start of update

This commit is contained in:
Ell 2023-02-11 10:16:42 +01:00
parent d4bd862b04
commit f7bc8738d1
38 changed files with 2001 additions and 3398 deletions

View file

@ -0,0 +1,36 @@
{
"version": 1,
"isRoot": true,
"tools": {
"dotnet-mgcb": {
"version": "3.8.1.303",
"commands": [
"mgcb"
]
},
"dotnet-mgcb-editor": {
"version": "3.8.1.303",
"commands": [
"mgcb-editor"
]
},
"dotnet-mgcb-editor-linux": {
"version": "3.8.1.303",
"commands": [
"mgcb-editor-linux"
]
},
"dotnet-mgcb-editor-windows": {
"version": "3.8.1.303",
"commands": [
"mgcb-editor-windows"
]
},
"dotnet-mgcb-editor-mac": {
"version": "3.8.1.303",
"commands": [
"mgcb-editor-mac"
]
}
}
}

View file

@ -1,24 +1,23 @@
using System;
using Android.App;
using Android.Content;
using Android.Content.PM;
using Android.Gms.Common;
using Android.Gms.Games;
using Android.OS;
using Android.Views;
using Android.Widget;
using GameAnalyticsSDK;
using Java.Lang;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using MLEM.Extensions;
using MLEM.Misc;
using TouchyTickets;
using static Android.Views.SystemUiFlags;
using static Android.Views.ViewGroup.LayoutParams;
using static Android.Views.ViewGroup;
using Uri = Android.Net.Uri;
namespace Android {
[Activity(
namespace Android;
[Activity(
Label = "@string/app_name",
MainLauncher = true,
Icon = "@drawable/icon",
@ -26,8 +25,8 @@ namespace Android {
LaunchMode = LaunchMode.SingleInstance,
ScreenOrientation = ScreenOrientation.UserPortrait,
ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.Keyboard | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize
)]
public class Activity1 : AndroidGameActivity {
)]
public class Activity1 : AndroidGameActivity {
private GameImpl game;
private AndroidPlatform platform;
@ -49,7 +48,7 @@ namespace Android {
this.game.OnLoadContent += game => game.InputHandler.HandleMouse = false;
var gameView = this.game.Services.GetService(typeof(View)) as View;
gameView.LayoutChange += (o, args) => {
gameView.LayoutChange += (_, args) => {
// force the game size to update when the ad size changes
this.game.GraphicsDeviceManager.PreferredBackBufferWidth = args.Right - args.Left;
this.game.GraphicsDeviceManager.PreferredBackBufferHeight = args.Bottom - args.Top;
@ -62,12 +61,12 @@ namespace Android {
// total layout that is displayed
this.mainView = new LinearLayout(this) {Orientation = Orientation.Vertical};
this.mainView.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, MatchParent);
this.mainView.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, LayoutParams.MatchParent);
this.mainView.AddView(gameView);
// height of 0 but high weight causes this element so scale based on the ad's height
gameView.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, 0, 1);
gameView.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, 0, 1);
this.mainView.AddView(adLayout);
adLayout.LayoutParameters = new LinearLayout.LayoutParams(MatchParent, WrapContent);
adLayout.LayoutParameters = new LinearLayout.LayoutParams(LayoutParams.MatchParent, LayoutParams.WrapContent);
this.SetContentView(this.mainView);
this.game.Run();
@ -86,10 +85,11 @@ namespace Android {
public override void OnWindowFocusChanged(bool hasFocus) {
base.OnWindowFocusChanged(hasFocus);
#pragma warning disable CS0618
// hide the status bar
if (hasFocus)
this.Window.DecorView.SystemUiVisibility = (StatusBarVisibility) (ImmersiveSticky | LayoutStable | LayoutHideNavigation | LayoutFullscreen | HideNavigation | Fullscreen);
this.Window.DecorView.SystemUiVisibility = (StatusBarVisibility) (SystemUiFlags.ImmersiveSticky | SystemUiFlags.LayoutStable | SystemUiFlags.LayoutHideNavigation | SystemUiFlags.LayoutFullscreen | SystemUiFlags.HideNavigation | SystemUiFlags.Fullscreen);
#pragma warning restore CS0618
}
}
}

View file

@ -1,94 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{410C0262-131C-4D0E-910D-D01B4F7143E0}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Android</RootNamespace>
<AssemblyName>Android</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidApplication>true</AndroidApplication>
<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidLinkMode>None</AndroidLinkMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>TRACE;ANDROID</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AotAssemblies>false</AotAssemblies>
<EnableLLVM>false</EnableLLVM>
<AndroidEnableProfiledAot>false</AndroidEnableProfiledAot>
<BundleAssemblies>false</BundleAssemblies>
<MandroidI18n />
<AndroidPackageFormat>aab</AndroidPackageFormat>
<AndroidUseAapt2>true</AndroidUseAapt2>
<AndroidCreatePackagePerAbi>false</AndroidCreatePackagePerAbi>
<TargetFramework>net6.0-android</TargetFramework>
<SupportedOSPlatformVersion>31</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<ApplicationId>de.ellpeck.touchytickets</ApplicationId>
<ApplicationVersion>1.2.1</ApplicationVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml" />
<Reference Include="Mono.Android" />
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj"/>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303"/>
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303"/>
<PackageReference Include="Contentless" Version="3.0.7"/>
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="5.2.5"/>
<PackageReference Include="Xamarin.GooglePlayServices.Games" Version="123.1.0.1"/>
</ItemGroup>
<ItemGroup>
<Compile Include="Activity1.cs" />
<Compile Include="AndroidPlatform.cs" />
<Compile Include="Resources\Resource.Designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb"/>
<None Include="..\TouchyTickets\Content\*\**">
<Link>Content/%(RecursiveDir)%(Filename)%(Extension)</Link>
</None>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\Drawable\Icon.png" />
<AndroidResource Include="Resources\Values\Strings.xml" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
<None Include="..\TouchyTickets\Content\*\**" />
<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
<Link>Content\Content.mgcb</Link>
</MonoGameContentReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="3.0.6" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="5.2.3" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.0.1641" />
<PackageReference Include="Xamarin.GooglePlayServices.Games" Version="121.0.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
<Name>TouchyTickets</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High"/>
<Exec Command="dotnet tool restore"/>
</Target>
</Project>

View file

@ -1,9 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="de.ellpeck.touchytickets" android:installLocation="auto"
android:versionCode="121" android:versionName="1.2.1">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28"/>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="de.ellpeck.touchytickets"
android:installLocation="auto" android:versionCode="121" android:versionName="1.2.1">
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="31"/>
<uses-feature android:glEsVersion="0x00020000" android:required="true"/>
<application android:label="Touchy Tickets" android:resizeableActivity="true">
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\u003169609944700" />
<meta-data android:name="com.google.android.gms.games.APP_ID" android:value="\u003169609944700"/>
</application>
<permission android:name="ACCESS_NETWORK_STATE"/>
<permission android:name="INTERNET"/>

View file

@ -1,30 +1,27 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Android.App;
using Android.Content;
using Android.Gms.Common;
using Android.Gms.Common.Apis;
using Android.Gms.Extensions;
using Android.Gms.Games;
using Android.Gms.Games.Achievement;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Coroutine;
using GameAnalyticsSDK;
using GameAnalyticsSDK.Utilities;
using Java.Lang;
using TouchyTickets;
using Achievement = TouchyTickets.Achievement;
using Uri = Android.Net.Uri;
namespace Android {
public class AndroidPlatform : Platform {
namespace Android;
public class AndroidPlatform : Platform {
public const int GooglePlayLoginRequest = 9001;
public const int ShowAchievementsRequest = 9002;
private static readonly Dictionary<string, string> AchievementIds = new Dictionary<string, string> {
private static readonly Dictionary<string, string> AchievementIds = new() {
{"1Stars", "CgkI_Lyp7PcEEAIQAw"},
{"10Stars", "CgkI_Lyp7PcEEAIQBA"},
{"100Stars", "CgkI_Lyp7PcEEAIQBQ"},
@ -62,7 +59,7 @@ namespace Android {
// Analytics
GameAnalytics.SetAutoDetectAppVersion(true);
GameAnalytics.Initialize(this.activity, GA_MiniJSON.Serialize(new Hashtable(analyticsJson)));
AndroidEnvironment.UnhandledExceptionRaiser += (o, args) => GameAnalytics.NewErrorEvent(GAErrorSeverity.Critical, args.Exception.ToString());
AndroidEnvironment.UnhandledExceptionRaiser += (_, args) => GameAnalytics.NewErrorEvent(GAErrorSeverity.Critical, args.Exception.ToString());
// TODO fix ads
// Ads
@ -98,12 +95,12 @@ namespace Android {
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "GoogleApiClient " + e);
}*/
#if DEBUG
#if DEBUG
// Sanity check to ensure that all achievements are mapped
foreach (var achievement in Achievement.Achievements.Values) {
var _ = AchievementIds[achievement.Name];
var _ = AndroidPlatform.AchievementIds[achievement.Name];
}
#endif
#endif
}
public override void AddResourceEvent(bool sink, string currency, float amount, string itemType, string itemId) {
@ -125,7 +122,7 @@ namespace Android {
public override bool GainAchievement(Achievement achievement) {
try {
if (this.GoogleApi != null && this.GoogleApi.IsConnected) {
GamesClass.Achievements.Unlock(this.GoogleApi, AchievementIds[achievement.Name]);
GamesClass.Achievements.Unlock(this.GoogleApi, AndroidPlatform.AchievementIds[achievement.Name]);
return true;
}
} catch (Exception e) {
@ -139,11 +136,10 @@ namespace Android {
if (this.GoogleApi == null || !this.GoogleApi.IsConnected)
return;
var intent = GamesClass.Achievements.GetAchievementsIntent(this.GoogleApi);
this.activity.StartActivityForResult(intent, ShowAchievementsRequest);
this.activity.StartActivityForResult(intent, AndroidPlatform.ShowAchievementsRequest);
} catch (Exception e) {
GameAnalytics.NewErrorEvent(GAErrorSeverity.Error, "ShowAchievements " + e);
}
}
}
}

