mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-14 10:09:09 +01:00
814 lines
28 KiB
YAML
814 lines
28 KiB
YAML
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### YamlMime:ManagedReference
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items:
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- uid: MLEM.Sound.SoundEffectInfo
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commentId: T:MLEM.Sound.SoundEffectInfo
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id: SoundEffectInfo
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parent: MLEM.Sound
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children:
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- MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
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- MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
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- MLEM.Sound.SoundEffectInfo.GetRandomPitch
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- MLEM.Sound.SoundEffectInfo.Pan
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- MLEM.Sound.SoundEffectInfo.Pitch
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- MLEM.Sound.SoundEffectInfo.Play
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- MLEM.Sound.SoundEffectInfo.RandomPitchModifier
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- MLEM.Sound.SoundEffectInfo.Sound
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- MLEM.Sound.SoundEffectInfo.Volume
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langs:
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- csharp
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- vb
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name: SoundEffectInfo
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nameWithType: SoundEffectInfo
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fullName: MLEM.Sound.SoundEffectInfo
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type: Class
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: SoundEffectInfo
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 8
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: >-
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A sound effect info is a wrapper around <xref href="Microsoft.Xna.Framework.Audio.SoundEffect" data-throw-if-not-resolved="false"></xref> that additionally stores <xref href="MLEM.Sound.SoundEffectInfo.Volume" data-throw-if-not-resolved="false"></xref>, <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.Pan" data-throw-if-not-resolved="false"></xref> information.
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Additionally, a <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> can be applied, a <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> can be created using <xref href="MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)" data-throw-if-not-resolved="false"></xref>, and more.
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example: []
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syntax:
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content: public class SoundEffectInfo
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content.vb: Public Class SoundEffectInfo
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.ToString
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- uid: MLEM.Sound.SoundEffectInfo.Sound
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commentId: F:MLEM.Sound.SoundEffectInfo.Sound
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id: Sound
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: Sound
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nameWithType: SoundEffectInfo.Sound
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fullName: MLEM.Sound.SoundEffectInfo.Sound
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type: Field
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Sound
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 15
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: The <xref href="Microsoft.Xna.Framework.Audio.SoundEffect" data-throw-if-not-resolved="false"></xref> that is played by this info.
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example: []
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syntax:
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content: public readonly SoundEffect Sound
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return:
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type: Microsoft.Xna.Framework.Audio.SoundEffect
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content.vb: Public ReadOnly Sound As SoundEffect
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- uid: MLEM.Sound.SoundEffectInfo.Volume
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commentId: F:MLEM.Sound.SoundEffectInfo.Volume
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id: Volume
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: Volume
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nameWithType: SoundEffectInfo.Volume
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fullName: MLEM.Sound.SoundEffectInfo.Volume
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type: Field
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Volume
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 20
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: Volume, ranging from 0.0 (silence) to 1.0 (full volume). Volume during playback is scaled by SoundEffect.MasterVolume.
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example: []
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syntax:
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content: public float Volume
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return:
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type: System.Single
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content.vb: Public Volume As Single
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- uid: MLEM.Sound.SoundEffectInfo.Pitch
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commentId: F:MLEM.Sound.SoundEffectInfo.Pitch
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id: Pitch
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: Pitch
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nameWithType: SoundEffectInfo.Pitch
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fullName: MLEM.Sound.SoundEffectInfo.Pitch
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type: Field
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Pitch
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 25
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: >-
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Pitch adjustment, ranging from -1.0 (down an octave) to 0.0 (no change) to 1.0 (up an octave).
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To incorporate <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>, you can use <xref href="MLEM.Sound.SoundEffectInfo.GetRandomPitch" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public float Pitch
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return:
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type: System.Single
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content.vb: Public Pitch As Single
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- uid: MLEM.Sound.SoundEffectInfo.Pan
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commentId: F:MLEM.Sound.SoundEffectInfo.Pan
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id: Pan
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: Pan
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nameWithType: SoundEffectInfo.Pan
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fullName: MLEM.Sound.SoundEffectInfo.Pan
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type: Field
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Pan
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 29
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: Pan value ranging from -1.0 (left speaker) to 0.0 (centered), 1.0 (right speaker).
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example: []
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syntax:
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content: public float Pan
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return:
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type: System.Single
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content.vb: Public Pan As Single
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- uid: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
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commentId: F:MLEM.Sound.SoundEffectInfo.RandomPitchModifier
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id: RandomPitchModifier
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: RandomPitchModifier
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nameWithType: SoundEffectInfo.RandomPitchModifier
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fullName: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
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type: Field
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: RandomPitchModifier
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 34
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: >-
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A value that allows randomly modifying <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> every time <xref href="MLEM.Sound.SoundEffectInfo.Play" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)" data-throw-if-not-resolved="false"></xref> are used.
