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https://github.com/Ellpeck/GameBundle.git
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7 changed files with 63 additions and 0 deletions
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.gitignore
vendored
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.gitignore
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.idea
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bin
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obj
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packages
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*.user
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16
GameBundle.sln
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GameBundle.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameBundle", "GameBundle\GameBundle.csproj", "{18B83BC9-B35C-4E04-AA1C-85057CB2B6BB}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{18B83BC9-B35C-4E04-AA1C-85057CB2B6BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{18B83BC9-B35C-4E04-AA1C-85057CB2B6BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{18B83BC9-B35C-4E04-AA1C-85057CB2B6BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{18B83BC9-B35C-4E04-AA1C-85057CB2B6BB}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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9
GameBundle/GameBundle.csproj
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GameBundle/GameBundle.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<NuspecFile>Contentless.nuspec</NuspecFile>
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</PropertyGroup>
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</Project>
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20
GameBundle/GameBundle.nuspec
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GameBundle/GameBundle.nuspec
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<?xml version="1.0" encoding="utf-8"?>
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<package>
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<metadata>
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<id>GameBundle</id>
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<version>0.0.1</version>
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<authors>Ellpeck</authors>
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<description>A tool to package MonoGame and other .NET Core applications into several distributable formats</description>
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<tags>monogame mono xna netcore dotnet publish bundle tool library</tags>
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<projectUrl>https://github.com/Ellpeck/GameBundle</projectUrl>
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<licenseUrl>https://github.com/Ellpeck/GameBundle/blob/master/LICENSE</licenseUrl>
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<repository type="git" url="https://github.com/Ellpeck/GameBundle"/>
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<readme>README.md</readme>
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</metadata>
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<files>
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<file src="../README.md" target="README.md"/>
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<file src="_._" target="lib/netcoreapp3.1/"/>
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<file src="GameBundle.targets" target="build/GameBundle.targets"/>
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<file src="bin\Debug\netcoreapp3.1\**\*" target="tools/"/>
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</files>
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</package>
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5
GameBundle/GameBundle.targets
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5
GameBundle/GameBundle.targets
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<Project>
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<Target Name="GameBundle" AfterTargets="AfterBuild">
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<Exec Command="$(MSBuildThisFileDirectory)/../tools/GameBundle.exe"/>
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</Target>
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</Project>
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8
GameBundle/Program.cs
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GameBundle/Program.cs
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namespace GameBundle {
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internal static class Program {
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private static void Main(string[] args) {
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}
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}
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}
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0
GameBundle/_._
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0
GameBundle/_._
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