more level stuff and GNOMES

This commit is contained in:
Ell 2021-03-09 20:13:26 +01:00
parent 0409e21215
commit e29a4d2126
15 changed files with 348 additions and 63 deletions

View file

@ -65,3 +65,8 @@
/processor:TiledMapProcessor
/build:Maps/Level2.tmx
#begin Maps/Level3.tmx
/importer:TiledMapImporter
/processor:TiledMapProcessor
/build:Maps/Level3.tmx

View file

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</data>
</layer>
</map>

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@ -41,6 +41,21 @@
<property name="Snow" type="bool" value="true"/>
</properties>
</tile>
<tile id="8">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="9">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="10">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="16">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
@ -56,6 +71,16 @@
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="19">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="20">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="21">
<properties>
<property name="Snow" type="bool" value="true"/>
@ -104,6 +129,12 @@
<property name="Seed" type="bool" value="true"/>
</properties>
</tile>
<tile id="39">
<properties>
<property name="GrownVersion" type="int" value="55"/>
<property name="Seed" type="bool" value="true"/>
</properties>
</tile>
<tile id="48">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
@ -128,6 +159,11 @@
<object id="2" x="1" y="8" width="13" height="8"/>
</objectgroup>
</tile>
<tile id="55">
<properties>
<property name="Vine" type="bool" value="true"/>
</properties>
</tile>
<tile id="66">
<properties>
<property name="Goal" type="bool" value="true"/>
@ -136,4 +172,9 @@
<object id="3" x="7" y="0" width="9" height="16"/>
</objectgroup>
</tile>
<tile id="81">
<properties>
<property name="Gnome" type="bool" value="true"/>
</properties>
</tile>
</tileset>

View file

@ -37,7 +37,7 @@ namespace GreatSpringGameJam {
this.Position -= normal * penetration;
if (normal.Y > 0) {
onGround = true;
var below = this.GetTileBelow();
var (_, below) = this.GetTileBelow();
if (below != null && below.Properties.GetBool("JumpPad") && velocity.Y > 0) {
velocity.Y = -velocity.Y;
continue;
@ -54,10 +54,11 @@ namespace GreatSpringGameJam {
this.Position.X += this.Map.Size.X - area.Right;
}
protected TiledMapTilesetTile GetTileBelow(Vector2? offset = null, string layer = null) {
protected (Point, TiledMapTilesetTile) GetTileBelow(Vector2? offset = null, string layer = null) {
var (x, y) = this.Position + (offset ?? new Vector2(0, 0.5F));
var tile = this.Map.GetTile(layer ?? "Ground", (x + 0.5F).Floor(), (y + 0.5F).Floor());
return !tile.IsBlank ? this.Map.GetTilesetTile(tile) : null;
var pos = new Point((x + 0.5F).Floor(), (y + 0.5F).Floor());
var tile = this.Map.GetTile(layer ?? "Ground", pos.X, pos.Y);
return !tile.IsBlank ? (pos, this.Map.GetTilesetTile(tile, this.Map.GetTileset(tile))) : default;
}
}

View file

@ -6,6 +6,7 @@ using Microsoft.Xna.Framework.Graphics;
using MLEM.Cameras;
using MLEM.Extended.Extensions;
using MLEM.Font;
using MLEM.Formatting.Codes;
using MLEM.Startup;
using MLEM.Ui;
using MLEM.Ui.Elements;
@ -39,6 +40,9 @@ namespace GreatSpringGameJam {
this.UiSystem.Style.TextScale = 0.075F;
this.UiSystem.Style.TextColor = ColorHelper.FromHexRgb(0xebd5bd);
this.UiSystem.AutoScaleWithScreen = true;
this.UiSystem.TextFormatter.AddImage("Flower", Entity.StuffTexture[0, 1]);
this.UiSystem.TextFormatter.AddImage("Gnome", Entity.StuffTexture[1, 1]);
this.UiSystem.TextFormatter.AddImage("Snow", Entity.StuffTexture[2, 1]);
this.InputHandler.HandleKeyboardRepeats = false;
this.mapLoader = new ContentManager(this.Services, this.Content.RootDirectory);
@ -46,7 +50,7 @@ namespace GreatSpringGameJam {
AutoScaleWithScreen = true,
Scale = 4
};
this.StartLevel(1);
this.StartLevel(3);
}
protected override void DoUpdate(GameTime gameTime) {
@ -75,17 +79,20 @@ namespace GreatSpringGameJam {
// display end of level info
var snowRemoved = this.Map.TotalSnow - this.Map.GetTotalTiles("Snow");
var plantsGrown = this.Map.TotalSeeds - this.Map.GetTotalTiles("Seed");
// snow removal is less important
var completion = (snowRemoved / 3F + plantsGrown) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds);
var gnomesCollected = this.Map.TotalGnomes - this.Map.GetTotalTiles("Gnome");
// snow removal is less important, gnomes are more important
var completion = (snowRemoved / 3F + plantsGrown + gnomesCollected * 10F) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds + this.Map.TotalGnomes * 10F);
var group = new Group(Anchor.Center, new Vector2(0.5F), false);
this.UiSystem.Add("EndCard", group);
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, "Level Completed!", true) {TextScale = 0.125F});
group.AddChild(new VerticalSpace(15));
yield return new Wait(1);
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"Snow Removed: {snowRemoved} / {this.Map.TotalSnow}", true));
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"<i Snow> Snow Removed: {snowRemoved} / {this.Map.TotalSnow}", true));
yield return new Wait(1);
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"Plants Watered: {plantsGrown} / {this.Map.TotalSeeds}", true));
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"<i Flower> Plants Watered: {plantsGrown} / {this.Map.TotalSeeds}", true));
yield return new Wait(1);
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"<i Gnome> Gnomes Collected: {gnomesCollected} / {this.Map.TotalGnomes}", true));
yield return new Wait(1);
// display score