View file

@ -1,17 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Android.App;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Touchy Tickets")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Touchy Tickets")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]

File diff suppressed because it is too large Load diff

View file

@ -4,8 +4,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TouchyTickets", "TouchyTick
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Android", "Android\Android.csproj", "{410C0262-131C-4D0E-910D-D01B4F7143E0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "iOS", "iOS\iOS.csproj", "{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -20,9 +18,5 @@ Global
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.Build.0 = Release|Any CPU
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
EndGlobalSection
EndGlobal

View file

@ -5,15 +5,16 @@ using System.Numerics;
using Microsoft.Xna.Framework;
using TouchyTickets.Attractions;
namespace TouchyTickets {
public class Achievement {
namespace TouchyTickets;
public static readonly Dictionary<string, Achievement> Achievements = new Dictionary<string, Achievement>();
public class Achievement {
public static readonly Dictionary<string, Achievement> Achievements = new();
static Achievement() {
foreach (var amount in new[] {1, 10, 100})
Register(new Achievement($"{amount}Stars", g => g.Stars >= amount));
Register(new Achievement("FullMap", g => {
Achievement.Register(new Achievement($"{amount}Stars", g => g.Stars >= amount));
Achievement.Register(new Achievement("FullMap", g => {
for (var x = 0; x < g.Map.Width; x++) {
for (var y = 0; y < g.Map.Height; y++) {
if (g.Map.GetAttractionAt(new Point(x, y)) == null)
@ -23,12 +24,12 @@ namespace TouchyTickets {
return true;
}));
foreach (var flag in new[] {AttractionFlags.Small, AttractionFlags.Relaxed, AttractionFlags.Walking, AttractionFlags.NonTechnology})
Register(new Achievement($"Only{flag}Rides", g => g.Map.GetAttractionAmount(null) >= 100 && g.Map.GetAttractions().All(a => a.Item2.Type.Flags.HasFlag(flag))));
Achievement.Register(new Achievement($"Only{flag}Rides", g => g.Map.GetAttractionAmount(null) >= 100 && g.Map.GetAttractions().All(a => a.Item2.Type.Flags.HasFlag(flag))));
foreach (var amount in new[] {100, 500, 1000, 5000})
Register(new Achievement($"{amount}Modifiers", g => g.Map.GetAttractionAmount(null) > 0 && g.Map.GetAttractions().All(a => a.Item2.GetModifierAmount(null) >= amount)));
Achievement.Register(new Achievement($"{amount}Modifiers", g => g.Map.GetAttractionAmount(null) > 0 && g.Map.GetAttractions().All(a => a.Item2.GetModifierAmount(null) >= amount)));
for (var i = 1; i <= 10; i++) {
var amount = BigInteger.Pow(1000, i + 1);
Register(new Achievement($"{i}ExpTickets", g => g.Tickets >= amount));
Achievement.Register(new Achievement($"{i}ExpTickets", g => g.Tickets >= amount));
}
}
@ -53,8 +54,7 @@ namespace TouchyTickets {
}
public static void Register(Achievement achievement) {
Achievements.Add(achievement.Name, achievement);
Achievement.Achievements.Add(achievement.Name, achievement);
}
}
}

View file

@ -5,8 +5,9 @@ using MLEM.Font;
using MLEM.Startup;
using MLEM.Textures;
namespace TouchyTickets {
public static class Assets {
namespace TouchyTickets;
public static class Assets {
public static UniformTextureAtlas TilesTexture { get; private set; }
public static UniformTextureAtlas AttractionTexture { get; private set; }
@ -21,18 +22,17 @@ namespace TouchyTickets {
public static GenericFont MonospacedFont { get; private set; }
public static void Load() {
TilesTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Tiles"), 16, 16);
AttractionTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Attractions"), 16, 16);
UiTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
Assets.TilesTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Tiles"), 16, 16);
Assets.AttractionTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Attractions"), 16, 16);
Assets.UiTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
ClickSound = MlemGame.LoadContent<SoundEffect>("Sounds/Click");
PlaceSound = MlemGame.LoadContent<SoundEffect>("Sounds/Place");
BuySound = MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy");
Assets.ClickSound = MlemGame.LoadContent<SoundEffect>("Sounds/Click");
Assets.PlaceSound = MlemGame.LoadContent<SoundEffect>("Sounds/Place");
Assets.BuySound = MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy");
TileSize = new Vector2(AttractionTexture.RegionWidth, AttractionTexture.RegionHeight);
Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/" + Localization.Get("Font")));
MonospacedFont = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/Monospaced"));
Assets.TileSize = new Vector2(Assets.AttractionTexture.RegionWidth, Assets.AttractionTexture.RegionHeight);
Assets.Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/" + Localization.Get("Font")));
Assets.MonospacedFont = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/Monospaced"));
}
}
}

View file

@ -5,20 +5,18 @@ using System.Numerics;
using System.Runtime.Serialization;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extensions;
using MLEM.Misc;
using MLEM.Startup;
using MLEM.Textures;
using TouchyTickets.Upgrades;
using static TouchyTickets.Attractions.AttractionFlags;
using static TouchyTickets.Attractions.AttractionType;
using Vector2 = Microsoft.Xna.Framework.Vector2;
namespace TouchyTickets.Attractions {
[DataContract]
public class Attraction {
namespace TouchyTickets.Attractions;
[DataContract]
public class Attraction {
[DataMember]
public readonly List<ActiveModifier> Modifiers = new List<ActiveModifier>();
public readonly List<ActiveModifier> Modifiers = new();
[DataMember]
public readonly AttractionType Type;
[DataMember]
@ -107,5 +105,4 @@ namespace TouchyTickets.Attractions {
}
}
}
}

View file

@ -1,8 +1,9 @@
using System;
namespace TouchyTickets.Attractions {
[Flags]
public enum AttractionFlags {
namespace TouchyTickets.Attractions;
[Flags]
public enum AttractionFlags {
// base flags
None = 0,
@ -14,5 +15,4 @@ namespace TouchyTickets.Attractions {
Small = 32,
All = ~0
}
}

View file

@ -2,23 +2,23 @@ using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Microsoft.Xna.Framework;
using MLEM.Textures;
using Newtonsoft.Json;
using static TouchyTickets.Attractions.AttractionFlags;
namespace TouchyTickets.Attractions {
[JsonConverter(typeof(Converter))]
public class AttractionModifier {
namespace TouchyTickets.Attractions;
public static readonly Dictionary<string, AttractionModifier> Modifiers = new Dictionary<string, AttractionModifier>();
[JsonConverter(typeof(Converter))]
public class AttractionModifier {
public static readonly Dictionary<string, AttractionModifier> Modifiers = new();
static AttractionModifier() {
Register(new AttractionModifier("Lubricant", 200, Cars | FastCars, 1.02F, new Point(0, 4)));
Register(new AttractionModifier("LouderMusic", 500, Relaxed, 1.03F, new Point(2, 4)));
Register(new AttractionModifier("SmallAds", 800, Small, 1.35F, new Point(5, 4)));
Register(new AttractionModifier("LongerQueue", 1000, All, 1.06F, new Point(1, 4)));
Register(new AttractionModifier("Bouncer", 1500, Walking, 1.2F, new Point(3, 4)));
Register(new AttractionModifier("OnRideCameras", 2500, FastCars, 1.1F, new Point(4, 4)));
AttractionModifier.Register(new AttractionModifier("Lubricant", 200, AttractionFlags.Cars | AttractionFlags.FastCars, 1.02F, new Point(0, 4)));
AttractionModifier.Register(new AttractionModifier("LouderMusic", 500, AttractionFlags.Relaxed, 1.03F, new Point(2, 4)));
AttractionModifier.Register(new AttractionModifier("SmallAds", 800, AttractionFlags.Small, 1.35F, new Point(5, 4)));
AttractionModifier.Register(new AttractionModifier("LongerQueue", 1000, AttractionFlags.All, 1.06F, new Point(1, 4)));
AttractionModifier.Register(new AttractionModifier("Bouncer", 1500, AttractionFlags.Walking, 1.2F, new Point(3, 4)));
AttractionModifier.Register(new AttractionModifier("OnRideCameras", 2500, AttractionFlags.FastCars, 1.1F, new Point(4, 4)));
}
public readonly string Name;
@ -50,7 +50,7 @@ namespace TouchyTickets.Attractions {
}
private static AttractionModifier Register(AttractionModifier type) {
Modifiers.Add(type.Name, type);
AttractionModifier.Modifiers.Add(type.Name, type);
return type;
}
@ -62,15 +62,15 @@ namespace TouchyTickets.Attractions {
}
public override AttractionModifier ReadJson(JsonReader reader, Type objectType, AttractionModifier existingValue, bool hasExistingValue, JsonSerializer serializer) {
return reader.Value != null ? Modifiers[reader.Value.ToString()] : null;
return reader.Value != null ? AttractionModifier.Modifiers[reader.Value.ToString()] : null;
}
}
}
}
[DataContract]
public class ActiveModifier {
[DataContract]
public class ActiveModifier {
[DataMember]
public readonly AttractionModifier Modifier;
@ -82,5 +82,4 @@ namespace TouchyTickets.Attractions {
this.Amount = amount;
}
}
}

