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MLEM/Docs/api/MLEM.Sound.SoundEffectInfo.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Sound.SoundEffectInfo
commentId: T:MLEM.Sound.SoundEffectInfo
id: SoundEffectInfo
parent: MLEM.Sound
children:
- MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
- MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
- MLEM.Sound.SoundEffectInfo.GetRandomPitch
- MLEM.Sound.SoundEffectInfo.Pan
- MLEM.Sound.SoundEffectInfo.Pitch
- MLEM.Sound.SoundEffectInfo.Play
- MLEM.Sound.SoundEffectInfo.RandomPitchModifier
- MLEM.Sound.SoundEffectInfo.Sound
- MLEM.Sound.SoundEffectInfo.Volume
langs:
- csharp
- vb
name: SoundEffectInfo
nameWithType: SoundEffectInfo
fullName: MLEM.Sound.SoundEffectInfo
type: Class
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SoundEffectInfo
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 8
assemblies:
- MLEM
namespace: MLEM.Sound
summary: >-
A sound effect info is a wrapper around <xref href="Microsoft.Xna.Framework.Audio.SoundEffect" data-throw-if-not-resolved="false"></xref> that additionally stores <xref href="MLEM.Sound.SoundEffectInfo.Volume" data-throw-if-not-resolved="false"></xref>, <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.Pan" data-throw-if-not-resolved="false"></xref> information.
Additionally, a <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> can be applied, a <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> can be created using <xref href="MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)" data-throw-if-not-resolved="false"></xref>, and more.
example: []
syntax:
content: public class SoundEffectInfo
content.vb: Public Class SoundEffectInfo
inheritance:
- System.Object
inheritedMembers:
- System.Object.ToString
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- uid: MLEM.Sound.SoundEffectInfo.Sound
commentId: F:MLEM.Sound.SoundEffectInfo.Sound
id: Sound
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: Sound
nameWithType: SoundEffectInfo.Sound
fullName: MLEM.Sound.SoundEffectInfo.Sound
type: Field
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Sound
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 15
assemblies:
- MLEM
namespace: MLEM.Sound
summary: The <xref href="Microsoft.Xna.Framework.Audio.SoundEffect" data-throw-if-not-resolved="false"></xref> that is played by this info.
example: []
syntax:
content: public readonly SoundEffect Sound
return:
type: Microsoft.Xna.Framework.Audio.SoundEffect
content.vb: Public ReadOnly Sound As SoundEffect
- uid: MLEM.Sound.SoundEffectInfo.Volume
commentId: F:MLEM.Sound.SoundEffectInfo.Volume
id: Volume
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: Volume
nameWithType: SoundEffectInfo.Volume
fullName: MLEM.Sound.SoundEffectInfo.Volume
type: Field
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Volume
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 20
assemblies:
- MLEM
namespace: MLEM.Sound
summary: Volume, ranging from 0.0 (silence) to 1.0 (full volume). Volume during playback is scaled by SoundEffect.MasterVolume.
example: []
syntax:
content: public float Volume
return:
type: System.Single
content.vb: Public Volume As Single
- uid: MLEM.Sound.SoundEffectInfo.Pitch
commentId: F:MLEM.Sound.SoundEffectInfo.Pitch
id: Pitch
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: Pitch
nameWithType: SoundEffectInfo.Pitch
fullName: MLEM.Sound.SoundEffectInfo.Pitch
type: Field
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Pitch
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 25
assemblies:
- MLEM
namespace: MLEM.Sound
summary: >-
Pitch adjustment, ranging from -1.0 (down an octave) to 0.0 (no change) to 1.0 (up an octave).
To incorporate <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>, you can use <xref href="MLEM.Sound.SoundEffectInfo.GetRandomPitch" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public float Pitch
return:
type: System.Single
content.vb: Public Pitch As Single
- uid: MLEM.Sound.SoundEffectInfo.Pan
commentId: F:MLEM.Sound.SoundEffectInfo.Pan
id: Pan
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: Pan
nameWithType: SoundEffectInfo.Pan
fullName: MLEM.Sound.SoundEffectInfo.Pan
type: Field
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Pan
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 29
assemblies:
- MLEM
namespace: MLEM.Sound
summary: Pan value ranging from -1.0 (left speaker) to 0.0 (centered), 1.0 (right speaker).
example: []
syntax:
content: public float Pan
return:
type: System.Single
content.vb: Public Pan As Single
- uid: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
commentId: F:MLEM.Sound.SoundEffectInfo.RandomPitchModifier
id: RandomPitchModifier
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: RandomPitchModifier
nameWithType: SoundEffectInfo.RandomPitchModifier
fullName: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
type: Field
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: RandomPitchModifier
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 34
assemblies:
- MLEM
namespace: MLEM.Sound
summary: >-
A value that allows randomly modifying <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> every time <xref href="MLEM.Sound.SoundEffectInfo.Play" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)" data-throw-if-not-resolved="false"></xref> are used.
