start of update
This commit is contained in:
parent
d4bd862b04
commit
f7bc8738d1
38 changed files with 2001 additions and 3398 deletions
36
Android/.config/dotnet-tools.json
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36
Android/.config/dotnet-tools.json
Normal file
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@ -0,0 +1,36 @@
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{
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"version": 1,
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"isRoot": true,
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"tools": {
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"dotnet-mgcb": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb"
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]
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},
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"dotnet-mgcb-editor": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor"
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]
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},
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"dotnet-mgcb-editor-linux": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-linux"
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]
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},
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"dotnet-mgcb-editor-windows": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-windows"
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]
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},
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"dotnet-mgcb-editor-mac": {
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"version": "3.8.1.303",
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"commands": [
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"mgcb-editor-mac"
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]
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}
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}
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}
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@ -1,95 +1,95 @@
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using System;
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using Android.App;
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using Android.Content;
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using Android.Content.PM;
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using Android.Gms.Common;
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using Android.Gms.Games;
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using Android.OS;
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using Android.Views;
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using Android.Widget;
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using GameAnalyticsSDK;
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using Java.Lang;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Extensions;
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using MLEM.Misc;
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using TouchyTickets;
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using static Android.Views.SystemUiFlags;
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using static Android.Views.ViewGroup.LayoutParams;
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using static Android.Views.ViewGroup;
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using Uri = Android.Net.Uri;
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namespace Android {
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[Activity(
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Label = "@string/app_name",
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MainLauncher = true,
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Icon = "@drawable/icon",
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AlwaysRetainTaskState = true,
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LaunchMode = LaunchMode.SingleInstance,
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ScreenOrientation = ScreenOrientation.UserPortrait,
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ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.Keyboard | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize
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)]
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public class Activity1 : AndroidGameActivity {
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namespace Android;
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private GameImpl game;
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private AndroidPlatform platform;
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private LinearLayout mainView;
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[Activity(
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Label = "@string/app_name",
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MainLauncher = true,
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Icon = "@drawable/icon",
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AlwaysRetainTaskState = true,
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LaunchMode = LaunchMode.SingleInstance,
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ScreenOrientation = ScreenOrientation.UserPortrait,
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ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.Keyboard | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize
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)]
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public class Activity1 : AndroidGameActivity {
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protected override void OnCreate(Bundle bundle) {
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base.OnCreate(bundle);
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private GameImpl game;
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private AndroidPlatform platform;
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private LinearLayout mainView;
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// ad layout
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var adLayout = new LinearLayout(this) {Orientation = Orientation.Vertical};
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adLayout.SetGravity(GravityFlags.Bottom);
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protected override void OnCreate(Bundle bundle) {
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base.OnCreate(bundle);
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// set up the game
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MlemPlatform.Current = new MlemPlatform.Mobile(KeyboardInput.Show, l => this.StartActivity(new Intent(Intent.ActionView, Uri.Parse(l))));
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this.platform = new AndroidPlatform(this, adLayout);
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this.game = new GameImpl(this.platform);
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this.game.GraphicsDeviceManager.ResetWidthAndHeight(this.game.Window);
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this.game.GraphicsDeviceManager.IsFullScreen = true;
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this.game.OnLoadContent += game => game.InputHandler.HandleMouse = false;
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// ad layout
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var adLayout = new LinearLayout(this) {Orientation = Orientation.Vertical};
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adLayout.SetGravity(GravityFlags.Bottom);
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var gameView = this.game.Services.GetService(typeof(View)) as View;
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gameView.LayoutChange += (o, args) => {
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// force the game size to update when the ad size changes
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this.game.GraphicsDeviceManager.PreferredBackBufferWidth = args.Right - args.Left;
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this.game.GraphicsDeviceManager.PreferredBackBufferHeight = args.Bottom - args.Top;
