API
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- Added the ability to specify clothes depths based on the layer
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- Archive projects instead of fully removing them when they don't pay out anymore
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- Removed TypelessAction in favor of allowing normal actions to be typeless
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# 0.26.0
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*October 18, 2022*
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> Lights, Camera, Music
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/441031/0260-lights-camera-music) or [on Steam](https://store.steampowered.com/news/app/1651490/view/6319138589415905559).
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Additions
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- Added the first of many of [Leiss](https://leiss.bandcamp.com)'s songs for the Tiny Life Soundtrack
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- Added the outdoorsy personality type
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- Added two headscarves
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- Added some more skill-related socials
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Improvements
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- Improved custom content import menus
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- Automatically update import menu content if underlying files change
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- Change a lot's name to the imported lot's name when importing
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- Ask for a name when exporting a lot or a household
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- Children without a complete household are now added to the adoption pool instead of being exported
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- Made choice prompts also be influenced by a Tiny's skills
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- Hide small updates in the main menu's changelog panel by default
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- Made the old computer a bit more square looking
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- Cooking shows will now have a chance to yield the baking skill in addition to the cooking skill
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- Made Tinies meet and gain friendship with their coworkers while they're both at work
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- Mark visually held items (like sponges and spanners) as fake so they don't inhibit action queueing
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Fixes
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- Fixed diagonal keyboard camera movement being too fast
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- Fixed failed undo/redo attempts crashing the game
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- Fixed a crash when getting up out of bed after a Tiny's outfits have been edited
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- Fixed a crash when a modded personality type was removed since the last session
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- Fixed an ignored exception when exiting the character creator
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- Fixed the mouse cursor still activating the UI while it was hidden
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- Fixed Admire being called Admirar (for some reason)
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- Fixed food item effects not being applied if the eat action is not completed fully
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- Fixed a crash when multiple emotion modifiers run out at the same time
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API
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- Added a clothes compatibility system to allow for certain clothes to be automatically removed if others are selected
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- Added Ben.Demystifier to make stack traces more legible
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# 0.25.3
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*September 19, 2022*
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Fixes
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- Fixed a crash when abandoning a life goal
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- Fixed adults being able to blow out candles, causing a crash
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- Fixed a rare crash when a notification popup slides away
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- Fixed being able to slide away notifications in the history menu
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# 0.25.2
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*September 17, 2022*
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Improvements
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- Also follow a person when left-clicking their button again while they're already selected
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- When saving custom households, files will now append a number rather than a large amount of dashes if they conflict
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Fixes
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- Fixed a rare crash when opening an interaction menu too fast
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- Fixed the skill book action not being able to be loaded from disk, causing an exception
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- Fixed options not saving when pressing the X button on them
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# 0.25.1
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*September 13, 2022*
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Improvements
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- Animate notifications when they appear and disappear
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- Allow clicking on notifications to make them go away
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- Search for custom content recursively, rather than in just the topmost folder
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- Increased rendering performance, especially when rotating and moving the camera while zoomed out
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Fixes
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- Fixed roofs being duplicated when undoing and redoing
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- Fixed a rare crash when a Tiny tries to face another Tiny in a conversation
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API
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- Added the ability for mods to add an options file and menu
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- Added a proper build script to the Example Mod, allowing for more control and ease of use when modding
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# 0.25.0
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*September 5, 2022*
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![](media/changelog/0.25.0.png)
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> Water, Stuff and Skill Books
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/424507/0250-water-stuff-and-skill-books) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3360269804911051302).
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Additions
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- Added the ability for primary school students to study at a bookshelf
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- Added the ability to get raises after reaching level 10 of a career
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- Added some decorations, including maple fairy lights, three rocks, a shelf with three layers, big bushes
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- Added some wooden siding wallpaper
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- Added water, grassy dirt and stone ground tiles
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- Added large glass windows and a large glass door
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- Added skill books for every skill in the game
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- Added businessperson, retail worker, doctor, and scientist daily tasks
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- Added required promotion skills for primary school students
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- Added icons for jobs
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- Added the ability to disable newspaper deliveries at mailboxes
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- Added a keybind to change wall modes
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Improvements
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- Extended the map with a house by Macy and a household by Vortis
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- Adjusted death emotions to be less severe for acquaintances
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- Adjusted the introvert personality to get less overstimulated less quickly
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- Slightly rebalanced energy and entertainment need gain
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- Made higher job levels require higher amounts of performance to be promoted again
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- Expanded the color palette for sofas and some wallpapers
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- Made lot boundaries display with proper depth related to objects intersecting them
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- Improved rendering performance by drawing some objects in a static batch, rather than every frame
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- Order keybind menu by name
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- Display a notification when a lot can't be imported due to an error
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- Display portraits of people who are out of town as slightly transparent
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Fixes
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- Fixed an exception when trying to load mail from disk
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- Fixed being unable to put the homework book away
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- Fixed a rare exception when creating a painting
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- Fixed undo/redo hints not displaying in keyboard mode
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- Fixed various objects still executing an in-world action when in the household storage
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- Fixed a rare exception when a Tiny tries to pick up an object that has been removed
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- Fixed visitors not going home properly after being out of town sometimes
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- Fixed an exception when trying to make fun of people who don't have a job
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- Fixed an incomplete options file causing the game to crash on startup
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- Fixed border tiles not being added to the static sprite batch properly, causing rendering issues
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- Fixed an exception when trying to take an object from the fridge that has already been removed
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- Fixed keyboard camera movement not allowing diagonal movement
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- Fixed the feedback form not working when the log file is large and a lot of info has been input
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- Fixed the job tab displaying a dollar sign in addition to the tiny bucks sign
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- Fixed the ability to place walls without enough money
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API
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- Allow furniture to specify whether it should fit in an object spot or not
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- The game version that a save was saved with is now stored
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# 0.24.1
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*August 2, 2022*
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> Various Fixes and Improvements
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Improvements
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- Made randomly generated outfits match their intention better
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- Made lots replace the ground with their default tile type rather than grass when moving them
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- Added info text to homes that are too expensive for starter households
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- Added a notification for when a mod fails to load
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Fixes
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- Fixed mods being unable to contain custom furniture
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# 0.24.0
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*July 28, 2022*
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![](media/changelog/0.24.0.png)
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> Undo, Redo, Fridge Achievements
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/409590/0240-undo-redo-fridge-achievements) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3370399657483457677).
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Additions
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- Added the ability to store leftovers in the fridge
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- Added the ability to undo and redo actions in build mode
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- Added achievements
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- Added a paper lantern furniture item
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- Added the reasoning skill
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- Added some facial hair
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- Added the ability to adopt children using the computer
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Improvements
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- Display a notification when first acquiring a new skill
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- Display a button in the job panel for going to work
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- Clarify when you can click on a person to head to work
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- Randomly generate new people for regular visitors and lot employments if exported ones run out
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- Allow children to be regular visitors too
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- Added a lot more random names, including various international ones
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- Improved performance of saves with a lot of people in them
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- Automatically set transitive genealogies when changing the genealogy of a relationship in the character creator
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Fixes
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- Fixed an exception when getting a job from a newspaper after it has already been removed
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- Fixed lot employment navigation on lots being incorrect when using a gamepad
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- Fixed new notifications not being added to the top of the notification queue
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- Fixed a rare exception when displaying interactions with multiple pages
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- Fixed death notifications not having an icon
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- Fixed keyboard camera movement not clearing the following person
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- Fixed children being able to get the capable carpenter life goal
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- Fixed ordering from lot staff not working correctly
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- Fixed being unable to click in the world when the cheats menu is open
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API
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- Objects in a person's hand or in the household storage will now also have their Update methods called
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- Improved auto-goal triggering system
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- Added the ability to change an action spot's main direction
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- Made time a map-based property rather than a game-based one
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# 0.23.0
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*July 4, 2022*
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![](media/changelog/0.23.0.png)
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> Job Choices, Aging Up and Furniture Fun
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/400497/0230-job-choices-aging-up-and-furniture-fun) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3344500789303904087).
