Commit graph

139 commits

Author SHA1 Message Date
Ellpeck
daaad16a32 Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
Ellpeck
19d764688f Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
Ellpeck
a26db02ebe Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change 2016-06-10 13:57:52 +02:00
Ellpeck
9a9ec02eef Added item filters 2016-06-07 23:17:06 +02:00
Ellpeck
0b025fe249 Re-added invtweaks support for the storage crate 2016-06-06 22:09:23 +02:00
Ellpeck
0b106526af Changed white- and blacklists in laser relays and ESDs to be for putting and pulling instead of both for both 2016-06-06 17:59:01 +02:00
Ellpeck
a4c751b47f Removed unfinished-tags in booklet and also made buttons client-side only 2016-06-01 15:22:30 +02:00
Ellpeck
707a115708 Cleanup 2016-06-01 00:39:36 +02:00
Ellpeck
4e0082ed7d Remove all uses of @Nonnull because it's stupid anyways.
ACTUALLY closes #97.
2016-05-29 23:49:35 +02:00
Ellpeck
da0f071d58 Death tracking part 1 2016-05-27 18:54:17 +02:00
Ellpeck
796944d2ab Re-added booklet stand.
Model and better bounding box to come.
2016-05-26 13:11:43 +02:00
Ellpeck
b00e214217 1.9.4!
Go suck a dick now.
2016-05-19 20:05:13 +02:00
Ellpeck
a2d360d610 How did I not notice this..? 2016-05-16 22:54:44 +02:00
Ellpeck
6c1f8fec6c Update copyright and cleanup code 2016-05-16 22:52:28 +02:00
Ellpeck
09ecb708aa Moved inner tileentity classes to own file 2016-05-14 17:50:10 +02:00
Ellpeck
1df694c8e9 Added smart whitelist button to the whitelist laser relay that automatically adds items from adjacent chests to the whitelist 2016-05-14 13:13:35 +02:00
Ellpeck
1f2f0e7cbf Remove native invtweaks integration because it was done in a really weird way O_o 2016-05-14 11:15:27 +02:00
Ellpeck
ea1c65bbb3 Added whitelistable advanced item laser relays 2016-05-10 22:19:15 +02:00
Ellpeck
b75837d6b2 Changed some stuff around in Drill's container to match TileInventoryBase's sorting 2016-05-10 20:49:17 +02:00
Ellpeck
f034a14a69 Some cleanup ~ 2016-05-10 18:37:00 +02:00
Ellpeck
b4fde39a33 Item Phantom Networks, part 1 2016-05-08 21:09:58 +02:00
Ellpeck
95fa796e92 Cleanup! ~ 2016-05-07 02:49:03 +02:00
Ellpeck
89963a23fb Replaced bucket slots in GUIs with right click functionality 2016-05-06 23:23:29 +02:00
Ellpeck
6e18866c79 Fixed equipment slot in energizer and enervator being off 2016-05-03 08:45:01 +02:00
Ellpeck
9ab94e5701 this 2016-05-02 17:46:53 +02:00
Ellpeck
928676ea53 cleanup 2016-05-02 17:12:31 +02:00
Ellpeck
a545eaa008 Fixed sounds 2016-05-01 22:26:26 +02:00
Ellpeck
08ea43e70d Fudge my life, 1.9 2016-04-20 21:39:03 +02:00
Ellpeck
1e2732195d 1.9.
Fuck my face.
2016-03-18 23:47:22 +01:00
Ellpeck
56489b362a There we go.
I fixed it.
2016-02-01 20:39:11 +01:00
Ellpeck
4630c39a13 Move Fluids to InitFluids 2016-01-29 17:38:31 +01:00
Ellpeck
ed833be289 Finished 1.8.9 port for the most part.
Some stuff to fix yet though.
2016-01-10 19:32:21 +01:00
Ellpeck
92b9b7a844 Some more "minor fixes", if you want to call it that.
(I declare you completely nuts if you do, though.)
2016-01-08 15:21:05 +01:00
Ellpeck
f602eccca0 Remove Position.
Don't need it.
2016-01-08 13:31:58 +01:00
Ellpeck
0ca8fc90c1 IT RUNS!
No textures though.
And lots of bugs.
2016-01-08 08:10:55 +01:00
Ellpeck
b2a00d2c8d Sooo.. yea, I'm still at it.
And still not compilable.
Oh god.
2016-01-07 23:42:43 +01:00
Ellpeck
020745a813 Remember how I said "I'm nearing the end of bugfixing"?
Well that was a lie apparently.
2016-01-07 21:41:28 +01:00
Ellpeck
d39fb82992 EVERYTHING IS BROKEN 2016-01-07 18:21:00 +01:00
Ellpeck
77ba946306 Added an API. 2016-01-05 04:47:37 +01:00