View file

@ -2,31 +2,31 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using MLEM.Textures;
using Newtonsoft.Json;
using TouchyTickets.Upgrades;
using static TouchyTickets.Attractions.AttractionFlags;
namespace TouchyTickets.Attractions {
[JsonConverter(typeof(Converter))]
public class AttractionType {
namespace TouchyTickets.Attractions;
public static readonly Dictionary<string, AttractionType> Attractions = new Dictionary<string, AttractionType>();
public static readonly AttractionType Carousel = Register(new AttractionType("Carousel", RectArea(1, 1), new Rectangle(0, 0, 1, 1), 0.5F, 50, Relaxed | Cars | Small));
public static readonly AttractionType MirrorHouse = Register(new AttractionType("MirrorHouse", RectArea(1, 1), new Rectangle(3, 0, 1, 1), 1, 150, Relaxed | Walking | NonTechnology | Small));
public static readonly AttractionType FoodCourt = Register(new AttractionType("FoodCourt", RectArea(2, 1), new Rectangle(1, 0, 2, 1), 2F, 300, None));
public static readonly AttractionType SpiralSlide = Register(new AttractionType("SpiralSlide", RectArea(1, 2), new Rectangle(5, 0, 1, 2), 4, 1200, Relaxed | Walking));
public static readonly AttractionType HedgeMaze = Register(new AttractionType("HedgeMaze", RectArea(2, 2), new Rectangle(3, 3, 2, 2), 8, 2500, Relaxed | Walking | NonTechnology));
public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), new Rectangle(0, 1, 2, 2), 12, 4000, Relaxed | Cars));
public static readonly AttractionType FreefallCoaster = Register(new AttractionType("FreefallCoaster", new[,] {{true, false, true}, {true, true, true}}, new Rectangle(6, 0, 3, 2), 24, 8000, FastCars));
public static readonly AttractionType HauntedHouse = Register(new AttractionType("HauntedHouse", RectArea(2, 2), new Rectangle(3, 5, 2, 2), 30, 12000, FastCars));
public static readonly AttractionType GoKarts = Register(new AttractionType("GoKarts", RectArea(2, 2), new Rectangle(5, 2, 2, 2), 50, 24000, Cars | Relaxed));
public static readonly AttractionType MiniGolf = Register(new AttractionType("MiniGolf", RectArea(2, 3), new Rectangle(9, 0, 2, 3), 75, 35000, Relaxed | Walking | NonTechnology));
public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), new Rectangle(2, 1, 3, 2), 100, 60000, FastCars));
public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, new Rectangle(0, 3, 3, 2), 160, 90000, FastCars));
public static readonly AttractionType HeartlineTwister = Register(new AttractionType("HeartlineTwister", RectArea(4, 2), new Rectangle(5, 4, 4, 2), 250, 150000, FastCars));
public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), new Rectangle(0, 5, 3, 3), 300, 215000, FastCars));
public static readonly AttractionType SafariZone = Register(new AttractionType("SafariZone", RectArea(5, 3), new Rectangle(11, 0, 5, 3), 600, 750000, Relaxed | Walking | NonTechnology));
[JsonConverter(typeof(Converter))]
public class AttractionType {
public static readonly Dictionary<string, AttractionType> Attractions = new();
public static readonly AttractionType Carousel = AttractionType.Register(new AttractionType("Carousel", AttractionType.RectArea(1, 1), new Rectangle(0, 0, 1, 1), 0.5F, 50, AttractionFlags.Relaxed | AttractionFlags.Cars | AttractionFlags.Small));
public static readonly AttractionType MirrorHouse = AttractionType.Register(new AttractionType("MirrorHouse", AttractionType.RectArea(1, 1), new Rectangle(3, 0, 1, 1), 1, 150, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology | AttractionFlags.Small));
public static readonly AttractionType FoodCourt = AttractionType.Register(new AttractionType("FoodCourt", AttractionType.RectArea(2, 1), new Rectangle(1, 0, 2, 1), 2F, 300, AttractionFlags.None));
public static readonly AttractionType SpiralSlide = AttractionType.Register(new AttractionType("SpiralSlide", AttractionType.RectArea(1, 2), new Rectangle(5, 0, 1, 2), 4, 1200, AttractionFlags.Relaxed | AttractionFlags.Walking));
public static readonly AttractionType HedgeMaze = AttractionType.Register(new AttractionType("HedgeMaze", AttractionType.RectArea(2, 2), new Rectangle(3, 3, 2, 2), 8, 2500, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
public static readonly AttractionType FerrisWheel = AttractionType.Register(new AttractionType("FerrisWheel", AttractionType.RectArea(2, 2), new Rectangle(0, 1, 2, 2), 12, 4000, AttractionFlags.Relaxed | AttractionFlags.Cars));
public static readonly AttractionType FreefallCoaster = AttractionType.Register(new AttractionType("FreefallCoaster", new[,] {{true, false, true}, {true, true, true}}, new Rectangle(6, 0, 3, 2), 24, 8000, AttractionFlags.FastCars));
public static readonly AttractionType HauntedHouse = AttractionType.Register(new AttractionType("HauntedHouse", AttractionType.RectArea(2, 2), new Rectangle(3, 5, 2, 2), 30, 12000, AttractionFlags.FastCars));
public static readonly AttractionType GoKarts = AttractionType.Register(new AttractionType("GoKarts", AttractionType.RectArea(2, 2), new Rectangle(5, 2, 2, 2), 50, 24000, AttractionFlags.Cars | AttractionFlags.Relaxed));
public static readonly AttractionType MiniGolf = AttractionType.Register(new AttractionType("MiniGolf", AttractionType.RectArea(2, 3), new Rectangle(9, 0, 2, 3), 75, 35000, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
public static readonly AttractionType WildMouse = AttractionType.Register(new AttractionType("WildMouse", AttractionType.RectArea(3, 2), new Rectangle(2, 1, 3, 2), 100, 60000, AttractionFlags.FastCars));
public static readonly AttractionType LogFlume = AttractionType.Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, new Rectangle(0, 3, 3, 2), 160, 90000, AttractionFlags.FastCars));
public static readonly AttractionType HeartlineTwister = AttractionType.Register(new AttractionType("HeartlineTwister", AttractionType.RectArea(4, 2), new Rectangle(5, 4, 4, 2), 250, 150000, AttractionFlags.FastCars));
public static readonly AttractionType WoodCoaster = AttractionType.Register(new AttractionType("WoodCoaster", AttractionType.RectArea(3, 3), new Rectangle(0, 5, 3, 3), 300, 215000, AttractionFlags.FastCars));
public static readonly AttractionType SafariZone = AttractionType.Register(new AttractionType("SafariZone", AttractionType.RectArea(5, 3), new Rectangle(11, 0, 5, 3), 600, 750000, AttractionFlags.Relaxed | AttractionFlags.Walking | AttractionFlags.NonTechnology));
public readonly string Name;
public readonly bool[,] Area;
@ -67,7 +67,7 @@ namespace TouchyTickets.Attractions {
}
private static AttractionType Register(AttractionType type) {
Attractions.Add(type.Name, type);
AttractionType.Attractions.Add(type.Name, type);
return type;
}
@ -90,10 +90,9 @@ namespace TouchyTickets.Attractions {
}
public override AttractionType ReadJson(JsonReader reader, Type objectType, AttractionType existingValue, bool hasExistingValue, JsonSerializer serializer) {
return reader.Value != null ? Attractions[reader.Value.ToString()] : null;
return reader.Value != null ? AttractionType.Attractions[reader.Value.ToString()] : null;
}
}
}
}

View file

@ -7,9 +7,11 @@ using Microsoft.Xna.Framework.Graphics;
using MLEM.Cameras;
using MLEM.Startup;
using TouchyTickets.Upgrades;
using Vector2 = Microsoft.Xna.Framework.Vector2;
namespace TouchyTickets {
public class GameImpl : MlemGame {
namespace TouchyTickets;
public class GameImpl : MlemGame {
public static GameImpl Instance { get; private set; }
public readonly ISet<Upgrade> AppliedUpgrades = new HashSet<Upgrade>();
@ -29,7 +31,7 @@ namespace TouchyTickets {
public GameImpl(Platform platform) {
this.Platform = platform;
Instance = this;
GameImpl.Instance = this;
}
protected override void LoadContent() {
@ -121,10 +123,11 @@ namespace TouchyTickets {
}
public int GetBuyableStars() {
#if DEBUG
#if DEBUG
return 3;
#endif
#else
return (int) BigInteger.Min(3, this.Tickets / this.GetStarPrice());
#endif
}
private void UpdateMapOnce() {
@ -143,5 +146,4 @@ namespace TouchyTickets {
this.LastUpdate = now;
}
}
}

View file

@ -4,35 +4,35 @@ using System.Globalization;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using MLEM.Startup;
using Newtonsoft.Json;
namespace TouchyTickets {
public static class Localization {
namespace TouchyTickets;
public static readonly List<string> NumberFormat = LoadLocalized<List<string>>("NumberFormat", "json5");
private static readonly Dictionary<string, string> Strings = LoadLocalized<Dictionary<string, string>>("Localization");
private static readonly Dictionary<string, string> FallbackStrings = Load<Dictionary<string, string>>("Localization");
private static readonly List<string> News = LoadLocalized<List<string>>("News");
private static readonly Random Random = new Random();
public static class Localization {
public static readonly List<string> NumberFormat = Localization.LoadLocalized<List<string>>("NumberFormat", "json5");
private static readonly Dictionary<string, string> Strings = Localization.LoadLocalized<Dictionary<string, string>>("Localization");
private static readonly Dictionary<string, string> FallbackStrings = Localization.Load<Dictionary<string, string>>("Localization");
private static readonly List<string> News = Localization.LoadLocalized<List<string>>("News");
private static readonly Random Random = new();
public static string Get(string key) {
if (Strings.TryGetValue(key, out var val))
if (Localization.Strings.TryGetValue(key, out var val))
return val;
if (FallbackStrings.TryGetValue(key, out var fallback))
if (Localization.FallbackStrings.TryGetValue(key, out var fallback))
return fallback;
return $"?{key}?";
}
public static string GetRandomNews() {
return News[Random.Next(News.Count)];
return Localization.News[Localization.Random.Next(Localization.News.Count)];
}
private static T LoadLocalized<T>(string name, string extension = "json") {
var culture = CultureInfo.CurrentCulture.TwoLetterISOLanguageName;
foreach (var path in new[] {$"{name}.{culture}", name}) {
try {
return Load<T>(path, extension);
return Localization.Load<T>(path, extension);
} catch (Exception) {
// move on to the next path
}
@ -42,9 +42,8 @@ namespace TouchyTickets {
private static T Load<T>(string name, string extension = "json") {
var path = $"{GameImpl.Instance.Content.RootDirectory}/Localization/{name}.{extension}";
using (var reader = new JsonTextReader(new StreamReader(TitleContainer.OpenStream(path))))
using var reader = new JsonTextReader(new StreamReader(TitleContainer.OpenStream(path)));
return SaveHandler.Serializer.Deserialize<T>(reader);
}
}
}

