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use Content copy instead of msbuild copy for sandbox
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2 changed files with 4 additions and 9 deletions
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@ -56,6 +56,9 @@
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/processorParam:TextureFormat=Color
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/build:Textures/Furniture.png
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#begin Textures/Test.png
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/copy:Textures/Test.png
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#begin Tiled/Map.tmx
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/importer:TiledMapImporter
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/processor:TiledMapProcessor
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@ -22,15 +22,7 @@
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<ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" />
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<Content Include="Content\*\**">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Content\Textures\Furniture.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Content\Textures\Furniture.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\*\**" />
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</ItemGroup>
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</Project>
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