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Additions
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- Added choice prompts for jobs and students, which appear randomly and allow the player to influence the situation
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- Added the ability for children to age up into adults
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- Added a baking skill and several food items that can be baked
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- Added the ability to add candles to cake to celebrate someone's birthday
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- Added a bigger version of the fitness rug
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- Added a cheaper computer
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- Added two new chairs
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- Added four new flower vases
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- Added two new small lamps
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- Added a taller wooden fence
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- Added a small coffee table and a new TV stand
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- Added two new roof textures
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- Added the ability to rummage through trash to dig up thrown away items
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- Added kissing
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- Added a search bar to the hint history menu
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- Added more actions for people that have diet personalities
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- Added decorative power poles to the default map
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|
|
Improvements
|
|
- Clarify that puddles on natural ground can't be mopped
|
|
- Allow wall sinks to get dirty
|
|
- Display some important tooltip information properly when using a gamepad
|
|
- Disallow sleeping when stunned
|
|
- Go back to the starting location after jogging
|
|
- Improve the action variety screen when other people are involved by increasing the size of their portrait
|
|
- Allow using WASD to control the camera by default
|
|
- Made trash cans fill up with trash
|
|
- Order action varieties by name
|
|
- Display learned recipes and woodworking recipes when leveling up the cooking and woodworking skills
|
|
- Display a security disclaimer when enabling mods
|
|
- Play sounds for broken objects
|
|
|
|
Fixes
|
|
- Fixed people's shoes rendering above the picnic table when sitting
|
|
- Fixed lights being clipped early, causing them to disappear visually
|
|
- Fixed people sometimes putting objects down on surfaces with the wrong rotation
|
|
- Fixed some issues on the default map, including walden household duplications and a missing chair
|
|
- Fixed diet personalities not being incompatible with each other
|
|
- Fixed issues with the smoke particle displaying behind objects
|
|
- Fixed people doing the walking animation while their pathfinding is still calculating
|
|
- Fixed people sometimes not leaving a lot when asked to
|
|
- Fixed "got food somewhere else" notifications being displayed for every household
|
|
- Fixed emotion stings playing if the same person is selected again
|
|
- Fixed children being able to tinker with stuff
|
|
- Fixed being unable to place rugs under tables that have something on them
|
|
- Fixed lamps in storage lighting up the place they used to occupy when reloading a save
|
|
|
|
# 0.22.2
|
|
*June 9, 2022*
|
|
|
|
> Small Improvements, Important Fixes
|
|
|
|
Improvements
|
|
- Deliver newspapers to new households on the first day
|
|
- Slightly reduced passive toilet and energy need reduction
|
|
- Moved weekly bills to Friday
|
|
- Display clothes occasions in the outfit tooltip in the character creator
|
|
- Added a lot staff in-game hint when opening the menu
|
|
- Made people lose energy more slowly if they're feeling energetic
|
|
|
|
Fixes
|
|
- Fixed pathfinding sometimes failing for long distances
|
|
- Fixed outfit tooltip not displaying in the character creator
|
|
|
|
# 0.22.1
|
|
*June 9, 2022*
|
|
|
|
Fixes
|
|
- Fixed a crash when a person that doesn't have a household dies
|
|
|
|
# 0.22.0
|
|
*June 9, 2022*
|
|
|
|
![](media/changelog/0.22.0.png)
|
|
|
|
> Some Pride and Some Diet Choices
|
|
|
|
No devlog this time, but we want to take this moment to wish you all a Happy Pride Month! If you're in a position to, please consider donating to charities like [The Trevor Project](https://www.thetrevorproject.org/) which make an effort to support LGBTQIA+ people.
|
|
|
|
Additions
|
|
- Added four new window designs
|
|
- Added a few additional Pride flags
|
|
- Added three curtain/blind furniture items
|
|
- Added paper lantern fairy light furniture
|
|
- Added pescetarian, vegetarian and vegan personality types
|
|
- Added a lot of food types to accomodate the new personality types
|
|
- Added uneasy and relaxed emotion types
|
|
|
|
Improvements
|
|
- Speed up game launch by improving texture packing performance
|
|
- Made drywall a bit less ugly in terms of decorative rating
|
|
- Added particles for death-related emotions, as well as showers
|
|
- Added protein shakes for creative and relaxed emotions
|
|
- Improved the look of the corners on grassy auto-tiles
|
|
- Renamed Options button to Options and Hints
|
|
- Allow cleaning dishes for the household hero life goal's first stage
|
|
|
|
Fixes
|
|
- Fixed a crash with gamepad controls and in-game hints
|
|
- Fixed rendering issues with wall-hanging objects that were placed off the grid
|
|
- Fixed a crash when all household members die and UI animations are enabled
|
|
- Fixed objects not being able to get dirty
|
|
|
|
API
|
|
- Added the ability for map objects to influence need regeneration speed
|
|
|
|
# 0.21.3
|
|
*May 26, 2022*
|
|
|
|
Improvements
|
|
- Skip packing empty wallpaper textures unnecessarily, improving load times
|
|
|
|
Fixes
|
|
- Fixed a crash when using a mouse button that has no icon in the game
|
|
- Fixed rare exceptions with the Add a Little Something, Cook, and Ask to Taste actions
|
|
- Fixed a rare crash when opening the in-game menu
|
|
- Fixed Thomas Walden spawning in the wall on the default map
|
|
|
|
# 0.21.2
|
|
*May 26, 2022*
|
|
|
|
Improvements
|
|
- Display an on-screen keyboard for input fields when playing on the Steam Deck
|
|
- Added a padding to the wallpaper texture to reduce graphical issues with odd screen sizes
|
|
|
|
Fixes
|
|
- Fixed woodworking actions not saving and loading properly
|
|
- Fixed a rare crash with the "Ask to Taste" action
|
|
- Fixed in-game news being impossible to navigate to using a gamepad
|
|
|
|
# 0.21.1
|
|
*May 26, 2022*
|
|
|
|
Fixes
|
|
- Fixed public street lamps not working when updating an older map
|
|
- Fixed a crash when trying to start a woodworking action on an unfinished woodwork
|
|
|
|
# 0.21.0
|
|
*May 24, 2022*
|
|
|
|
![](media/changelog/0.21.0.png)
|
|
|
|
> Two Years of Tiny Life: Cafés, Gamepad Controls and More
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/384666/0210-two-years-of-tiny-life-cafs-gamepad-controls-and-more) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3189123589808204255).