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this.game.GraphicsDeviceManager.ApplyChanges();
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};
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// set up the game
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MlemPlatform.Current = new MlemPlatform.Mobile(KeyboardInput.Show, l => this.StartActivity(new Intent(Intent.ActionView, Uri.Parse(l))));
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this.platform = new AndroidPlatform(this, adLayout);
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this.game = new GameImpl(this.platform);
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this.game.GraphicsDeviceManager.ResetWidthAndHeight(this.game.Window);
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this.game.GraphicsDeviceManager.IsFullScreen = true;
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this.game.OnLoadContent += game => game.InputHandler.HandleMouse = false;
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// don't render under notches
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if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
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this.Window.Attributes.LayoutInDisplayCutoutMode = LayoutInDisplayCutoutMode.Never;
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var gameView = this.game.Services.GetService(typeof(View)) as View;
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gameView.LayoutChange += (_, args) => {
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// force the game size to update when the ad size changes
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this.game.GraphicsDeviceManager.PreferredBackBufferWidth = args.Right - args.Left;
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this.game.GraphicsDeviceManager.PreferredBackBufferHeight = args.Bottom - args.Top;
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this.game.GraphicsDeviceManager.ApplyChanges();
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};
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// total layout that is displayed
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this.mainView = new LinearLayout(this) {Orientation = Orientation.Vertical};
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this.mainView.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, MatchParent);
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this.mainView.AddView(gameView);
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// height of 0 but high weight causes this element so scale based on the ad's height
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gameView.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, 0, 1);
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this.mainView.AddView(adLayout);
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adLayout.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, WrapContent);
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this.SetContentView(this.mainView);
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// don't render under notches
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if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
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this.Window.Attributes.LayoutInDisplayCutoutMode = LayoutInDisplayCutoutMode.Never;
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this.game.Run();
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}
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protected override void OnActivityResult(int requestCode, Result result, Intent data) {
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base.OnActivityResult(requestCode, result, data);
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// Connect again after logging in to Google Play game services, but only if we haven't tried yet
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try {
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if (requestCode == AndroidPlatform.GooglePlayLoginRequest && (int) result != GamesActivityResultCodes.ResultSignInFailed)
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this.platform.GoogleApi.Connect();
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} catch (Exception e) {
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GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "OnActivityResult " + e);
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}
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}
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public override void OnWindowFocusChanged(bool hasFocus) {
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base.OnWindowFocusChanged(hasFocus);
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// hide the status bar
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if (hasFocus)
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this.Window.DecorView.SystemUiVisibility = (StatusBarVisibility) (ImmersiveSticky | LayoutStable | LayoutHideNavigation | LayoutFullscreen | HideNavigation | Fullscreen);
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}
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// total layout that is displayed
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this.mainView = new LinearLayout(this) {Orientation = Orientation.Vertical};
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this.mainView.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, LayoutParams.MatchParent);
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this.mainView.AddView(gameView);
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// height of 0 but high weight causes this element so scale based on the ad's height
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gameView.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, 0, 1);
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this.mainView.AddView(adLayout);
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adLayout.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, LayoutParams.WrapContent);
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this.SetContentView(this.mainView);
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this.game.Run();
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}
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protected override void OnActivityResult(int requestCode, Result result, Intent data) {
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base.OnActivityResult(requestCode, result, data);
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// Connect again after logging in to Google Play game services, but only if we haven't tried yet
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try {
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if (requestCode == AndroidPlatform.GooglePlayLoginRequest && (int) result != GamesActivityResultCodes.ResultSignInFailed)
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this.platform.GoogleApi.Connect();
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} catch (Exception e) {
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GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "OnActivityResult " + e);
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}
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}
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public override void OnWindowFocusChanged(bool hasFocus) {
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base.OnWindowFocusChanged(hasFocus);
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#pragma warning disable CS0618
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// hide the status bar
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if (hasFocus)
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this.Window.DecorView.SystemUiVisibility = (StatusBarVisibility) (SystemUiFlags.ImmersiveSticky | SystemUiFlags.LayoutStable | SystemUiFlags.LayoutHideNavigation | SystemUiFlags.LayoutFullscreen | SystemUiFlags.HideNavigation | SystemUiFlags.Fullscreen);
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#pragma warning restore CS0618
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}
