Coroutine/Coroutine/Properties/AssemblyInfo.cs
2019-06-22 17:24:50 +02:00

35 lines
1.4 KiB
C#

using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Coroutine")]
[assembly: AssemblyDescription("A simple implementation of Unity's Coroutines to be used for any C# project")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Ellpeck")]
[assembly: AssemblyProduct("Coroutine")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("1657964D-2503-426A-8514-D020660BEE4D")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]