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The random modifier that is added onto <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> will be between -<xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public float RandomPitchModifier
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return:
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type: System.Single
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content.vb: Public RandomPitchModifier As Single
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- uid: MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
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commentId: M:MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
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id: '#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)'
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: SoundEffectInfo(SoundEffect, float, float, float)
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nameWithType: SoundEffectInfo.SoundEffectInfo(SoundEffect, float, float, float)
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fullName: MLEM.Sound.SoundEffectInfo.SoundEffectInfo(Microsoft.Xna.Framework.Audio.SoundEffect, float, float, float)
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type: Constructor
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: .ctor
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 43
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: Creates a new sound effect info with the given values.
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example: []
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syntax:
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content: public SoundEffectInfo(SoundEffect sound, float volume = 1, float pitch = 0, float pan = 0)
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parameters:
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- id: sound
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type: Microsoft.Xna.Framework.Audio.SoundEffect
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description: The sound to play
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- id: volume
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type: System.Single
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description: The volume to play the sound with
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- id: pitch
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type: System.Single
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description: The pitch to play the sound with
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- id: pan
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type: System.Single
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description: The pan to play the sound with
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content.vb: Public Sub New(sound As SoundEffect, volume As Single = 1, pitch As Single = 0, pan As Single = 0)
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overload: MLEM.Sound.SoundEffectInfo.#ctor*
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nameWithType.vb: SoundEffectInfo.New(SoundEffect, Single, Single, Single)
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fullName.vb: MLEM.Sound.SoundEffectInfo.New(Microsoft.Xna.Framework.Audio.SoundEffect, Single, Single, Single)
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name.vb: New(SoundEffect, Single, Single, Single)
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- uid: MLEM.Sound.SoundEffectInfo.GetRandomPitch
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commentId: M:MLEM.Sound.SoundEffectInfo.GetRandomPitch
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id: GetRandomPitch
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: GetRandomPitch()
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nameWithType: SoundEffectInfo.GetRandomPitch()
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fullName: MLEM.Sound.SoundEffectInfo.GetRandomPitch()
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type: Method
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: GetRandomPitch
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 55
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: >-
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Returns a random pitch for this sound effect info that is between <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> - <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> + <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>.
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If <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> is 0, this method always returns <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public float GetRandomPitch()
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return:
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type: System.Single
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description: A random pitch to use to play this sound effect
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content.vb: Public Function GetRandomPitch() As Single
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overload: MLEM.Sound.SoundEffectInfo.GetRandomPitch*
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- uid: MLEM.Sound.SoundEffectInfo.Play
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commentId: M:MLEM.Sound.SoundEffectInfo.Play
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id: Play
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: Play()
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nameWithType: SoundEffectInfo.Play()
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fullName: MLEM.Sound.SoundEffectInfo.Play()
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type: Method
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Play
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 65
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: Plays this info's <xref href="MLEM.Sound.SoundEffectInfo.Sound" data-throw-if-not-resolved="false"></xref> once.
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example: []
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syntax:
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content: public bool Play()
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return:
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type: System.Boolean
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description: False if more sounds are currently playing than the platform allows
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content.vb: Public Function Play() As Boolean
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overload: MLEM.Sound.SoundEffectInfo.Play*
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- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
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commentId: M:MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
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id: CreateInstance(System.Boolean)
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parent: MLEM.Sound.SoundEffectInfo
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langs:
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- csharp
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- vb
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name: CreateInstance(bool)
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nameWithType: SoundEffectInfo.CreateInstance(bool)
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fullName: MLEM.Sound.SoundEffectInfo.CreateInstance(bool)
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type: Method
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source:
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remote:
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path: MLEM/Sound/SoundEffectInfo.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: CreateInstance
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path: ../MLEM/Sound/SoundEffectInfo.cs
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startLine: 74
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assemblies:
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- MLEM
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namespace: MLEM.Sound
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summary: Creates a new <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> with this sound effect info's data.
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example: []
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syntax:
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content: public SoundEffectInstance CreateInstance(bool isLooped = false)
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parameters:
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- id: isLooped
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type: System.Boolean
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description: The value to set the returned instance's <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped" data-throw-if-not-resolved="false"></xref> to. Defaults to false.
