mirror of
https://github.com/Ellpeck/GameBundle.git
synced 2024-11-22 08:43:28 +01:00
fixed the whole thing not working with MonoGame
This commit is contained in:
parent
4c42a6e5b0
commit
68f3ef47d8
2 changed files with 4 additions and 2 deletions
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using CommandLine;
|
||||
|
||||
|
@ -18,7 +19,7 @@ namespace GameBundle {
|
|||
[Option('m', "mac", HelpText = "Bundle for mac")]
|
||||
public bool BuildMac { get; set; }
|
||||
|
||||
[Option('e', "exclude", Default = new[] {"openal", "oal", "sdl2", "SDL2"}, HelpText = "Files like unmanaged libraries that should not be moved to the library folder")]
|
||||
[Option('e', "exclude", HelpText = "Files that should not be moved to the library folder")]
|
||||
public string[] ExcludedFiles { get; set; }
|
||||
[Option("32-bit", HelpText = "Publish for 32 bit instead of 64 bit. Note that this is only possible on Windows")]
|
||||
public bool Publish32Bit { get; set; }
|
||||
|
|
|
@ -11,7 +11,8 @@
|
|||
<PackageReference Include="Contentless" Version="2.0.*" />
|
||||
<PackageReference Include="MLEM.Startup" Version="3.2.*" />
|
||||
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.*" />
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.*" />
|
||||
<!--http://teamcity.monogame.net/guestAuth/app/nuget/v1/FeedService.svc/-->
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1231-develop" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
Loading…
Reference in a new issue