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}
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@ -1,94 +1,31 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{410C0262-131C-4D0E-910D-D01B4F7143E0}</ProjectGuid>
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<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Android</RootNamespace>
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<AssemblyName>Android</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<AndroidApplication>true</AndroidApplication>
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<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
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<AndroidResgenClass>Resource</AndroidResgenClass>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions>
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<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
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<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
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<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
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<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
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<AndroidLinkMode>None</AndroidLinkMode>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;ANDROID</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
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<AndroidLinkMode>SdkOnly</AndroidLinkMode>
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<AotAssemblies>false</AotAssemblies>
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<EnableLLVM>false</EnableLLVM>
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<AndroidEnableProfiledAot>false</AndroidEnableProfiledAot>
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<BundleAssemblies>false</BundleAssemblies>
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<MandroidI18n />
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<AndroidPackageFormat>aab</AndroidPackageFormat>
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<AndroidUseAapt2>true</AndroidUseAapt2>
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<AndroidCreatePackagePerAbi>false</AndroidCreatePackagePerAbi>
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<TargetFramework>net6.0-android</TargetFramework>
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<SupportedOSPlatformVersion>31</SupportedOSPlatformVersion>
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<OutputType>Exe</OutputType>
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<ApplicationId>de.ellpeck.touchytickets</ApplicationId>
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<ApplicationVersion>1.2.1</ApplicationVersion>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml" />
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<Reference Include="Mono.Android" />
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<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj"/>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303"/>
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<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303"/>
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<PackageReference Include="Contentless" Version="3.0.7"/>
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="5.2.5"/>
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<PackageReference Include="Xamarin.GooglePlayServices.Games" Version="123.1.0.1"/>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Activity1.cs" />
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<Compile Include="AndroidPlatform.cs" />
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<Compile Include="Resources\Resource.Designer.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb"/>
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<None Include="..\TouchyTickets\Content\*\**">
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<Link>Content/%(RecursiveDir)%(Filename)%(Extension)</Link>
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</None>
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Drawable\Icon.png" />
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<AndroidResource Include="Resources\Values\Strings.xml" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\AndroidManifest.xml" />
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<None Include="..\TouchyTickets\Content\*\**" />
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<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
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<Link>Content\Content.mgcb</Link>
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</MonoGameContentReference>
|
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</ItemGroup>
|
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<ItemGroup>
|
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<PackageReference Include="Contentless" Version="3.0.6" />
|
||||
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="5.2.3" />
|
||||
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
|
||||
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.0.1641" />
|
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<PackageReference Include="Xamarin.GooglePlayServices.Games" Version="121.0.0.3" />
|
||||
</ItemGroup>
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<ItemGroup>
|
||||
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
|
||||
<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
|
||||
<Name>TouchyTickets</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
|
||||
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
|
||||
<Message Text="Restoring dotnet tools" Importance="High"/>
|
||||
<Exec Command="dotnet tool restore"/>
|
||||
</Target>
|
||||
</Project>
|
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@ -1,9 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="de.ellpeck.touchytickets" android:installLocation="auto"
|
||||
android:versionCode="121" android:versionName="1.2.1">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28"/>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="de.ellpeck.touchytickets"
|
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android:installLocation="auto" android:versionCode="121" android:versionName="1.2.1">
|
||||
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="31"/>
|
||||
<uses-feature android:glEsVersion="0x00020000" android:required="true"/>
|
||||
<application android:label="Touchy Tickets" android:resizeableActivity="true">
|
||||
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\u003169609944700" />
|
||||
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\u003169609944700"/>
|
||||
</application>
|
||||
<permission android:name="ACCESS_NETWORK_STATE"/>
|
||||
<permission android:name="INTERNET"/>
|
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@ -1,149 +1,145 @@
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using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
using Android.Gms.Common;
|
||||
using Android.Gms.Common.Apis;
|
||||
using Android.Gms.Extensions;
|
||||
using Android.Gms.Games;
|
||||
using Android.Gms.Games.Achievement;
|
||||
using Android.Runtime;
|
||||
using Android.Views;
|
||||
using Android.Widget;
|
||||
using Coroutine;
|
||||
using GameAnalyticsSDK;
|
||||
using GameAnalyticsSDK.Utilities;
|
||||
using Java.Lang;
|
||||
using TouchyTickets;
|
||||
using Achievement = TouchyTickets.Achievement;
|
||||
using Uri = Android.Net.Uri;
|
||||
|
||||
namespace Android {
|
||||
public class AndroidPlatform : Platform {
|
||||
namespace Android;
|
||||
|
||||
public const int GooglePlayLoginRequest = 9001;
|
||||
public const int ShowAchievementsRequest = 9002;
|
||||
public class AndroidPlatform : Platform {
|
||||
|
||||
private static readonly Dictionary<string, string> AchievementIds = new Dictionary<string, string> {
|
||||
{"1Stars", "CgkI_Lyp7PcEEAIQAw"},
|
||||
{"10Stars", "CgkI_Lyp7PcEEAIQBA"},
|
||||
{"100Stars", "CgkI_Lyp7PcEEAIQBQ"},
|
||||
{"FullMap", "CgkI_Lyp7PcEEAIQBg"},
|
||||
{"OnlySmallRides", "CgkI_Lyp7PcEEAIQBw"},
|
||||
{"OnlyRelaxedRides", "CgkI_Lyp7PcEEAIQCA"},
|
||||
{"OnlyWalkingRides", "CgkI_Lyp7PcEEAIQCQ"},
|
||||
