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make these readonly
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1 changed files with 4 additions and 4 deletions
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@ -45,10 +45,10 @@ namespace MLEM.Input {
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private Keys heldKey;
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private Keys heldKey;
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public bool HandleGamepadRepeats = true;
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public bool HandleGamepadRepeats = true;
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private DateTime[] heldGamepadButtonStarts = new DateTime[GamePad.MaximumGamePadCount];
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private readonly DateTime[] heldGamepadButtonStarts = new DateTime[GamePad.MaximumGamePadCount];
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private DateTime[] lastGamepadButtonRepeats = new DateTime[GamePad.MaximumGamePadCount];
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private readonly DateTime[] lastGamepadButtonRepeats = new DateTime[GamePad.MaximumGamePadCount];
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private bool[] triggerGamepadButtonRepeat = new bool[GamePad.MaximumGamePadCount];
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private readonly bool[] triggerGamepadButtonRepeat = new bool[GamePad.MaximumGamePadCount];
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private Buttons?[] heldGamepadButtons = new Buttons?[GamePad.MaximumGamePadCount];
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private readonly Buttons?[] heldGamepadButtons = new Buttons?[GamePad.MaximumGamePadCount];
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public InputHandler(bool handleKeyboard = true, bool handleMouse = true, bool handleGamepads = true, bool handleTouch = true) {
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public InputHandler(bool handleKeyboard = true, bool handleMouse = true, bool handleGamepads = true, bool handleTouch = true) {
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this.HandleKeyboard = handleKeyboard;
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this.HandleKeyboard = handleKeyboard;
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