Coroutine/Coroutine/CoroutineHandler.cs
2021-03-16 19:07:28 +01:00

49 lines
2 KiB
C#

using System;
using System.Collections.Generic;
namespace Coroutine {
/// <summary>
/// This class can be used for static coroutine handling of any kind.
/// Note that it uses an underlying <see cref="CoroutineHandlerInstance"/> object for management.
/// </summary>
public static class CoroutineHandler {
private static readonly CoroutineHandlerInstance Instance = new CoroutineHandlerInstance();
/// <inheritdoc cref="CoroutineHandlerInstance.TickingCount"/>
public static int TickingCount => Instance.TickingCount;
/// <inheritdoc cref="CoroutineHandlerInstance.EventCount"/>
public static int EventCount => Instance.EventCount;
/// <inheritdoc cref="CoroutineHandlerInstance.Start(IEnumerable{Wait},string,int)"/>
public static ActiveCoroutine Start(IEnumerable<Wait> coroutine, string name = "", int priority = 0) {
return Instance.Start(coroutine, name, priority);
}
/// <inheritdoc cref="CoroutineHandlerInstance.Start(IEnumerator{Wait},string,int)"/>
public static ActiveCoroutine Start(IEnumerator<Wait> coroutine, string name = "", int priority = 0) {
return Instance.Start(coroutine, name, priority);
}
/// <inheritdoc cref="CoroutineHandlerInstance.InvokeLater"/>
public static ActiveCoroutine InvokeLater(Wait wait, Action action, string name = "", int priority = 0) {
return Instance.InvokeLater(wait, action, name, priority);
}
/// <inheritdoc cref="CoroutineHandlerInstance.Tick"/>
public static void Tick(double deltaSeconds) {
Instance.Tick(deltaSeconds);
}
/// <inheritdoc cref="CoroutineHandlerInstance.RaiseEvent"/>
public static void RaiseEvent(Event evt) {
Instance.RaiseEvent(evt);
}
/// <inheritdoc cref="CoroutineHandlerInstance.GetActiveCoroutines"/>
public static IEnumerable<ActiveCoroutine> GetActiveCoroutines() {
return Instance.GetActiveCoroutines();
}
}
}