{"OnlyNonTechnologyRides", "CgkI_Lyp7PcEEAIQCg"},
|
||||
{"100Modifiers", "CgkI_Lyp7PcEEAIQCw"},
|
||||
{"500Modifiers", "CgkI_Lyp7PcEEAIQDA"},
|
||||
{"1000Modifiers", "CgkI_Lyp7PcEEAIQDQ"},
|
||||
{"5000Modifiers", "CgkI_Lyp7PcEEAIQDg"},
|
||||
{"1ExpTickets", "CgkI_Lyp7PcEEAIQDw"},
|
||||
{"2ExpTickets", "CgkI_Lyp7PcEEAIQEA"},
|
||||
{"3ExpTickets", "CgkI_Lyp7PcEEAIQEQ"},
|
||||
{"4ExpTickets", "CgkI_Lyp7PcEEAIQEg"},
|
||||
{"5ExpTickets", "CgkI_Lyp7PcEEAIQEw"},
|
||||
{"6ExpTickets", "CgkI_Lyp7PcEEAIQFA"},
|
||||
{"7ExpTickets", "CgkI_Lyp7PcEEAIQFQ"},
|
||||
{"8ExpTickets", "CgkI_Lyp7PcEEAIQFg"},
|
||||
{"9ExpTickets", "CgkI_Lyp7PcEEAIQFw"},
|
||||
{"10ExpTickets", "CgkI_Lyp7PcEEAIQGA"}
|
||||
};
|
||||
public const int GooglePlayLoginRequest = 9001;
|
||||
public const int ShowAchievementsRequest = 9002;
|
||||
|
||||
private readonly Activity activity;
|
||||
private readonly LinearLayout adLayout;
|
||||
public GoogleApiClient GoogleApi { get; private set; }
|
||||
private static readonly Dictionary<string, string> AchievementIds = new() {
|
||||
{"1Stars", "CgkI_Lyp7PcEEAIQAw"},
|
||||
{"10Stars", "CgkI_Lyp7PcEEAIQBA"},
|
||||
{"100Stars", "CgkI_Lyp7PcEEAIQBQ"},
|
||||
{"FullMap", "CgkI_Lyp7PcEEAIQBg"},
|
||||
{"OnlySmallRides", "CgkI_Lyp7PcEEAIQBw"},
|
||||
{"OnlyRelaxedRides", "CgkI_Lyp7PcEEAIQCA"},
|
||||
{"OnlyWalkingRides", "CgkI_Lyp7PcEEAIQCQ"},
|
||||
{"OnlyNonTechnologyRides", "CgkI_Lyp7PcEEAIQCg"},
|
||||
{"100Modifiers", "CgkI_Lyp7PcEEAIQCw"},
|
||||
{"500Modifiers", "CgkI_Lyp7PcEEAIQDA"},
|
||||
{"1000Modifiers", "CgkI_Lyp7PcEEAIQDQ"},
|
||||
{"5000Modifiers", "CgkI_Lyp7PcEEAIQDg"},
|
||||
{"1ExpTickets", "CgkI_Lyp7PcEEAIQDw"},
|
||||
{"2ExpTickets", "CgkI_Lyp7PcEEAIQEA"},
|
||||
{"3ExpTickets", "CgkI_Lyp7PcEEAIQEQ"},
|
||||
{"4ExpTickets", "CgkI_Lyp7PcEEAIQEg"},
|
||||
{"5ExpTickets", "CgkI_Lyp7PcEEAIQEw"},
|
||||
{"6ExpTickets", "CgkI_Lyp7PcEEAIQFA"},
|
||||
{"7ExpTickets", "CgkI_Lyp7PcEEAIQFQ"},
|
||||
{"8ExpTickets", "CgkI_Lyp7PcEEAIQFg"},
|
||||
{"9ExpTickets", "CgkI_Lyp7PcEEAIQFw"},
|
||||
{"10ExpTickets", "CgkI_Lyp7PcEEAIQGA"}
|
||||
};
|
||||
|
||||
public AndroidPlatform(Activity activity, LinearLayout adLayout) {
|
||||
this.activity = activity;
|
||||
this.adLayout = adLayout;
|
||||
}
|
||||
|
||||
public override void SetupOnlineInteractions(Dictionary<string, object> analyticsJson) {
|
||||
// Analytics
|
||||
GameAnalytics.SetAutoDetectAppVersion(true);
|
||||
GameAnalytics.Initialize(this.activity, GA_MiniJSON.Serialize(new Hashtable(analyticsJson)));
|
||||
AndroidEnvironment.UnhandledExceptionRaiser += (o, args) => GameAnalytics.NewErrorEvent(GAErrorSeverity.Critical, args.Exception.ToString());
|
||||
|
||||
// TODO fix ads
|
||||
// Ads
|
||||
/*try {
|
||||
var ad = new AdView(this.activity) {
|
||||
AdUnitId = "ca-app-pub-5754829579653773/7841535920",
|
||||
AdSize = AdSize.SmartBanner
|
||||
};
|
||||
ad.LoadAd(new AdRequest.Builder()
|
||||
.AddTestDevice("14B965C6457E17D2808061ADF7E34923")
|
||||
.Build());
|
||||
this.adLayout.AddView(ad);
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "Ads " + e);
|
||||
}*/
|
||||
|
||||
// TODO fix google play game services
|
||||
/*// Google Play game services
|
||||
try {
|
||||
this.GoogleApi = new GoogleApiClient.Builder(this.activity)
|
||||
.AddApi(GamesClass.API)
|
||||
.AddScope(GamesClass.ScopeGames)
|
||||
.AddOnConnectionFailedListener(res => {
|
||||
if (res.HasResolution) {
|
||||
res.StartResolutionForResult(this.activity, GooglePlayLoginRequest);
|
||||
} else {
|
||||
throw new GoogleApiClientConnectionException(res);
|
||||
}
|
||||
})
|
||||
.Build();
|
||||
this.GoogleApi.Connect();
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "GoogleApiClient " + e);
|
||||
}*/
|
||||
|
||||
#if DEBUG
|
||||
// Sanity check to ensure that all achievements are mapped
|
||||
foreach (var achievement in Achievement.Achievements.Values) {
|
||||
var _ = AchievementIds[achievement.Name];
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public override void AddResourceEvent(bool sink, string currency, float amount, string itemType, string itemId) {
|
||||
GameAnalytics.NewResourceEvent(sink ? GAResourceFlowType.Sink : GAResourceFlowType.Source, currency, amount, itemType, itemId);
|
||||
}
|
||||
|
||||
public override void SetKeepScreenOn(bool keep) {
|
||||
if (keep) {
|
||||
this.activity.Window.AddFlags(WindowManagerFlags.KeepScreenOn);
|
||||
} else {
|
||||
this.activity.Window.ClearFlags(WindowManagerFlags.KeepScreenOn);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OpenRateLink() {
|
||||
this.activity.StartActivity(new Intent(Intent.ActionView, Uri.Parse("https://play.google.com/store/apps/details?id=de.ellpeck.touchytickets")));
|
||||
}
|
||||
|
||||
public override bool GainAchievement(Achievement achievement) {
|
||||
try {
|
||||
if (this.GoogleApi != null && this.GoogleApi.IsConnected) {
|
||||
GamesClass.Achievements.Unlock(this.GoogleApi, AchievementIds[achievement.Name]);
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "GainAchievement " + e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void ShowAchievements() {
|
||||
try {
|
||||
if (this.GoogleApi == null || !this.GoogleApi.IsConnected)
|
||||
return;
|
||||
var intent = GamesClass.Achievements.GetAchievementsIntent(this.GoogleApi);
|
||||
this.activity.StartActivityForResult(intent, ShowAchievementsRequest);
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "ShowAchievements " + e);
|
||||
}
|
||||
}
|
||||
private readonly Activity activity;
|
||||
private readonly LinearLayout adLayout;
|
||||
public GoogleApiClient GoogleApi { get; private set; }
|
||||
|
||||
public AndroidPlatform(Activity activity, LinearLayout adLayout) {
|
||||
this.activity = activity;
|
||||
this.adLayout = adLayout;
|
||||
}
|
||||
|
||||
public override void SetupOnlineInteractions(Dictionary<string, object> analyticsJson) {
|
||||
// Analytics
|
||||
GameAnalytics.SetAutoDetectAppVersion(true);
|
||||
GameAnalytics.Initialize(this.activity, GA_MiniJSON.Serialize(new Hashtable(analyticsJson)));
|
||||
AndroidEnvironment.UnhandledExceptionRaiser += (_, args) => GameAnalytics.NewErrorEvent(GAErrorSeverity.Critical, args.Exception.ToString());
|
||||
|
||||
// TODO fix ads
|
||||
// Ads
|
||||
/*try {
|
||||
var ad = new AdView(this.activity) {
|
||||
AdUnitId = "ca-app-pub-5754829579653773/7841535920",
|
||||
AdSize = AdSize.SmartBanner
|
||||
};
|
||||
ad.LoadAd(new AdRequest.Builder()
|
||||
.AddTestDevice("14B965C6457E17D2808061ADF7E34923")
|
||||
.Build());
|
||||
this.adLayout.AddView(ad);
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "Ads " + e);
|
||||
}*/
|
||||
|
||||
// TODO fix google play game services
|
||||
/*// Google Play game services
|
||||
try {
|
||||
this.GoogleApi = new GoogleApiClient.Builder(this.activity)
|
||||
.AddApi(GamesClass.API)
|
||||
.AddScope(GamesClass.ScopeGames)
|
||||
.AddOnConnectionFailedListener(res => {
|
||||
if (res.HasResolution) {
|
||||
res.StartResolutionForResult(this.activity, GooglePlayLoginRequest);
|
||||
} else {
|
||||
throw new GoogleApiClientConnectionException(res);
|
||||
}
|
||||
})
|
||||
.Build();
|
||||
this.GoogleApi.Connect();
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "GoogleApiClient " + e);
|
||||
}*/
|
||||
|
||||
#if DEBUG
|
||||
// Sanity check to ensure that all achievements are mapped
|
||||
foreach (var achievement in Achievement.Achievements.Values) {
|
||||
var _ = AndroidPlatform.AchievementIds[achievement.Name];
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public override void AddResourceEvent(bool sink, string currency, float amount, string itemType, string itemId) {
|
||||
GameAnalytics.NewResourceEvent(sink ? GAResourceFlowType.Sink : GAResourceFlowType.Source, currency, amount, itemType, itemId);
|
||||
}
|
||||
|
||||
public override void SetKeepScreenOn(bool keep) {
|
||||
if (keep) {
|
||||
this.activity.Window.AddFlags(WindowManagerFlags.KeepScreenOn);
|
||||
} else {
|
||||
this.activity.Window.ClearFlags(WindowManagerFlags.KeepScreenOn);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OpenRateLink() {
|
||||
this.activity.StartActivity(new Intent(Intent.ActionView, Uri.Parse("https://play.google.com/store/apps/details?id=de.ellpeck.touchytickets")));
|
||||
}
|
||||
|
||||
public override bool GainAchievement(Achievement achievement) {