|
|
|
|
Additions
|
|
- Added the ability to control the entire game using a gamepad
|
|
- Added newspapers, and the ability to get jobs from them
|
|
- Added two street lamps, a stone wall fence, a coffee machine, a food display case, a staff-only door, a café sign, big and small glass dinner tables, a small wooden dinner table, a modern chair, a coat rack, a wall-attached shower
|
|
- Added a café lot type, a playground lot type, and a barista lot employment
|
|
- Added the Coffees and Trees Café to Maple Plains City
|
|
- Added some additional sweet speech sounds
|
|
- Added controls hints, which display useful controls in the bottom right corner (and can be disabled in the hints options)
|
|
- Added the ability to tinker with objects to increase repair skill
|
|
- Added the foodie personality
|
|
- Added the ability to "add a little something" to food with cooking level 8 or higher
|
|
- Added the ability to create and share custom maps with the community (this is not documented yet, however)
|
|
- Added the ability for children to run around for fun
|
|
- Added the ability to add a second binding for each keybind
|
|
- Added the ability to clear the notification history
|
|
|
|
Improvements
|
|
- Hide the mouse cursor after five seconds of movement inactivity
|
|
- Reduced the tooltip delay from half a second to a quarter of a second
|
|
- Made grass tiles have visual variations
|
|
- Moved portraits down to avoid them being hidden by the emotion name
|
|
- Improved the way wall-hanging objects are rendered, causing them to look wrong less often
|
|
- Show the amount of items in the household storage on the icon
|
|
- Added particles for grilling, being stinky, chimneys, and breaking things in build mode
|
|
- Added an option to allow or disallow loading mods (which is disabled by default)
|
|
- Added a tooltip displaying who claimed a bed
|
|
- Made stunned emotion go away when showering rather than sleeping
|
|
- Added a deselect button to the move tool
|
|
- Display a link to the game's roadmap in the main menu
|
|
- Added a protective wear clothes intention that gets used when driving on an e-scooter for kids
|
|
|
|
Fixes
|
|
- Fixed a crash with regular visitors if there are broken exported households
|
|
- Fixed debug food items crashing the game
|
|
- Fixed children being able to do lot employments
|
|
- Fixed the game crashing when the OS doesn't allow opening folders in the explorer
|
|
- Fixed large benches occluding walls
|
|
- Fixed a crash that sometimes occured when deleting the last tiny in the character creator
|
|
- Fixed people trying to sleep in beds that other people had claimed
|
|
- Fixed some issues with Vortis' households and lots
|
|
- Fixed people holding paint brushes wrong in some rotations
|
|
- Fixed a rare crash when grabbing a serving from a nonexistent platter
|
|
- Fixed notifications forgetting their icons when quitting and reloading a save
|
|
|
|
API
|
|
- Converted a lot of enumerations to other types, allowing for custom values to be added
|
|
- Allow openings to have multiple layers
|
|
|
|
# 0.20.4
|
|
*April 27, 2022*
|
|
|
|
> Fix Me, Please!
|
|
|
|
Improvements
|
|
- Moved portraits down a bit to avoid them occluding the current emotion
|
|
- Made it twice as likely for objects to break during use
|
|
- Added proper error handling to action display names, which avoids unnecessary crashes
|
|
- Made required match percentage for clothes occasions much less severe
|
|
|
|
Fixes
|
|
- Fixed mailbox sounds not playing in various circumstances
|
|
- Fixed projects being removed by daily pay before they are finished
|
|
- Fixed a crash when no front door is found on a lot
|
|
- Fixed items on the cursor being deleted when selecting an item from the household storage
|
|
- Fixed saves not being deleted correctly when Steam is open
|
|
- Fixed a crash when grabbing a serving from a platter on the ground
|
|
- Fixed the "pay bills" action causing a crash if someone else already paid them
|
|
- Fixed the "go to work" action causing a crash if the person doing so doesn't have a job anymore
|
|
- Fixed body parts counting towards the clothes occasions match percentage
|
|
|
|
API
|
|
- Allow adding new colors into existing color schemes
|
|
|
|
# 0.20.3
|
|
*April 4, 2022*
|
|
|
|
> More Fixes and Fancier Grass
|
|
|
|
Here's another small set of bugfix updates, along with a nice visual improvement that makes the world's grassy ground look a little more interesting.
|
|
|
|
Improvements
|
|
- Reduced the delay at which tooltips display to a quarter of a second
|
|
- Added variations to grass tiles
|
|
|
|
Fixes
|
|
- Fixed a crash when people are told to leave a very tiny room
|
|
- Fixed paintings being too expensive to buy sometimes at the easel
|
|
- Fixed brazillian portuguese not being recognized on some computers, causing a crash
|
|
- Fixed a rare exception when a chair is deleted while someone is occupying it
|
|
- Fixed actions sometimes being disallowed with a "??Actions.??" tooltip
|
|
|
|
API
|
|
- Added a debug option to skip preloading pathfinding data when entering a save
|
|
|
|
# 0.20.2
|
|
*March 29, 2022*
|
|
|
|
Fixes
|
|
- Fixed the emergency food mail crashing the game if retrieved after a game relaunch
|
|
- Fixed roof-attached objects being removed when a roof is replaced with a new one
|
|
- Fixed the household panel not updating when a household is deleted
|
|
|
|
# 0.20.1
|
|
*March 28, 2022*
|
|
|
|
Improvements
|
|
- Don't force-cancel any actions of the currently selected person when someone tries to socialize with them
|
|
|
|
Fixes
|
|
- Fixed actions that can be multitasked being force-canceled when other people try to socialize
|
|
- Fixed the character creator's "take off" button don't scrolling properly
|
|
|
|
# 0.20.0
|
|
*March 9, 2022*
|
|
|
|
![](media/changelog/0.20.0.png)
|
|
|
|
> The Children Update, it's finally here!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/355830/0200-the-children-update-its-finally-here) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3100171001731828571).
|
|
|
|
Additions
|
|
- Added the Children age group, which includes several new gameplay features, including new interactable furniture items, school, homework and the start of parenting interactions
|
|
- Added the Familiar Attire set with art by [Tector](https://www.instagram.com/tector_pixel/), which includes several new clothing items and accessories for children and adults
|
|
- Added multiple new furniture items, including three plants, two decorative objects, a smaller picnic table, a sandbox, a jigsaw puzzle, a stove for kids, and a toy box
|
|
- Added a top hat clothing item
|
|
- Added two new personality types: Family-Focused and Hates Children
|
|
- Added a speech type system which includes a more feminine voice style spoken by [SyrinixSoul](https://https://www.twitch.tv/syrinixsoul)
|
|
- Added an option to allow complex social relationships between AI Tinies
|
|
- Added a grid to build mode (which can be toggled using the G key)
|
|
- Added keybinds to move the camera (arrow keys by default, but can be changed to WASD in the controls menu)
|
|
- Added a crash detection system which displays a notification when the game starts up the next time
|
|
- Added a world selection to the "New Game" menu
|
|
|
|
Improvements
|
|
- Added the "failed joke" emotion modifier to all jokes
|
|
- Organized the gameplay options menu better
|
|
- Increased the default brightness increase to 25%
|
|
- Moved the notification history button to where options and build mode are
|
|
- Display a warning when a save is loaded with missing mods
|
|
- Bundle all errors into one notification when loading or saving
|
|
- Display the reason that actions in a subcategory are unavailable straight away if they are all the same
|
|
- Made accessories less likely to be randomly generated on newly created people
|
|
- Some memory usage improvements
|
|
- Ordered the furniture tool's "All" tab by the category that furniture items are in
|
|
- Added notifications for when cheats are turned on or off
|
|
- Allow Tinies to get jobs automatically if important actions are enabled
|
|
- Display which color scheme is currently selected
|
|
- Allow using ALT for objects that are attached to walls
|
|
- Display the loading progress in the loading screen
|
|
- Allow stoves to get dirty
|
|
- Allow editing and changing outfits at mirrors
|
|
|
|
Fixes
|
|
- Fixed a rare exception when people grabbed a serving of food
|
|
- Fixed camera rotation buttons not having a highlight color
|
|
- Fixed a crash when trying to talk to a person who just died
|
|
- Fixed an exception that occurred when there was no mailbox on a residential lot
|
|
- Fixed lot imports breaking if the import button is pressed too many times in a row
|
|
- Fixed the household preview being too wide for large households
|
|
|
|
API
|
|
- Added Harmony, allowing for mods to inject custom code into the game
|
|
|
|
# 0.19.2
|
|
*January 8, 2022*
|
|
|
|
Fixes
|
|
- Fixed a crash when opening the woodworking menu
|
|
|
|
# 0.19.1
|
|
*January 8, 2022*
|
|
|
|
![](media/changelog/0.19.1.png)
|
|
|
|
> Better Hints, Better Food, Better Names
|
|
|
|
This is a small (devlog-less) update that fixes some issues and adds some small features. Enjoy!
