2015-11-15 19:24:36 +01:00
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/*
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2016-05-16 22:52:27 +02:00
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* This file ("DungeonLoot.java") is part of the Actually Additions mod for Minecraft.
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2015-11-15 19:24:36 +01:00
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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2016-05-16 22:52:27 +02:00
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* http://ellpeck.de/actaddlicense
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2015-11-15 19:24:36 +01:00
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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2016-05-16 22:54:42 +02:00
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* © 2015-2016 Ellpeck
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2015-11-15 19:24:36 +01:00
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*/
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2016-01-05 04:47:35 +01:00
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package de.ellpeck.actuallyadditions.mod.misc;
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2015-11-15 19:24:36 +01:00
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2016-10-30 20:28:02 +01:00
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import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks;
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2016-01-05 04:47:35 +01:00
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
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2016-10-30 20:28:02 +01:00
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import de.ellpeck.actuallyadditions.mod.items.InitItems;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
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2016-10-30 23:08:40 +01:00
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams;
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2016-10-30 20:28:02 +01:00
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheMiscItems;
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2016-01-05 04:47:35 +01:00
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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2016-10-30 23:08:40 +01:00
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.storage.loot.*;
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2016-10-30 20:28:02 +01:00
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import net.minecraft.world.storage.loot.conditions.LootCondition;
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import net.minecraft.world.storage.loot.functions.LootFunction;
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import net.minecraft.world.storage.loot.functions.SetCount;
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import net.minecraft.world.storage.loot.functions.SetDamage;
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import net.minecraft.world.storage.loot.functions.SetMetadata;
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import net.minecraftforge.event.LootTableLoadEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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2015-11-15 19:24:36 +01:00
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2016-10-30 20:28:02 +01:00
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public class DungeonLoot{
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2015-11-15 19:24:36 +01:00
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2016-11-19 23:14:17 +01:00
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public static final ResourceLocation JAM_HOUSE = new ResourceLocation(ModUtil.MOD_ID, "jam_house");
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public static final ResourceLocation LUSH_CAVES = new ResourceLocation(ModUtil.MOD_ID, "lush_caves");
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public DungeonLoot(){
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LootTableList.register(JAM_HOUSE);
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LootTableList.register(LUSH_CAVES);
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}
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@SubscribeEvent
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public void onLootTableLoad(LootTableLoadEvent event){
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if(ConfigBoolValues.DUNGEON_LOOT.isEnabled() && event.getName() != null && event.getTable() != null){
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LootCondition[] noCondition = new LootCondition[0];
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LootPool pool = event.getTable().getPool("main");
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if(pool == null){
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2016-11-20 13:26:36 +01:00
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pool = new LootPool(new LootEntry[0], noCondition, new RandomValueRange(5, 10), new RandomValueRange(0), "main");
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event.getTable().addPool(pool);
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}
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boolean addCrystals = false;
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boolean addDrillCore = false;
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boolean addQuartz = false;
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boolean addBatWings = false;
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boolean addBook = false;
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2015-11-15 19:24:36 +01:00
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2016-10-30 20:28:02 +01:00
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if(LootTableList.CHESTS_SIMPLE_DUNGEON.equals(event.getName())){
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addCrystals = true;
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addDrillCore = true;
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addQuartz = true;
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}
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else if(LootTableList.CHESTS_ABANDONED_MINESHAFT.equals(event.getName())){
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addCrystals = true;
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addDrillCore = true;
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}
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else if(LootTableList.CHESTS_VILLAGE_BLACKSMITH.equals(event.getName())){
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addDrillCore = true;
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addQuartz = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_STRONGHOLD_LIBRARY.equals(event.getName())){
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addBatWings = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_IGLOO_CHEST.equals(event.getName())){
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addBatWings = true;
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}
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else if(LootTableList.CHESTS_DESERT_PYRAMID.equals(event.getName())){
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addDrillCore = true;
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addBatWings = true;
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}
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2016-11-18 20:30:49 +01:00
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else if(LootTableList.CHESTS_NETHER_BRIDGE.equals(event.getName())){
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addBatWings = true;
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addCrystals = true;
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addDrillCore = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_END_CITY_TREASURE.equals(event.getName())){
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addBatWings = true;
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addCrystals = true;
