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use Content copy instead of msbuild copy for sandbox

This commit is contained in:
Ellpeck 2020-07-24 03:12:00 +02:00
parent 61e8b18403
commit e28c39501e
2 changed files with 4 additions and 9 deletions

View file

@ -56,6 +56,9 @@
/processorParam:TextureFormat=Color /processorParam:TextureFormat=Color
/build:Textures/Furniture.png /build:Textures/Furniture.png
#begin Textures/Test.png
/copy:Textures/Test.png
#begin Tiled/Map.tmx #begin Tiled/Map.tmx
/importer:TiledMapImporter /importer:TiledMapImporter
/processor:TiledMapProcessor /processor:TiledMapProcessor

View file

@ -22,15 +22,7 @@
<ItemGroup> <ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" /> <MonoGameContentReference Include="Content\Content.mgcb" />
<Content Include="Content\*\**"> <Content Include="Content\*\**" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Update="Content\Textures\Furniture.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Update="Content\Textures\Furniture.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup> </ItemGroup>
</Project> </Project>