|
||||
try {
|
||||
if (this.GoogleApi != null && this.GoogleApi.IsConnected) {
|
||||
GamesClass.Achievements.Unlock(this.GoogleApi, AndroidPlatform.AchievementIds[achievement.Name]);
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "GainAchievement " + e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void ShowAchievements() {
|
||||
try {
|
||||
if (this.GoogleApi == null || !this.GoogleApi.IsConnected)
|
||||
return;
|
||||
var intent = GamesClass.Achievements.GetAchievementsIntent(this.GoogleApi);
|
||||
this.activity.StartActivityForResult(intent, AndroidPlatform.ShowAchievementsRequest);
|
||||
} catch (Exception e) {
|
||||
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "ShowAchievements " + e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Android.App;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Touchy Tickets")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Touchy Tickets")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
1037
Android/Resources/Resource.Designer.cs
generated
1037
Android/Resources/Resource.Designer.cs
generated
File diff suppressed because it is too large
Load diff
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Touchy Tickets</string>
|
||||
<string name="app_name">Touchy Tickets</string>
|
||||
</resources>
|
||||
|
|
|
@ -4,8 +4,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TouchyTickets", "TouchyTick
|
|||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Android", "Android\Android.csproj", "{410C0262-131C-4D0E-910D-D01B4F7143E0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "iOS", "iOS\iOS.csproj", "{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
@ -20,9 +18,5 @@ Global
|
|||
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
|
||||
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
|
||||
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
|
||||
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -5,56 +5,56 @@ using System.Numerics;
|
|||
using Microsoft.Xna.Framework;
|
||||
using TouchyTickets.Attractions;
|
||||
|
||||
namespace TouchyTickets {
|
||||
public class Achievement {
|
||||
namespace TouchyTickets;
|
||||
|
||||
public static readonly Dictionary<string, Achievement> Achievements = new Dictionary<string, Achievement>();
|
||||
public class Achievement {
|
||||
|
||||
static Achievement() {
|
||||
foreach (var amount in new[] {1, 10, 100})
|
||||
Register(new Achievement($"{amount}Stars", g => g.Stars >= amount));
|
||||
Register(new Achievement("FullMap", g => {
|
||||
for (var x = 0; x < g.Map.Width; x++) {
|
||||
for (var y = 0; y < g.Map.Height; y++) {
|
||||
if (g.Map.GetAttractionAt(new Point(x, y)) == null)
|
||||
return false;
|
||||
}
|
||||
public static readonly Dictionary<string, Achievement> Achievements = new();
|
||||
|
||||
static Achievement() {
|
||||
foreach (var amount in new[] {1, 10, 100})
|
||||
Achievement.Register(new Achievement($"{amount}Stars", g => g.Stars >= amount));
|
||||
Achievement.Register(new Achievement("FullMap", g => {
|
||||
for (var x = 0; x < g.Map.Width; x++) {
|
||||
for (var y = 0; y < g.Map.Height; y++) {
|
||||
if (g.Map.GetAttractionAt(new Point(x, y)) == null)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}));
|
||||
foreach (var flag in new[] {AttractionFlags.Small, AttractionFlags.Relaxed, AttractionFlags.Walking, AttractionFlags.NonTechnology})
|
||||
Register(new Achievement($"Only{flag}Rides", g => g.Map.GetAttractionAmount(null) >= 100 && g.Map.GetAttractions().All(a => a.Item2.Type.Flags.HasFlag(flag))));
|
||||
foreach (var amount in new[] {100, 500, 1000, 5000})
|
||||
Register(new Achievement($"{amount}Modifiers", g => g.Map.GetAttractionAmount(null) > 0 && g.Map.GetAttractions().All(a => a.Item2.GetModifierAmount(null) >= amount)));
|
||||
for (var i = 1; i <= 10; i++) {
|
||||
var amount = BigInteger.Pow(1000, i + 1);
|
||||
Register(new Achievement($"{i}ExpTickets", g => g.Tickets >= amount));
|
||||
}
|
||||
return true;
|
||||
}));
|
||||
foreach (var flag in new[] {AttractionFlags.Small, AttractionFlags.Relaxed, AttractionFlags.Walking, AttractionFlags.NonTechnology})
|
||||
Achievement.Register(new Achievement($"Only{flag}Rides", g => g.Map.GetAttractionAmount(null) >= 100 && g.Map.GetAttractions().All(a => a.Item2.Type.Flags.HasFlag(flag))));
|
||||
foreach (var amount in new[] {100, 500, 1000, 5000})
|
||||
Achievement.Register(new Achievement($"{amount}Modifiers", g => g.Map.GetAttractionAmount(null) > 0 && g.Map.GetAttractions().All(a => a.Item2.GetModifierAmount(null) >= amount)));
|
||||
for (var i = 1; i <= 10; i++) {
|
||||
var amount = BigInteger.Pow(1000, i + 1);
|
||||
Achievement.Register(new Achievement($"{i}ExpTickets", g => g.Tickets >= amount));
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
private readonly Func<GameImpl, bool> condition;
|
||||
// this value doesn't save between game runs, since achievements
|
||||
// are only displayed inside of the respective stores anyway
|
||||
private bool unlocked;
|
||||
|
||||
public Achievement(string name, Func<GameImpl, bool> condition) {
|
||||
this.Name = name;
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
public void Update() {
|
||||
if (this.unlocked)
|
||||
return;
|
||||
if (!this.condition.Invoke(GameImpl.Instance))
|
||||
return;
|
||||
if (GameImpl.Instance.Platform.GainAchievement(this))
|
||||
this.unlocked = true;
|
||||
}
|
||||
|
||||
public static void Register(Achievement achievement) {
|
||||
Achievements.Add(achievement.Name, achievement);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
private readonly Func<GameImpl, bool> condition;
|
||||
// this value doesn't save between game runs, since achievements
|
||||
// are only displayed inside of the respective stores anyway
|
||||
private bool unlocked;
|
||||
|
||||
public Achievement(string name, Func<GameImpl, bool> condition) {
|
||||
this.Name = name;
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
public void Update() {
|
||||
if (this.unlocked)
|
||||
return;
|
||||
if (!this.condition.Invoke(GameImpl.Instance))
|
||||
return;
|
||||
if (GameImpl.Instance.Platform.GainAchievement(this))
|
||||
this.unlocked = true;
|
||||
}
|
||||
|
||||
public static void Register(Achievement achievement) {
|
||||
Achievement.Achievements.Add(achievement.Name, achievement);
|
||||
}
|
||||
|
||||
}
|
|
@ -5,34 +5,34 @@ using MLEM.Font;
|
|||
using MLEM.Startup;
|
||||
using MLEM.Textures;
|
||||
|
||||
namespace TouchyTickets {
|
||||
public static class Assets {
|
||||
namespace TouchyTickets;
|
||||
|
||||
public static UniformTextureAtlas TilesTexture { get; private set; }
|
||||
public static UniformTextureAtlas AttractionTexture { get; private set; }
|
||||
public static UniformTextureAtlas UiTexture { get; private set; }
|
||||
public static class Assets {
|
||||
|
||||
public static SoundEffect ClickSound { get; private set; }
|
||||
public static SoundEffect PlaceSound { get; private set; }
|
||||
public static SoundEffect BuySound { get; private set; }
|
||||
public static UniformTextureAtlas TilesTexture { get; private set; }
|
||||
public static UniformTextureAtlas AttractionTexture { get; private set; }
|
||||
public static UniformTextureAtlas UiTexture { get; private set; }
|
||||
|
||||
public static Vector2 TileSize { get; private set; }
|
||||
public static GenericFont Font { get; private set; }
|
||||
public static GenericFont MonospacedFont { get; private set; }
|
||||
public static SoundEffect ClickSound { get; private set; }
|
||||
public static SoundEffect PlaceSound { get; private set; }
|
||||
public static SoundEffect BuySound { get; private set; }
|
||||
|
||||
public static void Load() {
|
||||
TilesTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Tiles"), 16, 16);
|
||||
AttractionTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Attractions"), 16, 16);
|
||||
UiTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
|
||||
public static Vector2 TileSize { get; private set; }
|
||||
public static GenericFont Font { get; private set; }
|
||||
public static GenericFont MonospacedFont { get; private set; }
|
||||
|
||||
ClickSound = MlemGame.LoadContent<SoundEffect>("Sounds/Click");
|
||||
PlaceSound = MlemGame.LoadContent<SoundEffect>("Sounds/Place");
|
||||
