ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockLaserRelay.java

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/*
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* This file ("BlockLaserRelay.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import com.mojang.blaze3d.matrix.MatrixStack;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.laser.Network;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.FullyDirectionalBlock;
import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
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import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserRelayUpgrade;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench;
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import de.ellpeck.actuallyadditions.mod.tile.*;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.MainWindow;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class BlockLaserRelay extends FullyDirectionalBlock.Container implements IHudDisplay {
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//This took way too much fiddling around. I'm not good with numbers.
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// private static final float F = 1 / 16F;
// private static final AxisAlignedBB AABB_UP = new AxisAlignedBB(2 * F, 0, 2 * F, 1 - 2 * F, 10 * F, 1 - 2 * F);
// private static final AxisAlignedBB AABB_DOWN = new AxisAlignedBB(2 * F, 6 * F, 2 * F, 1 - 2 * F, 1, 1 - 2 * F);
// private static final AxisAlignedBB AABB_NORTH = new AxisAlignedBB(2 * F, 2 * F, 6 * F, 1 - 2 * F, 1 - 2 * F, 1);
// private static final AxisAlignedBB AABB_EAST = new AxisAlignedBB(0, 2 * F, 2 * F, 1 - 6 * F, 1 - 2 * F, 1 - 2 * F);
// private static final AxisAlignedBB AABB_SOUTH = new AxisAlignedBB(2 * F, 2 * F, 0, 1 - 2 * F, 1 - 2 * F, 1 - 6 * F);
// private static final AxisAlignedBB AABB_WEST = new AxisAlignedBB(6 * F, 2 * F, 2 * F, 1, 1 - 2 * F, 1 - 2 * F);
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private final Type type;
public BlockLaserRelay(Type type) {
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super(ActuallyBlocks.defaultPickProps(0));
this.type = type;
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// TODO: [port] add back once I know what it does.
// if (this.type.ordinal() == 0) {
// MinecraftForge.EVENT_BUS.register(this);
// }
}
// @SubscribeEvent
// public void onBlockRightClick(PlayerInteractEvent.RightClickBlock event) {
// PlayerEntity player = event.getEntityPlayer();
// World world = event.getWorld();
// ItemStack stack = event.getItemStack();
// BlockPos pos = event.getPos();
//
// if (player != null && world != null && StackUtil.isValid(stack) && pos != null) {
// BlockState state = event.getWorld().getBlockState(pos);
// if (state != null && state.getBlock() instanceof BlockLaserRelay) {
// if (player.isSneaking()) {
// event.setUseBlock(Event.Result.ALLOW);
// }
// }
// }
// }
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@Override
public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) {
ItemStack stack = player.getItemInHand(hand);
TileEntity tile = world.getBlockEntity(pos);
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if (tile instanceof TileEntityLaserRelay) {
TileEntityLaserRelay relay = (TileEntityLaserRelay) tile;
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if (StackUtil.isValid(stack)) {
if (stack.getItem() instanceof ItemLaserWrench) {
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return ActionResultType.FAIL;
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} else if (stack.getItem() == ConfigValues.itemCompassConfigurator) {
if (!world.isClientSide) {
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relay.onCompassAction(player);
Network network = relay.getNetwork();
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if (network != null) {
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network.changeAmount++;
}
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relay.setChanged();
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relay.sendUpdate();
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}
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return ActionResultType.PASS;
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} else if (stack.getItem() instanceof ItemLaserRelayUpgrade) {
ItemStack inRelay = relay.inv.getStackInSlot(0);
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if (!StackUtil.isValid(inRelay)) {
if (!world.isClientSide) {
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if (!player.isCreative()) {
player.setItemInHand(hand, StackUtil.shrink(stack, 1));
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}
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ItemStack set = stack.copy();
set.setCount(1);
relay.inv.setStackInSlot(0, set);
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}
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return ActionResultType.PASS;
