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allow loading other json file extensions in MLEM.Data by default

This commit is contained in:
Ell 2020-09-16 23:24:03 +02:00
parent 51fbba8731
commit 534194b3ea
3 changed files with 14 additions and 7 deletions

View file

@ -11,6 +11,7 @@ namespace MLEM.Data {
public static class ContentExtensions {
private static readonly Dictionary<ContentManager, JsonSerializer> Serializers = new Dictionary<ContentManager, JsonSerializer>();
private static readonly string[] JsonExtensions = {".json", ".json5", ".jsonc"};
/// <summary>
/// Adds a <see cref="JsonSerializer"/> to the given content manager, which allows <see cref="LoadJson{T}"/> to load JSON-based content.
@ -51,15 +52,21 @@ namespace MLEM.Data {
/// </summary>
/// <param name="content">The content manager to load content with</param>
/// <param name="name">The name of the file to load</param>
/// <param name="extension">The file extension of the file to load, or ".json" by default</param>
/// <param name="extensions">The file extensions that should be appended, or ".json", ".json5" and ".jsonc" by default.</param>
/// <typeparam name="T">The type of asset to load</typeparam>
/// <returns>The loaded asset</returns>
public static T LoadJson<T>(this ContentManager content, string name, string extension = ".json") {
using (var stream = File.OpenText(Path.Combine(content.RootDirectory, name + extension))) {
using (var reader = new JsonTextReader(stream)) {
return GetJsonSerializer(content).Deserialize<T>(reader);
public static T LoadJson<T>(this ContentManager content, string name, string[] extensions = null) {
foreach (var extension in extensions ?? JsonExtensions) {
var file = Path.Combine(content.RootDirectory, name + extension);
if (!File.Exists(file))
continue;
using (var stream = File.OpenText(file)) {
using (var reader = new JsonTextReader(stream)) {
return GetJsonSerializer(content).Deserialize<T>(reader);
}
}
}
return default;
}
}

View file

@ -20,7 +20,7 @@ namespace MLEM.Data.Json {
/// <inheritdoc />
public override string[] GetFileExtensions() {
return new[] {"json"};
return new[] {"json", "json5", "jsonc"};
}
}

View file

@ -123,7 +123,7 @@ namespace Sandbox {
//this.Content.AddJsonConverter(new CustomConverter());
var res = this.Content.LoadJson<Test>("Test");
//Console.WriteLine(res);
Console.WriteLine("The res is " + res);
/*this.OnDraw += (game, time) => {
this.SpriteBatch.Begin();