The random modifier that is added onto <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> will be between -<xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public float RandomPitchModifier
return:
type: System.Single
content.vb: Public RandomPitchModifier As Single
- uid: MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
commentId: M:MLEM.Sound.SoundEffectInfo.#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)
id: '#ctor(Microsoft.Xna.Framework.Audio.SoundEffect,System.Single,System.Single,System.Single)'
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: SoundEffectInfo(SoundEffect, float, float, float)
nameWithType: SoundEffectInfo.SoundEffectInfo(SoundEffect, float, float, float)
fullName: MLEM.Sound.SoundEffectInfo.SoundEffectInfo(Microsoft.Xna.Framework.Audio.SoundEffect, float, float, float)
type: Constructor
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 43
assemblies:
- MLEM
namespace: MLEM.Sound
summary: Creates a new sound effect info with the given values.
example: []
syntax:
content: public SoundEffectInfo(SoundEffect sound, float volume = 1, float pitch = 0, float pan = 0)
parameters:
- id: sound
type: Microsoft.Xna.Framework.Audio.SoundEffect
description: The sound to play
- id: volume
type: System.Single
description: The volume to play the sound with
- id: pitch
type: System.Single
description: The pitch to play the sound with
- id: pan
type: System.Single
description: The pan to play the sound with
content.vb: Public Sub New(sound As SoundEffect, volume As Single = 1, pitch As Single = 0, pan As Single = 0)
overload: MLEM.Sound.SoundEffectInfo.#ctor*
nameWithType.vb: SoundEffectInfo.New(SoundEffect, Single, Single, Single)
fullName.vb: MLEM.Sound.SoundEffectInfo.New(Microsoft.Xna.Framework.Audio.SoundEffect, Single, Single, Single)
name.vb: New(SoundEffect, Single, Single, Single)
- uid: MLEM.Sound.SoundEffectInfo.GetRandomPitch
commentId: M:MLEM.Sound.SoundEffectInfo.GetRandomPitch
id: GetRandomPitch
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: GetRandomPitch()
nameWithType: SoundEffectInfo.GetRandomPitch()
fullName: MLEM.Sound.SoundEffectInfo.GetRandomPitch()
type: Method
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetRandomPitch
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 55
assemblies:
- MLEM
namespace: MLEM.Sound
summary: >-
Returns a random pitch for this sound effect info that is between <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> - <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> and <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref> + <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref>.
If <xref href="MLEM.Sound.SoundEffectInfo.RandomPitchModifier" data-throw-if-not-resolved="false"></xref> is 0, this method always returns <xref href="MLEM.Sound.SoundEffectInfo.Pitch" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public float GetRandomPitch()
return:
type: System.Single
description: A random pitch to use to play this sound effect
content.vb: Public Function GetRandomPitch() As Single
overload: MLEM.Sound.SoundEffectInfo.GetRandomPitch*
- uid: MLEM.Sound.SoundEffectInfo.Play
commentId: M:MLEM.Sound.SoundEffectInfo.Play
id: Play
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: Play()
nameWithType: SoundEffectInfo.Play()
fullName: MLEM.Sound.SoundEffectInfo.Play()
type: Method
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Play
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 65
assemblies:
- MLEM
namespace: MLEM.Sound
summary: Plays this info's <xref href="MLEM.Sound.SoundEffectInfo.Sound" data-throw-if-not-resolved="false"></xref> once.
example: []
syntax:
content: public bool Play()
return:
type: System.Boolean
description: False if more sounds are currently playing than the platform allows
content.vb: Public Function Play() As Boolean
overload: MLEM.Sound.SoundEffectInfo.Play*
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
commentId: M:MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
id: CreateInstance(System.Boolean)
parent: MLEM.Sound.SoundEffectInfo
langs:
- csharp
- vb
name: CreateInstance(bool)
nameWithType: SoundEffectInfo.CreateInstance(bool)
fullName: MLEM.Sound.SoundEffectInfo.CreateInstance(bool)
type: Method
source:
remote:
path: MLEM/Sound/SoundEffectInfo.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: CreateInstance
path: ../MLEM/Sound/SoundEffectInfo.cs
startLine: 74
assemblies:
- MLEM
namespace: MLEM.Sound
summary: Creates a new <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> with this sound effect info's data.