View file

@ -3,9 +3,10 @@ using System.Runtime.Serialization;
using Microsoft.Xna.Framework.Audio;
using Newtonsoft.Json;
namespace TouchyTickets {
[DataContract]
public class Options {
namespace TouchyTickets;
[DataContract]
public class Options {
public static Options Instance { get; private set; }
@ -37,18 +38,18 @@ namespace TouchyTickets {
public int MinTicketsForAutoBuy = 50000;
public static void Save() {
var file = GetOptionsFile(true);
using (var stream = new JsonTextWriter(file.CreateText()))
SaveHandler.Serializer.Serialize(stream, Instance);
var file = Options.GetOptionsFile(true);
using var stream = new JsonTextWriter(file.CreateText());
SaveHandler.Serializer.Serialize(stream, Options.Instance);
}
public static void Load() {
var file = GetOptionsFile(false);
var file = Options.GetOptionsFile(false);
if (file.Exists) {
using (var stream = new JsonTextReader(file.OpenText()))
Instance = SaveHandler.Serializer.Deserialize<Options>(stream);
using var stream = new JsonTextReader(file.OpenText());
Options.Instance = SaveHandler.Serializer.Deserialize<Options>(stream);
} else {
Instance = new Options();
Options.Instance = new Options();
}
}
@ -56,5 +57,4 @@ namespace TouchyTickets {
return new FileInfo(Path.Combine(SaveHandler.GetGameDirectory(create).FullName, "Options"));
}
}
}

View file

@ -12,9 +12,10 @@ using MLEM.Textures;
using TouchyTickets.Attractions;
using TouchyTickets.Upgrades;
namespace TouchyTickets {
[DataContract]
public class ParkMap {
namespace TouchyTickets;
[DataContract]
public class ParkMap {
private const int AdditionalRadius = 15;
private const int AutoBuyIntervalSecs = 30;
@ -24,9 +25,9 @@ namespace TouchyTickets {
[DataMember]
public readonly int Height;
[DataMember]
private readonly List<(Point, Attraction)> attractions = new List<(Point, Attraction)>();
private readonly Dictionary<Point, int> treePositions = new Dictionary<Point, int>();
private readonly Dictionary<Point, int> fencePositions = new Dictionary<Point, int>();
private readonly List<(Point, Attraction)> attractions = new();
private readonly Dictionary<Point, int> treePositions = new();
private readonly Dictionary<Point, int> fencePositions = new();
private readonly Attraction[,] attractionGrid;
[DataMember]
@ -45,8 +46,8 @@ namespace TouchyTickets {
// set up trees
var random = new Random();
for (var x = -AdditionalRadius; x < this.Width + AdditionalRadius; x++) {
for (var y = -AdditionalRadius; y < this.Height + AdditionalRadius; y++) {
for (var x = -ParkMap.AdditionalRadius; x < this.Width + ParkMap.AdditionalRadius; x++) {
for (var y = -ParkMap.AdditionalRadius; y < this.Height + ParkMap.AdditionalRadius; y++) {
var pos = new Point(x, y);
if (this.IsInBounds(pos))
continue;
@ -78,7 +79,7 @@ namespace TouchyTickets {
// handle auto-buying
this.autoBuyCounter += toSimulate.TotalSeconds;
this.TryAutoBuy();
var autoBuysPerAttraction = ((float) this.autoBuyCounter / AutoBuyIntervalSecs / this.attractions.Count).Ceil();
var autoBuysPerAttraction = ((float) this.autoBuyCounter / ParkMap.AutoBuyIntervalSecs / this.attractions.Count).Ceil();
// update tickets
this.TicketsPerSecond = 0;
@ -141,14 +142,14 @@ namespace TouchyTickets {
}
}
}
camera.ConstrainWorldBounds(new Vector2(-AdditionalRadius) * Assets.TileSize, new Vector2(this.Width + AdditionalRadius, this.Height + AdditionalRadius) * Assets.TileSize);
camera.ConstrainWorldBounds(new Vector2(-ParkMap.AdditionalRadius) * Assets.TileSize, new Vector2(this.Width + ParkMap.AdditionalRadius, this.Height + ParkMap.AdditionalRadius) * Assets.TileSize);
}
}
public void Draw(GameTime time, SpriteBatch batch, Vector2 position, float scale, float alpha, bool showSurroundings, RectangleF visibleArea) {
var tileSize = Assets.TileSize * scale;
// draw ground
var additionalRadius = showSurroundings ? AdditionalRadius : 0;
var additionalRadius = showSurroundings ? ParkMap.AdditionalRadius : 0;
var minX = Math.Max(-additionalRadius, visibleArea.Left / tileSize.X).Floor();
var minY = Math.Max(-additionalRadius, visibleArea.Top / tileSize.Y).Floor();
var maxX = Math.Min(this.Width + additionalRadius, visibleArea.Right / tileSize.X).Ceil();
@ -258,9 +259,9 @@ namespace TouchyTickets {
return false;
if (GameImpl.Instance.Tickets < Options.Instance.MinTicketsForAutoBuy)
return false;
if (this.autoBuyCounter < AutoBuyIntervalSecs)
if (this.autoBuyCounter < ParkMap.AutoBuyIntervalSecs)
return false;
this.autoBuyCounter -= AutoBuyIntervalSecs;
this.autoBuyCounter -= ParkMap.AutoBuyIntervalSecs;
var success = false;
// auto-buy modifiers
@ -280,5 +281,4 @@ namespace TouchyTickets {
return success;
}
}
}

View file

@ -1,7 +1,8 @@
using System.Collections.Generic;
namespace TouchyTickets {
public abstract class Platform {
namespace TouchyTickets;
public abstract class Platform {
public abstract void SetupOnlineInteractions(Dictionary<string, object> analyticsJson);
@ -15,5 +16,4 @@ namespace TouchyTickets {
public abstract void ShowAchievements();
}
}

View file

@ -2,22 +2,22 @@ using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extensions;
using MLEM.Misc;
using MLEM.Textures;
namespace TouchyTickets {
public class RainingTicket {
namespace TouchyTickets;
private static readonly Random Random = new Random();
public class RainingTicket {
private static readonly Random Random = new();
private readonly Vector2 speed;
private readonly float rotationSpeed;
private float rotation;
private Vector2 position;
public RainingTicket() {
this.position = new Vector2((float) Random.NextDouble(), -0.15F);
this.speed = new Vector2((float) Random.NextDouble() * 0.0005F - 0.00025F, 0.005F + (float) Random.NextDouble() * 0.01F);
this.rotationSpeed = MathHelper.ToRadians((float) Random.NextDouble() * 5);
this.position = new Vector2(RainingTicket.Random.NextSingle(), -0.15F);
this.speed = new Vector2(RainingTicket.Random.NextSingle() * 0.0005F - 0.00025F, 0.005F + RainingTicket.Random.NextSingle() * 0.01F);
this.rotationSpeed = MathHelper.ToRadians(RainingTicket.Random.NextSingle() * 5);
}
public bool Update() {
@ -31,5 +31,4 @@ namespace TouchyTickets {
batch.Draw(tex, this.position * viewport, color, this.rotation, tex.Size.ToVector2() / 2, scale, SpriteEffects.None, 0);
}
}
}

View file

@ -6,8 +6,9 @@ using System.Numerics;
using Newtonsoft.Json;
using TouchyTickets.Upgrades;
namespace TouchyTickets {
public static class SaveHandler {
namespace TouchyTickets;
public static class SaveHandler {
public static readonly JsonSerializer Serializer = JsonSerializer.Create(new JsonSerializerSettings {
TypeNameHandling = TypeNameHandling.Auto,
@ -16,10 +17,10 @@ namespace TouchyTickets {
private const int SaveVersion = 3;
public static void Save(GameImpl game) {
var file = GetSaveFile(true);
using (var stream = new JsonTextWriter(file.CreateText())) {
var file = SaveHandler.GetSaveFile(true);
using var stream = new JsonTextWriter(file.CreateText());
var data = new SaveData {
SaveVersion = SaveVersion,
SaveVersion = SaveHandler.SaveVersion,
Tickets = game.Tickets,
LastUpdate = game.LastUpdate,
Map = game.Map,
@ -29,17 +30,16 @@ namespace TouchyTickets {
TutorialStep = game.Tutorial.CurrentStep,
PlayTime = game.PlayTime
};
Serializer.Serialize(stream, data);
}
SaveHandler.Serializer.Serialize(stream, data);
}
public static bool Load(GameImpl game) {
var file = GetSaveFile(false);
var file = SaveHandler.GetSaveFile(false);
if (!file.Exists)
return false;
SaveData data;
using (var stream = new JsonTextReader(file.OpenText()))
data = Serializer.Deserialize<SaveData>(stream);
data = SaveHandler.Serializer.Deserialize<SaveData>(stream);
game.Tickets = data.Tickets;
game.LastUpdate = data.LastUpdate;
@ -76,12 +76,12 @@ namespace TouchyTickets {
}
private static FileInfo GetSaveFile(bool create) {
return new FileInfo(Path.Combine(GetGameDirectory(create).FullName, "Save"));
return new FileInfo(Path.Combine(SaveHandler.GetGameDirectory(create).FullName, "Save"));
}
}
}
public class SaveData {
public class SaveData {
public int SaveVersion;
public BigInteger Tickets;
@ -93,5 +93,4 @@ namespace TouchyTickets {
public int TutorialStep;
public TimeSpan PlayTime;
}
}

View file

@ -1,16 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Coroutine" Version="2.1.3" />
<PackageReference Include="MLEM.Startup" Version="5.3.0-365" />
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
<PackageReference Include="Coroutine" Version="2.1.4"/>
<PackageReference Include="MLEM.Startup" Version="6.1.0"/>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2"/>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
</ItemGroup>
</Project>

