TouchyTickets/TouchyTickets/Attractions/AttractionType.cs
2020-06-16 01:24:21 +02:00

102 lines
5.6 KiB
C#

using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using MLEM.Textures;
using Newtonsoft.Json;
using static TouchyTickets.Attractions.AttractionFlags;
namespace TouchyTickets.Attractions {
[JsonConverter(typeof(Converter))]
public class AttractionType {
public static readonly Dictionary<string, AttractionType> Attractions = new Dictionary<string, AttractionType>();
public static readonly AttractionType Carousel = Register(new AttractionType("Carousel", RectArea(1, 1), Attraction.Texture[0, 0, 1, 1], 0.5F, 50, Relaxed | Cars | Small));
public static readonly AttractionType MirrorHouse = Register(new AttractionType("MirrorHouse", RectArea(1, 1), Attraction.Texture[3, 0, 1, 1], 1, 150, Relaxed | Walking | NonTechnology | Small));
public static readonly AttractionType FoodCourt = Register(new AttractionType("FoodCourt", RectArea(2, 1), Attraction.Texture[1, 0, 2, 1], 2F, 300, None));
public static readonly AttractionType SpiralSlide = Register(new AttractionType("SpiralSlide", RectArea(1, 2), Attraction.Texture[5, 0, 1, 2], 4, 1200, Relaxed | Walking));
public static readonly AttractionType HedgeMaze = Register(new AttractionType("HedgeMaze", RectArea(2, 2), Attraction.Texture[3, 3, 2, 2], 8, 2500, Relaxed | Walking | NonTechnology));
public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), Attraction.Texture[0, 1, 2, 2], 12, 4000, Relaxed | Cars));
public static readonly AttractionType FreefallCoaster = Register(new AttractionType("FreefallCoaster", new[,] {{true, false, true}, {true, true, true}}, Attraction.Texture[6, 0, 3, 2], 24, 8000, FastCars));
public static readonly AttractionType HauntedHouse = Register(new AttractionType("HauntedHouse", RectArea(2, 2), Attraction.Texture[3, 5, 2, 2], 30, 12000, FastCars));
public static readonly AttractionType GoKarts = Register(new AttractionType("GoKarts", RectArea(2, 2), Attraction.Texture[5, 2, 2, 2], 50, 24000, Cars | Relaxed));
public static readonly AttractionType MiniGolf = Register(new AttractionType("MiniGolf", RectArea(2, 3), Attraction.Texture[9, 0, 2, 3], 75, 35000, Relaxed | Walking | NonTechnology));
public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), Attraction.Texture[2, 1, 3, 2], 100, 60000, FastCars));
public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, Attraction.Texture[0, 3, 3, 2], 160, 90000, FastCars));
public static readonly AttractionType HeartlineTwister = Register(new AttractionType("HeartlineTwister", RectArea(4, 2), Attraction.Texture[5, 4, 4, 2], 250, 150000, FastCars));
public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), Attraction.Texture[0, 5, 3, 3], 300, 215000, FastCars));
public readonly string Name;
public readonly bool[,] Area;
public int Width => this.Area.GetLength(1);
public int Height => this.Area.GetLength(0);
public readonly TextureRegion TextureRegion;
private readonly float generationPerSecond;
public readonly long InitialPrice;
public readonly AttractionFlags Flags;
public AttractionType(string name, bool[,] area, TextureRegion texture, float generationPerSecond, long initialPrice, AttractionFlags flags) {
this.Name = name;
this.Area = area;
this.TextureRegion = texture;
this.generationPerSecond = generationPerSecond;
this.InitialPrice = initialPrice;
this.Flags = flags;
}
public Attraction Create() {
return new Attraction(this);
}
public float GetGenerationRate() {
var genRate = this.generationPerSecond;
if (this.Flags.HasFlag(FastCars) && Upgrade.RollerCoasterModifier.IsActive())
genRate *= 2;
if (this.Flags.HasFlag(Walking) && Upgrade.ManualRideModifier.IsActive())
genRate *= 3;
if (this.Flags.HasFlag(NonTechnology) && Upgrade.NatureModifier.IsActive())
genRate *= 3;
return genRate;
}
public IEnumerable<Point> GetCoveredTiles() {
for (var x = 0; x < this.Width; x++) {
for (var y = 0; y < this.Height; y++) {
if (this.Area[y, x])
yield return new Point(x, y);
}
}
}
private static AttractionType Register(AttractionType type) {
Attractions.Add(type.Name, type);
return type;
}
private static bool[,] RectArea(int width, int height) {
var ret = new bool[height, width];
for (var x = 0; x < width; x++) {
for (var y = 0; y < height; y++)
ret[y, x] = true;
}
return ret;
}
public delegate Attraction Constructor(AttractionType type);
public class Converter : JsonConverter<AttractionType> {
public override void WriteJson(JsonWriter writer, AttractionType value, JsonSerializer serializer) {
if (value != null)
writer.WriteValue(value.Name);
}
public override AttractionType ReadJson(JsonReader reader, Type objectType, AttractionType existingValue, bool hasExistingValue, JsonSerializer serializer) {
return reader.Value != null ? Attractions[reader.Value.ToString()] : null;
}
}
}
}