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return:
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type: Microsoft.Xna.Framework.Audio.SoundEffectInstance
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description: A new sound effect instance, with this info's data applied
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content.vb: Public Function CreateInstance(isLooped As Boolean = False) As SoundEffectInstance
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overload: MLEM.Sound.SoundEffectInfo.CreateInstance*
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nameWithType.vb: SoundEffectInfo.CreateInstance(Boolean)
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fullName.vb: MLEM.Sound.SoundEffectInfo.CreateInstance(Boolean)
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name.vb: CreateInstance(Boolean)
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references:
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- uid: Microsoft.Xna.Framework.Audio.SoundEffect
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commentId: T:Microsoft.Xna.Framework.Audio.SoundEffect
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parent: Microsoft.Xna.Framework.Audio
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isExternal: true
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name: SoundEffect
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nameWithType: SoundEffect
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fullName: Microsoft.Xna.Framework.Audio.SoundEffect
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- uid: MLEM.Sound.SoundEffectInfo.Volume
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commentId: F:MLEM.Sound.SoundEffectInfo.Volume
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href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Volume
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name: Volume
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nameWithType: SoundEffectInfo.Volume
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fullName: MLEM.Sound.SoundEffectInfo.Volume
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- uid: MLEM.Sound.SoundEffectInfo.Pitch
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commentId: F:MLEM.Sound.SoundEffectInfo.Pitch
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href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Pitch
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name: Pitch
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nameWithType: SoundEffectInfo.Pitch
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||
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fullName: MLEM.Sound.SoundEffectInfo.Pitch
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||
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- uid: MLEM.Sound.SoundEffectInfo.Pan
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||
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commentId: F:MLEM.Sound.SoundEffectInfo.Pan
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||
|
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|
||
|
name: Pan
|
||
|
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|
||
|
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|
||
|
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|
||
|
commentId: F:MLEM.Sound.SoundEffectInfo.RandomPitchModifier
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_RandomPitchModifier
|
||
|
name: RandomPitchModifier
|
||
|
nameWithType: SoundEffectInfo.RandomPitchModifier
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
|
||
|
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|
||
|
commentId: T:Microsoft.Xna.Framework.Audio.SoundEffectInstance
|
||
|
parent: Microsoft.Xna.Framework.Audio
|
||
|
isExternal: true
|
||
|
name: SoundEffectInstance
|
||
|
nameWithType: SoundEffectInstance
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
name: CreateInstance(bool)
|
||
|
nameWithType: SoundEffectInfo.CreateInstance(bool)
|
||
|
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|
||
|
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|
||
|
fullName.vb: MLEM.Sound.SoundEffectInfo.CreateInstance(Boolean)
|
||
|
name.vb: CreateInstance(Boolean)
|
||
|
spec.csharp:
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
|
||
|
name: CreateInstance
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_CreateInstance_System_Boolean_
|
||
|
- name: (
|
||
|
- uid: System.Boolean
|
||
|
name: bool
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
||
|
- name: )
|
||
|
spec.vb:
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
|
||
|
name: CreateInstance
|
||
|
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|
||
|
- name: (
|
||
|
- uid: System.Boolean
|
||
|
name: Boolean
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
||
|
- name: )
|
||
|
- uid: MLEM.Sound
|
||
|
commentId: N:MLEM.Sound
|
||
|
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|
||
|
name: MLEM.Sound
|
||
|
nameWithType: MLEM.Sound
|
||
|
fullName: MLEM.Sound
|
||
|
spec.csharp:
|
||
|
- uid: MLEM
|
||
|
name: MLEM
|
||
|
href: MLEM.html
|
||
|
- name: .
|
||
|
- uid: MLEM.Sound
|
||
|
name: Sound
|
||
|
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|
||
|
spec.vb:
|
||
|
- uid: MLEM
|
||
|
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|
||
|
href: MLEM.html
|
||
|
- name: .