View file

@ -9,9 +9,9 @@
<ItemGroup>
<PackageReference Include="Contentless" Version="3.0.5" />
<PackageReference Include="MLEM" Version="5.0.0-67" />
<PackageReference Include="MLEM.Extended" Version="5.0.0-67" />
<PackageReference Include="MLEM.Startup" Version="5.0.0-67" />
<PackageReference Include="MLEM" Version="5.0.0-69" />
<PackageReference Include="MLEM.Extended" Version="5.0.0-69" />
<PackageReference Include="MLEM.Startup" Version="5.0.0-69" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />

View file

@ -22,6 +22,7 @@ namespace GreatSpringGameJam {
public readonly TiledMapCollisions Collisions;
public readonly int TotalSnow;
public readonly int TotalSeeds;
public readonly int TotalGnomes;
private readonly TiledMap map;
private readonly IndividualTiledMapRenderer renderer;
@ -33,6 +34,7 @@ namespace GreatSpringGameJam {
this.Collisions = new TiledMapCollisions(this.map);
this.TotalSnow = this.GetTotalTiles("Snow");
this.TotalSeeds = this.GetTotalTiles("Seed");
this.TotalGnomes = this.GetTotalTiles("Gnome");
}
public void AddEntity(Entity entity) {
@ -53,15 +55,23 @@ namespace GreatSpringGameJam {
return this.map.GetTile(layer, x, y);
}
public void SetTile(string layer, int x, int y, int globalTile) {
public void SetTile(string layer, int x, int y, int globalId) {
var index = this.map.GetTileLayerIndex(layer);
this.map.SetTile(layer, x, y, globalTile);
this.map.SetTile(layer, x, y, globalId);
this.renderer.UpdateDrawInfo(index, x, y);
this.Collisions.UpdateCollisionInfo(index, x, y);
}
public TiledMapTilesetTile GetTilesetTile(TiledMapTile tile) {
return tile.GetTilesetTile(this.map);
public void SetTile(string layer, int x, int y, TiledMapTileset tileset, TiledMapTilesetTile tile) {
this.SetTile(layer, x, y, tile.GetGlobalIdentifier(tileset, this.map));
}
public TiledMapTilesetTile GetTilesetTile(TiledMapTile tile, TiledMapTileset tileset) {
return tileset.GetTilesetTile(tile, this.map);
}
public TiledMapTileset GetTileset(TiledMapTile tile) {
return tile.GetTileset(this.map);
}
public void Draw(GameTime time, SpriteBatch batch, Camera camera) {
@ -76,6 +86,7 @@ namespace GreatSpringGameJam {
}
// render map etc.
this.DrawLayer(batch, "Background", camera);
this.DrawLayer(batch, "Ground", camera);
foreach (var entity in this.entities)
entity.Draw(time, batch);
@ -91,7 +102,7 @@ namespace GreatSpringGameJam {
foreach (var tile in this.map.GetTiles(x, y)) {
if (tile.IsBlank)
continue;
var tilesetTile = this.GetTilesetTile(tile);
var tilesetTile = this.GetTilesetTile(tile, this.GetTileset(tile));
if (tilesetTile.Properties.GetBool(type))
total++;
}
@ -101,7 +112,9 @@ namespace GreatSpringGameJam {
}
private void DrawLayer(SpriteBatch batch, string layer, Camera camera) {
this.renderer.DrawLayer(batch, this.map.GetTileLayerIndex(layer), camera.GetVisibleRectangle().ToExtended());
var id = this.map.GetTileLayerIndex(layer);
if (id >= 0)
this.renderer.DrawLayer(batch, id, camera.GetVisibleRectangle().ToExtended());
}
}

