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added alt text and better gallery descriptions to README
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3 changed files with 15 additions and 13 deletions
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@ -185,7 +185,7 @@ namespace Demos {
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CoroutineHandler.Start(WobbleProgressBar(bar2));
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var bar3 = this.root.AddChild(new ProgressBar(Anchor.AutoLeft, new Vector2(8, 30), Direction2.Down, 10) {PositionOffset = new Vector2(0, 1)});
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CoroutineHandler.Start(WobbleProgressBar(bar3));
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var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 1)});
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var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 0)});
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CoroutineHandler.Start(WobbleProgressBar(bar4));
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this.root.AddChild(new VerticalSpace(3));
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@ -1,4 +1,4 @@
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<img src="../Media/Logo.svg" width="25%" >
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<img src="../Media/Logo.svg" width="25%" alt="The MLEM logo">
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**MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
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@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b
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# Gallery
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Here are some images that show a couple of MLEM's features.
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MLEM.Ui in action:
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<img src="../Media/Ui.gif">
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The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action:
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MLEM's text formatting system:
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<img src="../Media/Formatting.png">
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<img src="../Media/Ui.gif" alt="A gif showing various user interface elements from the MLEM.Ui demo">
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MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering:
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<img src="../Media/Formatting.png" alt="An image showing text with various colors and other formatting">
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# Friends of MLEM
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There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:
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- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
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- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
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- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler
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- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
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- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
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13
README.md
13
README.md
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@ -1,4 +1,4 @@
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<img src="Media/Logo.png" width="25%" >
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<img src="Media/Logo.png" width="25%" alt="The MLEM logo">
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**MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
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@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b
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# Gallery
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Here are some images that show a couple of MLEM's features.
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MLEM.Ui in action:
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<img src="Media/Ui.gif">
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The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action:
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MLEM's text formatting system:
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<img src="Media/Formatting.png">
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<img src="Media/Ui.gif" alt="A gif showing various user interface elements from the MLEM.Ui demo">
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MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering:
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<img src="Media/Formatting.png" alt="An image showing text with various colors and other formatting">
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# Friends of MLEM
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There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:
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- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
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- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
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- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler
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- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
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- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
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