|
|
|
|
Additions
|
|
- Added the ability to create and sell apps with a high Programming skill
|
|
- Added an emergency food system where rations are delivered to a household whose funds are very low
|
|
|
|
Improvements
|
|
- Improved in-game hints by turning them into a popup and adding icons
|
|
- Restore Entertainment need for skills based on how high the skill level is
|
|
- Display the names of food plates and woodworking objects in the action and hover descriptions
|
|
- Made the lot movement tool less scary when first opened
|
|
- Always auto-save, even when lot or character creator conditions are unmet
|
|
|
|
Fixes
|
|
- Fixed a rare crash when changelog images fail to download
|
|
- Fixed being able to pick up food plates that other Tinies are currently eating
|
|
- Fixed ambient sounds not fading properly between day and night
|
|
- Fixed the sell action not being saved and loaded properly
|
|
- Fixed the ability to create new outfits even when funds are too low to do so
|
|
|
|
# 0.19.0
|
|
*January 1, 2022*
|
|
|
|
![](media/changelog/0.19.0.png)
|
|
|
|
> Ui, Sound and Improvements Abound
|
|
|
|
Happy new year! Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/330680/0190-ui-sound-and-improvements-abound) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3109171219652255208).
|
|
|
|
Additions
|
|
- Added carpet and puzzle piece floorings
|
|
- Added a cloud wallpaper
|
|
- Added UI transitions when switching between game modes
|
|
- Added ambient sounds which play based on where the camera is
|
|
- Added sounds for fireplaces as well as lamp, trash can and woodworking interactions
|
|
- Added additional colors for skin, eyes, as well as pastel and modern furniture and clothes
|
|
- Added a "Store in Household Storage" action to paintings
|
|
- Added a splash screen at the start of the game
|
|
|
|
Improvements
|
|
- Changed all cases of "person" and "people" in the game's text to "Tiny" and "Tinies", respectively
|
|
- Display a fade animation when a person dies
|
|
- Allow setting desired occasions for each outfit manually
|
|
- Made natural tiles (dirt, path, grass) connect to grass smoothly
|
|
- Only spawn particles if they'll be visible on screen
|
|
- A lot of performance improvements in various areas of the game
|
|
|
|
Fixes
|
|
- Fixed unfinished woodwork items escaping the action preview area
|
|
- Fixed additional VRAM being used the more tiles are edited during a single play session
|
|
- Fixed the high bun hairstyle not having the workout set icon
|
|
- Fixed colors overflowing out of the character creator screen for complex clothing items
|
|
- Fixed an exception when trying to fool around in occupied beds
|
|
- Fixed some actions throwing an exception when their action object is removed before the action starts
|
|
|
|
# 0.18.1
|
|
*November 26, 2021*
|
|
|
|
> Changelog Images, News Panel for Main Menu
|
|
|
|
Improvements
|
|
- Added images to the changelog that also display in-game
|
|
- Added a news panel to the bottom left corner of the main menu, which will be used for game-related announcements and updates
|
|
- Added a cheat to display a list of all cheats (Help, Cheats or List)
|
|
|
|
API
|
|
- Replaced most GameSpeed usage with a speed multiplier float
|
|
- Turned some Action methods into properties
|
|
|
|
# 0.18.0
|
|
*November 23, 2021*
|
|
|
|
![](media/changelog/0.18.0.png)
|
|
|
|
> Animations, Food and Sources
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/317472/0180-animations-food-and-sources) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3111419849470831533).
|
|
|
|
Additions
|
|
- Added emotion sources that display when hovering over an emotion modifier
|
|
- Added cool UI animations
|
|
- Added a hint history menu to the options
|
|
- Added a tab to the character creator which allows writing custom descriptions for people and households
|
|
- Added a scientist job
|
|
- Added keybinds for zooming in and out
|
|
- Added a button to delete a household entirely
|
|
- Added some more emotion modifiers that trigger in social situations
|
|
- Added some more breakfast foods
|
|
- Added a lovely flowery grass tile
|
|
- Added a cute scarf
|
|
|
|
Improvements
|
|
- Made skill building activities fun if the skill level is high enough
|
|
- Improved memory usage in various cases
|
|
- Improved the way relationships between imported people are handled
|
|
- Dispose raw versions of packed textures, which reduces VRAM usage
|
|
- Limit the length of the notification history to 1024 entries
|
|
- Added the website's scrolling background to the main menu
|
|
- Replace all natural tiles with concrete when creating a room (not just grass)
|
|
- Replace alpha-based particles with scale-based particles to avoid rendering issues
|
|
- Also allow AI skill building when a person's job requires it
|
|
- Rebalanced job payouts and bills slightly
|
|
- Allow loading mods from a zip archive
|
|
- Made sounds in hidden rooms quieter
|
|
- Improved the look of the mouse cursor
|
|
|
|
Fixes
|
|
- Fixed daily job tasks not working correctly in some cases
|
|
- Fixed introverts being happy about being at home when they're not actually at home
|
|
- Fixed interaction menus displaying partly off-screen when opened sometimes
|
|
- Fixed chatting with people displaying the friendship particle constantly
|
|
- Fixed particles being lit from the outside despite being inside in some cases
|
|
|
|
# 0.17.5
|
|
*October 20, 2021*
|
|
|
|
Fixes
|
|
- Fixed mods crashing the game on startup
|
|
|
|
# 0.17.4
|
|
*October 20, 2021*
|
|
|
|
Improvements
|
|
- Move natural objects to household storage when new room is built
|
|
|
|
Fixes
|
|
- Fixed inside tiles being hidden for newly built rooms until the game is restarted
|
|
|
|
# 0.17.3
|
|
*October 19, 2021*
|
|
|
|
Improvements
|
|
- Default names of lots on the map are now localized when creating a new save
|
|
- Added an option to disable camera rounding, which helps with visual fragments on some screen sizes
|
|
|
|
Fixes
|
|
- Fixed a crash when rotating the camera on some machines
|
|
- Fixed visual fragments on the terrain on some screen sizes
|
|
|
|
# 0.17.2
|
|
*October 18, 2021*
|
|
|
|
Improvements
|
|
- Turned the mac build into an app bundle
|
|
- Improved video ram usage of outside tiles
|
|
|
|
# 0.17.1
|
|
*October 18, 2021*
|
|
|
|
Fixes
|
|
- Fixed an exception when putting away books
|
|
|
|
# 0.17.0
|
|
*October 14, 2021*
|
|
|
|
![](media/changelog/0.17.0.png)
|
|
|
|
> Life Goals, Reward Personalities and Daily Tasks
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/303915/0170-life-goals-reward-personalities-and-daily-tasks) or [on Steam](https://store.steampowered.com/news/app/1651490/view/4244072077610086379).