View file

@ -29,6 +29,7 @@ namespace GreatSpringGameJam {
private bool facingRight;
private HeldItem heldItem;
private float currJumpHeight;
private bool climbingVine;
public Player(Map map, Vector2 position) : base(map, position) {
this.animations = new SpriteAnimationGroup();
@ -41,34 +42,53 @@ namespace GreatSpringGameJam {
base.Update(time);
if (!GameImpl.Instance.IsInCutscene) {
var jumpHeight = 0.15F;
var tileBelow = this.GetTileBelow();
var (_, tileBelow) = this.GetTileBelow();
if (tileBelow != null && tileBelow.Properties.GetBool("JumpPad"))
jumpHeight = 0.25F;
var tileInside = this.GetTileBelow(Vector2.Zero, "Foreground");
if (tileInside != null && tileInside.Properties.GetBool("Goal")) {
var (_, foregroundInside) = this.GetTileBelow(Vector2.Zero, "Foreground");
var ((insideX, insideY), tileInside) = this.GetTileBelow(Vector2.Zero);
if (foregroundInside != null && foregroundInside.Properties.GetBool("Goal")) {
GameImpl.Instance.Finish();
return;
}
if (tileInside != null && tileInside.Properties.GetBool("Gnome"))
this.Map.SetTile("Ground", insideX, insideY, 0);
// input
var move = 0F;
var move = Vector2.Zero;
if (MlemGame.Input.IsAnyDown(Keys.A, Keys.Left)) {
move -= 0.04F;
move.X -= 0.04F;
this.facingRight = false;
}
if (MlemGame.Input.IsAnyDown(Keys.D, Keys.Right)) {
move += 0.04F;
move.X += 0.04F;
this.facingRight = true;
}
this.walking = move != 0;
this.velocity.X += move;
if (MlemGame.Input.IsAnyDown(Keys.Up, Keys.Space)) {
// climbing
if (tileInside != null && tileInside.Properties.GetBool("Vine")) {
if (MlemGame.Input.IsAnyDown(Keys.W, Keys.Up)) {
this.climbingVine = true;
move.Y -= 0.03F;
}
if (MlemGame.Input.IsAnyDown(Keys.S, Keys.Down)) {
this.climbingVine = true;
move.Y += 0.03F;
}
} else {
this.climbingVine = false;
}
this.walking = move != Vector2.Zero;
this.velocity += move;
if (MlemGame.Input.IsDown(Keys.Space)) {
// only start jumping if we just started pressing the buttons
if (this.onGround && MlemGame.Input.IsAnyPressed(Keys.Up, Keys.Space)) {
if ((this.onGround || this.climbingVine) && MlemGame.Input.IsPressed(Keys.Space)) {
this.jumpTime = TimeSpan.FromSeconds(0.3F);
this.currJumpHeight = jumpHeight;
this.climbingVine = false;
}
this.jumpTime -= time.ElapsedGameTime;
if (this.jumpTime > TimeSpan.Zero)
@ -85,11 +105,10 @@ namespace GreatSpringGameJam {
// movement and collisions
this.Position += this.velocity;
this.Collide(() => this.Bounds.ToExtended(), ref this.velocity, ref this.onGround);
this.velocity *= new Vector2(this.onGround ? 0.5F : 0.6F, 0.95F);
this.velocity *= new Vector2(this.onGround ? 0.5F : 0.6F, this.climbingVine ? 0.5F : 0.95F);
if (!this.climbingVine)
this.velocity.Y += 0.015F;
// trigger enter
// item usage
var rot = this.GetHeldRotation();
var rotVec = new Vector2(MathF.Cos(rot), MathF.Sin(rot));

View file

@ -1,4 +1,6 @@
using System;
using System.Collections.Generic;
using Coroutine;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extended.Tiled;
@ -30,17 +32,36 @@ namespace GreatSpringGameJam {
this.timeToLive -= time.ElapsedGameTime;
if (this.timeToLive <= TimeSpan.Zero) {
if (this.growsPlants) {
this.Map.RemoveEntity(this);
// growing plants
if (!this.growsPlants)
return;
var (x, y) = this.Position.ToPoint();
var tile = this.Map.GetTile("Ground", x, y);
if (!tile.IsBlank) {
var tilesetTile = this.Map.GetTilesetTile(tile);
if (tile.IsBlank)
return;
var tileset = this.Map.GetTileset(tile);
var tilesetTile = this.Map.GetTilesetTile(tile, tileset);
var grown = tilesetTile.Properties.GetInt("GrownVersion");
if (grown != 0)
this.Map.SetTile("Ground", x, y, grown + 1);
if (grown == 0)
return;
var grownTile = tileset.GetTilesetTile(grown);
this.Map.SetTile("Ground", x, y, tileset, grownTile);
// growing vines
if (grownTile.Properties.GetBool("Vine")) {
IEnumerable<Wait> GrowVines() {
while (y-- > 0) {
yield return new Wait(0.2F);
if (this.Map.GetTile("Ground", x, y).GlobalIdentifier != 0)
break;
this.Map.SetTile("Ground", x, y, tileset, grownTile);
}
}
this.Map.RemoveEntity(this);
CoroutineHandler.Start(GrowVines());
}
}
}