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MLEM/MLEM.Startup/MLEM.Startup.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
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</PropertyGroup>
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<PropertyGroup>
<Authors>Ellpeck</Authors>
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<Description>MLEM Library for Extending MonoGame combined with some other useful libraries into a quick Game startup class</Description>
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<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG</PackageReleaseNotes>
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<PackageTags>monogame ellpeck mlem utility extensions</PackageTags>
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
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<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Logo.png</PackageIcon>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Coroutine" Version="2.1.5" />
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.csproj" />
<ProjectReference Include="..\MLEM\MLEM.csproj" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
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<ItemGroup>
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<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
<None Include="../README.md" Pack="true" PackagePath="" />
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</ItemGroup>
</Project>