BuySound = MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy");
|
||||
public static void Load() {
|
||||
Assets.TilesTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Tiles"), 16, 16);
|
||||
Assets.AttractionTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Attractions"), 16, 16);
|
||||
Assets.UiTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
|
||||
|
||||
TileSize = new Vector2(AttractionTexture.RegionWidth, AttractionTexture.RegionHeight);
|
||||
Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/" + Localization.Get("Font")));
|
||||
MonospacedFont = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/Monospaced"));
|
||||
}
|
||||
Assets.ClickSound = MlemGame.LoadContent<SoundEffect>("Sounds/Click");
|
||||
Assets.PlaceSound = MlemGame.LoadContent<SoundEffect>("Sounds/Place");
|
||||
Assets.BuySound = MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy");
|
||||
|
||||
Assets.TileSize = new Vector2(Assets.AttractionTexture.RegionWidth, Assets.AttractionTexture.RegionHeight);
|
||||
Assets.Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/" + Localization.Get("Font")));
|
||||
Assets.MonospacedFont = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/Monospaced"));
|
||||
}
|
||||
|
||||
}
|
|
@ -5,107 +5,104 @@ using System.Numerics;
|
|||
using System.Runtime.Serialization;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using MLEM.Extensions;
|
||||
using MLEM.Misc;
|
||||
using MLEM.Startup;
|
||||
using MLEM.Textures;
|
||||
using TouchyTickets.Upgrades;
|
||||
using static TouchyTickets.Attractions.AttractionFlags;
|
||||
using static TouchyTickets.Attractions.AttractionType;
|
||||
using Vector2 = Microsoft.Xna.Framework.Vector2;
|
||||
|
||||
namespace TouchyTickets.Attractions {
|
||||
[DataContract]
|
||||
public class Attraction {
|
||||
namespace TouchyTickets.Attractions;
|
||||
|
||||
[DataMember]
|
||||
public readonly List<ActiveModifier> Modifiers = new List<ActiveModifier>();
|
||||
[DataMember]
|
||||
public readonly AttractionType Type;
|
||||
[DataMember]
|
||||
private double ticketPercentage;
|
||||
private float animationSizeModifier;
|
||||
[DataContract]
|
||||
public class Attraction {
|
||||
|
||||
public Attraction(AttractionType type) {
|
||||
this.Type = type;
|
||||
}
|
||||
|
||||
public double Update(TimeSpan passed, ParkMap map, Point position) {
|
||||
var genRate = this.GetGenerationRate(map, position);
|
||||
// apply generation rate to ticket amount
|
||||
this.ticketPercentage += genRate * passed.TotalSeconds;
|
||||
var total = (BigInteger) this.ticketPercentage;
|
||||
if (total > 0) {
|
||||
GameImpl.Instance.Tickets += total;
|
||||
this.ticketPercentage -= (double) total;
|
||||
}
|
||||
|
||||
// animation stuff
|
||||
if (this.animationSizeModifier > 0)
|
||||
this.animationSizeModifier = Math.Max(this.animationSizeModifier - 0.2F, 0);
|
||||
|
||||
// return the generation rate per second
|
||||
return genRate;
|
||||
}
|
||||
|
||||
public void Draw(SpriteBatch batch, Vector2 position, float alpha, float scale) {
|
||||
var drawScale = scale;
|
||||
if (this.animationSizeModifier > 0)
|
||||
drawScale += (float) Math.Sin(this.animationSizeModifier) * 0.05F;
|
||||
var tex = Assets.AttractionTexture[this.Type.TextureRegion];
|
||||
var center = tex.Size.ToVector2() / 2;
|
||||
batch.Draw(tex, position + center * scale, Color.White * alpha, 0, center, drawScale, SpriteEffects.None, 0);
|
||||
}
|
||||
|
||||
public double GetGenerationRate(ParkMap map, Point position) {
|
||||
var genRate = this.Type.GetGenerationRate();
|
||||
|
||||
// apply attraction modifiers
|
||||
var mod = 1D;
|
||||
foreach (var modifier in this.Modifiers)
|
||||
mod += Math.Pow(modifier.Modifier.Multiplier, modifier.Amount) - 1;
|
||||
genRate *= mod;
|
||||
|
||||
// apply star upgrades
|
||||
foreach (var upgrade in Upgrade.Upgrades.Values.OfType<NeighborModifierUpgrade>())
|
||||
genRate *= upgrade.GetCurrentMultiplier(this, map, position);
|
||||
|
||||
return genRate;
|
||||
}
|
||||
|
||||
public void ApplyModifier(AttractionModifier modifier) {
|
||||
// increase the amount of existing modifiers
|
||||
foreach (var mod in this.Modifiers) {
|
||||
if (mod.Modifier == modifier) {
|
||||
mod.Amount++;
|
||||
return;
|
||||
}
|
||||
}
|
||||
// or add a new modifier
|
||||
this.Modifiers.Add(new ActiveModifier(modifier, 1));
|
||||
}
|
||||
|
||||
public int GetModifierAmount(AttractionModifier modifier) {
|
||||
return this.Modifiers.Where(m => modifier == null || m.Modifier == modifier).Sum(m => m.Amount);
|
||||
}
|
||||
|
||||
public BigInteger GetModifierPrice(AttractionModifier modifier) {
|
||||
var amount = this.GetModifierAmount(modifier);
|
||||
return (BigInteger) Math.Ceiling(modifier.InitialPrice * Math.Pow(1 + 0.45F, amount));
|
||||
}
|
||||
|
||||
public void Wobble() {
|
||||
this.animationSizeModifier = MathHelper.Pi;
|
||||
}
|
||||
|
||||
public IEnumerable<Attraction> GetSurrounding(ParkMap map, Point position, AttractionType type) {
|
||||
foreach (var tile in this.Type.GetCoveredTiles()) {
|
||||
foreach (var dir in Direction2Helper.Adjacent) {
|
||||
var other = map.GetAttractionAt(position + tile + dir.Offset());
|
||||
if (other != null && other != this && other.Type == type)
|
||||
yield return other;
|
||||
}
|
||||
}
|
||||
}
|
||||
[DataMember]
|
||||
public readonly List<ActiveModifier> Modifiers = new();
|
||||
[DataMember]
|
||||
public readonly AttractionType Type;
|
||||
[DataMember]
|
||||
private double ticketPercentage;
|
||||
private float animationSizeModifier;
|
||||
|
||||
public Attraction(AttractionType type) {
|
||||
this.Type = type;
|
||||
}
|
||||
|
||||
public double Update(TimeSpan passed, ParkMap map, Point position) {
|
||||
var genRate = this.GetGenerationRate(map, position);
|
||||
// apply generation rate to ticket amount
|
||||
this.ticketPercentage += genRate * passed.TotalSeconds;
|
||||
var total = (BigInteger) this.ticketPercentage;
|
||||
if (total > 0) {
|
||||
GameImpl.Instance.Tickets += total;
|
||||
this.ticketPercentage -= (double) total;
|
||||
}
|
||||
|
||||
// animation stuff
|
||||
if (this.animationSizeModifier > 0)
|
||||
this.animationSizeModifier = Math.Max(this.animationSizeModifier - 0.2F, 0);
|
||||
|
||||
// return the generation rate per second
|
||||
return genRate;
|
||||
}
|
||||
|
||||
public void Draw(SpriteBatch batch, Vector2 position, float alpha, float scale) {
|
||||
var drawScale = scale;
|
||||
if (this.animationSizeModifier > 0)
|
||||
drawScale += (float) Math.Sin(this.animationSizeModifier) * 0.05F;
|
||||
var tex = Assets.AttractionTexture[this.Type.TextureRegion];
|
||||
var center = tex.Size.ToVector2() / 2;
|
||||
batch.Draw(tex, position + center * scale, Color.White * alpha, 0, center, drawScale, SpriteEffects.None, 0);
|
||||
}
|
||||
|
||||
public double GetGenerationRate(ParkMap map, Point position) {
|
||||
var genRate = this.Type.GetGenerationRate();
|
||||
|
||||
// apply attraction modifiers
|
||||
var mod = 1D;
|
||||
foreach (var modifier in this.Modifiers)
|
||||
mod += Math.Pow(modifier.Modifier.Multiplier, modifier.Amount) - 1;
|
||||
genRate *= mod;
|
||||
|
||||
// apply star upgrades
|
||||
foreach (var upgrade in Upgrade.Upgrades.Values.OfType<NeighborModifierUpgrade>())
|
||||
genRate *= upgrade.GetCurrentMultiplier(this, map, position);
|
||||
|
||||
return genRate;
|
||||
}
|
||||
|
||||
public void ApplyModifier(AttractionModifier modifier) {
|
||||
// increase the amount of existing modifiers
|
||||
foreach (var mod in this.Modifiers) {
|
||||
if (mod.Modifier == modifier) {
|
||||
mod.Amount++;
|
||||
return;
|
||||
}
|
||||
}
|
||||
// or add a new modifier
|
||||
this.Modifiers.Add(new ActiveModifier(modifier, 1));
|
||||
}
|
||||
|
||||
public int GetModifierAmount(AttractionModifier modifier) {
|
||||
return this.Modifiers.Where(m => modifier == null || m.Modifier == modifier).Sum(m => m.Amount);
|
||||
}
|
||||
|
||||
public BigInteger GetModifierPrice(AttractionModifier modifier) {
|
||||
var amount = this.GetModifierAmount(modifier);
|
||||
return (BigInteger) Math.Ceiling(modifier.InitialPrice * Math.Pow(1 + 0.45F, amount));
|
||||
}
|
||||
|
||||
public void Wobble() {
|
||||
this.animationSizeModifier = MathHelper.Pi;
|
||||
}
|
||||
|
||||
