ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockCoalGenerator.java

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/*
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* This file ("BlockCoalGenerator.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.DirectionalBlock;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityCoalGenerator;
import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.particles.ParticleTypes;
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import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
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import java.util.Random;
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public class BlockCoalGenerator extends DirectionalBlock.Container {
public BlockCoalGenerator() {
super(ActuallyBlocks.defaultPickProps(0).randomTicks());
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}
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@Override
public TileEntity newBlockEntity(IBlockReader worldIn) {
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return new TileEntityCoalGenerator();
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}
@Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
TileEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityCoalGenerator) {
if (((TileEntityCoalGenerator) tile).currentBurnTime > 0) {
for (int i = 0; i < 5; i++) {
world.addParticle(ParticleTypes.SMOKE, (double) pos.getX() + 0.5F, (double) pos.getY() + 1.0F, (double) pos.getZ() + 0.5F, 0.0D, 0.0D, 0.0D);
}
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}
}
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}
@Override
public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
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return this.openGui(world, player, pos, TileEntityCoalGenerator.class);
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}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
switch (state.getValue(FACING)) {
case EAST:
return Shapes.CoalGeneratorShapes.EAST;
case SOUTH:
return Shapes.CoalGeneratorShapes.SOUTH;
case WEST:
return Shapes.CoalGeneratorShapes.WEST;
default:
return Shapes.CoalGeneratorShapes.NORTH;
}
}
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}