ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockLampPowerer.java

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/*
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* This file ("BlockLampPowerer.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.block.Block;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
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import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
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public class BlockLampPowerer extends BlockBase {
public BlockLampPowerer() {
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super(Material.ROCK, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(1.5F);
this.setResistance(10.0F);
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this.setSoundType(SoundType.STONE);
}
@Override
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public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos otherPos) {
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this.updateLamp(worldIn, pos);
}
@Override
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public void onBlockAdded(World world, BlockPos pos, BlockState state) {
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this.updateLamp(world, pos);
}
@Override
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public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, EntityLivingBase player, ItemStack stack) {
int rotation = Direction.getDirectionFromEntityLiving(pos, player).ordinal();
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world.setBlockState(pos, this.getStateFromMeta(rotation), 2);
super.onBlockPlacedBy(world, pos, state, player, stack);
}
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private void updateLamp(World world, BlockPos pos) {
if (!world.isRemote) {
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BlockState state = world.getBlockState(pos);
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BlockPos coords = pos.offset(WorldUtil.getDirectionByPistonRotation(state));
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this.updateLampsAtPos(world, coords, world.getRedstonePowerFromNeighbors(pos) > 0, new ArrayList<BlockPos>());
}
}
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private void updateLampsAtPos(World world, BlockPos pos, boolean powered, List<BlockPos> updatedAlready) {
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BlockState state = world.getBlockState(pos);
Block block = state.getBlock();
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if (block instanceof BlockColoredLamp) {
boolean isOn = ((BlockColoredLamp) block).isOn;
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if (powered) {
if (!isOn) {
world.setBlockState(pos, InitBlocks.blockColoredLampOn.getDefaultState().withProperty(BlockColoredLamp.TYPE, state.getValue(BlockColoredLamp.TYPE)), 2);
}
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} else {
if (isOn) {
world.setBlockState(pos, InitBlocks.blockColoredLamp.getDefaultState().withProperty(BlockColoredLamp.TYPE, state.getValue(BlockColoredLamp.TYPE)), 2);
}
}
this.updateSurrounding(world, pos, powered, updatedAlready);
}
}
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private void updateSurrounding(World world, BlockPos pos, boolean powered, List<BlockPos> updatedAlready) {
for (Direction side : Direction.values()) {
BlockPos offset = pos.offset(side);
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if (!updatedAlready.contains(offset)) {
updatedAlready.add(pos);
this.updateLampsAtPos(world, offset, powered, updatedAlready);
}
}
}
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@Override
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public EnumRarity getRarity(ItemStack stack) {
return EnumRarity.RARE;
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}
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@Override
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public BlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
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}
@Override
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public int getMetaFromState(BlockState state) {
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return state.getValue(BlockDirectional.FACING).getIndex();
}
@Override
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protected BlockStateContainer createBlockState() {
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return new BlockStateContainer(this, BlockDirectional.FACING);
}
@Override
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public BlockState withRotation(BlockState state, Rotation rot) {
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return state.withProperty(BlockDirectional.FACING, rot.rotate(state.getValue(BlockDirectional.FACING)));
}
@Override
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public BlockState withMirror(BlockState state, Mirror mirror) {
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return this.withRotation(state, mirror.toRotation(state.getValue(BlockDirectional.FACING)));
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}
}