View file

@ -4,38 +4,39 @@ using MLEM.Ui;
using MLEM.Ui.Elements;
using TouchyTickets.Attractions;
namespace TouchyTickets {
public class Tutorial {
namespace TouchyTickets;
public class Tutorial {
private static readonly Step[] Steps = {
// introduction
new Step(g => true, "Tutorial1"),
new Step(g => g.Tickets >= AttractionType.Carousel.InitialPrice, "Tutorial2"),
new Step(g => g.DrawMap && g.Map.PlacingAttraction?.Type == AttractionType.Carousel, "Tutorial3"),
new Step(g => g.Map.GetAttractionAmount(AttractionType.Carousel) > 0, "Tutorial4", "Tutorial5", "Tutorial6"),
new(_ => true, "Tutorial1"),
new(g => g.Tickets >= AttractionType.Carousel.InitialPrice, "Tutorial2"),
new(g => g.DrawMap && g.Map.PlacingAttraction?.Type == AttractionType.Carousel, "Tutorial3"),
new(g => g.Map.GetAttractionAmount(AttractionType.Carousel) > 0, "Tutorial4", "Tutorial5", "Tutorial6"),
// modifier tutorial
new Step(g => g.Map.GetAttractionAmount(null) >= 3, "Tutorial11"),
new Step(g => g.Map.PlacingModifier != null, "Tutorial12"),
new Step(g => g.Map.GetModifierAmount(null) > 0, "Tutorial13"),
new(g => g.Map.GetAttractionAmount(null) >= 3, "Tutorial11"),
new(g => g.Map.PlacingModifier != null, "Tutorial12"),
new(g => g.Map.GetModifierAmount(null) > 0, "Tutorial13"),
// star tutorial
new Step(g => g.Tickets >= g.GetStarPrice(), "Tutorial7", "Tutorial8"),
new Step(g => g.Stars > 0, "Tutorial9", "Tutorial10")
new(g => g.Tickets >= g.GetStarPrice(), "Tutorial7", "Tutorial8"),
new(g => g.Stars > 0, "Tutorial9", "Tutorial10")
};
public int CurrentStep;
private int currentStepMessage;
public void Update(GameImpl game) {
// stop if the tutorial is finished
if (this.CurrentStep >= Steps.Length)
if (this.CurrentStep >= Tutorial.Steps.Length)
return;
// don't do anything while a tutorial box is already displaying
if (game.UiSystem.Get("TutorialBox") != null)
return;
var step = Steps[this.CurrentStep];
var step = Tutorial.Steps[this.CurrentStep];
if (step.ShouldContinue(game)) {
var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
OnDrawn = (e2, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
OnDrawn = (e2, _, batch, _) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
};
var panel = infoBox.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, Localization.Get(step.Content[this.currentStepMessage])));
@ -67,5 +68,4 @@ namespace TouchyTickets {
}
}
}