example: []
syntax:
content: public SoundEffectInstance CreateInstance(bool isLooped = false)
parameters:
- id: isLooped
type: System.Boolean
description: The value to set the returned instance's <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance.IsLooped" data-throw-if-not-resolved="false"></xref> to. Defaults to false.
return:
type: Microsoft.Xna.Framework.Audio.SoundEffectInstance
description: A new sound effect instance, with this info's data applied
content.vb: Public Function CreateInstance(isLooped As Boolean = False) As SoundEffectInstance
overload: MLEM.Sound.SoundEffectInfo.CreateInstance*
nameWithType.vb: SoundEffectInfo.CreateInstance(Boolean)
fullName.vb: MLEM.Sound.SoundEffectInfo.CreateInstance(Boolean)
name.vb: CreateInstance(Boolean)
references:
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
commentId: T:Microsoft.Xna.Framework.Audio.SoundEffect
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: SoundEffect
nameWithType: SoundEffect
fullName: Microsoft.Xna.Framework.Audio.SoundEffect
- uid: MLEM.Sound.SoundEffectInfo.Volume
commentId: F:MLEM.Sound.SoundEffectInfo.Volume
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Volume
name: Volume
nameWithType: SoundEffectInfo.Volume
fullName: MLEM.Sound.SoundEffectInfo.Volume
- uid: MLEM.Sound.SoundEffectInfo.Pitch
commentId: F:MLEM.Sound.SoundEffectInfo.Pitch
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Pitch
name: Pitch
nameWithType: SoundEffectInfo.Pitch
fullName: MLEM.Sound.SoundEffectInfo.Pitch
- uid: MLEM.Sound.SoundEffectInfo.Pan
commentId: F:MLEM.Sound.SoundEffectInfo.Pan
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_Pan
name: Pan
nameWithType: SoundEffectInfo.Pan
fullName: MLEM.Sound.SoundEffectInfo.Pan
- uid: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
commentId: F:MLEM.Sound.SoundEffectInfo.RandomPitchModifier
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_RandomPitchModifier
name: RandomPitchModifier
nameWithType: SoundEffectInfo.RandomPitchModifier
fullName: MLEM.Sound.SoundEffectInfo.RandomPitchModifier
- uid: Microsoft.Xna.Framework.Audio.SoundEffectInstance
commentId: T:Microsoft.Xna.Framework.Audio.SoundEffectInstance
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: SoundEffectInstance
nameWithType: SoundEffectInstance
fullName: Microsoft.Xna.Framework.Audio.SoundEffectInstance
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
commentId: M:MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
isExternal: true
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_CreateInstance_System_Boolean_
name: CreateInstance(bool)
nameWithType: SoundEffectInfo.CreateInstance(bool)
fullName: MLEM.Sound.SoundEffectInfo.CreateInstance(bool)
nameWithType.vb: SoundEffectInfo.CreateInstance(Boolean)
fullName.vb: MLEM.Sound.SoundEffectInfo.CreateInstance(Boolean)
name.vb: CreateInstance(Boolean)
spec.csharp:
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
name: CreateInstance
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_CreateInstance_System_Boolean_
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: MLEM.Sound.SoundEffectInfo.CreateInstance(System.Boolean)
name: CreateInstance
href: MLEM.Sound.SoundEffectInfo.html#MLEM_Sound_SoundEffectInfo_CreateInstance_System_Boolean_
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: MLEM.Sound
commentId: N:MLEM.Sound
href: MLEM.html
name: MLEM.Sound
nameWithType: MLEM.Sound
fullName: MLEM.Sound
spec.csharp:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Sound
name: Sound
href: MLEM.Sound.html
spec.vb:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Sound
name: Sound
href: MLEM.Sound.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
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- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
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commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
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name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
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name: Object
isExternal: true
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
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name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
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name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
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name: Object
isExternal: true
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
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- name: (
- name: )
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commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
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isExternal: true
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- name: (
- name: )
spec.vb:
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commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
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