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5d7d238630
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added MLEM.FNA
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2022-06-24 14:01:26 +02:00 |
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aabb1ed5df
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added .editorconfig
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2022-06-17 18:23:47 +02:00 |
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59af00c89a
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Code cleanup, and marked AStar.InfiniteCost as obsolete
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2022-06-15 11:38:11 +02:00 |
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d03116a49a
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Allow using multiple textures in a StaticSpriteBatch
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2022-06-08 11:05:18 +02:00 |
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7d9633d989
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Fixed StaticSpriteBatch not resetting its texture when all items are removed
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2022-06-07 11:57:25 +02:00 |
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6393d879d9
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added SpriteBatchContext
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2022-04-25 15:25:58 +02:00 |
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2699d0e1c2
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Fixed StaticSpriteBatch handling rotated sprites incorrectly
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2022-01-02 22:58:01 +01:00 |
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f24ad5025c
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use TextureRegion for AutoTiling
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2021-12-03 21:10:19 +01:00 |
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1ed6b019bb
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separate background and overlay regions in DrawExtendedAutoTile
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2021-12-03 20:59:56 +01:00 |
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f34d4e3b68
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return added items for all methods that use StaticSpriteBatch
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2021-12-03 19:57:26 +01:00 |
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6541c6d797
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fixed extended auto tiling only drawing parts of the texture
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2021-12-03 19:10:10 +01:00 |
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052c9e738c
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Removed unused rotation parameter in AddAutoTile
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2021-12-03 18:42:18 +01:00 |
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36abc3d1fe
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allow specifying a depth offset for extended auto tiles
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2021-12-03 18:34:33 +01:00 |
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831da36bcc
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allow drawing the background of extended auto tiles in a separate color
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2021-12-03 18:04:03 +01:00 |
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376a068864
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Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler
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2021-11-29 21:24:08 +01:00 |
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