View file

@ -5,11 +5,8 @@ using System.Linq;
using System.Numerics;
using Coroutine;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input.Touch;
using MLEM.Extensions;
using MLEM.Font;
using MLEM.Formatting.Codes;
using MLEM.Input;
using MLEM.Misc;
@ -20,9 +17,11 @@ using MLEM.Ui;
using MLEM.Ui.Elements;
using TouchyTickets.Attractions;
using TouchyTickets.Upgrades;
using Vector2 = Microsoft.Xna.Framework.Vector2;
namespace TouchyTickets {
public class Ui {
namespace TouchyTickets;
public class Ui {
private static readonly BigInteger[] ExpoNums = Enumerable.Range(0, Localization.NumberFormat.Count).Select(i => BigInteger.Pow(1000, i + 1)).ToArray();
private readonly UiSystem uiSystem;
@ -41,7 +40,7 @@ namespace TouchyTickets {
// main ticket store ui
var rainingTickets = new List<RainingTicket>();
var main = new Group(Anchor.TopLeft, Vector2.One, false) {
OnUpdated = (e, time) => {
OnUpdated = (e, _) => {
if (e.IsHidden)
return;
for (var i = rainingTickets.Count - 1; i >= 0; i--) {
@ -51,7 +50,7 @@ namespace TouchyTickets {
while (rainingTickets.Count < Math.Min(GameImpl.Instance.Map.TicketsPerSecond / 30, Options.Instance.RainingTicketLimit))
rainingTickets.Add(new RainingTicket());
},
OnDrawn = (e, time, batch, alpha) => {
OnDrawn = (e, _, batch, alpha) => {
batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha);
foreach (var ticket in rainingTickets)
ticket.Draw(batch, e.DisplayArea.Size, e.Scale, Color.White * alpha);
@ -59,8 +58,8 @@ namespace TouchyTickets {
};
var currentNews = Localization.GetRandomNews();
var newsTicker = main.AddChild(new Panel(Anchor.AutoCenter, new Vector2(1, 0.05F), Vector2.Zero));
newsTicker.AddChild(new Paragraph(Anchor.CenterLeft, float.MaxValue, p => currentNews, true) {
OnUpdated = (e, time) => {
newsTicker.AddChild(new Paragraph(Anchor.CenterLeft, float.MaxValue, _ => currentNews, true) {
OnUpdated = (e, _) => {
e.PositionOffset -= new Vector2(1, 0);
if (e.PositionOffset.X <= -e.DisplayArea.Width / e.Scale - 20) {
e.PositionOffset = new Vector2(e.Parent.DisplayArea.Width / e.Scale + 20, 0);
@ -69,25 +68,25 @@ namespace TouchyTickets {
}
});
var ticketGroup = main.AddChild(new Group(Anchor.AutoCenter, new Vector2(1, 0.175F), false));
ticketGroup.AddChild(new Paragraph(Anchor.AutoCenter, 10000, p => PrettyPrintNumber(GameImpl.Instance.Tickets) + "<i ticket>", true) {
ticketGroup.AddChild(new Paragraph(Anchor.AutoCenter, 10000, _ => Ui.PrettyPrintNumber(GameImpl.Instance.Tickets) + "<i ticket>", true) {
RegularFont = Assets.MonospacedFont,
TextScale = 0.3F
});
ticketGroup.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => GameImpl.Instance.Map.TicketsPerSecond.ToString("#,0.##") + "<i ticket>/s", true));
ticketGroup.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => GameImpl.Instance.Map.TicketsPerSecond.ToString("#,0.##") + "<i ticket>/s", true));
BigInteger lastTickets = 0;
ActiveCoroutine storeWobble = null;
var storeGroup = main.AddChild(new Group(Anchor.AutoCenter, new Vector2(1, 0.425F), false) {
OnUpdated = (e, time) => {
OnUpdated = (e, _) => {
if (lastTickets != GameImpl.Instance.Tickets) {
lastTickets = GameImpl.Instance.Tickets;
// only wobble if we're not already wobbling
if (storeWobble == null || storeWobble.IsFinished)
storeWobble = CoroutineHandler.Start(WobbleElement(e));
storeWobble = CoroutineHandler.Start(Ui.WobbleElement(e));
}
}
});
storeGroup.AddChild(new Image(Anchor.TopLeft, Vector2.One, Assets.UiTexture[0, 0, 2, 3]) {
OnPressed = e => {
OnPressed = _ => {
var rate = 1;
if (Upgrade.TapIncrease[2].IsActive()) {
rate = 50;
@ -96,9 +95,9 @@ namespace TouchyTickets {
} else if (Upgrade.TapIncrease[0].IsActive()) {
rate = 5;
}
#if DEBUG
#if DEBUG
rate = 500000;
#endif
#endif
GameImpl.Instance.Tickets += rate;
},
CanBeSelected = true,
@ -115,24 +114,24 @@ namespace TouchyTickets {
batch.Draw(this.uiSystem.Style.PanelTexture, new RectangleF(pos - new Vector2(2) * e.Scale, mapSize * scale + new Vector2(4) * e.Scale), Color.White * alpha, e.Scale);
map.Draw(time, batch, pos, scale, alpha, false, new RectangleF(Vector2.Zero, mapSize * scale));
},
OnPressed = e => {
OnPressed = _ => {
if (this.swipeProgress != 0)
return;
var map = GameImpl.Instance.Map;
var infoUi = new Group(Anchor.BottomLeft, new Vector2(1)) {CanBeMoused = false};
AddSelectedAttractionInfo(infoUi);
Ui.AddSelectedAttractionInfo(infoUi);
infoUi.AddChild(new Button(Anchor.AutoLeft, new Vector2(0.5F, 30), Localization.Get("Back")) {
OnPressed = e2 => this.FadeUi(false, () => this.uiSystem.Remove(e2.Root.Name))
});
infoUi.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 30), Localization.Get("Remove")) {
ActionSound = new SoundEffectInfo(Assets.PlaceSound),
OnPressed = e2 => {
OnPressed = _ => {
if (map.SelectedPosition == null)
return;
map.Remove(map.SelectedPosition.Value);
map.SelectedPosition = null;
},
OnUpdated = (e2, time) => ((Button) e2).IsDisabled = map.SelectedPosition == null
OnUpdated = (e2, _) => ((Button) e2).IsDisabled = map.SelectedPosition == null
});
// we want this to render below the main ui while it fades away
this.uiSystem.Add("MapViewInfo", infoUi).Priority = -100;
@ -146,7 +145,7 @@ namespace TouchyTickets {
// buy ui
var buyUi = new Group(Anchor.TopLeft, Vector2.One, false) {
IsHidden = true,
OnDrawn = (e, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
OnDrawn = (e, _, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
};
buyUi.AddChild(new Paragraph(Anchor.AutoCenter, 1, Localization.Get("Attractions"), true) {TextScale = 0.15F});
var buyList = buyUi.AddChild(new Panel(Anchor.AutoLeft, Vector2.One, Vector2.Zero, false, true, false) {
@ -159,7 +158,7 @@ namespace TouchyTickets {
var button = buyList.AddChild(new Button(Anchor.AutoLeft, new Vector2(1, 40)) {
ChildPadding = new Padding(4),
PositionOffset = new Vector2(0, 1),
OnPressed = e => {
OnPressed = _ => {
if (this.swipeProgress != 0)
return;
var map = GameImpl.Instance.Map;
@ -182,14 +181,14 @@ namespace TouchyTickets {
map.PlacingAttraction.Wobble();
this.FadeUi(false, () => this.uiSystem.Remove(e2.Root.Name));
},
OnUpdated = (e2, time) => ((Button) e2).IsDisabled = !map.CanPlace(map.PlacingPosition, map.PlacingAttraction)
OnUpdated = (e2, _) => ((Button) e2).IsDisabled = !map.CanPlace(map.PlacingPosition, map.PlacingAttraction)
});
// we want this to render below the main ui while it fades away
this.uiSystem.Add("PlacingYesNo", yesNoUi).Priority = -100;
this.FadeUi(true);
},
OnAreaUpdated = e => {
OnAreaUpdated = _ => {
// only update the price when the area updates, since it won't change while we're in the buy ui
attractionAmount = GameImpl.Instance.Map.GetAttractionAmount(attraction.Value);
// yay compound interest
@ -202,9 +201,9 @@ namespace TouchyTickets {
var right = button.AddChild(new Group(Anchor.TopRight, new Vector2(0.8F, 1), false) {CanBeMoused = false});
var name = right.AddChild(new Paragraph(Anchor.TopLeft, 1, Localization.Get(attraction.Key), true));
var hiddenName = right.AddChild(new Paragraph(Anchor.TopLeft, 1, "?????", true) {TextColor = Color.Gray});
var genRate = right.AddChild(new Paragraph(Anchor.BottomLeft, 1, p => attraction.Value.GetGenerationRate() + "<i ticket>/s", true) {TextScale = 0.08F});
right.AddChild(new Paragraph(Anchor.BottomRight, 1, p => PrettyPrintNumber(price) + "<i ticket>", true));
button.OnUpdated += (e, time) => {
var genRate = right.AddChild(new Paragraph(Anchor.BottomLeft, 1, _ => attraction.Value.GetGenerationRate() + "<i ticket>/s", true) {TextScale = 0.08F});
right.AddChild(new Paragraph(Anchor.BottomRight, 1, _ => Ui.PrettyPrintNumber(price) + "<i ticket>", true));
button.OnUpdated += (_, _) => {
button.IsDisabled = GameImpl.Instance.Tickets < price;
// we only want to show the info if we have enough tickets or we've placed the thing before
var shouldShow = !button.IsDisabled || attractionAmount > 0;
@ -219,7 +218,7 @@ namespace TouchyTickets {
// modifier ui
var modifierUi = new Group(Anchor.TopLeft, Vector2.One, false) {
IsHidden = true,
OnDrawn = (e, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
OnDrawn = (e, _, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
};
modifierUi.AddChild(new Paragraph(Anchor.AutoCenter, 1, Localization.Get("Modifiers"), true) {TextScale = 0.15F});
var modifierList = modifierUi.AddChild(new Panel(Anchor.AutoLeft, Vector2.One, Vector2.Zero, false, true, false) {
@ -231,19 +230,19 @@ namespace TouchyTickets {
SetHeightBasedOnChildren = true,
PositionOffset = new Vector2(0, 1),
ChildPadding = new Padding(4),
OnPressed = e => {
OnPressed = _ => {
if (this.swipeProgress != 0)
return;
var map = GameImpl.Instance.Map;
map.PlacingModifier = modifier;
var infoUi = new Group(Anchor.BottomLeft, new Vector2(1)) {CanBeMoused = false};
AddSelectedAttractionInfo(infoUi);
Ui.AddSelectedAttractionInfo(infoUi);
infoUi.AddChild(new Button(Anchor.AutoLeft, new Vector2(0.5F, 30), Localization.Get("Back")) {
OnPressed = e2 => this.FadeUi(false, () => this.uiSystem.Remove(e2.Root.Name))
});
var addButton = infoUi.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 30), string.Empty) {
ActionSound = new SoundEffectInfo(Assets.PlaceSound),
OnPressed = e2 => {
OnPressed = _ => {
if (map.SelectedPosition == null)
return;
var attraction = map.GetAttractionAt(map.SelectedPosition.Value);
@ -263,7 +262,7 @@ namespace TouchyTickets {
}
attraction.Wobble();
},
OnUpdated = (e2, time) => {
OnUpdated = (e2, _) => {
var disabled = map.SelectedPosition == null;
if (!disabled) {
var attraction = map.GetAttractionAt(map.SelectedPosition.Value);
@ -272,14 +271,14 @@ namespace TouchyTickets {
((Button) e2).IsDisabled = disabled;
}
});
addButton.Text.GetTextCallback = p => {
addButton.Text.GetTextCallback = _ => {
BigInteger price = map.PlacingModifier.InitialPrice;
if (map.SelectedPosition != null) {
var attraction = map.GetAttractionAt(map.SelectedPosition.Value);
if (attraction != null && map.PlacingModifier.IsAffected(attraction))
price = attraction.GetModifierPrice(map.PlacingModifier);
}
return PrettyPrintNumber(price) + "<i ticket>";
return Ui.PrettyPrintNumber(price) + "<i ticket>";
};
// we want this to render below the main ui while it fades away
this.uiSystem.Add("ModifierInfo", infoUi).Priority = -100;
@ -294,7 +293,7 @@ namespace TouchyTickets {
var name = right.AddChild(new Paragraph(Anchor.TopLeft, 1, Localization.Get(modifier.Name), true));
var hiddenName = right.AddChild(new Paragraph(Anchor.TopLeft, 1, "?????", true) {TextColor = Color.Gray});
var desc = right.AddChild(new Paragraph(Anchor.AutoLeft, 1, Localization.Get(modifier.Name + "Description"), true) {TextScale = 0.08F});
right.AddChild(new Paragraph(Anchor.AutoRight, 1, p => PrettyPrintNumber(modifier.InitialPrice) + "<i ticket>", true));
right.AddChild(new Paragraph(Anchor.AutoRight, 1, _ => Ui.PrettyPrintNumber(modifier.InitialPrice) + "<i ticket>", true));
var genRate = right.AddChild(new Paragraph(Anchor.BottomLeft, 1, $"x{modifier.Multiplier}<i ticket>", true) {TextScale = 0.08F});
var shouldShow = false;
@ -303,7 +302,7 @@ namespace TouchyTickets {
shouldShow = GameImpl.Instance.Map.IsAnyAttractionAffected(modifier);
e.SetData("Show", shouldShow);
};
button.OnUpdated += (e, time) => {
button.OnUpdated += (_, _) => {
button.IsDisabled = !shouldShow || GameImpl.Instance.Tickets < modifier.InitialPrice;
image.Color = shouldShow ? Color.White : Color.Black;
name.IsHidden = !shouldShow;
@ -312,7 +311,7 @@ namespace TouchyTickets {
desc.IsHidden = !shouldShow;
};
}
modifierList.OnAreaUpdated += e => {
modifierList.OnAreaUpdated += _ => {
// sort children by whether they should be shown or not
modifierList.ReorderChildren((e1, e2) => Comparer<bool>.Default.Compare(e2.GetData<bool>("Show"), e1.GetData<bool>("Show")));
};
@ -321,16 +320,16 @@ namespace TouchyTickets {
// upgrade ui
