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improve documentation links for MlemPlatform
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1 changed files with 2 additions and 2 deletions
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@ -9,7 +9,7 @@ using MLEM.Formatting.Codes;
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namespace MLEM.Misc {
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/// <summary>
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/// MlemPlatform is a wrapper around some of MonoGame's platform-dependent behavior to allow for MLEM to stay platform-independent.
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/// See <see cref="DesktopGl{T}"/>, <see cref="DesktopFna"/>, <see cref="Mobile"/> and <see cref="None"/> for information on the specific platforms.
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/// See <see cref="DesktopGl{T}"/>, <see cref="DesktopFna"/>, <see cref="Mobile"/> and <see cref="None"/>, as well as the online documentation at https://mlem.ellpeck.de/articles/ui.html#text-input for information on the specific platforms.
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/// The MLEM demos' main classes also make use of this functionality: https://github.com/Ellpeck/MLEM/blob/main/Demos.DesktopGL/Program.cs#L8 and https://github.com/Ellpeck/MLEM/blob/main/Demos.Android/Activity1.cs#L33.
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/// </summary>
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public abstract class MlemPlatform {
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@ -51,7 +51,7 @@ namespace MLEM.Misc {
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/// <exception cref="InvalidOperationException">If <see cref="Current"/> is null</exception>
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public static void EnsureExists() {
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if (MlemPlatform.Current == null)
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throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform class or https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform");
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throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform documentation at https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform or https://mlem.ellpeck.de/articles/ui.html#text-input");
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}
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/// <summary>
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