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Made AnimationFrame a generic data holder

This commit is contained in:
Ell 2021-12-21 20:52:05 +01:00
parent 14526d24d3
commit c31e196071

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@ -172,7 +172,7 @@ namespace MLEM.Animations {
/// <summary> /// <summary>
/// Represents a single frame of a <see cref="SpriteAnimation"/> /// Represents a single frame of a <see cref="SpriteAnimation"/>
/// </summary> /// </summary>
public class AnimationFrame { public class AnimationFrame : GenericDataHolder {
/// <summary> /// <summary>
/// The texture regions that this frame should render. /// The texture regions that this frame should render.