var upgradeUi = new Group(Anchor.TopLeft, Vector2.One, false) {
IsHidden = true,
OnDrawn = (e, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
OnDrawn = (e, _, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgb(0x86bccf) * alpha)
};
var upgradeHeader = upgradeUi.AddChild(new Group(Anchor.AutoLeft, new Vector2(1)));
upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => GameImpl.Instance.Stars + "<i star>", true) {TextScale = 0.3F});
upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => GameImpl.Instance.Stars + "<i star>", true) {TextScale = 0.3F});
upgradeHeader.AddChild(new Button(Anchor.AutoCenter, new Vector2(0.8F, 30), Localization.Get("EarnStar")) {
PositionOffset = new Vector2(0, 4),
OnUpdated = (e, time) => ((Button) e).IsDisabled = GameImpl.Instance.GetBuyableStars() <= 0,
OnPressed = e => {
OnUpdated = (e, _) => ((Button) e).IsDisabled = GameImpl.Instance.GetBuyableStars() <= 0,
OnPressed = _ => {
var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
OnDrawn = (e2, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
OnDrawn = (e2, _, batch, _) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
};
var panel = infoBox.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, string.Format(Localization.Get("ReallyEarnStar"), GameImpl.Instance.GetBuyableStars())));
@ -355,20 +354,20 @@ namespace TouchyTickets {
this.uiSystem.Add("ReallyEarnStarBox", infoBox);
}
});
upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => string.Format(Localization.Get("RequiresTickets"), PrettyPrintNumber(GameImpl.Instance.GetStarPrice())), true) {
upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => string.Format(Localization.Get("RequiresTickets"), Ui.PrettyPrintNumber(GameImpl.Instance.GetStarPrice())), true) {
PositionOffset = new Vector2(0, 2)
});
var upgradeList = upgradeUi.AddChild(new Panel(Anchor.AutoLeft, new Vector2(1), Vector2.Zero, false, true, false) {
ChildPadding = new Padding(5, 15, 5, 5)
});
upgradeHeader.OnAreaUpdated += e => upgradeList.Size = new Vector2(1, (upgradeUi.DisplayArea.Height - upgradeHeader.DisplayArea.Height) / e.Scale);
PopulateUpgradeList(upgradeList);
Ui.PopulateUpgradeList(upgradeList);
this.uiSystem.Add("Upgrade", upgradeUi);
// options ui
var optionsUi = new Group(Anchor.TopLeft, Vector2.One, false) {
IsHidden = true,
OnDrawn = (e, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgba(0x86bccf) * alpha)
OnDrawn = (e, _, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, ColorHelper.FromHexRgba(0x86bccf) * alpha)
};
optionsUi.AddChild(new Paragraph(Anchor.AutoCenter, 1, Localization.Get("Options"), true) {TextScale = 0.15F});
var optionList = optionsUi.AddChild(new Panel(Anchor.AutoLeft, new Vector2(1), Vector2.Zero, false, true, false) {
@ -380,14 +379,14 @@ namespace TouchyTickets {
TextScale = 0.12F
});
optionList.AddChild(new Checkbox(Anchor.AutoLeft, new Vector2(1, 20), Localization.Get("AutoBuyEnabled"), Options.Instance.AutoBuyEnabled) {
OnCheckStateChange = (e, value) => {
OnCheckStateChange = (_, value) => {
Options.Instance.AutoBuyEnabled = value;
Options.Save();
},
PositionOffset = new Vector2(0, 1)
});
optionList.AddChild(new Paragraph(Anchor.AutoLeft, 1, Localization.Get("MinTicketsForAutoBuy") + ":"));
var num = optionList.AddChild(ElementHelper.NumberField(Anchor.AutoLeft, new Vector2(1, 20), Options.Instance.MinTicketsForAutoBuy, 1000, null, (t, value) => {
var num = optionList.AddChild(ElementHelper.NumberField(Anchor.AutoLeft, new Vector2(1, 20), Options.Instance.MinTicketsForAutoBuy, 1000, null, (_, value) => {
if (int.TryParse(value, out var ret)) {
Options.Instance.MinTicketsForAutoBuy = ret;
Options.Save();
@ -396,41 +395,41 @@ namespace TouchyTickets {
num.PositionOffset = new Vector2(0, 1);
optionList.AddChild(new Button(Anchor.AutoLeft, new Vector2(1, 30), Localization.Get("Achievements")) {
PositionOffset = new Vector2(0, 1),
OnPressed = e => GameImpl.Instance.Platform.ShowAchievements()
OnPressed = _ => GameImpl.Instance.Platform.ShowAchievements()
});
optionList.AddChild(new Paragraph(Anchor.AutoCenter, 1, Localization.Get("OtherOptions"), true) {
PositionOffset = new Vector2(0, 10),
TextScale = 0.12F
});
optionList.AddChild(new Paragraph(Anchor.AutoLeft, 1, p => Localization.Get("RainingTicketLimit") + ": " + Options.Instance.RainingTicketLimit));
optionList.AddChild(new Paragraph(Anchor.AutoLeft, 1, _ => Localization.Get("RainingTicketLimit") + ": " + Options.Instance.RainingTicketLimit));
optionList.AddChild(new Slider(Anchor.AutoLeft, new Vector2(1, 20), 10, 500) {
PositionOffset = new Vector2(0, 1),
CurrentValue = Options.Instance.RainingTicketLimit,
OnValueChanged = (s, v) => {
OnValueChanged = (_, v) => {
Options.Instance.RainingTicketLimit = (int) v;
Options.Save();
}
});
optionList.AddChild(new Paragraph(Anchor.AutoLeft, 1, p => Localization.Get("SoundVolume") + ": " + (int) (Options.Instance.SoundVolume * 100)));
optionList.AddChild(new Paragraph(Anchor.AutoLeft, 1, _ => Localization.Get("SoundVolume") + ": " + (int) (Options.Instance.SoundVolume * 100)));
optionList.AddChild(new Slider(Anchor.AutoLeft, new Vector2(1, 20), 10, 100) {
PositionOffset = new Vector2(0, 1),
CurrentValue = Options.Instance.SoundVolume * 100,
OnValueChanged = (s, v) => {
OnValueChanged = (_, v) => {
Options.Instance.SoundVolume = v / 100;
Options.Save();
}
});
optionList.AddChild(new Checkbox(Anchor.AutoLeft, new Vector2(1, 20), Localization.Get("WhileYouWereAwayMessage"), Options.Instance.WhileYouWereAwayMessage) {
PositionOffset = new Vector2(0, 1),
OnCheckStateChange = (b, value) => {
OnCheckStateChange = (_, value) => {
Options.Instance.WhileYouWereAwayMessage = value;
Options.Save();
}
});
optionList.AddChild(new Checkbox(Anchor.AutoLeft, new Vector2(1, 20), Localization.Get("KeepScreenOn"), Options.Instance.KeepScreenOn) {
PositionOffset = new Vector2(0, 1),
OnCheckStateChange = (b, value) => {
OnCheckStateChange = (_, value) => {
Options.Instance.KeepScreenOn = value;
Options.Save();
}
@ -444,7 +443,7 @@ namespace TouchyTickets {
PositionOffset = new Vector2(0, 10),
SetWidthBasedOnChildren = true,
CanBeMoused = false,
OnUpdated = (e, time) => {
OnUpdated = (e, _) => {
if (this.swipeProgress == 0) {
if (swipeTimer > 0) {
swipeTimer -= 0.04F;
@ -463,7 +462,7 @@ namespace TouchyTickets {
swipeInfo.AddChild(new Image(Anchor.AutoInlineIgnoreOverflow, new Vector2(12, 6), tex) {
MaintainImageAspect = false,
Padding = new Padding(1),
OnUpdated = (e, time) => ((Image) e).DrawAlpha = this.currentUi == ui ? 1 : 0.35F
OnUpdated = (e, _) => ((Image) e).DrawAlpha = this.currentUi == ui ? 1 : 0.35F
});
}
this.uiSystem.Add("SwipeInfo", swipeInfo).Priority = 200;
@ -537,7 +536,7 @@ namespace TouchyTickets {
public static IEnumerator<Wait> DisplaySplash(Action loadGame) {
var splash = new Group(Anchor.TopLeft, Vector2.One, false) {
OnDrawn = (e, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, Color.Black * alpha)
OnDrawn = (e, _, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e.DisplayArea, Color.Black * alpha)
};
var content = splash.AddChild(new Group(Anchor.TopLeft, Vector2.One, false) {DrawAlpha = 0});
var center = content.AddChild(new Group(Anchor.Center, new Vector2(0.5F, 0.5F), false));
@ -560,7 +559,7 @@ namespace TouchyTickets {
var panel = splash.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, Localization.Get("GDPRInfo")));
panel.AddChild(new Button(Anchor.AutoLeft, new Vector2(1, 30), Localization.Get("Okay")) {
OnPressed = e2 => {
OnPressed = _ => {
// create the (empty) flag file
using (analyticsFlag.Create()) {}
splash.RemoveChild(panel);
@ -588,12 +587,12 @@ namespace TouchyTickets {
if (ticketGen <= 0 && ticketPerSecondGen <= 0)
return;
var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
OnDrawn = (e2, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
OnDrawn = (e2, _, batch, _) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
};
var panel = infoBox.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
var text = string.Format(Localization.Get("WhileYouWereAway"), passed.TotalMinutes.ToString("0.#"));
if (ticketGen > 0)
text += " " + string.Format(Localization.Get("WhileYouWereAwayTickets"), PrettyPrintNumber(ticketGen));
text += " " + string.Format(Localization.Get("WhileYouWereAwayTickets"), Ui.PrettyPrintNumber(ticketGen));
if (ticketPerSecondGen > 0)
text += " " + string.Format(Localization.Get("WhileYouWereAwayTps"), ticketPerSecondGen.ToString("#,0.##"));
panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, text));
@ -605,7 +604,7 @@ namespace TouchyTickets {
public static void DisplayRatePlease() {
var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
OnDrawn = (e2, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
OnDrawn = (e2, _, batch, _) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
};
var panel = infoBox.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, string.Format(Localization.Get("RateInfo"))));
@ -652,13 +651,13 @@ namespace TouchyTickets {
private static void AddSelectedAttractionInfo(Element element) {
var map = GameImpl.Instance.Map;
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => {
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => {
if (map.SelectedPosition == null)
return string.Empty;
var attraction = map.GetAttractionAt(map.SelectedPosition.Value);
return string.Join(" ", attraction.Modifiers.Select(m => $"{m.Amount}<i {m.Modifier.Name}>"));
}, true));
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => {
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => {
if (map.SelectedPosition == null)
return string.Empty;
var pos = map.SelectedPosition.Value;
@ -672,7 +671,7 @@ namespace TouchyTickets {
return multiplier > 1 ? $"<i {u.Name}> x{multiplier}" : null;
}).Where(s => s != null));
}, true));
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => {
element.AddChild(new Paragraph(Anchor.AutoCenter, 1, _ => {
if (map.SelectedPosition == null)
return string.Empty;
var pos = map.SelectedPosition.Value;
@ -698,13 +697,13 @@ namespace TouchyTickets {
PositionOffset = new Vector2(0, 1),
ChildPadding = new Padding(4),
ActionSound = new SoundEffectInfo(Assets.BuySound),
OnPressed = e => {
OnPressed = _ => {
GameImpl.Instance.Stars -= upgrade.Price;
GameImpl.Instance.Platform.AddResourceEvent(true, "Stars", upgrade.Price, "Upgrade", upgrade.Name);
GameImpl.Instance.AppliedUpgrades.Add(upgrade);
upgrade.OnApplied();
PopulateUpgradeList(upgradeList);
Ui.PopulateUpgradeList(upgradeList);
}
});
@ -713,7 +712,7 @@ namespace TouchyTickets {
button.IsDisabled = upgrade.IsActive() || GameImpl.Instance.Stars < upgrade.Price;
}
button.OnUpdated += (e, time) => HideAndDisable();
button.OnUpdated += (_, _) => HideAndDisable();
HideAndDisable();
button.AddChild(new Image(Anchor.CenterLeft, new Vector2(0.2F, 40), Assets.UiTexture[upgrade.Texture]) {
@ -722,7 +721,7 @@ namespace TouchyTickets {
var right = button.AddChild(new Group(Anchor.TopRight, new Vector2(0.8F, 1)) {CanBeMoused = false});
right.AddChild(new Paragraph(Anchor.TopLeft, 1, Localization.Get(upgrade.Name), true));
if (!reachedActive)
right.AddChild(new Paragraph(Anchor.TopRight, 1, p => upgrade.Price + "<i star>", true));
right.AddChild(new Paragraph(Anchor.TopRight, 1, _ => upgrade.Price + "<i star>", true));
right.AddChild(new Paragraph(Anchor.AutoLeft, 1, Localization.Get(upgrade.Name + "Description"), true) {TextScale = 0.08F});
}
}
@ -739,12 +738,11 @@ namespace TouchyTickets {
public static string PrettyPrintNumber(BigInteger number) {
for (var i = 0; i < Localization.NumberFormat.Count; i++) {
if (number < ExpoNums[i])
if (number < Ui.ExpoNums[i])
return number.ToString(Localization.NumberFormat[i]);
}
// if the number is too large, just return the highest possible
return number.ToString(Localization.NumberFormat.Last());
}
}
}