|
|
|
|
Additions
|
|
- Added Life Goals
|
|
- Added 5 new personality types that can be obtained by completing life goals
|
|
- Added a Daily Task system to some jobs
|
|
- Added Dutch translation ([Alexander Stekelenburg](https://twitter.com/superaxander))
|
|
|
|
Improvements
|
|
- Added an in-game hint that explains out of town actions
|
|
- Made pivot points pixel-perfect for people to avoid visual alignment inconsistencies
|
|
- Added Twitter button to main menu
|
|
- Improved GPU memory usage for tiles
|
|
- Improved the visual layout of the credits menu
|
|
- Added a minor personality types system and moved asexuality and aromance from separate properties to minor personalities
|
|
- Renamed Lazy personality to Laid-Back
|
|
- Automatically fill empty lot employments and only bring up the menu if there are no available exported people
|
|
- Made the language menu display the completion of localizations
|
|
|
|
Fixes
|
|
- Fixed newly placed tiles looking weird sometimes
|
|
- Fixed an action exception when someone is fired while at work
|
|
- Fixed character creator crashing when someone is bald
|
|
- Fixed the scrap action being shown as unavailable on all objects if a person is holding an item
|
|
- Fixed scrapping an object failing if the item is held
|
|
- Fixed three-seater sofas not actually having three seats
|
|
- Fixed food items missing creator information in their tooltip
|
|
- Fixed concurrency issues when saving occasionally
|
|
- Fixed people displaying particles when hidden
|
|
|
|
# 0.16.1
|
|
*September 9, 2021*
|
|
|
|
Additions
|
|
- Added "[Give Feedback or Report Bug](https://ell.lt/tlfeedback)" buttons to the in-game and main menus
|
|
- Added [a cheat](https://docs.tinylifegame.com/articles/cheats.html) to take a full-size screenshot of the map
|
|
- Added a Distant Relative genealogy
|
|
- Added a tooltip for when buttons are grayed out due to lot requirements being incomplete in build mode
|
|
- Added dutch translation ([Alexander Stekelenburg](https://twitter.com/superaxander))
|
|
|
|
Improvements
|
|
- Made reporting non-crashing exceptions easier by pre-filling the form automatically
|
|
- Allow pressing Escape to open and close menus
|
|
- Allow scrapping objects by clicking their parents (the woodworking table or the easel) too
|
|
- Allow removing the last person from the household in the character creator to delete it
|
|
- Improved depth calculations of roof-attached objects
|
|
- Moved wisteria to the Outside tab in the furniture tool
|
|
- Improved the visuals of the cheat ui
|
|
- Renamed "Disable Hints" to "Skip Hints" in the options
|
|
|
|
Fixes
|
|
- Fixed color selector not updating when cloning wallpaper, openings, tiles or roofs
|
|
- Fixed some table and desk positions causing chairs to be seen as invalid or unavailable
|
|
|
|
# 0.16.0
|
|
*August 30, 2021*
|
|
|
|
![](media/changelog/0.16.0.png)
|
|
|
|
> Woodlands and Visitors
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/289260/0160-woodlands-and-visitors) or [on Steam](https://store.steampowered.com/news/app/1651490/view/2949282742498975401).
|
|
|
|
Additions
|
|
- Added the Woodlands Set with art by [faellynna](https://www.instagram.com/faellynna/), which includes a Woodworking skill and a large variety of new build mode items:
|
|
- 34 new furniture items, including the woodworking table and new types of decorative items
|
|
- 4 flooring tiles
|
|
- 5 wallpapers
|
|
- 2 roof styles
|
|
- 8 character creator items
|
|
- Added a large new forested area with dirt footpaths to the eastern part of town, along with some new houses and empty lots
|
|
- Added emotion sting sound effects by the lovely [Jamal Green](https://jamalgreenmusic.com)
|
|
- Added a regular visitors system that allows for people from exported households to visit and interact with the town without living there
|
|
- Added a few households that are exported by default to populate the visitors system
|
|
- Added the ability for furniture to get dirty and having to be cleaned
|
|
- Added an "Invite into Household" interaction
|
|
- Added a way to scrap other people's crafts on public lots
|
|
- Added italian translation ([SchiavoAnto](https://twitter.com/schiavoanto))
|
|
|
|
Improvements
|
|
- Improved the chatting interaction on the computer, now allowing people to chat with specific people
|
|
- Added more in-game hints for various build mode tools
|
|
- Added a configurable keybind for increasing and decreasing game speed
|
|
- Cleaned up the localization of money and always display money amounts with decimals
|
|
- Allow easily deleting items in the move tool by pressing the Del key when hovering over them
|
|
- Split the Import menu into custom and default content and improved the household import menu
|
|
- Move invalidly placed objects into the furniture storage instead of selling them
|
|
- Made people leave the room on their own if they see someone being inappropriate
|
|
- Rebalanced bills slightly
|
|
- Made people tell others to leave the room when they start fooling around
|
|
- Disallow trees from being placed below roofs
|
|
- Made trees have a minimum distance from walls
|
|
- More gracefully handle Steam cloud sync exceptions
|
|
- Color lots on the map based on whether people live there
|
|
- Added the ability to clone roofing, openings, wallpapers and tiles in build mode
|
|
|
|
Fixes
|
|
- Fixed paintings being placed on easels incorrectly at fast game speeds
|
|
- Fixed a crash when hovering over people with lot employments whose personality is known
|
|
- Fixed 3D sounds breaking on camera rotation
|
|
- Fixed depth calculations being incorrect for larger and oddly-shaped objects
|
|
- Fixed the ability to hack yourself
|
|
- Fixed roofing having incorrect display names
|
|
- Fixed a crash when exiting the move tool with an item from storage selected
|
|
- Fixed hidden (out of town) people still spawning particles and emotes
|
|
- Fixed the ability to ask lot employment people to leave not working
|
|
- Fixed furniture with parents sometimes not being imported correctly
|
|
- Fixed people turning around visually for a single frame when starting social actions while sitting
|
|
- Fixed roofs having incorrect depth calculations in some camera rotations
|
|
- Fixed people not leaving occasionally when being asked to leave
|
|
- Fixed money not being subtracted when importing new households
|
|
- Fixed practice speech and jokes actions going on forever if done automatically
|
|
|
|
# 0.15.0
|
|
*July 27, 2021*
|
|
|
|
> Barbecue Trash Cleaning
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/277913/0150-barbecue-trash-cleaning) or [on Steam](https://store.steampowered.com/news/app/1651490/view/2968419780808932932).
|
|
|
|
Additions
|
|
- Added a barbecue and some grillable food items
|
|
- Added a picnic table with attached benches
|
|
- Added a new nature-style park with picnic tables and barbecues to the map
|
|
- Added an outdoor trash can and a Throw Away interaction
|
|
- Added a cleaning skill and some new, related actions
|
|
- Added chinese translation ([Rosareven](https://github.com/rosareven))
|
|
- Added multiple new funny actions
|
|
- Added a few personality-related emotions and actions
|
|
- Added a trash collector global employment which will go around public lots and clean up trash that was left behind
|
|
|
|
Improvements
|
|
- Made off the grid (ALT) furniture placement pixel-based
|
|
- Improved font smoothing, making small text and tooltips easier to read
|
|
- Made sounds in hidden rooms a lot quieter
|
|
- Made households on the default map know the personality types of their members
|
|
- Don't let people that are hidden from the player starve to death
|
|
- Rebalanced jobs, making them give you less ridiculous amounts of money
|
|
- Made people with global lot employments have slower need decay, stopping the mail deliverer from passing out constantly
|
|
- Made tooltips on invalid actions display instantly
|
|
|
|
Fixes
|
|
- Walls will now only be removed using the Remove tool when there is a line drawn through them, or when both sides are contained in a rectangle
|
|
- Disallow wall hanging objects from being placed off the grid
|
|
- Fixed paintings on easels being hidden with the Hide Hanging Objects option enabled
|
|
- Fixed people trying to get ingredients to cook when there were no available counters to prepare the food on
|
|
- Fixed people stuttering visually when on their way to social actions
|
|
- Fixed cars being spawned erroneously when the map is loaded
|
|
|
|
# 0.14.0
|
|
*July 15, 2021*
|
|
|
|
> Lamps, Lot Movement, Speech Sounds!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/274082/0140-lamps-lot-movement-speech-sounds) or [on Steam](https://store.steampowered.com/news/app/1651490/view/4430963222678444595).
