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ensure the sound effect instance emitter is nonnull

This commit is contained in:
Ell 2021-01-27 05:16:41 +01:00
parent 182f8eff7a
commit 5d9a5ecf13

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@ -132,7 +132,7 @@ namespace MLEM.Misc {
}
public void TryApply3D(AudioListener[] listeners) {
if (listeners != null && listeners.Length > 0)
if (listeners != null && listeners.Length > 0 && this.Emitter != null)
this.Instance.Apply3D(listeners, this.Emitter);
}