1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-05-18 15:18:45 +02:00

updated dependencies

This commit is contained in:
Ell 2022-09-03 12:31:34 +02:00
parent 5e68bf5d3d
commit 963ea557e8
9 changed files with 25 additions and 17 deletions

View file

@ -2,6 +2,8 @@ using Android.Content;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using MLEM.Extensions;
using MLEM.Misc;
using Uri = Android.Net.Uri;

View file

@ -10,8 +10,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.263" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
<ProjectReference Include="..\Demos\Demos.csproj" />
</ItemGroup>

View file

@ -11,8 +11,8 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.263" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<ProjectReference Include="..\Demos\Demos.csproj" />
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />

View file

@ -1,5 +1,7 @@
using MLEM.Misc;
#if FNA
#if !FNA
using Microsoft.Xna.Framework;
#else
using Microsoft.Xna.Framework.Input;
#endif

View file

@ -26,7 +26,7 @@
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="FontStashSharp.MonoGame" Version="1.1.6">
<PackageReference Include="FontStashSharp.MonoGame" Version="1.2.4">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">

View file

@ -2,6 +2,9 @@ using System;
using System.IO;
using System.Text.RegularExpressions;
using FontStashSharp;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using MLEM.Cameras;
using MLEM.Data;
using MLEM.Data.Content;

View file

@ -1,4 +1,5 @@
using MLEM.Misc;
using Microsoft.Xna.Framework;
using MLEM.Misc;
namespace Sandbox;

View file

@ -14,11 +14,11 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.263" />
<PackageReference Include="FontStashSharp.MonoGame" Version="1.1.6" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="FontStashSharp.MonoGame" Version="1.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
</ItemGroup>

View file

@ -17,7 +17,7 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.2.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />