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MLEM/Docs/api/MLEM.Extended.Tiled.TiledExtensions.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Extended.Tiled.TiledExtensions
commentId: T:MLEM.Extended.Tiled.TiledExtensions
id: TiledExtensions
parent: MLEM.Extended.Tiled
children:
- MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
- MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
- MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
langs:
- csharp
- vb
name: TiledExtensions
nameWithType: TiledExtensions
fullName: MLEM.Extended.Tiled.TiledExtensions
type: Class
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: TiledExtensions
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 13
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: A set of extensions for dealing with MonoGame.Extended tiled maps
example: []
syntax:
content: public static class TiledExtensions
content.vb: Public Module TiledExtensions
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: Get(TiledMapProperties, string)
nameWithType: TiledExtensions.Get(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Get
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 23
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the property with the given key, or null if there is none.
example: []
syntax:
content: public static string Get(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.String
description: The property, or null if there is none
content.vb: Public Shared Function [Get](properties As TiledMapProperties, key As String) As String
overload: MLEM.Extended.Tiled.TiledExtensions.Get*
nameWithType.vb: TiledExtensions.Get(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: Get(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetBool(TiledMapProperties, string)
nameWithType: TiledExtensions.GetBool(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetBool
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 34
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a boolean property with the given key, or null if there is none.
example: []
syntax:
content: public static bool GetBool(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Boolean
description: The boolean property, or false if there is none
content.vb: Public Shared Function GetBool(properties As TiledMapProperties, key As String) As Boolean
overload: MLEM.Extended.Tiled.TiledExtensions.GetBool*
nameWithType.vb: TiledExtensions.GetBool(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetBool(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetColor(TiledMapProperties, string)
nameWithType: TiledExtensions.GetColor(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetColor
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 45
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a Color property with the given key, or null if there is none.
example: []
syntax:
content: public static Color GetColor(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: Microsoft.Xna.Framework.Color
description: The color property
content.vb: Public Shared Function GetColor(properties As TiledMapProperties, key As String) As Color
overload: MLEM.Extended.Tiled.TiledExtensions.GetColor*
nameWithType.vb: TiledExtensions.GetColor(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetColor(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetFloat(TiledMapProperties, string)
nameWithType: TiledExtensions.GetFloat(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetFloat
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 56
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a float property with the given key, or null if there is none.
example: []
syntax:
content: public static float GetFloat(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Single
description: The float property, or 0 if there is none
content.vb: Public Shared Function GetFloat(properties As TiledMapProperties, key As String) As Single
overload: MLEM.Extended.Tiled.TiledExtensions.GetFloat*
nameWithType.vb: TiledExtensions.GetFloat(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetFloat(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetInt(TiledMapProperties, string)
nameWithType: TiledExtensions.GetInt(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetInt
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 67
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets an int property with the given key, or null if there is none.
example: []
syntax:
content: public static int GetInt(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Int32
description: The int property, or 0 if there is none
content.vb: Public Shared Function GetInt(properties As TiledMapProperties, key As String) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetInt*
nameWithType.vb: TiledExtensions.GetInt(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetInt(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
id: GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileset(TiledMapTile, TiledMap)
nameWithType: TiledExtensions.GetTileset(TiledMapTile, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileset
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 78
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset for the given map tile on the given map.
example: []
syntax:
content: public static TiledMapTileset GetTileset(this TiledMapTile tile, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset that the tile came from
content.vb: Public Shared Function GetTileset(tile As TiledMapTile, map As TiledMap) As TiledMapTileset
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileset*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
id: GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetLocalIdentifier(TiledMapTile, TiledMapTileset, TiledMap)
nameWithType: TiledExtensions.GetLocalIdentifier(TiledMapTile, TiledMapTileset, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetLocalIdentifier
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 90
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the local tile identifier for the given tiled map tile.
The local tile identifier is the identifier within the tile's tileset.
example: []
syntax:
content: public static int GetLocalIdentifier(this TiledMapTile tile, TiledMapTileset tileset, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile whose identifier to get
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is from
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: System.Int32
description: The local identifier
content.vb: Public Shared Function GetLocalIdentifier(tile As TiledMapTile, tileset As TiledMapTileset, map As TiledMap) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
id: GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetGlobalIdentifier(TiledMapTilesetTile, TiledMapTileset, TiledMap)
nameWithType: TiledExtensions.GetGlobalIdentifier(TiledMapTilesetTile, TiledMapTileset, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetGlobalIdentifier
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 102
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the global tile identifier for the given tiled map tileset tile.
