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Preserve texture region names when converting between MLEM and MG.Extended
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2 changed files with 7 additions and 3 deletions
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@ -31,6 +31,10 @@ Improvements
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Fixes
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- Fixed paragraph links having incorrect hover locations when using special text alignments
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### MLEM.Extended
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Improvements
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- Preserve texture region names when converting between MLEM and MG.Extended
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### MLEM.Data
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Improvements
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- Rethrow exceptions when no RawContentManager readers could be constructed
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@ -23,7 +23,7 @@ namespace MLEM.Extended.Extensions {
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static TextureRegion2D ToExtended(this TextureRegion region) {
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return new TextureRegion2D(region.Texture, region.U, region.V, region.Width, region.Height);
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return new TextureRegion2D(region.Name, region.Texture, region.U, region.V, region.Width, region.Height);
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}
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/// <summary>
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@ -32,7 +32,7 @@ namespace MLEM.Extended.Extensions {
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/// <param name="patch">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static NinePatch ToMlem(this NinePatchRegion2D patch) {
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return new NinePatch(new TextureRegion(patch.Texture, patch.Bounds), patch.LeftPadding, patch.RightPadding, patch.TopPadding, patch.BottomPadding);
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return new NinePatch(((TextureRegion2D) patch).ToMlem(), patch.LeftPadding, patch.RightPadding, patch.TopPadding, patch.BottomPadding);
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}
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/// <summary>
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@ -41,7 +41,7 @@ namespace MLEM.Extended.Extensions {
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static TextureRegion ToMlem(this TextureRegion2D region) {
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return new TextureRegion(region.Texture, region.Bounds);
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return new TextureRegion(region.Texture, region.Bounds) {Name = region.Name};
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}
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}
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