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added alt text and better gallery descriptions to README

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Ell 2021-07-22 04:40:09 +02:00
parent bb9b322580
commit 9eef1e5b1c
3 changed files with 15 additions and 13 deletions

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@ -185,7 +185,7 @@ namespace Demos {
CoroutineHandler.Start(WobbleProgressBar(bar2));
var bar3 = this.root.AddChild(new ProgressBar(Anchor.AutoLeft, new Vector2(8, 30), Direction2.Down, 10) {PositionOffset = new Vector2(0, 1)});
CoroutineHandler.Start(WobbleProgressBar(bar3));
var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 1)});
var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 0)});
CoroutineHandler.Start(WobbleProgressBar(bar4));
this.root.AddChild(new VerticalSpace(3));

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@ -1,4 +1,4 @@
<img src="../Media/Logo.svg" width="25%" >
<img src="../Media/Logo.svg" width="25%" alt="The MLEM logo">
**MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b
# Gallery
Here are some images that show a couple of MLEM's features.
MLEM.Ui in action:
<img src="../Media/Ui.gif">
The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action:
MLEM's text formatting system:
<img src="../Media/Formatting.png">
<img src="../Media/Ui.gif" alt="A gif showing various user interface elements from the MLEM.Ui demo">
MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering:
<img src="../Media/Formatting.png" alt="An image showing text with various colors and other formatting">
# Friends of MLEM
There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler
- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project

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@ -1,4 +1,4 @@
<img src="Media/Logo.png" width="25%" >
<img src="Media/Logo.png" width="25%" alt="The MLEM logo">
**MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b
# Gallery
Here are some images that show a couple of MLEM's features.
MLEM.Ui in action:
<img src="Media/Ui.gif">
The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action:
MLEM's text formatting system:
<img src="Media/Formatting.png">
<img src="Media/Ui.gif" alt="A gif showing various user interface elements from the MLEM.Ui demo">
MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering:
<img src="Media/Formatting.png" alt="An image showing text with various colors and other formatting">
# Friends of MLEM
There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler
- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project