The global tile identifier is the identifier within all of the tile sets that the map has.
example: []
syntax:
content: public static int GetGlobalIdentifier(this TiledMapTilesetTile tile, TiledMapTileset tileset, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile whose global identifier to get
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is from
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: System.Int32
description: The global identifier
content.vb: Public Shared Function GetGlobalIdentifier(tile As TiledMapTilesetTile, tileset As TiledMapTileset, map As TiledMap) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 114
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset tile on the given tileset for the given tile.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, TiledMapTile tile, TiledMap map, bool createStub = true)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tileset As TiledMapTileset, tile As TiledMapTile, map As TiledMap, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, Boolean)
name.vb: GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTile, TiledMap, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTile, TiledMap, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 129
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the tileset tile on the given tileset for the given tile.
If the tileset is already known, you should use <xref href="MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset%2cMonoGame.Extended.Tiled.TiledMapTile%2cMonoGame.Extended.Tiled.TiledMap%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> instead for performance.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTile tile, TiledMap map, bool createStub = true)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tile As TiledMapTile, map As TiledMap, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTile, TiledMap, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, Boolean)
name.vb: GetTilesetTile(TiledMapTile, TiledMap, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTileset, int, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTileset, int, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, int, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 143
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset tile on the given tileset for the given local id.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, int localId, bool createStub = true)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset
- id: localId
type: System.Int32
description: The tile's local id
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tileset As TiledMapTileset, localId As Integer, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTileset, Integer, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, Integer, Boolean)
name.vb: GetTilesetTile(TiledMapTileset, Integer, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
id: GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileLayerIndex(TiledMap, string)
nameWithType: TiledExtensions.GetTileLayerIndex(TiledMap, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileLayerIndex
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 160
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the layer index of the layer with the given name in the <xref href="MonoGame.Extended.Tiled.TiledMap.Layers" data-throw-if-not-resolved="false"></xref> array.
example: []
syntax:
content: public static int GetTileLayerIndex(this TiledMap map, string layerName)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
return:
type: System.Int32
description: The resulting index
content.vb: Public Shared Function GetTileLayerIndex(map As TiledMap, layerName As String) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex*
nameWithType.vb: TiledExtensions.GetTileLayerIndex(TiledMap, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap, String)
name.vb: GetTileLayerIndex(TiledMap, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
id: GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMap, string, int, int)
nameWithType: TiledExtensions.GetTile(TiledMap, string, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 173
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map tile at the given location on the layer with the given name.
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMap map, string layerName, int x, int y)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer the tile is on
- id: x
type: System.Int32
description: The x coordinate of the tile
- id: y
type: System.Int32
description: The y coordinate of the tile
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile at the given location, or default if the layer does not exist
content.vb: Public Shared Function GetTile(map As TiledMap, layerName As String, x As Integer, y As Integer) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
nameWithType.vb: TiledExtensions.GetTile(TiledMap, String, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer)
name.vb: GetTile(TiledMap, String, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
id: GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMap, LayerPosition)
nameWithType: TiledExtensions.GetTile(TiledMap, LayerPosition)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 184
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map tile at the given location on the layer with the given name.
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMap map, LayerPosition pos)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position to get the tile at
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile at the given location, or default if the layer does not exist
content.vb: Public Shared Function GetTile(map As TiledMap, pos As LayerPosition) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, string, int, int, int)
nameWithType: TiledExtensions.SetTile(TiledMap, string, int, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 196
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Sets the tiled map tile at the given location to the given global tile identifier.
example: []
syntax:
content: public static void SetTile(this TiledMap map, string layerName, int x, int y, int globalTile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
- id: globalTile
type: System.Int32
description: The tile's global identifier to set
content.vb: Public Shared Sub SetTile(map As TiledMap, layerName As String, x As Integer, y As Integer, globalTile As Integer)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, String, Integer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer, Integer)
name.vb: SetTile(TiledMap, String, Integer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, string, int, int, TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.SetTile(TiledMap, string, int, int, TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 212
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Sets the tiled map tile at the given location to the given tile from the given tileset.
If the passed <code class="paramref">tileset</code> or <code class="paramref">tile</code> is null, the tile at the location is removed instead.
example: []
syntax:
content: public static void SetTile(this TiledMap map, string layerName, int x, int y, TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset to use, or null to remove the tile
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile to place, from the given tileset, or null to remove the tile
content.vb: Public Shared Sub SetTile(map As TiledMap, layerName As String, x As Integer, y As Integer, tileset As TiledMapTileset, tile As TiledMapTilesetTile)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, String, Integer, Integer, TiledMapTileset, TiledMapTilesetTile)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
name.vb: SetTile(TiledMap, String, Integer, Integer, TiledMapTileset, TiledMapTilesetTile)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, LayerPosition, int)
nameWithType: TiledExtensions.SetTile(TiledMap, LayerPosition, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 222
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Sets the tiled map tile at the given location to the given global tile identifier.
example: []
syntax:
content: public static void SetTile(this TiledMap map, LayerPosition pos, int globalTile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position
- id: globalTile
type: System.Int32
description: The tile's global identifier to set
content.vb: Public Shared Sub SetTile(map As TiledMap, pos As LayerPosition, globalTile As Integer)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, LayerPosition, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, Integer)
name.vb: SetTile(TiledMap, LayerPosition, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, LayerPosition, TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.SetTile(TiledMap, LayerPosition, TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 234
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Sets the tiled map tile at the given location to the given tile from the given tileset.