View file

@ -1,8 +1,9 @@
using Microsoft.Xna.Framework;
using TouchyTickets.Attractions;
namespace TouchyTickets.Upgrades {
public class ModifierUpgrade : Upgrade {
namespace TouchyTickets.Upgrades;
public class ModifierUpgrade : Upgrade {
private readonly AttractionFlags requiredFlag;
private readonly float modifier;
@ -19,5 +20,4 @@ namespace TouchyTickets.Upgrades {
return 1;
}
}
}

View file

@ -2,8 +2,9 @@ using System.Linq;
using Microsoft.Xna.Framework;
using TouchyTickets.Attractions;
namespace TouchyTickets.Upgrades {
public class NeighborModifierUpgrade : Upgrade {
namespace TouchyTickets.Upgrades;
public class NeighborModifierUpgrade : Upgrade {
private readonly AttractionType requiredNeighbor;
private readonly AttractionFlags requiredFlag;
@ -22,5 +23,4 @@ namespace TouchyTickets.Upgrades {
return 1;
}
}
}

View file

@ -3,24 +3,26 @@ using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using MLEM.Extensions;
using TouchyTickets.Attractions;
using static TouchyTickets.Attractions.AttractionFlags;
using static TouchyTickets.Attractions.AttractionType;
namespace TouchyTickets.Upgrades {
public class Upgrade {
namespace TouchyTickets.Upgrades;
public static readonly Dictionary<string, Upgrade> Upgrades = new Dictionary<string, Upgrade>();
public static readonly Upgrade[] MapSize = RegisterTiers("MapSize", 5, 1, 1, new Point(0, 3));
public static readonly Upgrade[] TapIncrease = RegisterTiers("TapIncrease", 3, 1, 0.5F, new Point(6, 3));
public static readonly Upgrade[] ModifierIncrease = RegisterTiers("ModifierIncrease", 3, 1, 1.5F, new Point(9, 3));
public static readonly Upgrade[] AutoPlaceModifiers = RegisterTiers("AutoPlaceModifiers", 2, 6, 1, new Point(10, 3));
public static readonly Upgrade FerrisWheelModifier = Register(new NeighborModifierUpgrade("FerrisWheelModifier", 1, new Point(2, 3), FerrisWheel, 2));
public static readonly Upgrade NatureModifier = Register(new ModifierUpgrade("NatureModifier", 1, new Point(8, 3), NonTechnology, 2));
public static readonly Upgrade FoodCourtModifier = Register(new NeighborModifierUpgrade("FoodCourtModifier", 2, new Point(1, 3), FoodCourt, 2));
public static readonly Upgrade RollerCoasterModifier = Register(new ModifierUpgrade("RollerCoasterModifier", 2, new Point(3, 3), FastCars, 2));
public static readonly Upgrade ManualRideModifier = Register(new ModifierUpgrade("ManualRideModifier", 2, new Point(4, 3), Walking, 3));
public static readonly Upgrade SpiralSlideModifier = Register(new NeighborModifierUpgrade("SpiralSlideModifier", 2, new Point(5, 3), SpiralSlide, 2));
public static readonly Upgrade HauntedHouseModifier = Register(new NeighborModifierUpgrade("HauntedHouseModifier", 2, new Point(7, 3), HauntedHouse, 3, Relaxed));
public class Upgrade {
public static readonly Dictionary<string, Upgrade> Upgrades = new();
public static readonly Upgrade[] MapSize = Upgrade.RegisterTiers("MapSize", 5, 1, 1, new Point(0, 3));
public static readonly Upgrade[] TapIncrease = Upgrade.RegisterTiers("TapIncrease", 3, 1, 0.5F, new Point(6, 3));
public static readonly Upgrade[] ModifierIncrease = Upgrade.RegisterTiers("ModifierIncrease", 3, 1, 1.5F, new Point(9, 3));
public static readonly Upgrade[] AutoPlaceModifiers = Upgrade.RegisterTiers("AutoPlaceModifiers", 2, 6, 1, new Point(10, 3));
public static readonly Upgrade FerrisWheelModifier = Upgrade.Register(new NeighborModifierUpgrade("FerrisWheelModifier", 1, new Point(2, 3), AttractionType.FerrisWheel, 2));
public static readonly Upgrade NatureModifier = Upgrade.Register(new ModifierUpgrade("NatureModifier", 1, new Point(8, 3), AttractionFlags.NonTechnology, 2));
public static readonly Upgrade FoodCourtModifier = Upgrade.Register(new NeighborModifierUpgrade("FoodCourtModifier", 2, new Point(1, 3), AttractionType.FoodCourt, 2));
public static readonly Upgrade RollerCoasterModifier = Upgrade.Register(new ModifierUpgrade("RollerCoasterModifier", 2, new Point(3, 3), AttractionFlags.FastCars, 2));
public static readonly Upgrade ManualRideModifier = Upgrade.Register(new ModifierUpgrade("ManualRideModifier", 2, new Point(4, 3), AttractionFlags.Walking, 3));
public static readonly Upgrade SpiralSlideModifier = Upgrade.Register(new NeighborModifierUpgrade("SpiralSlideModifier", 2, new Point(5, 3), AttractionType.SpiralSlide, 2));
public static readonly Upgrade HauntedHouseModifier = Upgrade.Register(new NeighborModifierUpgrade("HauntedHouseModifier", 2, new Point(7, 3), AttractionType.HauntedHouse, 3, AttractionFlags.Relaxed));
public readonly string Name;
public readonly int Price;
@ -36,7 +38,7 @@ namespace TouchyTickets.Upgrades {
public void OnApplied() {
// map size upgrades
if (MapSize.Contains(this)) {
if (Upgrade.MapSize.Contains(this)) {
var oldMap = GameImpl.Instance.Map;
GameImpl.Instance.Map = oldMap.Copy(oldMap.Width + 10, oldMap.Height + 10);
}
@ -47,7 +49,7 @@ namespace TouchyTickets.Upgrades {
}
private static Upgrade Register(Upgrade upgrade) {
Upgrades.Add(upgrade.Name, upgrade);
Upgrade.Upgrades.Add(upgrade.Name, upgrade);
return upgrade;
}
@ -57,10 +59,9 @@ namespace TouchyTickets.Upgrades {
// every tier except first depends on last tier
var deps = i == 0 ? Array.Empty<Upgrade>() : new[] {ret[i - 1]};
var price = (startPrice * (1 + i * priceIncrease)).Floor();
Register(ret[i] = new Upgrade(name + (i + 1), price, texture, deps));
Upgrade.Register(ret[i] = new Upgrade(name + (i + 1), price, texture, deps));
}
return ret;
}
}
}

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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@ -1,37 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleVersion</key>
<string>0.1.0</string>
<key>CFBundleDisplayName</key>
<string>Touchy Tickets</string>
<key>CFBundleIconFiles</key>
<array>
<string>GameThumbnail.png</string>
</array>
<key>CFBundleIdentifier</key>
<string>Ellpeck.TouchyTickets</string>
<key>MinimumOSVersion</key>
<string>7.0</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>CFBundleName</key>
<string>TouchyTickets</string>
<key>UIRequiresFullScreen</key>
<true/>
<key>UIStatusBarHidden</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<!-- Allow running on iPhones (1) and iPads (2) -->
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
</dict>
</plist>

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@ -1,32 +0,0 @@
using System.Collections.Generic;
using TouchyTickets;
namespace iOS {
public class IosPlatform : Platform {
public override void SetupOnlineInteractions(Dictionary<string, object> analyticsJson) {
throw new System.NotImplementedException();
}
public override void AddResourceEvent(bool sink, string currency, float amount, string itemType, string itemId) {
throw new System.NotImplementedException();
}
public override void SetKeepScreenOn(bool keep) {
throw new System.NotImplementedException();
}
public override void OpenRateLink() {
throw new System.NotImplementedException();
}
public override bool GainAchievement(Achievement achievement) {
throw new System.NotImplementedException();
}
public override void ShowAchievements() {
throw new System.NotImplementedException();
}
}
}

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@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS" />
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530" />
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb" />
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok" />
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder" />
</objects>
<point key="canvasLocation" x="53" y="375" />
</scene>
</scenes>
</document>

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@ -1,30 +0,0 @@
using Foundation;
using MLEM.Misc;
using TouchyTickets;
using UIKit;
namespace iOS {
[Register("AppDelegate")]
internal class Program : UIApplicationDelegate {
private static GameImpl game;
private static void RunGame() {
TextInputWrapper.Current = new TextInputWrapper.Mobile();
game = new GameImpl(new IosPlatform());
game.Run();
}
/// <summary>
/// The main entry point for the application.
/// </summary>
private static void Main(string[] args) {
UIApplication.Main(args, null, "AppDelegate");
}
public override void FinishedLaunching(UIApplication app) {
RunGame();
}
}
}

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@ -1,22 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Touchy Tickets")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Touchy Tickets")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -1,146 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>iOS</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>iOS</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>i386, x86_64</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchFastDev>true</MtouchFastDev>
<MtouchDebug>true</MtouchDebug>
<MtouchProfiling>true</MtouchProfiling>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>i386, x86_64</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchUseSGen>true</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<MtouchDebug>true</MtouchDebug>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchProfiling>true</MtouchProfiling>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<MtouchUseSGen>true</MtouchUseSGen>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<BuildIpa>True</BuildIpa>
<CodesignProvision>Automatic:AdHoc</CodesignProvision>
<CodesignKey>iPhone Distribution</CodesignKey>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
<MtouchUseSGen>true</MtouchUseSGen>
<MtouchUseRefCounting>true</MtouchUseRefCounting>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<CodesignProvision>Automatic:AppStore</CodesignProvision>
<CodesignKey>iPhone Distribution</CodesignKey>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="IosPlatform.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Entitlements.plist" />
<None Include="Info.plist" />
<None Include="..\TouchyTickets\Content\*\**" />
<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
<Link>Content\Content.mgcb</Link>
</MonoGameContentReference>
</ItemGroup>
<ItemGroup>
<BundleResource Include="Default.png" />
<BundleResource Include="GameThumbnail.png" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="LaunchScreen.storyboard" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="3.0.6" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="5.2.3" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.0.1641" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
<Name>TouchyTickets</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>