|
|
|
|
Additions
|
|
- Added dynamic lighting and two lamps, a ceiling and a floor one
|
|
- Added speech sounds and a way to change a person's voice pitch in the character creator
|
|
- Added skill requirements for job promotions
|
|
- Added information to skill levelup notifactions that lists what actions are now unlocked
|
|
- Added an option to increase the overall brightness of the world at night
|
|
- Added an option to hide objects attached to walls and ceilings
|
|
|
|
Improvements
|
|
- Overhauled the Move Lot tool, allowing for much easier lot movement and rotation
|
|
- Made it likelier for people to pay the bills if their needs are extremely low
|
|
- Improved performance of in-world rendering
|
|
- Require the "Allow AI Important Actions" option to be turned on for people to repair things automatically in the active household
|
|
- Made hints and loading screen info display the current keybind for actions, not the default one
|
|
- Made puddles evaporate and disallowed mopping on natural ground
|
|
- Improved the volume of in-world audio (temporarily, there are still [more issues to fix](https://github.com/MonoGame/MonoGame/issues/7532))
|
|
|
|
Fixes
|
|
- Fixed the ring menu breaking with a single action on the second page
|
|
- Fixed romantic actions displaying for family members if someone is too sad (yikes)
|
|
- Fixed incorrect furniture collisions between wall- and floor-based objects
|
|
- Fixed action prompts having close buttons when not exitable
|
|
- Fixed some visual inconsistencies with particles that are attached to objects
|
|
- Fixed held items being deleted when switching out of the Move tool
|
|
- Fixed corner-based furniture being able to connect incorrectly, especially counters
|
|
- Fixed a wall rendering inconsistency in some camera rotations
|
|
|
|
# 0.13.1
|
|
*July 8, 2021*
|
|
|
|
> It's the little things
|
|
|
|
Additions
|
|
- Added the ability to ask people about their personalities
|
|
|
|
Improvements
|
|
- Wait longer until a partner is ready for social actions if the action was invoked by the player
|
|
- Improved positioning of some objects
|
|
|
|
Fixes
|
|
- Fixed the visual position being incorrect when running on treadmills
|
|
- Fixed most foods not having to be cooked
|
|
- Fixed some actions not completing correctly, causing cars to get left behind after traveling
|
|
- Fixed an action exception if a chair becomes occupied
|
|
|
|
# 0.13.0
|
|
*July 6, 2021*
|
|
|
|
> Camera Rotation and a Larger Map!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/271199/0130-camera-rotation-and-a-larger-map) or [on Steam](https://store.steampowered.com/news/app/1651490/view/2967291343236374275).
|
|
|
|
Additions
|
|
- Added camera rotation, which can be used using the C key or the rotation buttons in the top right
|
|
- Added a new, more commercial-looking area to the game's map that currently features a park and a new resident
|
|
- Added Steam cloud syncing when playing while Steam is open
|
|
- Added some more social actions, especially ones related to emotions and skill levels
|
|
- Added a proper logo to the game, created by [Tector](https://www.instagram.com/tector_pixel/)
|
|
- Added getting water and washing your hands at sinks
|
|
|
|
Improvements
|
|
- Improved action navigation by adding pages to the ring menu
|
|
- Added some more plant and wood color schemes
|
|
- Added an "are you sure" screen for map employment changes
|
|
- Made objects be worth less when sold after being used
|
|
- Improved the roofing tool by displaying what's going on
|
|
- Made people a little less fast when feeling energetic
|
|
- Handle more action-related issues gracefully by displaying a notification about them
|
|
- Improved the options menu by adding tabs to it
|
|
- Made all emotion modifiers have higher values by default to allow for more nuanced emotions
|
|
- Improved rendering performance
|
|
- Added more info about the progress of map loading to the loading screen
|
|
- Added food preview icons to the food creation menu
|
|
- Made people display emotes while practicing speech or jokes
|
|
- Order stuff in the buy menu ascending by price
|
|
- Added some error handling for loading broken save games
|
|
|
|
Fixes
|
|
- Fixed a crash if asexual people tried to start new relationships
|
|
- Fixed a crash when modded furniture is removed from the world
|
|
- Fixed people being able to "go here" into walls
|
|
- Fixed some furniture items always reverting to their default colors when loading a save
|
|
- Fixed people being able to place wall-hanging items like paintings on the ground
|
|
- Fixed placing computers on desks (and similar stuff) being difficult
|
|
- Fixed some depth inconsistencies with rugs and wall-hanging objects like paintings
|
|
|
|
# 0.12.2
|
|
*June 22, 2021*
|
|
|
|
This is a small update that features several accessibility features based on information gathered in the [Tiny Life Roadmap Survey](https://ell.lt/tinysurvey). If you haven't taken part in the survey yet, you can still do so now!
|
|
|
|
Additions
|
|
- Added lot rotation to the Move Lot tool
|
|
- Added an in-game hints system, which can be disabled in the options for more experienced players
|
|
- Added a chance for angry people to autonomously do mean actions
|
|
- Added a Controls section to the options
|
|
- Added an X button to menus to make it clear that you can close them
|
|
- Added an error handler for when actions break, causing them to display a notification instead of crashing the game
|
|
- Added a way to delete the held object in build mode (by pressing the delete key)
|
|
|
|
Improvements
|
|
- Improved the saves menu by adding rename and delete buttons
|
|
- Improved visual feedback on the household selection ui
|
|
- Improved the way furniture looks when not placeable
|
|
- Increased the size of notification text
|
|
|
|
Fixes
|
|
- Fixed relationship changes being displayed for both people involved
|
|
- Fixed the top right corner of the screen not allowing for in-world interactions
|
|
- Updated German localization
|
|
|
|
# 0.12.1
|
|
*June 18, 2021*
|
|
|
|
- Fixed Make Mod and Write Book actions crashing the game
|
|
- Updated German localization
|
|
|
|
# 0.12.0
|
|
*June 17, 2021*
|
|
|
|
> The Fitness Set
|
|
|
|
Watch [the trailer](https://www.youtube.com/watch?v=e86RRKPNLv0) and read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/264773/0120-the-fitness-set) or [on Steam](https://store.steampowered.com/news/app/1651490/view/2990934608186477339).
|
|
|
|
Additions
|
|
- Added the Fitness Set, with art by [Tector](https://www.instagram.com/tector_pixel/), which includes a fitness skill and several new furniture and clothing items:
|
|
- Five new hairstyles
|
|
- One new pair of pants and shoes
|
|
- Three new tops
|
|
- 11 new furniture items, including a treadmill, a standing desk, a protein shaker and some decorative items
|
|
- Added aromance and asexuality, both of which can be set in the character creator
|
|
- Added two additional windows and one additional door
|
|
- Added an outfit system that allows you to create multiple outfits for a person and switch between them anywhere
|
|
|
|
Improvements
|
|
- Made social actions less likely to be executed by the AI if they've been done recently
|
|
- Made people mop more puddles after mopping a puddle automatically
|
|
- Made people more likely to do the dishes, so that they actually do the dishes
|
|
- Fixed a few memory leaks that caused more RAM to be used the more saves were loaded/exited in one session
|
|
- Improved map rendering performance
|
|
|
|
Fixes
|
|
- Fixed some visual inconsistencies with the in-game ui
|
|
- Fixed held items being on a lower layer, causing them to look incorrect
|
|
- Fixed negative social actions taking away from relationships too little
|
|
- Fixed the ability to place ground objects on other ground objects
|
|
- Fixed the position of the coffee table being slightly off in one rotation
|
|
- Fixed covered tiles not being included in a lot's covered area
|
|
- Fixed people going to weird locations when visiting non-residential lots
|
|
|
|
# 0.11.0
|
|
*June 5, 2021*
|
|
|
|
> More Actions, More Skills, More Personalities, More Pride!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/260838/0110-more-actions-more-skills-more-personalities-more-pride) or [on Steam](https://store.steampowered.com/news/app/1651490/view/3028088035178415265).