If the passed <code class="paramref">tileset</code> or <code class="paramref">tile</code> is null, the tile at the location is removed instead.
example: []
syntax:
content: public static void SetTile(this TiledMap map, LayerPosition pos, TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset to use, or null to remove the tile
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile to place, from the given tileset, or null to remove the tile
content.vb: Public Shared Sub SetTile(map As TiledMap, pos As LayerPosition, tileset As TiledMapTileset, tile As TiledMapTilesetTile)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
id: GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTiles(TiledMap, int, int)
nameWithType: TiledExtensions.GetTiles(TiledMap, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTiles
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 245
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: For an x and y coordinate, returns an enumerable of all of the tiles on each of the map's <xref href="MonoGame.Extended.Tiled.TiledMap.TileLayers" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static IEnumerable<TiledMapTile> GetTiles(this TiledMap map, int x, int y)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapTile}
description: All of the tiles on the map at the given location
content.vb: Public Shared Function GetTiles(map As TiledMap, x As Integer, y As Integer) As IEnumerable(Of TiledMapTile)
overload: MLEM.Extended.Tiled.TiledExtensions.GetTiles*
nameWithType.vb: TiledExtensions.GetTiles(TiledMap, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap, Integer, Integer)
name.vb: GetTiles(TiledMap, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
id: GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMapTileLayer, int, int)
nameWithType: TiledExtensions.GetTile(TiledMapTileLayer, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 260
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map at the given location on the given layer
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMapTileLayer layer, int x, int y)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapTileLayer
description: The layer to get the tile from
- id: x
type: System.Int32
description: The tile's x coordinate
- id: y
type: System.Int32
description: The tile's y coordinate
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tiled map tile at the location, or default if the location is out of bounds
content.vb: Public Shared Function GetTile(layer As TiledMapTileLayer, x As Integer, y As Integer) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
nameWithType.vb: TiledExtensions.GetTile(TiledMapTileLayer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer, Integer, Integer)
name.vb: GetTile(TiledMapTileLayer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
id: GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetArea(TiledMapObject, TiledMap, Vector2?, TiledMapTileFlipFlags)
nameWithType: TiledExtensions.GetArea(TiledMapObject, TiledMap, Vector2?, TiledMapTileFlipFlags)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject, MonoGame.Extended.Tiled.TiledMap, Microsoft.Xna.Framework.Vector2?, MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetArea
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 273
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Returns the area that a tiled map object covers.
The area returned is in percent, meaning that an area that covers a full tile has a size of 1,1.
example: []
syntax:
content: public static RectangleF GetArea(this TiledMapObject obj, TiledMap map, Vector2? position = null, TiledMapTileFlipFlags flipFlags = TiledMapTileFlipFlags.None)
parameters:
- id: obj
type: MonoGame.Extended.Tiled.TiledMapObject
description: The object whose area to get
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: position
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
description: The position to add to the object's position
- id: flipFlags
type: MonoGame.Extended.Tiled.TiledMapTileFlipFlags
description: The flipping of the tile that this object belongs to. If set, the returned area will be "flipped" in the tile's space so that it matches the flip flags.
return:
type: MonoGame.Extended.RectangleF
description: The area that the tile covers
content.vb: Public Shared Function GetArea(obj As TiledMapObject, map As TiledMap, position As Vector2? = Nothing, flipFlags As TiledMapTileFlipFlags = TiledMapTileFlipFlags.None) As RectangleF
overload: MLEM.Extended.Tiled.TiledExtensions.GetArea*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
id: GetTileSize(MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileSize(TiledMap)
nameWithType: TiledExtensions.GetTileSize(TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileSize
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 290
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the width and height of a tile on the given map, as a vector.
example: []
syntax:
content: public static Vector2 GetTileSize(this TiledMap map)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
return:
type: Microsoft.Xna.Framework.Vector2
description: The width and height of a tile
content.vb: Public Shared Function GetTileSize(map As TiledMap) As Vector2
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileSize*
- uid: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
id: IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: IsInBounds(TiledMapTileLayer, int, int)
nameWithType: TiledExtensions.IsInBounds(TiledMapTileLayer, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: IsInBounds
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 301
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns whether the given position is in the bounds of the layer (that is, if each coordinate is &gt;= 0 and if they are both smaller than the layer's width and height).
