mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 20:58:34 +01:00
use sealed on draw in mlem.startup
This commit is contained in:
parent
3dcc5fa9f5
commit
5b89140df4
1 changed files with 1 additions and 1 deletions
|
@ -51,7 +51,7 @@ namespace MLEM.Startup {
|
||||||
CoroutineHandler.RaiseEvent(CoroutineEvents.Update);
|
CoroutineHandler.RaiseEvent(CoroutineEvents.Update);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Draw(GameTime gameTime) {
|
protected sealed override void Draw(GameTime gameTime) {
|
||||||
this.UiSystem.DrawEarly(gameTime, this.SpriteBatch);
|
this.UiSystem.DrawEarly(gameTime, this.SpriteBatch);
|
||||||
this.DoDraw(gameTime);
|
this.DoDraw(gameTime);
|
||||||
this.UiSystem.Draw(gameTime, this.SpriteBatch);
|
this.UiSystem.Draw(gameTime, this.SpriteBatch);
|
||||||
|
|
Loading…
Reference in a new issue