public IEnumerable<Attraction> GetSurrounding(ParkMap map, Point position, AttractionType type) {
|
||||
foreach (var tile in this.Type.GetCoveredTiles()) {
|
||||
foreach (var dir in Direction2Helper.Adjacent) {
|
||||
var other = map.GetAttractionAt(position + tile + dir.Offset());
|
||||
if (other != null && other != this && other.Type == type)
|
||||
yield return other;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,18 +1,18 @@
|
|||
using System;
|
||||
|
||||
namespace TouchyTickets.Attractions {
|
||||
[Flags]
|
||||
public enum AttractionFlags {
|
||||
namespace TouchyTickets.Attractions;
|
||||
|
||||
// base flags
|
||||
None = 0,
|
||||
Relaxed = 1,
|
||||
Cars = 2,
|
||||
Walking = 4,
|
||||
FastCars = 8,
|
||||
NonTechnology = 16,
|
||||
Small = 32,
|
||||
All = ~0
|
||||
[Flags]
|
||||
public enum AttractionFlags {
|
||||
|
||||
// base flags
|
||||
None = 0,
|
||||
Relaxed = 1,
|
||||
Cars = 2,
|
||||
Walking = 4,
|
||||
FastCars = 8,
|
||||
NonTechnology = 16,
|
||||
Small = 32,
|
||||
All = ~0
|
||||
|
||||
}
|
||||
}
|
|
@ -2,85 +2,84 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Runtime.Serialization;
|
||||
using Microsoft.Xna.Framework;
|
||||
using MLEM.Textures;
|
||||
using Newtonsoft.Json;
|
||||
using static TouchyTickets.Attractions.AttractionFlags;
|
||||
|
||||
namespace TouchyTickets.Attractions {
|
||||
[JsonConverter(typeof(Converter))]
|
||||
public class AttractionModifier {
|
||||
namespace TouchyTickets.Attractions;
|
||||
|
||||
public static readonly Dictionary<string, AttractionModifier> Modifiers = new Dictionary<string, AttractionModifier>();
|
||||
[JsonConverter(typeof(Converter))]
|
||||
public class AttractionModifier {
|
||||
|
||||
static AttractionModifier() {
|
||||
Register(new AttractionModifier("Lubricant", 200, Cars | FastCars, 1.02F, new Point(0, 4)));
|
||||
Register(new AttractionModifier("LouderMusic", 500, Relaxed, 1.03F, new Point(2, 4)));
|
||||
Register(new AttractionModifier("SmallAds", 800, Small, 1.35F, new Point(5, 4)));
|
||||
Register(new AttractionModifier("LongerQueue", 1000, All, 1.06F, new Point(1, 4)));
|
||||
Register(new AttractionModifier("Bouncer", 1500, Walking, 1.2F, new Point(3, 4)));
|
||||
Register(new AttractionModifier("OnRideCameras", 2500, FastCars, 1.1F, new Point(4, 4)));
|
||||
public static readonly Dictionary<string, AttractionModifier> Modifiers = new();
|
||||
|
||||
static AttractionModifier() {
|
||||
AttractionModifier.Register(new AttractionModifier("Lubricant", 200, AttractionFlags.Cars | AttractionFlags.FastCars, 1.02F, new Point(0, 4)));
|
||||
AttractionModifier.Register(new AttractionModifier("LouderMusic", 500, AttractionFlags.Relaxed, 1.03F, new Point(2, 4)));
|
||||
AttractionModifier.Register(new AttractionModifier("SmallAds", 800, AttractionFlags.Small, 1.35F, new Point(5, 4)));
|
||||
AttractionModifier.Register(new AttractionModifier("LongerQueue", 1000, AttractionFlags.All, 1.06F, new Point(1, 4)));
|
||||
AttractionModifier.Register(new AttractionModifier("Bouncer", 1500, AttractionFlags.Walking, 1.2F, new Point(3, 4)));
|
||||
AttractionModifier.Register(new AttractionModifier("OnRideCameras", 2500, AttractionFlags.FastCars, 1.1F, new Point(4, 4)));
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
public readonly long InitialPrice;
|
||||
public readonly Point Texture;
|
||||
public readonly float Multiplier;
|
||||
private readonly AttractionFlags affectedFlags;
|
||||
|
||||
public AttractionModifier(string name, long initialPrice, AttractionFlags affectedFlags, float multiplier, Point texture) {
|
||||
this.Name = name;
|
||||
this.InitialPrice = initialPrice;
|
||||
this.affectedFlags = affectedFlags;
|
||||
this.Texture = texture;
|
||||
this.Multiplier = multiplier;
|
||||
}
|
||||
|
||||
public bool IsAffected(Attraction attraction) {
|
||||
return (attraction.Type.Flags & this.affectedFlags) != 0;
|
||||
}
|
||||
|
||||
public bool Buy(Attraction attraction) {
|
||||
var price = attraction.GetModifierPrice(this);
|
||||
if (GameImpl.Instance.Tickets < price)
|
||||
return false;
|
||||
GameImpl.Instance.Tickets -= price;
|
||||
GameImpl.Instance.Platform.AddResourceEvent(true, "Tickets", (float) price, "Modifier", this.Name);
|
||||
attraction.ApplyModifier(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static AttractionModifier Register(AttractionModifier type) {
|
||||
AttractionModifier.Modifiers.Add(type.Name, type);
|
||||
return type;
|
||||
}
|
||||
|
||||
public class Converter : JsonConverter<AttractionModifier> {
|
||||
|
||||
public override void WriteJson(JsonWriter writer, AttractionModifier value, JsonSerializer serializer) {
|
||||
if (value != null)
|
||||
writer.WriteValue(value.Name);
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
public readonly long InitialPrice;
|
||||
public readonly Point Texture;
|
||||
public readonly float Multiplier;
|
||||
private readonly AttractionFlags affectedFlags;
|
||||
|
||||
public AttractionModifier(string name, long initialPrice, AttractionFlags affectedFlags, float multiplier, Point texture) {
|
||||
this.Name = name;
|
||||
this.InitialPrice = initialPrice;
|
||||
this.affectedFlags = affectedFlags;
|
||||
this.Texture = texture;
|
||||
this.Multiplier = multiplier;
|
||||
}
|
||||
|
||||
public bool IsAffected(Attraction attraction) {
|
||||
return (attraction.Type.Flags & this.affectedFlags) != 0;
|
||||
}
|
||||
|
||||
public bool Buy(Attraction attraction) {
|
||||
var price = attraction.GetModifierPrice(this);
|
||||
if (GameImpl.Instance.Tickets < price)
|
||||
return false;
|
||||
GameImpl.Instance.Tickets -= price;
|
||||
GameImpl.Instance.Platform.AddResourceEvent(true, "Tickets", (float) price, "Modifier", this.Name);
|
||||
attraction.ApplyModifier(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static AttractionModifier Register(AttractionModifier type) {
|
||||
Modifiers.Add(type.Name, type);
|
||||
return type;
|
||||
}
|
||||
|
||||
public class Converter : JsonConverter<AttractionModifier> {
|
||||
|
||||
public override void WriteJson(JsonWriter writer, AttractionModifier value, JsonSerializer serializer) {
|
||||
if (value != null)
|
||||
writer.WriteValue(value.Name);
|
||||
}
|
||||
|
||||
public override AttractionModifier ReadJson(JsonReader reader, Type objectType, AttractionModifier existingValue, bool hasExistingValue, JsonSerializer serializer) {
|
||||
return reader.Value != null ? Modifiers[reader.Value.ToString()] : null;
|
||||
}
|
||||
|
||||
public override AttractionModifier ReadJson(JsonReader reader, Type objectType, AttractionModifier existingValue, bool hasExistingValue, JsonSerializer serializer) {
|
||||
return reader.Value != null ? AttractionModifier.Modifiers[reader.Value.ToString()] : null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[DataContract]
|
||||
public class ActiveModifier {
|
||||
}
|
||||
|
||||
[DataMember]
|
||||
public readonly AttractionModifier Modifier;
|
||||
[DataMember]
|
||||
public int Amount;
|
||||
[DataContract]
|
||||
public class ActiveModifier {
|
||||
|
||||
public ActiveModifier(AttractionModifier modifier, int amount) {
|
||||
this.Modifier = modifier;
|
||||
this.Amount = amount;
|
||||
}
|
||||
[DataMember]
|
||||
public readonly AttractionModifier Modifier;
|
||||
[DataMember]
|
||||
public int Amount;
|
||||
|
||||
public ActiveModifier(AttractionModifier modifier, int amount) {
|
||||
this.Modifier = modifier;
|
||||
this.Amount = amount;
|
||||
}
|
||||
|
||||
}
|
|
@ -2,98 +2,97 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.Xna.Framework;
|
||||
using MLEM.Textures;
|
||||
using Newtonsoft.Json;
|
||||
using TouchyTickets.Upgrades;
|
||||
using static TouchyTickets.Attractions.AttractionFlags;
|
||||
|
||||
namespace TouchyTickets.Attractions {
|
||||
[JsonConverter(typeof(Converter))]
|
||||
public class AttractionType {
|
||||
namespace TouchyTickets.Attractions;
|
||||
|
||||
public static readonly Dictionary<string, AttractionType> Attractions = new Dictionary<string, AttractionType>();
|
||||
public static readonly AttractionType Carousel = Register(new AttractionType("Carousel", RectArea(1, 1), new Rectangle(0, 0, 1, 1), 0.5F, 50, Relaxed | Cars | Small));
|
||||
public static readonly AttractionType MirrorHouse = Register(new AttractionType("MirrorHouse", RectArea(1, 1), new Rectangle(3, 0, 1, 1), 1, 150, Relaxed | Walking | NonTechnology | Small));