example: []
syntax:
content: public static bool IsInBounds(this TiledMapTileLayer layer, int x, int y)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapTileLayer
description: The layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
return:
type: System.Boolean
description: Whether the position is in bounds of the layer
content.vb: Public Shared Function IsInBounds(layer As TiledMapTileLayer, x As Integer, y As Integer) As Boolean
overload: MLEM.Extended.Tiled.TiledExtensions.IsInBounds*
nameWithType.vb: TiledExtensions.IsInBounds(TiledMapTileLayer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer, Integer, Integer)
name.vb: IsInBounds(TiledMapTileLayer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
id: GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetObjects(TiledMapObjectLayer, string, bool, bool)
nameWithType: TiledExtensions.GetObjects(TiledMapObjectLayer, string, bool, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer, string, bool, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetObjects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 313
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns all of the objects by the given name, or by the given type, in an object layer.
example: []
syntax:
content: public static IEnumerable<TiledMapObject> GetObjects(this TiledMapObjectLayer layer, string id, bool searchName = true, bool searchType = false)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapObjectLayer
description: The layer whose objects to search
- id: id
type: System.String
description: The name or type name of the objects to find
- id: searchName
type: System.Boolean
description: Whether to search object names
- id: searchType
type: System.Boolean
description: Whether to search object types
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapObject}
description: An enumerable of tiled map objects that match the search
content.vb: Public Shared Function GetObjects(layer As TiledMapObjectLayer, id As String, searchName As Boolean = True, searchType As Boolean = False) As IEnumerable(Of TiledMapObject)
overload: MLEM.Extended.Tiled.TiledExtensions.GetObjects*
nameWithType.vb: TiledExtensions.GetObjects(TiledMapObjectLayer, String, Boolean, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer, String, Boolean, Boolean)
name.vb: GetObjects(TiledMapObjectLayer, String, Boolean, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
id: GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetObjects(TiledMap, string, bool, bool)
nameWithType: TiledExtensions.GetObjects(TiledMap, string, bool, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap, string, bool, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetObjects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 328
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns all of the objects by the given name, or by the given type, on the given map.
example: []
syntax:
content: public static IEnumerable<TiledMapObject> GetObjects(this TiledMap map, string id, bool searchName = true, bool searchType = false)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The layer whose objects to search
- id: id
type: System.String
description: The name or type name of the objects to find
- id: searchName
type: System.Boolean
description: Whether to search object names
- id: searchType
type: System.Boolean
description: Whether to search object types
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapObject}
description: An enumerable of tiled map objects that match the search
content.vb: Public Shared Function GetObjects(map As TiledMap, id As String, searchName As Boolean = True, searchType As Boolean = False) As IEnumerable(Of TiledMapObject)
overload: MLEM.Extended.Tiled.TiledExtensions.GetObjects*
nameWithType.vb: TiledExtensions.GetObjects(TiledMap, String, Boolean, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap, String, Boolean, Boolean)
name.vb: GetObjects(TiledMap, String, Boolean, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTextureRegion(TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.GetTextureRegion(TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTextureRegion
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 341
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the texture region, as a rectangle, that the given tile uses for rendering.
example: []
syntax:
content: public static Rectangle GetTextureRegion(this TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is on
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile
return:
type: Microsoft.Xna.Framework.Rectangle
description: The tile's texture region, in pixels.
content.vb: Public Shared Function GetTextureRegion(tileset As TiledMapTileset, tile As TiledMapTilesetTile) As Rectangle
overload: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
id: GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetSpriteEffects(TiledMapTile)
nameWithType: TiledExtensions.GetSpriteEffects(TiledMapTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetSpriteEffects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 353
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Converts a tile's flip settings into <xref href="Microsoft.Xna.Framework.Graphics.SpriteEffects" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static SpriteEffects GetSpriteEffects(this TiledMapTile tile)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile whose flip settings to convert
return:
type: Microsoft.Xna.Framework.Graphics.SpriteEffects
description: The tile's flip settings as sprite effects
content.vb: Public Shared Function GetSpriteEffects(tile As TiledMapTile) As SpriteEffects
overload: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects*
references:
- uid: MLEM.Extended.Tiled
commentId: N:MLEM.Extended.Tiled
href: MLEM.html
name: MLEM.Extended.Tiled
nameWithType: MLEM.Extended.Tiled
fullName: MLEM.Extended.Tiled
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name: MLEM
href: MLEM.html
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href: MLEM.Extended.Tiled.html
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name: MLEM
href: MLEM.html
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name: Tiled
href: MLEM.Extended.Tiled.html
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commentId: T:System.Object
parent: System
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href: https://learn.microsoft.com/dotnet/api/system.object
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nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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commentId: M:System.Object.Equals(System.Object,System.Object)
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
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nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
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