67 lines
3.4 KiB
C#
67 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using MLEM.Extensions;
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using TouchyTickets.Attractions;
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using static TouchyTickets.Attractions.AttractionFlags;
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using static TouchyTickets.Attractions.AttractionType;
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namespace TouchyTickets.Upgrades;
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public class Upgrade {
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public static readonly Dictionary<string, Upgrade> Upgrades = new();
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public static readonly Upgrade[] MapSize = Upgrade.RegisterTiers("MapSize", 5, 1, 1, new Point(0, 3));
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public static readonly Upgrade[] TapIncrease = Upgrade.RegisterTiers("TapIncrease", 3, 1, 0.5F, new Point(6, 3));
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public static readonly Upgrade[] ModifierIncrease = Upgrade.RegisterTiers("ModifierIncrease", 3, 1, 1.5F, new Point(9, 3));
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public static readonly Upgrade[] AutoPlaceModifiers = Upgrade.RegisterTiers("AutoPlaceModifiers", 2, 6, 1, new Point(10, 3));
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public static readonly Upgrade FerrisWheelModifier = Upgrade.Register(new NeighborModifierUpgrade("FerrisWheelModifier", 1, new Point(2, 3), AttractionType.FerrisWheel, 2));
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public static readonly Upgrade NatureModifier = Upgrade.Register(new ModifierUpgrade("NatureModifier", 1, new Point(8, 3), AttractionFlags.NonTechnology, 2));
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public static readonly Upgrade FoodCourtModifier = Upgrade.Register(new NeighborModifierUpgrade("FoodCourtModifier", 2, new Point(1, 3), AttractionType.FoodCourt, 2));
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public static readonly Upgrade RollerCoasterModifier = Upgrade.Register(new ModifierUpgrade("RollerCoasterModifier", 2, new Point(3, 3), AttractionFlags.FastCars, 2));
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public static readonly Upgrade ManualRideModifier = Upgrade.Register(new ModifierUpgrade("ManualRideModifier", 2, new Point(4, 3), AttractionFlags.Walking, 3));
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public static readonly Upgrade SpiralSlideModifier = Upgrade.Register(new NeighborModifierUpgrade("SpiralSlideModifier", 2, new Point(5, 3), AttractionType.SpiralSlide, 2));
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public static readonly Upgrade HauntedHouseModifier = Upgrade.Register(new NeighborModifierUpgrade("HauntedHouseModifier", 2, new Point(7, 3), AttractionType.HauntedHouse, 3, AttractionFlags.Relaxed));
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public readonly string Name;
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public readonly int Price;
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public readonly Point Texture;
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public readonly Upgrade[] Dependencies;
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public Upgrade(string name, int price, Point texture, params Upgrade[] dependencies) {
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this.Name = name;
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this.Price = price;
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this.Texture = texture;
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this.Dependencies = dependencies;
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}
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public void OnApplied() {
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// map size upgrades
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if (Upgrade.MapSize.Contains(this)) {
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var oldMap = GameImpl.Instance.Map;
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GameImpl.Instance.Map = oldMap.Copy(oldMap.Width + 10, oldMap.Height + 10);
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}
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}
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public bool IsActive() {
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return GameImpl.Instance.AppliedUpgrades.Contains(this);
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}
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private static Upgrade Register(Upgrade upgrade) {
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Upgrade.Upgrades.Add(upgrade.Name, upgrade);
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return upgrade;
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}
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private static Upgrade[] RegisterTiers(string name, int amount, int startPrice, float priceIncrease, Point texture) {
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var ret = new Upgrade[amount];
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for (var i = 0; i < amount; i++) {
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// every tier except first depends on last tier
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var deps = i == 0 ? Array.Empty<Upgrade>() : new[] {ret[i - 1]};
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var price = (startPrice * (1 + i * priceIncrease)).Floor();
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Upgrade.Register(ret[i] = new Upgrade(name + (i + 1), price, texture, deps));
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}
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return ret;
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}
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} |