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}
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}
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}
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if (player.isShiftKeyDown()) {
ItemStack inRelay = relay.inv.getStackInSlot(0).copy();
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if (StackUtil.isValid(inRelay)) {
if (!world.isClientSide) {
relay.inv.setStackInSlot(0, StackUtil.getEmpty());
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if (!player.inventory.add(inRelay)) {
player.spawnAtLocation(inRelay, 0);
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}
}
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return ActionResultType.PASS;
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}
}
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if (relay instanceof TileEntityLaserRelayItemWhitelist) {
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return this.openGui(world, player, pos, TileEntityLaserRelayItemWhitelist.class);
}
}
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return ActionResultType.FAIL;
}
@Override
public TileEntity newBlockEntity(IBlockReader world) {
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switch (this.type) {
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case ITEM:
return new TileEntityLaserRelayItem();
case ITEM_WHITELIST:
return new TileEntityLaserRelayItemWhitelist();
case ENERGY_ADVANCED:
return new TileEntityLaserRelayEnergyAdvanced();
case ENERGY_EXTREME:
return new TileEntityLaserRelayEnergyExtreme();
case FLUIDS:
return new TileEntityLaserRelayFluids();
default:
return new TileEntityLaserRelayEnergy();
}
}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void displayHud(MatrixStack matrices, Minecraft minecraft, PlayerEntity player, ItemStack stack, RayTraceResult rayCast, MainWindow resolution) {
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if (!(rayCast instanceof BlockRayTraceResult)) {
return;
}
BlockPos pos = ((BlockRayTraceResult) rayCast).getBlockPos();
if (minecraft.level != null) {
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boolean wearing = ItemEngineerGoggles.isWearing(player);
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if (wearing || StackUtil.isValid(stack)) {
boolean compass = stack.getItem() == ConfigValues.itemCompassConfigurator;
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if (wearing || compass || stack.getItem() instanceof ItemLaserWrench) {
TileEntity tile = minecraft.level.getBlockEntity(pos);
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if (tile instanceof TileEntityLaserRelay) {
TileEntityLaserRelay relay = (TileEntityLaserRelay) tile;
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String strg = relay.getExtraDisplayString();
minecraft.font.drawShadow(matrices, strg, resolution.getGuiScaledWidth() / 2f + 5, resolution.getGuiScaledHeight() / 2f + 5, StringUtil.DECIMAL_COLOR_WHITE);
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String expl;
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if (compass) {
expl = relay.getCompassDisplayString();
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} else {
expl = TextFormatting.GRAY.toString() + TextFormatting.ITALIC + StringUtil.localizeFormatted("info." + ActuallyAdditions.MODID + ".laserRelay.mode.noCompasss", StringUtil.localize(ConfigValues.itemCompassConfigurator.getDescriptionId() + ".name"));
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}
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StringUtil.drawSplitString(minecraft.font, expl, resolution.getGuiScaledWidth() / 2 + 5, resolution.getGuiScaledHeight() / 2 + 15, Integer.MAX_VALUE, StringUtil.DECIMAL_COLOR_WHITE, true);
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}
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}
}
}
}
@Override
public void onRemove(BlockState state, World world, BlockPos pos, BlockState newState, boolean isMoving) {
super.onRemove(state, world, pos, newState, isMoving);
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if (state != newState) {
ActuallyAdditionsAPI.connectionHandler.removeRelayFromNetwork(pos, world);
}
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}
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//
// @Override
// public void breakBlock(World world, BlockPos pos, BlockState state) {
// super.breakBlock(world, pos, state);
//
// ActuallyAdditionsAPI.connectionHandler.removeRelayFromNetwork(pos, world);
// }
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public enum Type {
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ENERGY_BASIC,
ENERGY_ADVANCED,
ENERGY_EXTREME,
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FLUIDS,
ITEM,
ITEM_WHITELIST
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}
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@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return Shapes.RELAY_SHAPE;
}
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}