mirror of
https://github.com/Ellpeck/MLEM.git
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50 lines
2.2 KiB
C#
50 lines
2.2 KiB
C#
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Font;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Ui;
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using MLEM.Ui.Elements;
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using MLEM.Ui.Style;
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namespace AndroidTests {
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public class GameImpl : MlemGame {
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protected override void LoadContent() {
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base.LoadContent();
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var tex = LoadContent<Texture2D>("Textures/Test");
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var style = new UntexturedStyle(this.SpriteBatch) {
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Font = new GenericSpriteFont(LoadContent<SpriteFont>("Fonts/TestFont")),
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TextScale = 0.1F,
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PanelTexture = new NinePatch(new TextureRegion(tex, 0, 8, 24, 24), 8),
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ButtonTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4),
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TextFieldTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4),
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ScrollBarBackground = new NinePatch(new TextureRegion(tex, 12, 0, 4, 8), 1, 1, 2, 2),
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ScrollBarScrollerTexture = new NinePatch(new TextureRegion(tex, 8, 0, 4, 8), 1, 1, 2, 2),
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CheckboxTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4),
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CheckboxCheckmark = new TextureRegion(tex, 24, 0, 8, 8),
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RadioTexture = new NinePatch(new TextureRegion(tex, 16, 0, 8, 8), 3),
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RadioCheckmark = new TextureRegion(tex, 32, 0, 8, 8)
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};
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this.UiSystem.Style = style;
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this.UiSystem.GlobalScale = 10;
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this.UiSystem.AutoScaleWithScreen = true;
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var panel = new Panel(Anchor.Center, new Vector2(100, 0), Vector2.Zero, true);
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this.UiSystem.Add("Panel", panel);
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panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, "I am Android"));
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var image = new Image(Anchor.AutoCenter, new Vector2(50, 50), new TextureRegion(tex, 0, 0, 8, 8)) {IsHidden = true};
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panel.AddChild(image);
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panel.AddChild(new Button(Anchor.AutoCenter, new Vector2(0.5F, 10), "Toggle Image") {
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OnPressed = element => image.IsHidden = !image.IsHidden
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});
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}
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protected override void DoDraw(GameTime gameTime) {
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this.GraphicsDevice.Clear(Color.CornflowerBlue);
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base.DoDraw(gameTime);
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}
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}
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}
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