|
|
|
|
Additions
|
|
- Added a lot more social actions in various categories
|
|
- Added Introverted, Extroverted and Thinker personality types
|
|
- Added a Gaming skill and associated actions
|
|
- Added an Angry emotion
|
|
- Added doors, and the ability to lock them
|
|
- Added several LGBT flags as wall decorations
|
|
- Added multiple TV stations which each have their own effects
|
|
- Added Brazillian Portuguese localization (PinguinAnimation)
|
|
- Added a Credits menu
|
|
- Added the ability for people to put items on the ground
|
|
|
|
Improvements
|
|
- Made using the same social actions over and over get boring
|
|
- Made people hold a mop when mopping floors
|
|
- Made people display emotes when waking someone up
|
|
- Made people's current emotions be displayed under their portrait
|
|
- Replaced all frames on new saves with doors
|
|
- Slightly rebalanced Writing royalties
|
|
|
|
Fixes
|
|
- Fixed people making group meals too often
|
|
- Fixed people using objects in different rooms if they're technically closer
|
|
- Fixed people cleaning up in-progress food automatically
|
|
- Fixed being unable to move objects if the furniture storage contains furniture
|
|
- Fixed people getting up from chairs for one frame inbetween actions
|
|
- Fixed smelly particles appearing below objects
|
|
- Fixed hair changing colors when selecting a different hairstyle
|
|
- Fixed multiple invalid game states which could cause crashes
|
|
|
|
# 0.10.1
|
|
*May 22, 2021*
|
|
|
|
> In-depth writing skill and more AI depth!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/256150/0101-in-depth-writing-skill-and-more-ai-depth).
|
|
|
|
Additions
|
|
- Added an option that causes people in unplayed households to do skill building activities automatically (if their personality or existing skills allow it)
|
|
- Added a confirmation prompt for quitting your job
|
|
|
|
Improvements
|
|
- Rebalanced some actions and skills, especially in respect to skill building speed
|
|
- Made people clean more dishes automatically after cleaning a dish
|
|
- Updated the descriptions of all personality types
|
|
- Updated the map (when creating a new save file) to give every household jobs by default
|
|
|
|
Fixes
|
|
- Fixed mirrored objects (like paintings) looking incorrect
|
|
- Fixed issues with migrating from older save files
|
|
- Fixed sitting on sofas and benches looking wrong
|
|
- Updated German localization
|
|
|
|
# 0.10.0
|
|
*May 17, 2021*
|
|
|
|
> New colors, clothes and many fixes!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/254608/0100-new-colors-clothes-and-many-fixes).
|
|
|
|
Additions
|
|
- Added two new tops, four new bottoms, and four new hairstyles
|
|
- Added keyboard lighting for logitech, razer and corsair keyboards
|
|
- Added various new color schemes to objects
|
|
|
|
Improvements
|
|
- Made more emotions influence social actions
|
|
- Made wallpapers and windows easier to apply by highlighting any part of the wall
|
|
- Made drywall free, but ugly to people
|
|
|
|
Fixes
|
|
- Fixed people queueing up actions with people who have already gone home
|
|
- Fixed importing households doubling their money
|
|
- Fixed the ability to have infinitely large households when importing
|
|
- Fixed a crash when grabbing an empty serving
|
|
- Fixed various depth rendering issues with small objects
|
|
- Fixed family meals costing the same as single servings
|
|
- Fixed people being able to talk through walls and doors
|
|
|
|
API
|
|
- Simplified clothing textures by removing redundant frames
|
|
- Added various events for people and actions
|
|
|
|
# 0.9.0
|
|
*April 30, 2021*
|
|
|
|
> Kick Out Your Annoying Aunt and Sofas
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/248431/090-kick-out-your-annoying-aunt-and-sofas).
|
|
|
|
Additions
|
|
- Added new furniture: A sofa, a coffee table, and a bathroom sink
|
|
- Added tabs to the furniture tool
|
|
- Added the ability for food to expire
|
|
- Added a food platter and a "call to meal" action for large households
|
|
- Added an option to allow people to do important actions, like paying the bills, automatically
|
|
- Added an option to merge and split households (from and to exported households)
|
|
|
|
Improvements
|
|
- Improved zoomed out rendering performance by hiding small items like grass
|
|
- Improved exported households, which will now contain the furniture storage and maintain relationships with other people
|
|
- Improved the build tool and lot outlines (to be isometric)
|
|
- Improved the color picking abilities of the bookshelf
|
|
- Updated German localization
|
|
|
|
Fixes
|
|
- Fixed an issue on some operating systems where textures were mixing visually
|
|
- Fixed the Paint action being on too many objects when a person is uncomfortable
|
|
|
|
# 0.8.2
|
|
*April 18, 2021*
|
|
|
|
Fixes
|
|
- Fixed a crash if an object had no default rotation assigned
|
|
- Fixed a hang when loading a game with an object of invalid rotation
|
|
- Fixed a crash when picking up non-rotating furniture
|
|
|
|
# 0.8.1
|
|
*March 29, 2021*
|
|
|
|
Fixes
|
|
- Fixed in-world sounds being a lot quieter than menu sounds
|
|
- Fixed a rare crash on load when removing outdated objects
|
|
- Fixed a crash with the skills menu on certain window sizes
|
|
|
|
# 0.8.0
|
|
*March 27, 2021*
|
|
|
|
> Mail Carriers, Bills and New Screenshots
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/236301/080-mail-carriers-bills-and-new-screenshots).
|
|
|
|
Additions
|
|
- Added a mail carrier that delivers mails daily
|
|
- Added bills that are delivered and need to be paid
|
|
- Added a water and electricity rating system that determines how expensive bills are
|
|
- Added bar counters that can be sat and worked at
|
|
- Added game hints to the loading screen
|
|
- Added dirt flooring and two new wallpapers
|
|
|
|
Improvements
|
|
- Made power and water be shut off if bills are not paid, disabling many actions
|
|
- Made job levelups give an additional monetary bonus
|
|
|
|
Fixes
|
|
- Fixed walls not having their shadow
|
|
- Fixed the bookshelf intersecting with another texture
|
|
- Fixed some crashes related to loading and saving
|
|
- Fixed camera scaling being incorrect when launching in fullscreen
|
|
|
|
# 0.7.0
|
|
*February 18, 2021*
|
|
|
|
> Breaking Furniture, Programming, and Many Improvements!
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/223659/070-breaking-furniture-programming-and-many-improvements).
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Additions
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- Added food quality, which is influenced by the cooking skill
|
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- Added object reliability, objects breaking and a repair skill
|
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- Added a programming skill and some related actions
|
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- Added the ability to try to gauge the relationship level of others
|
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- Added Focused and Creative emotions
|
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- Added a furniture storage to build mode
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- Added a TV furniture item
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- Added a "fool around" action for people who are romantic with each other
|
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- Added a large amount of new food types
|
|
- Added a white outline around highlighted objects
|
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- Added visual borders to the map
|
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- Added an option to change the auto-save interval
|
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- Added a few new flooring options
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- Added the modern single bed
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- Added the ambitious personality type
|
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- Added three more job types
|
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- Added two default exported households that ship with the game
|
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- Added a button to choose a random first and last name for a person
|
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- Added hotkeys for switching people (tab) and opening different tabs (number keys)
|
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- Added the ability to give lots names
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Improvements
|
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- Made the last played household display in the Load Game menu
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- Made clothing cost money
|
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- Made computer screens display images for each action
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- Made Uncomfortable emotion get worse the lower a need is
|
|
- Improved some existing personality types
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|
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Fixes
|
|
- Fixed getting embarrassed at yourself when showering or on the toilet
|
|
- Fixed non-sellable objects like gravestones being removed when importing a lot
|
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- Fixed people placing items far away on large tables
|
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- Fixed the sleeping pose displaying in the wrong location in beds sometimes
|
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- Fixed being able to sell other people's paintings
|
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- Fixed some sounds being too quiet or too loud
|
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- Fixed being able to take food that someone else is currently eating
|
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- Fixed off-the-grid objects (placed using Alt) having incorrect visual depth
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API
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- Allow mods to have icons
|
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- Allow clothes to have multiple texture layers
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# 0.6.0
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*January 27, 2021*
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> Romance, Sounds and a Lot More!