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addDrillCore = true;
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addQuartz = true;
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}
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2016-11-20 03:59:31 +01:00
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else if(LootTableList.field_191192_o.equals(event.getName())){ //Woodland Mansion
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addBatWings = true;
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addCrystals = true;
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addDrillCore = true;
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addQuartz = true;
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addBook = true;
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}
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2016-10-30 23:08:40 +01:00
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else if(JAM_HOUSE.equals(event.getName())){
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LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length-1));
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2016-11-01 20:47:37 +01:00
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LootFunction jamAmount = new SetCount(noCondition, new RandomValueRange(3, 5));
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2016-10-30 23:08:40 +01:00
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pool.addEntry(new LootEntryItem(InitItems.itemJams, 2, 0, new LootFunction[]{jamDamage, jamAmount}, noCondition, ModUtil.MOD_ID+":jams"));
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2016-11-01 20:47:37 +01:00
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LootFunction glassAmount = new SetCount(noCondition, new RandomValueRange(2));
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2016-10-30 23:08:40 +01:00
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pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[]{glassAmount}, noCondition, ModUtil.MOD_ID+":bottles"));
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}
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else if(LUSH_CAVES.equals(event.getName())){
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addBook = true;
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addQuartz = true;
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addBatWings = true;
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2016-11-01 00:12:15 +01:00
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addCrystals = true;
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2016-10-30 20:28:02 +01:00
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2016-11-01 20:47:37 +01:00
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pool.addEntry(new LootEntryItem(Items.BOOK, 50, 0, new LootFunction[0], noCondition, ModUtil.MOD_ID+":book"));
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2016-10-30 23:08:40 +01:00
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LootFunction bonesAmount = new SetCount(noCondition, new RandomValueRange(1, 12));
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2016-11-01 20:47:37 +01:00
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pool.addEntry(new LootEntryItem(Items.BONE, 100, 0, new LootFunction[]{bonesAmount}, noCondition, ModUtil.MOD_ID+":bones"));
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2016-10-30 20:28:02 +01:00
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2016-10-30 23:08:40 +01:00
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Item[] aiots = new Item[]{InitItems.woodenPaxel, InitItems.stonePaxel, InitItems.quartzPaxel, InitItems.itemPaxelCrystalBlack, InitItems.itemPaxelCrystalWhite};
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for(int i = 0; i < aiots.length; i++){
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LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.25F));
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pool.addEntry(new LootEntryItem(aiots[i], 30-i*5, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":aiot"+i));
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}
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2016-10-30 23:08:40 +01:00
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Item[] armor = new Item[]{Items.LEATHER_HELMET, Items.LEATHER_CHESTPLATE, Items.LEATHER_LEGGINGS, Items.LEATHER_BOOTS};
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for(int i = 0; i < armor.length; i++){
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LootFunction damage = new SetDamage(noCondition, new RandomValueRange(0F, 0.75F));
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2016-11-01 20:47:37 +01:00
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pool.addEntry(new LootEntryItem(armor[i], 50, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":armor"+i));
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}
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}
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2016-10-30 23:08:40 +01:00
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if(addCrystals){
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LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(0, TheCrystals.values().length-1));
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 3));
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LootFunction[] functions = new LootFunction[]{damage, amount};
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2015-11-15 19:24:36 +01:00
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2016-10-30 23:08:40 +01:00
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pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 50, 0, functions, noCondition, ModUtil.MOD_ID+":crystalItems"));
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pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 5, 0, functions, noCondition, ModUtil.MOD_ID+":crystalBlocks"));
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}
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if(addDrillCore){
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LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.DRILL_CORE.ordinal()));
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pool.addEntry(new LootEntryItem(InitItems.itemMisc, 10, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":drillCore"));
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}
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if(addQuartz){
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LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.QUARTZ.ordinal()));
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 10));
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pool.addEntry(new LootEntryItem(InitItems.itemMisc, 80, 0, new LootFunction[]{damage, amount}, noCondition, ModUtil.MOD_ID+":quartz"));
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}
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if(addBatWings){
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LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.BAT_WING.ordinal()));
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 2));
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pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[]{damage, amount}, noCondition, ModUtil.MOD_ID+":batWings"));
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}
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if(addBook){
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1));
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pool.addEntry(new LootEntryItem(InitItems.itemBooklet, 100, 0, new LootFunction[]{amount}, noCondition, ModUtil.MOD_ID+":booklet"));
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2015-11-15 19:24:36 +01:00
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}
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}
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}
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}
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