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Removed Avg, Max and added raw stats i.e LastMoveNextTime
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parent
0e5b571590
commit
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3 changed files with 10 additions and 24 deletions
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@ -36,15 +36,11 @@ namespace Coroutine {
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/// </summary>
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/// </summary>
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public int MoveNextCount { get; private set; }
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public int MoveNextCount { get; private set; }
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/// <summary>
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/// <summary>
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/// The maximum amount of time that <see cref="MoveNext"/> took.
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/// The amount of time that the last <see cref="MoveNext"/> took.
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/// This is the maximum amount of time that each "step", or each yield statement, of this coroutine took to execute.
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/// This is the amount of time that this active coroutine took for the last "step", or yield statement.
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/// </summary>
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/// </summary>
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public TimeSpan MaxMoveNextTime { get; private set; }
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public TimeSpan LastMoveNextTime { get; private set; }
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/// <summary>
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/// The average amount of time that <see cref="MoveNext"/> took.
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/// This is the average amount of time that each "step", or each yield statement, of this coroutine took to execute.
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/// </summary>
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public TimeSpan AverageMoveNextTime => new TimeSpan(this.TotalMoveNextTime.Ticks / this.MoveNextCount);
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/// <summary>
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/// <summary>
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/// An event that gets fired when this active coroutine finishes or gets cancelled.
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/// An event that gets fired when this active coroutine finishes or gets cancelled.
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/// When this event is called, <see cref="IsFinished"/> is always true.
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/// When this event is called, <see cref="IsFinished"/> is always true.
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@ -97,9 +93,8 @@ namespace Coroutine {
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this.stopwatch.Restart();
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this.stopwatch.Restart();
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var result = this.enumerator.MoveNext();
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var result = this.enumerator.MoveNext();
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this.stopwatch.Stop();
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this.stopwatch.Stop();
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this.LastMoveNextTime = this.stopwatch.Elapsed;
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this.TotalMoveNextTime += this.stopwatch.Elapsed;
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this.TotalMoveNextTime += this.stopwatch.Elapsed;
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if (this.stopwatch.Elapsed > this.MaxMoveNextTime)
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this.MaxMoveNextTime = this.stopwatch.Elapsed;
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this.MoveNextCount++;
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this.MoveNextCount++;
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if (!result) {
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if (!result) {
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@ -56,8 +56,7 @@ namespace Example {
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Console.WriteLine("By the way, the first coroutine has finished!");
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Console.WriteLine("By the way, the first coroutine has finished!");
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Console.WriteLine($"{first.Name} data: {first.MoveNextCount} moves, " +
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Console.WriteLine($"{first.Name} data: {first.MoveNextCount} moves, " +
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$"{first.TotalMoveNextTime.TotalMilliseconds} total time, " +
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$"{first.TotalMoveNextTime.TotalMilliseconds} total time, " +
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$"{first.AverageMoveNextTime.TotalMilliseconds} average, " +
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$"{first.LastMoveNextTime.TotalMilliseconds} last time");
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$"{first.MaxMoveNextTime.TotalMilliseconds} maximum");
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Environment.Exit(0);
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Environment.Exit(0);
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}
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}
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}
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}
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@ -313,7 +313,7 @@ namespace Tests {
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}
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}
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[Test]
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[Test]
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public void CoroutineStatsAre95PercentAccurate() {
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public void CoroutineStatsAreUpdated() {
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static IEnumerator<Wait> CoroutineTakesMax500Ms() {
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static IEnumerator<Wait> CoroutineTakesMax500Ms() {
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Thread.Sleep(200);
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Thread.Sleep(200);
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yield return new Wait(10);
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yield return new Wait(10);
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@ -324,17 +324,9 @@ namespace Tests {
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for (var i = 0; i < 5; i++)
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for (var i = 0; i < 5; i++)
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CoroutineHandler.Tick(50);
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CoroutineHandler.Tick(50);
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const int expected1 = 350;
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Assert.IsTrue(cr.TotalMoveNextTime.TotalMilliseconds >= 700);
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const float errorbar1 = 5 / 100f * expected1;
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Assert.IsTrue(cr.LastMoveNextTime.TotalMilliseconds >= 500);
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var gTa = cr.AverageMoveNextTime.Milliseconds > expected1 - errorbar1; // 95% accuracy.
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Assert.IsTrue(cr.MoveNextCount == 2);
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var lTb = cr.AverageMoveNextTime.Milliseconds < expected1 + errorbar1; // 95% accuracy.
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Assert.IsTrue(gTa && lTb, $"Average Move Next Time {cr.AverageMoveNextTime.Milliseconds} is invalid.");
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const int expected2 = 500;
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const float errorbar2 = 5 / 100f * expected2;
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var gTc = cr.MaxMoveNextTime.Milliseconds > expected2 - errorbar2; // 95% accuracy.
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var lTd = cr.MaxMoveNextTime.Milliseconds < expected2 + errorbar2; // 95% accuracy.
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Assert.IsTrue(gTc && lTd, $"Maximum Move Next Time {cr.MaxMoveNextTime.Milliseconds} is invalid.");
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}
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}
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[Test]
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[Test]
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