|
||||
public static readonly AttractionType FoodCourt = Register(new AttractionType("FoodCourt", RectArea(2, 1), new Rectangle(1, 0, 2, 1), 2F, 300, None));
|
||||
public static readonly AttractionType SpiralSlide = Register(new AttractionType("SpiralSlide", RectArea(1, 2), new Rectangle(5, 0, 1, 2), 4, 1200, Relaxed | Walking));
|
||||
public static readonly AttractionType HedgeMaze = Register(new AttractionType("HedgeMaze", RectArea(2, 2), new Rectangle(3, 3, 2, 2), 8, 2500, Relaxed | Walking | NonTechnology));
|
||||
public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), new Rectangle(0, 1, 2, 2), 12, 4000, Relaxed | Cars));
|
||||
public static readonly AttractionType FreefallCoaster = Register(new AttractionType("FreefallCoaster", new[,] {{true, false, true}, {true, true, true}}, new Rectangle(6, 0, 3, 2), 24, 8000, FastCars));
|
||||
public static readonly AttractionType HauntedHouse = Register(new AttractionType("HauntedHouse", RectArea(2, 2), new Rectangle(3, 5, 2, 2), 30, 12000, FastCars));
|
||||
public static readonly AttractionType GoKarts = Register(new AttractionType("GoKarts", RectArea(2, 2), new Rectangle(5, 2, 2, 2), 50, 24000, Cars | Relaxed));
|
||||
public static readonly AttractionType MiniGolf = Register(new AttractionType("MiniGolf", RectArea(2, 3), new Rectangle(9, 0, 2, 3), 75, 35000, Relaxed | Walking | NonTechnology));
|
||||
public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), new Rectangle(2, 1, 3, 2), 100, 60000, FastCars));
|
||||
public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, new Rectangle(0, 3, 3, 2), 160, 90000, FastCars));
|
||||
public static readonly AttractionType HeartlineTwister = Register(new AttractionType("HeartlineTwister", RectArea(4, 2), new Rectangle(5, 4, 4, 2), 250, 150000, FastCars));
|
||||
public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), new Rectangle(0, 5, 3, 3), 300, 215000, FastCars));
|
||||
public static readonly AttractionType SafariZone = Register(new AttractionType("SafariZone", RectArea(5, 3), new Rectangle(11, 0, 5, 3), 600, 750000, Relaxed | Walking | NonTechnology));
|
||||
[JsonConverter(typeof(Converter))]
|
||||
public class AttractionType {
|
||||
|
||||
public readonly string Name;
|
||||
public readonly bool[,] Area;
|
||||
public int Width => this.Area.GetLength(1);
|
||||
public int Height => this.Area.GetLength(0);
|
||||
public readonly Rectangle TextureRegion;
|
||||
private readonly float generationPerSecond;
|
||||
public readonly long InitialPrice;
|
||||
public readonly AttractionFlags Flags;
|
||||
public static readonly Dictionary<string, AttractionType> Attractions = new();
|
||||
public static readonly AttractionType Carousel = AttractionType.Register(new AttractionType("Carousel", AttractionType.RectArea(1, 1), new Rectangle(0, 0, 1, 1), 0.5F, 50, AttractionFlags.Relaxed | AttractionFlags.Cars | AttractionFlags.Small));
|
||||
public static readonly AttractionType MirrorHouse = AttractionType.Register(new AttractionType("MirrorHouse", AttractionType.RectArea(1, 1), new Rectangle(3, 0, 1, 1), 1, 150, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology | AttractionFlags.Small));
|
||||
public static readonly AttractionType FoodCourt = AttractionType.Register(new AttractionType("FoodCourt", AttractionType.RectArea(2, 1), new Rectangle(1, 0, 2, 1), 2F, 300, AttractionFlags.None));
|
||||
public static readonly AttractionType SpiralSlide = AttractionType.Register(new AttractionType("SpiralSlide", AttractionType.RectArea(1, 2), new Rectangle(5, 0, 1, 2), 4, 1200, AttractionFlags.Relaxed | AttractionFlags.Walking));
|
||||
public static readonly AttractionType HedgeMaze = AttractionType.Register(new AttractionType("HedgeMaze", AttractionType.RectArea(2, 2), new Rectangle(3, 3, 2, 2), 8, 2500, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
|
||||
public static readonly AttractionType FerrisWheel = AttractionType.Register(new AttractionType("FerrisWheel", AttractionType.RectArea(2, 2), new Rectangle(0, 1, 2, 2), 12, 4000, AttractionFlags.Relaxed | AttractionFlags.Cars));
|
||||
public static readonly AttractionType FreefallCoaster = AttractionType.Register(new AttractionType("FreefallCoaster", new[,] {{true, false, true}, {true, true, true}}, new Rectangle(6, 0, 3, 2), 24, 8000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType HauntedHouse = AttractionType.Register(new AttractionType("HauntedHouse", AttractionType.RectArea(2, 2), new Rectangle(3, 5, 2, 2), 30, 12000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType GoKarts = AttractionType.Register(new AttractionType("GoKarts", AttractionType.RectArea(2, 2), new Rectangle(5, 2, 2, 2), 50, 24000, AttractionFlags.Cars | AttractionFlags.Relaxed));
|
||||
public static readonly AttractionType MiniGolf = AttractionType.Register(new AttractionType("MiniGolf", AttractionType.RectArea(2, 3), new Rectangle(9, 0, 2, 3), 75, 35000, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
|
||||
public static readonly AttractionType WildMouse = AttractionType.Register(new AttractionType("WildMouse", AttractionType.RectArea(3, 2), new Rectangle(2, 1, 3, 2), 100, 60000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType LogFlume = AttractionType.Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, new Rectangle(0, 3, 3, 2), 160, 90000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType HeartlineTwister = AttractionType.Register(new AttractionType("HeartlineTwister", AttractionType.RectArea(4, 2), new Rectangle(5, 4, 4, 2), 250, 150000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType WoodCoaster = AttractionType.Register(new AttractionType("WoodCoaster", AttractionType.RectArea(3, 3), new Rectangle(0, 5, 3, 3), 300, 215000, AttractionFlags.FastCars));
|
||||
public static readonly AttractionType SafariZone = AttractionType.Register(new AttractionType("SafariZone", AttractionType.RectArea(5, 3), new Rectangle(11, 0, 5, 3), 600, 750000, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
|
||||
|
||||
public AttractionType(string name, bool[,] area, Rectangle textureRegion, float generationPerSecond, long initialPrice, AttractionFlags flags) {
|
||||
this.Name = name;
|
||||
this.Area = area;
|
||||
this.TextureRegion = textureRegion;
|
||||
this.generationPerSecond = generationPerSecond;
|
||||
this.InitialPrice = initialPrice;
|
||||
this.Flags = flags;
|
||||
}
|
||||
public readonly string Name;
|
||||
public readonly bool[,] Area;
|
||||
public int Width => this.Area.GetLength(1);
|
||||
public int Height => this.Area.GetLength(0);
|
||||
public readonly Rectangle TextureRegion;
|
||||
private readonly float generationPerSecond;
|
||||
public readonly long InitialPrice;
|
||||
public readonly AttractionFlags Flags;
|
||||
|
||||
public Attraction Create() {
|
||||
return new Attraction(this);
|
||||
}
|
||||
public AttractionType(string name, bool[,] area, Rectangle textureRegion, float generationPerSecond, long initialPrice, AttractionFlags flags) {
|
||||
this.Name = name;
|
||||
this.Area = area;
|
||||
this.TextureRegion = textureRegion;
|
||||
this.generationPerSecond = generationPerSecond;
|
||||
this.InitialPrice = initialPrice;
|
||||
this.Flags = flags;
|
||||
}
|
||||
|
||||
public double GetGenerationRate() {
|
||||
var genRate = this.generationPerSecond;
|
||||
foreach (var upgrade in Upgrade.Upgrades.Values.OfType<ModifierUpgrade>())
|
||||
genRate *= upgrade.GetCurrentMultiplier(this);
|
||||
return genRate;
|
||||
}
|
||||
public Attraction Create() {
|
||||
return new Attraction(this);
|
||||
}
|
||||
|
||||
public IEnumerable<Point> GetCoveredTiles() {
|
||||
for (var x = 0; x < this.Width; x++) {
|
||||
for (var y = 0; y < this.Height; y++) {
|
||||
if (this.Area[y, x])
|
||||
yield return new Point(x, y);
|
||||
}
|
||||
public double GetGenerationRate() {
|
||||
var genRate = this.generationPerSecond;
|
||||
foreach (var upgrade in Upgrade.Upgrades.Values.OfType<ModifierUpgrade>())
|
||||
genRate *= upgrade.GetCurrentMultiplier(this);
|
||||
return genRate;
|
||||
}
|
||||
|
||||
public IEnumerable<Point> GetCoveredTiles() {
|
||||
for (var x = 0; x < this.Width; x++) {
|
||||
for (var y = 0; y < this.Height; y++) {
|
||||
if (this.Area[y, x])
|
||||
yield return new Point(x, y);
|
||||