Commit graph

2799 commits

Author SHA1 Message Date
Ellpeck
b8051e6483 Increased ESD performance by making it remember the tiles around 2016-06-11 15:42:28 +02:00
Ellpeck
91ca5aa4a1 Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
Ellpeck
26d5d94f39 More proper Laser Relay bounding boxes.
This only took me about 200 bajillion hours too.
2016-06-11 13:34:18 +02:00
Ellpeck
14f388fc55 r42! 2016-06-10 22:15:23 +02:00
Ellpeck
e0d290a330 Also made liquifaces and transfer work again 2016-06-10 22:00:30 +02:00
Ellpeck
19d764688f Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
Ellpeck
1b40bd3568 Only add things to smart item laser relay whitelist when they aren't on it yet 2016-06-10 17:53:11 +02:00
Ellpeck
a26db02ebe Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change 2016-06-10 13:57:52 +02:00
Ellpeck
4b8d85fd11 Fixed a bug with a non-advanced ESD crashing once trying to put items through it.
Yes, really.
2016-06-09 23:43:54 +02:00
Ellpeck
ccb162820b This is going to make Booty Toast sad. 2016-06-09 21:14:43 +02:00
Ellpeck
527c1533e4 r41! 2016-06-09 17:49:26 +02:00
Ellpeck
63de88464b Filter and Display stand recipe and docs 2016-06-09 17:39:01 +02:00
Ellpeck
e944ef6bbf This makes more sense. 2016-06-08 23:04:06 +02:00
Ellpeck
12de298057 Fixed miner sometimes crashing when placed next to certain blocks
Closes #114
2016-06-08 23:03:36 +02:00
Ellpeck
75d43d88b4 Added a config option to only display the laser relay particles when holding a laser wrench.
Closes #113
2016-06-08 21:09:41 +02:00
Ellpeck
ddaadd25d5 Made damage sources display the player's name 2016-06-08 19:11:06 +02:00
Ellpeck
1547fdaa9e Made player interface display the amount of RF it has 2016-06-08 18:57:57 +02:00
Ellpeck
22e886ded2 Fixed a crash when having phantom liquifaces connected to non-tileentities
Closes #111
2016-06-07 23:22:26 +02:00
Ellpeck
470e7b5518 Only clear slots on right side! 2016-06-07 23:18:30 +02:00
Ellpeck
9a9ec02eef Added item filters 2016-06-07 23:17:06 +02:00
Ellpeck
0b025fe249 Re-added invtweaks support for the storage crate 2016-06-06 22:09:23 +02:00
Ellpeck
dc7bd582e6 Remove potion effect so that enough time doesn't cause two people to have the effect 2016-06-06 21:29:21 +02:00
Ellpeck
5895a8de1c Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
Ellpeck
5972b516e9 Made esd's whitelist be blacklist by default 2016-06-06 18:05:57 +02:00
Ellpeck
0b106526af Changed white- and blacklists in laser relays and ESDs to be for putting and pulling instead of both for both 2016-06-06 17:59:01 +02:00
Ellpeck
5bd872620c Don't make directories 2016-06-05 17:37:18 +02:00
Ellpeck
52b8196220 Remove old fallback file + I can markdown 2016-06-05 16:11:21 +02:00
Ellpeck
b767c8124c r40!
Sorry. So sorry.
2016-06-05 16:09:36 +02:00
Ellpeck
d46bb306d8 Fixed a bug with Laser Relays sometimes randomly disconnecting on chunk load.
*Fuck this game.*
2016-06-05 16:01:10 +02:00
Ellpeck
9ad6dfcd0f For some reason, with this done, random disconnections don't occur anymore!? 2016-06-05 14:33:53 +02:00
Ellpeck
ff70e6d53d Made equals proper 2016-06-05 12:55:27 +02:00
Ellpeck
e2e2241e63 CLEANUP 2016-06-05 12:52:59 +02:00
Ellpeck
505c88f031 Added equals for Networks and ConnectionPairs
Just in case that was screwing something up at some point
2016-06-05 12:51:13 +02:00
Ellpeck
32446f3921 r39!
Update yet again! ~
2016-06-05 12:28:02 +02:00
Ellpeck
2c24463e0e Made Player Interface recipe more expensive 2016-06-05 12:21:47 +02:00
Ellpeck
707f71d7e3 Fixed configs resetting randomly.
Closes #107
2016-06-05 12:15:02 +02:00
Ellpeck
b65f0a7c76 Player Interface recipe and doc 2016-06-05 04:34:01 +02:00
Ellpeck
d66b53af9a Added Player Interface 2016-06-05 04:05:37 +02:00
Ellpeck
f576d58204 Removed a possible memory leak source 2016-06-05 03:02:10 +02:00
Ellpeck
ee01652574 Make all the directories! \o/ 2016-06-05 02:31:37 +02:00
Ellpeck
c5cf9ec90f Update to forge's new fluid system 2016-06-05 02:16:52 +02:00
Ellpeck
193bd806a3 Revert that, as it doesn't change anything 2016-06-05 00:24:10 +02:00
Ellpeck
6fd36259fc Try to save WorldData too when Chunks get unloaded as the stupid data loss bug is still a thing and it doesn't even make any sense 2016-06-05 00:08:32 +02:00
Ellpeck
1aa979195f Made network data not get filled up more than it should by clearing its connections when reading from NBT 2016-06-04 23:43:50 +02:00
Ellpeck
e17a48d7f0 How did I not think of this? 2016-06-04 14:38:20 +02:00
Ellpeck
c154ccbbbf This annoys me. 2016-06-04 14:20:38 +02:00
Ellpeck
f0b119229e r38!
Sorry I have to do this >_>
2016-06-04 14:07:32 +02:00
Ellpeck
b88f2d2c3e This doesn't need to be anymore 2016-06-04 13:52:27 +02:00
Ellpeck
ec07b3da02 Added custom system to save world data because the MC one was always failing on me 2016-06-04 13:51:06 +02:00
Ellpeck
7e682af51d Fixed a syncing bug with tileentities on world join 2016-06-04 00:26:33 +02:00