mirror of
https://github.com/Ellpeck/GameBundle.git
synced 2024-12-22 19:59:23 +01:00
delete old build directories when renaming
This commit is contained in:
parent
bab7836c05
commit
c39b5741fc
1 changed files with 6 additions and 2 deletions
|
@ -83,7 +83,10 @@ namespace GameBundle {
|
|||
Console.WriteLine("Couldn't determine build name, aborting");
|
||||
return -1;
|
||||
}
|
||||
buildDir.MoveTo(Path.Combine(buildDir.Parent.FullName, $"{name}-{buildDir.Name}"));
|
||||
var dest = Path.Combine(buildDir.Parent.FullName, $"{name}-{buildDir.Name}");
|
||||
if (Directory.Exists(dest))
|
||||
Directory.Delete(dest, true);
|
||||
buildDir.MoveTo(dest);
|
||||
if (options.Verbose)
|
||||
Console.WriteLine($"Moved build directory to {buildDir.FullName}");
|
||||
}
|
||||
|
@ -98,7 +101,8 @@ namespace GameBundle {
|
|||
// Zip the output if required
|
||||
if (options.Zip) {
|
||||
var zipLocation = Path.Combine(buildDir.Parent.FullName, $"{buildDir.Name}.zip");
|
||||
File.Delete(zipLocation);
|
||||
if (File.Exists(zipLocation))
|
||||
File.Delete(zipLocation);
|
||||
ZipFile.CreateFromDirectory(buildDir.FullName, zipLocation, CompressionLevel.Optimal, true);
|
||||
buildDir.Delete(true);
|
||||
if (options.Verbose)
|
||||
|
|
Loading…
Reference in a new issue