|
||
|
- uid: MLEM.Sound
|
||
|
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|
||
|
href: MLEM.Sound.html
|
||
|
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|
||
|
commentId: T:System.Object
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
commentId: M:System.Object.ToString
|
||
|
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|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
||
|
name: ToString()
|
||
|
nameWithType: object.ToString()
|
||
|
fullName: object.ToString()
|
||
|
nameWithType.vb: Object.ToString()
|
||
|
fullName.vb: Object.ToString()
|
||
|
spec.csharp:
|
||
|
- uid: System.Object.ToString
|
||
|
name: ToString
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
||
|
- name: (
|
||
|
- name: )
|
||
|
spec.vb:
|
||
|
- uid: System.Object.ToString
|
||
|
name: ToString
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
||
|
- name: (
|
||
|
- name: )
|
||
|
- uid: System.Object.Equals(System.Object)
|
||
|
commentId: M:System.Object.Equals(System.Object)
|
||
|
parent: System.Object
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
||
|
name: Equals(object)
|
||
|
nameWithType: object.Equals(object)
|
||
|
fullName: object.Equals(object)
|
||
|
nameWithType.vb: Object.Equals(Object)
|
||
|
fullName.vb: Object.Equals(Object)
|
||
|
name.vb: Equals(Object)
|
||
|
spec.csharp:
|
||
|
- uid: System.Object.Equals(System.Object)
|
||
|
name: Equals
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
||
|
- name: (
|
||
|
- uid: System.Object
|
||
|
name: object
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
||
|
- name: )
|
||
|
spec.vb:
|
||
|
- uid: System.Object.Equals(System.Object)
|
||
|
name: Equals
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
||
|
- name: (
|
||
|
- uid: System.Object
|
||
|
name: Object
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
||
|
- name: )
|
||
|
- uid: System.Object.Equals(System.Object,System.Object)
|
||
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
||
|
parent: System.Object
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
||
|
name: Equals(object, object)
|
||
|
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|
||
|
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|
||
|
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|
||
|
fullName.vb: Object.Equals(Object, Object)
|
||
|
name.vb: Equals(Object, Object)
|
||
|
spec.csharp:
|
||
|
- uid: System.Object.Equals(System.Object,System.Object)
|
||
|
name: Equals
|
||
|
isExternal: true
|
||
|
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|
||
|
- name: (
|
||
|
- uid: System.Object
|
||
|
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|
||
|
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|
||
|
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|
||
|
- name: ','
|
||
|
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|
||
|
- uid: System.Object
|
||
|
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|
||
|
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|
||
|
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|
||
|
- name: )
|
||
|
spec.vb:
|
||
|
- uid: System.Object.Equals(System.Object,System.Object)
|
||
|
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|
||
|
isExternal: true
|
||
|
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|
||
|
- name: (
|
||
|
- uid: System.Object
|
||
|
name: Object
|
||
|
isExternal: true
|
||
|
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|
||
|
- name: ','
|
||
|
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|
||
|
- uid: System.Object
|
||
|
name: Object
|
||
|
isExternal: true
|
||
|
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|
||
|
- name: )
|
||
|
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|
||
|
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
|
||
|
parent: System.Object
|
||
|
isExternal: true
|
||
|
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|
||
|
name: ReferenceEquals(object, object)
|
||
|
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|
||
|
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|
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|
||
|
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|
||
|
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|
||
|
spec.csharp:
|
||
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
||
|
name: ReferenceEquals
|
||
|
isExternal: true
|
||
|
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|
||
|
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|
||
|
- uid: System.Object
|
||
|
name: object
|
||
|
isExternal: true
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
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|
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|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
spec.csharp:
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.GetRandomPitch
|
||
|
name: GetRandomPitch
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_GetRandomPitch
|
||
|
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|
||
|
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|
||
|
spec.vb:
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
commentId: M:MLEM.Sound.SoundEffectInfo.Play
|
||
|
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|
||
|
name: Play()
|
||
|
nameWithType: SoundEffectInfo.Play()
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.Play()
|
||
|
spec.csharp:
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.Play
|
||
|
name: Play
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Play
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
nameWithType: SoundEffectInfo.GetRandomPitch
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.GetRandomPitch
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.Sound
|
||
|
commentId: F:MLEM.Sound.SoundEffectInfo.Sound
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Sound
|
||
|
name: Sound
|
||
|
nameWithType: SoundEffectInfo.Sound
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.Sound
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.Play*
|
||
|
commentId: Overload:MLEM.Sound.SoundEffectInfo.Play
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Play
|
||
|
name: Play
|
||
|
nameWithType: SoundEffectInfo.Play
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.Play
|
||
|
- uid: System.Boolean
|
||
|
commentId: T:System.Boolean
|
||
|
parent: System
|
||
|
isExternal: true
|
||
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
||
|
name: bool
|
||
|
nameWithType: bool
|
||
|
fullName: bool
|
||
|
nameWithType.vb: Boolean
|
||
|
fullName.vb: Boolean
|
||
|
name.vb: Boolean
|
||
|
- uid: Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped
|
||
|
commentId: P:Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped
|
||
|
isExternal: true
|
||
|
name: IsLooped
|
||
|
nameWithType: SoundEffectInstance.IsLooped
|
||
|
fullName: Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped
|
||
|
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance*
|
||
|
commentId: Overload:MLEM.Sound.SoundEffectInfo.CreateInstance
|
||
|
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_CreateInstance_System_Boolean_
|
||
|
name: CreateInstance
|
||
|
nameWithType: SoundEffectInfo.CreateInstance
|
||
|
fullName: MLEM.Sound.SoundEffectInfo.CreateInstance
|