ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/api/lens/Lens.java

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package de.ellpeck.actuallyadditions.api.lens;
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import de.ellpeck.actuallyadditions.api.internal.IAtomicReconstructor;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
import net.minecraftforge.registries.ForgeRegistryEntry;
import net.minecraftforge.registries.IForgeRegistryEntry;
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/**
* This is the base class for a Reconstructor Lens Type (NOT THE ITEM!)
*/
public abstract class Lens extends ForgeRegistryEntry<Lens> {
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/**
* Invokes the lens type's behavior on a block
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*
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* @param hitBlock The block that was hit
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* @param tile The tile the lens was invoked from
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* @return If the Reconstructor should stop continuing (return false if you want it to go through blocks)
*/
public abstract boolean invoke(BlockState hitState, BlockPos hitBlock, IAtomicReconstructor tile);
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/**
* Returns the color in an array of 3 float values that are r, g, b
*/
public abstract float[] getColor();
/**
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* Gets the maximum distance the beam goes with this lens
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*/
public abstract int getDistance();
/**
* @return If the lens can be invoked at the current time
*/
public boolean canInvoke(IAtomicReconstructor tile, Direction sideToShootTo, int energyUsePerShot) {
return true;
}
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}