Coroutine/Coroutine/Coroutine.cs

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2019-06-22 17:24:50 +02:00
using System.Collections.Generic;
namespace Coroutine {
internal class Coroutine {
private readonly IEnumerator<Wait> enumerator;
public Coroutine(IEnumerator<Wait> enumerator) {
this.enumerator = enumerator;
this.enumerator.MoveNext();
}
public bool Tick(double deltaSeconds) {
var curr = this.enumerator.Current;
if (curr != null && curr.Tick(deltaSeconds)) {
if (!this.enumerator.MoveNext())
return true;
}
return false;
}
public bool OnEvent(Event evt) {
var curr = this.enumerator.Current;
if (curr != null && curr.OnEvent(evt)) {
if (!this.enumerator.MoveNext())
return true;
}
return false;
}
public WaitType GetCurrentType() {
return this.enumerator.Current.GetWaitType();
}
}
}