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Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/216521/060-romance-sounds-and-a-lot-more).
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|
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Additions
|
|
- Added romance, romantic interactions and the Frisky emotion
|
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- Added sound effects to various actions and objects
|
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- Added job leveling based on work performance
|
|
- Added trees and grass patches and a new house to the map
|
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- Added actions to wake someone up and quit your job
|
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- Added some more positive emotions
|
|
- Added working animations
|
|
- Added a lot of skin and hair colors
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|
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Improvements
|
|
- Improved the lot and household import and export menus
|
|
- Notification history is now saved to file per save
|
|
- People can now only sleep in the same bed as someone they're romantic with
|
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- Gameplay options are now stored per save
|
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- Made it less likely for people to visit other lots at night
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|
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Fixes
|
|
- Fixed being able to remove openings and walls on other lots
|
|
- Fixed portraits not updating in the charcter creator
|
|
- Fixed plants not being removed when placing concrete or wood tiles
|
|
- Fixed being able to do several things (like showering) while holding something
|
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- Fixed positive emotions taking precedence over negative ones if their total amounts are equal
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# 0.5.2
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|
*January 14, 2021*
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|
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Improvements
|
|
- Improved the changelog panel on the main menu
|
|
- Made the current emotion be more logically based on modifiers (by separating emotions into general categories)
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|
|
|
Fixes
|
|
- Fixed people getting stuck in social actions occasionally
|
|
- Fixed unplayed disbanded households kicking you to the map select screen
|
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- Some performance and RAM usage improvements
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|
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# 0.5.1
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*January 12, 2021*
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|
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Improvements
|
|
- Improved the Person AI to drastically decrease the chance of people passing out and dying from low needs
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|
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# 0.5.0
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|
*January 11, 2021*
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|
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> Emotions!
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|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/212031/050-emotions).
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|
|
|
Additions
|
|
- Added emotions
|
|
- Added 7 emotion types
|
|
- Made 22 events cause emotions
|
|
- Made some actions and skills be affected by emotions
|
|
- Added a new family and house to the map
|
|
- Added genealogy (which has no effect yet)
|
|
|
|
Improvements
|
|
- Improved the look of the character creator's icons
|
|
- People will now leave the room when someone uses toilets or showers
|
|
|
|
Fixes
|
|
- Fixed the console displaying when launching the game
|
|
- Fixed a crash when launching the game for the first time
|
|
|
|
API
|
|
- Added some events
|
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|
|
# 0.4.1
|
|
Fixes
|
|
- Fixed phantom cars when starting a new game
|
|
|
|
# 0.4.0
|
|
> Consequences! Death!
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|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/210682/040-consequences-death).
|
|
|
|
Additions
|
|
- Added low need consequences:
|
|
- Passing out from low energy need
|
|
- Peeing yourself from low toilet need
|
|
- Starving from low hunger need
|
|
- Added death and gravestones
|
|
- Added a tool to move the contents of a lot
|
|
- Added some mean actions and action icons
|
|
- Added various particles, including for sleep
|
|
- Added an in-game menu and a ui scale option
|
|
- Added a tool to move existing furniture
|
|
|
|
Improvements
|
|
- Changed the game's currency to "Tiny Bucks"
|
|
|
|
# 0.3.1
|
|
> Jobs! Hyperspeed!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/206044/031-jobs-hyperspeed).
|
|
|
|
Additions
|
|
- Added jobs: You can get a job at the computer and earn money by going to work
|
|
- Added negative relationships
|
|
- Added an extreme speed setting that can be used when everyone is sleeping or working
|
|
- Added texture packing to increase rendering performance
|
|
|
|
Fixes
|
|
- Fixed some crashes and deadlock issues involving actions and pathfinding
|
|
|
|
API
|
|
- Finished documentation
|
|
- Texture packing introduces a breaking change
|
|
|
|
# 0.3.0
|
|
> More skills, more stuff to do!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/203072/030-more-skills-more-stuff-to-do).
|
|
|
|
Additions
|
|
- New skills: Painting, charisma and humor
|
|
- New furniture: Mirror, bookcase and books
|
|
- Added descriptions for needs and skills
|
|
- Added a destruction tool for build mode
|
|
- Added action categories
|
|
|
|
Improvements
|
|
- Back up the save file before loading
|
|
|
|
# 0.2.3
|
|
> Personality Types!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/201694/023-personality-types).
|
|
|
|
Additions
|
|
- Added painting and selling paintings
|
|
- Added personality types. To add personality types to your existing people, press F1 and type "EditPerson"
|
|
- Added a visual effect for money gain/loss
|
|
|
|
Improvements
|
|
- Increased the starting funds
|
|
- Improved the map by adding a park
|
|
|
|
Fixes
|
|
- Various action bugfixes
|
|
|
|
API
|
|
- More documentation
|
|
|
|
# 0.2.2
|
|
> Nicer menus, more mod abilities!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/199801/022-nicer-menus-more-mod-abilities).
|
|
|
|
Additions
|
|
- Added mod list and "Open Game Folder" button to Options menu
|
|
- Added a long hairstyle
|
|
|
|
Improvements
|
|
- Improved some menus visually
|
|
- Allow for mods to add tiles and wallpapers
|
|
|
|
API
|
|
- Started on modding API documentation
|
|
|
|
# 0.2.1
|
|
Fixes
|
|
- Fixed a launch crash that was affecting some people
|
|
|
|
# 0.2.0
|
|
> Custom Mods!
|
|
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/198831/020-custom-mods).
|
|
|
|
Additions
|
|
- Added the ability to create mods!
|
|
- Added more social actions
|
|
- Added a system for public spaces (currently only parks)
|
|
- Added household exporting and importing
|
|
- Added the easel and (secret) paintings, neither of which do anything yet
|
|
|
|
Improvements
|
|
- Show particles when the friendship status changes
|
|
|
|
Fixes
|
|
- Fixed a few minor bugs
|
|
|
|
# 0.1.2
|
|
Additions
|
|
- Added an options menu, including a language selection
|
|
- Added lot exporting and importing, allowing you to share lots
|
|
|
|
Improvements
|
|
- Made lots have value: Families can now only be created for cheap enough lots
|
|
- Some visual improvements, including a new font
|
|
- When searching for spots to put down items, people now look for closest locations correctly
|
|
|
|
Fixes
|
|
- Fixed being able to cheat money by deleting rooms
|
|
|
|
# 0.1.1
|
|
Read the devlog [on itch](https://ellpeck.itch.io/tiny-life/devlog/193425/version-011).
|
|
|
|
Additions
|
|
- Added gridless placement by holding the alt key
|
|
- Added furniture picking using the middle mouse button
|
|
|
|
Improvements
|
|
- Made certain actions count as inappropriate on other lots (like sleeping and showering)
|
|
- Made social actions and notifications display portraits
|
|
- Made objects slotted into object spots not count for path finding
|
|
- Moved the game directory to local app data
|
|
|
|
Fixes
|
|
- Fixed the current household data persisting when going to build on another map
|
|
- Fixed an issue with driving causing crashes occasionally
|
|
|
|
# 0.1.0
|
|
- Initial alpha release
|