Commit graph

275 commits

Author SHA1 Message Date
Michael 6e0fb39544
Fixing Registry contructors on blocks and slowly migrating block contructors 2020-09-07 23:46:45 +01:00
Michael 0b964b4c89
Ported the block registry to Deferred Registry 2020-09-07 20:17:53 +01:00
Michael 99b7e0bf43
Render package ported 2020-09-07 19:33:27 +01:00
Michael aa015521bc
Bumped mappings, deprecated some base classes (for now), ported remaining 2020-09-07 18:43:02 +01:00
Michael 40d27de0f5
Mass removed all license headers 2020-09-07 15:29:31 +01:00
Brennan Ward f12e83a4d0 Closes #1278 2019-08-29 18:44:13 -04:00
Shadows_of_Fire 9e2cfa2770 remove UTF8 BOM that was here somehow 2019-05-02 04:47:21 -04:00
Shadows_of_Fire ded3877b41 rerun the formatter 2019-05-02 04:43:27 -04:00
Shadows_of_Fire 785dccbed8 Merge remote-tracking branch 'origin/master' 2019-05-02 03:14:12 -04:00
Matiss 34ef9d89de Closes #1167 2019-05-02 03:13:05 -04:00
Shadows_of_Fire 274c53a014 Format so style is finally consistent. 2019-05-02 03:10:29 -04:00
Shadows_of_Fire 95a25dbfc4 Update to new forge rarity system 2019-05-02 03:08:15 -04:00
Shadows_of_Fire 0d8f38710e Auto cleanup 2019-02-27 13:53:05 -05:00
Shadows_of_Fire ebda3195bb Closes #1195 2018-10-28 13:52:26 -04:00
Shadows_of_Fire e9cbf2dd85 Closes #1191 2018-10-16 19:41:40 -04:00
Shadows_of_Fire df374a42de Don't crash if we hit the void 2018-10-05 02:06:39 -04:00
Shadows_of_Fire 0a76d0a070 Closes #1183 2018-10-05 02:05:19 -04:00
Brennan Ward 7b44cec1dc Closes #1180 2018-09-26 13:19:25 -04:00
Shadows_of_Fire 1240287b3b Closes #1177 2018-09-26 02:59:22 -04:00
Shadows_of_Fire f7bebeec7b Closes #1156 2018-08-03 22:34:52 -04:00
Shadows_of_Fire 08d0e8b7fb Update mappings 2018-08-03 22:22:20 -04:00
Shadows_of_Fire 6a46513844 Closes #1128 2018-06-23 22:25:27 -04:00
Shadows_of_Fire 5c149648da More major updating
Migrates the rest of the recipe system to Ingredient inputs, Migrates
the compost to an IBakedModel instead of a TESR
2018-06-23 20:44:47 -04:00
Shadows_of_Fire 06b6511663 Closes #1123 2018-06-23 12:37:41 -04:00
Shadows_of_Fire ac2bc0124a We're just gonna hope nothing is on fire. 2018-06-22 19:39:30 -04:00
Shadows_of_Fire dca3098631 Closes #1104 2018-05-31 15:29:55 -04:00
Shadows_of_Fire 54b4f946ea meta is wrong
n ur code bad bcuz it use meta
2018-05-21 16:07:03 -04:00
Shadows_of_Fire 37753694f6 Closes #1095
Probably, anyway, the crash didn't really make sense to begin with, but
this is written like 900x better anyhow.
2018-05-21 16:02:23 -04:00
Shadows_of_Fire 505cdc349f reorganized some constants 2018-05-10 05:38:58 -04:00
Shadows_of_Fire dfd54486a3 Closes #1083 2018-05-05 04:01:54 -04:00
Shadows_of_Fire 9aaaeb9ed0 Fixes #1043
Includes a change that might also resolve #1041 in creative mode, but
that's untested.
2018-03-19 12:50:18 -04:00
Shadows_of_Fire 8bb71ad796 meta is bad pls 2018-03-19 11:46:43 -04:00
Shadows_of_Fire 4412c62503 Closes #1014 2018-01-29 03:28:12 -05:00
Shadows_of_Fire bf451dceb1 Fixes #1005 (removes a debug sysout) 2018-01-15 17:00:32 -05:00
Shadows_of_Fire f17f982dab remov import 2018-01-12 17:48:21 -05:00
canitzp 31b3eaaf30 Redone some old code, tile entities are now saving their nbt to the itemstack again, also the MeeCreeps integration does work now Closes #998 2018-01-05 14:38:06 +01:00
Shadows_of_Fire ce8061261b grow some more to account for speed loss 2018-01-04 14:51:19 -05:00
Shadows_of_Fire beef72d35d remove greenhouse glass tile entity
I am not sure if this is faster or slower than the old tile entity, but
it certainly is more performant.  Numbers may be adjusted to try and fix
what the old speed was (every 50 ticks)
2018-01-04 14:40:58 -05:00
Shadows_of_Fire 9bed6f7ea5 no more lamp sneak 2017-11-15 18:11:17 -05:00
Shadows_of_Fire 856d62f78c remov null 2017-11-02 17:49:53 -04:00
Shadows_of_Fire 100b10eb7a no more display stand torches bleh 2017-10-05 18:36:35 -04:00
Shadows_of_Fire 1fe930b395 switch to new getDrops method
If this causes issues, its on other people's end to resolve it.  They
should stop overriding the old one.  But, this is basically asking for
trouble.
2017-09-17 02:47:04 -04:00
Shadows_of_Fire 1abb89c512 Closes #911 2017-08-27 21:12:20 -04:00
Shadows_of_Fire 2239a8a783 More deprecation stuffs
1.13 will remove metadata so expect a few more of these for the remainig
getStateFromMeta stuff... Hopefully this doesn't set anything on fire
2017-08-09 12:20:55 -04:00
Shadows_of_Fire f9d226cfc9 Closes #881
Now, this doesn't really work, because putting power in the
reconstructor doesn't cause a block update.  But it exists, and it'll
try its hardest.  But i'm not making the power input cause a block
update.
2017-08-08 14:28:30 -04:00
Shadows_of_Fire daefd71504 important 2017-08-08 08:02:04 -04:00
Shadows_of_Fire 2ee695359c Fixes #880
probably, anyway
2017-08-08 08:01:28 -04:00
Shadows_of_Fire ab76551cde Stop using IFuelHandler and remove fake air block
also various generics/deprecation stuff cuz wabealwdnamflkaw.
Might put fake air block back if lex doesnt know how to make dummy
blocks work
2017-08-02 08:01:41 -04:00
Shadows_of_Fire c6c43fe5a8 add ghost block to avoid some broken forge thing 2017-07-30 20:46:08 -04:00
Brennan Ward 912539e81d Might burn down ur house (#868)
* Various generics/deprecation shit

this might all catch on fire, honestly, but it shouldn't, unless someone
was using the wrong I18n in the wrong place in the first place...

* uncrash the server

depending on where else big dad used the bad I18n this might also still
be crashy crash
2017-07-28 03:17:50 +02:00