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Fixed tooltips sometimes ignoring manually set IsHidden values
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37f0470e4f
commit
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3 changed files with 6 additions and 4 deletions
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@ -70,6 +70,7 @@ Fixes
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- Fixed RootElement.CanSelectContent and Element.IsSelected returning incorrect results when CanBeSelected changes
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- Fixed RootElement.CanSelectContent and Element.IsSelected returning incorrect results when CanBeSelected changes
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- Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls
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- Fixed dropdowns with some non-selectable children failing to navigate when using gamepad controls
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- Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements
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- Fixed UiMetrics.ForceAreaUpdateTime being inaccurate for nested elements
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- Fixed tooltips sometimes ignoring manually set IsHidden values
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Removals
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Removals
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- Marked StyleProp equality members as obsolete
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- Marked StyleProp equality members as obsolete
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@ -151,7 +151,7 @@ namespace MLEM.Ui.Elements {
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/// Set this property to <c>true</c> to cause this element to be hidden.
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/// Set this property to <c>true</c> to cause this element to be hidden.
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/// Hidden elements don't receive input events, aren't rendered and don't factor into auto-anchoring.
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/// Hidden elements don't receive input events, aren't rendered and don't factor into auto-anchoring.
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/// </summary>
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/// </summary>
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public bool IsHidden {
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public virtual bool IsHidden {
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get => this.isHidden;
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get => this.isHidden;
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set {
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set {
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if (this.isHidden == value)
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if (this.isHidden == value)
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@ -30,6 +30,9 @@ namespace MLEM.Ui.Elements {
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/// </summary>
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/// </summary>
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public virtual Vector2? SnapPosition { get; set; }
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public virtual Vector2? SnapPosition { get; set; }
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/// <inheritdoc />
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public override bool IsHidden => this.autoHidden || base.IsHidden;
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private TimeSpan delayCountdown;
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private TimeSpan delayCountdown;
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private bool autoHidden;
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private bool autoHidden;
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@ -167,10 +170,8 @@ namespace MLEM.Ui.Elements {
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}
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}
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}
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}
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if (this.autoHidden != shouldBeHidden) {
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if (this.autoHidden != shouldBeHidden) {
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// only auto-hide if IsHidden wasn't changed manually
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if (this.IsHidden == this.autoHidden)
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this.IsHidden = shouldBeHidden;
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this.autoHidden = shouldBeHidden;
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this.autoHidden = shouldBeHidden;
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this.SetAreaDirty();
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}
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}
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}
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}
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