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MLEM/MLEM.Extended/Tiled/TiledExtensions.cs

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using System.Linq;
using Microsoft.Xna.Framework;
using MonoGame.Extended;
using MonoGame.Extended.Tiled;
namespace MLEM.Extended.Tiled {
public static class TiledExtensions {
public static string Get(this TiledMapProperties properties, string key) {
properties.TryGetValue(key, out var val);
return val;
}
public static bool GetBool(this TiledMapProperties properties, string key) {
bool.TryParse(properties.Get(key), out var val);
return val;
}
public static Color GetColor(this TiledMapProperties properties, string key) {
return ColorHelper.FromHex(properties.Get(key));
}
public static float GetFloat(this TiledMapProperties properties, string key) {
float.TryParse(properties.Get(key), out var val);
return val;
}
public static int GetInt(this TiledMapProperties properties, string key) {
int.TryParse(properties.Get(key), out var val);
return val;
}
public static TiledMapTileset GetTileset(this TiledMapTile tile, TiledMap map) {
return map.GetTilesetByTileGlobalIdentifier(tile.GlobalIdentifier);
}
public static int GetLocalIdentifier(this TiledMapTile tile, TiledMapTileset tileset, TiledMap map) {
return tile.GlobalIdentifier - map.GetTilesetFirstGlobalIdentifier(tileset);
}
public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, TiledMapTile tile, TiledMap map) {
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if (tile.IsBlank)
return null;
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var localId = tile.GetLocalIdentifier(tileset, map);
return tileset.Tiles.FirstOrDefault(t => t.LocalTileIdentifier == localId);
}
public static TiledMapTilesetTile GetTilesetTile(this TiledMapTile tile, TiledMap map) {
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if (tile.IsBlank)
return null;
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var tileset = tile.GetTileset(map);
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return tileset?.GetTilesetTile(tile, map);
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}
public static TiledMapTile GetTile(this TiledMap map, string layerName, int x, int y) {
var layer = map.GetLayer<TiledMapTileLayer>(layerName);
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return layer != null ? layer.GetTile((ushort) x, (ushort) y) : default;
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}
public static RectangleF GetArea(this TiledMapObject obj, TiledMap map, Vector2 position) {
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var tileSize = map.GetTileSize();
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return new RectangleF(obj.Position / tileSize + position, new Size2(obj.Size.Width, obj.Size.Height) / tileSize);
}
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public static Vector2 GetTileSize(this TiledMap map) {
return new Vector2(map.TileWidth, map.TileHeight);
}
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}
}