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MLEM/Tests/PathfindingTests.cs

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using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using MLEM.Pathfinding;
using NUnit.Framework;
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namespace Tests;
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public class PathfindingTests {
[Test]
public void TestConsistency() {
var area = new[] {
"XXXX",
"X X",
"X X",
"XXXX"
};
var noDiagonals = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 2), area, false).ToArray();
Assert.AreEqual(noDiagonals.Length, 3);
Assert.AreEqual(noDiagonals[0], new Point(1, 1));
Assert.AreEqual(noDiagonals[2], new Point(2, 2));
var diagonals = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 2), area, true).ToArray();
Assert.AreEqual(diagonals.Length, 2);
Assert.AreEqual(diagonals[0], new Point(1, 1));
Assert.AreEqual(diagonals[1], new Point(2, 2));
}
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[Test]
public void TestPathCost() {
var area = new[] {
"XXXXXXXX",
"X 5 X",
"X 5 X",
"XXXXXXXX"
};
var firstPath = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(3, 1), area, false).ToArray();
var firstExpected = new[] {new Point(1, 1), new Point(1, 2), new Point(2, 2), new Point(3, 2), new Point(3, 1)};
Assert.AreEqual(firstPath, firstExpected);
var secondPath = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(5, 2), area, false).ToArray();
var secondExpected = firstExpected.Concat(new[] {new Point(4, 1), new Point(5, 1), new Point(5, 2)}).ToArray();
Assert.AreEqual(secondPath, secondExpected);
}
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[Test]
public void TestBlocked() {
var area = new[] {
"XXXX",
"X XX",
"XX X",
"X X",
"XXXX"
};
// non-diagonal pathfinding should get stuck in the corner
Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 3), area, false));
// diagonal pathfinding should be able to cross the diagonal gap
Assert.IsNotNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 3), area, true));
}
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[Test]
public void TestSpecialDirections() {
var area = new[] {
"XXXX",
"X XX",
"X X",
"XXXX",
"X X",
"XXXX"
};
// both types of traditional pathfinding should get stuck
Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, false));
Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, true));
// but if we define a link across the wall, it should work
Assert.IsNotNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, false, (p, n) => {
if (p.X == 2 && p.Y == 2)
n.Add(new Point(1, 4));
}));
}
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[Test]
public void TestCostsAndMultipleGoals() {
var area = new[] {
"XXXXXXXX",
"X 2 X",
"XXXXX X",
"X 53 X",
"X XXX X",
"X X X X",
"XXXXXXXX"
};
var pathfinder = PathfindingTests.CreatePathfinder(area, false);
// try to find paths to each goal individually
var goals = new[] {new Point(1, 5), new Point(3, 5), new Point(5, 5)};
var goalCosts = new[] {19, float.PositiveInfinity, 9};
for (var i = 0; i < goals.Length; i++) {
pathfinder.TryFindPath(new Point(1, 1), new[] {goals[i]}, out _, out var cost);
Assert.AreEqual(goalCosts[i], cost);
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}
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// try to find paths to the best goal
var expected = new[] {new Point(1, 1), new Point(2, 1), new Point(3, 1), new Point(4, 1), new Point(5, 1), new Point(5, 2), new Point(5, 3), new Point(5, 4), new Point(5, 5)};
pathfinder.TryFindPath(new Point(1, 1), goals, out var path, out var bestCost);
Assert.AreEqual(bestCost, 9);
Assert.AreEqual(expected, path);
}
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private static Stack<Point> FindPathInArea(Point start, Point end, IEnumerable<string> area, bool allowDiagonals, AStar2.CollectAdditionalNeighbors collectAdditionalNeighbors = null) {
return PathfindingTests.CreatePathfinder(area, allowDiagonals, collectAdditionalNeighbors).FindPath(start, end);
}
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private static AStar2 CreatePathfinder(IEnumerable<string> area, bool allowDiagonals, AStar2.CollectAdditionalNeighbors collectAdditionalNeighbors = null) {
var costs = area.Select(s => s.Select(c => c switch {
' ' => 1,
'X' => float.PositiveInfinity,
_ => (float) char.GetNumericValue(c)
}).ToArray()).ToArray();
return new AStar2((_, p2) => costs[p2.Y][p2.X], allowDiagonals, 1, 64, collectAdditionalNeighbors);
}
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}