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abac738123
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Removed LINQ Any and All usage in various methods to improve memory usage
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2021-07-18 22:18:46 +02:00 |
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374d936be2
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specify the MLEM version that Invert will be moved
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2021-07-13 22:35:48 +02:00 |
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a52b46dce9
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Added ColorExtensions.Invert and made ColorHelper.Invert obsolete
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2021-07-13 22:34:32 +02:00 |
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6aa9ec03d4
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Added customizable overloads for Keybind, Combination and GenericInput ToString methods
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2021-07-13 15:41:42 +02:00 |
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9a0b8ef846
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cleaned up formatting
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2021-07-12 03:16:19 +02:00 |
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27fc5a74d9
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added the ability to specify a coordinate offset in data texture atlases
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2021-07-12 03:14:05 +02:00 |
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ee2b0b82fe
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allow for RotateBy, RotateCw and RotateCcw to accept invalid directions again
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2021-07-10 06:16:33 +02:00 |
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bb189261d7
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Added a masking character to text fields
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2021-07-08 18:17:39 +02:00 |
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8d92131630
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improved Direction2 code style
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2021-07-05 19:49:18 +02:00 |
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f352e6b437
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added Direction2Helper.RotateBy
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2021-07-05 19:46:39 +02:00 |
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d1b229b589
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moved sound classes into /Sound
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2021-07-05 16:36:48 +02:00 |
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642608a8a2
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Fixed a crash if a paragraph has a link formatting code, but no font
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2021-07-03 01:50:37 +02:00 |
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f71eb6eddb
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improved NinePatch memory performance
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2021-07-03 01:44:39 +02:00 |
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00d9ee99d8
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Merge branch 'release' into main
# Conflicts:
# CHANGELOG.md
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2021-07-01 05:06:39 +02:00 |
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19893855dc
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added the changelog to the website
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2021-07-01 05:00:59 +02:00 |
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579fd38533
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very important formatting change in the changelog
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2021-06-30 19:46:38 +02:00 |
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58bd076e2a
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Set default values for InputHandler held and pressed keys to avoid an exception if buttons are held in the very first frame
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2021-06-30 19:40:43 +02:00 |
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25efa0bd50
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bump upcoming version
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2021-06-30 00:30:17 +02:00 |
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5564878c9d
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release 5.0.0
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2021-06-30 00:18:54 +02:00 |
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5756708010
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added quick links to changelog
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2021-06-29 00:57:04 +02:00 |
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fe9b3830f8
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(finally) added a changelog
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2021-06-28 15:38:30 +02:00 |
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1377941f1a
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added TreatSizeAsMaximum to ui elements
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2021-06-25 16:48:41 +02:00 |
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705758090b
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fixed image tokens drawing themselves too many times for split strings
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2021-06-25 16:40:09 +02:00 |
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14940d39c5
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added text alignment options to tokenized strings and paragraphs
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2021-06-25 15:23:30 +02:00 |
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d1ce9412a2
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added a test for element auto-area performance
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2021-06-25 12:45:00 +02:00 |
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ef83124cfa
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allow changing the color of panels
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2021-06-22 01:14:06 +02:00 |
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dca013e551
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fixed GetModifier being.. recursive
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2021-06-21 01:03:24 +02:00 |
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91730b1f27
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improved GenericInput ToString
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2021-06-21 00:57:56 +02:00 |
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2f16bbdc44
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the None input type should always be considered up
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2021-06-21 00:51:21 +02:00 |
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ce920b5219
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added an element helper method to create a keybind button
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2021-06-21 00:49:09 +02:00 |
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a5a73af01c
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improved Keybind constructors
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2021-06-20 23:48:02 +02:00 |
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2118837062
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added generic input equality checking
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2021-06-20 23:17:39 +02:00 |
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60c9236cbd
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added InputsDown and InputsPressed to InputHandler
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2021-06-20 23:05:02 +02:00 |
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664a2a9f11
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added a way to access a keybind's combinations
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2021-06-20 22:33:24 +02:00 |
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07eb6ac36f
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fixed RawContentManager crashing with dynamic assemblies present
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2021-06-20 17:35:56 +02:00 |
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a0357e4dfc
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improved data-related tests
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2021-06-19 21:51:09 +02:00 |
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dd09f0af25
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added HasAnyFlag and improved memory performance of HasFlag in DynamicEnum
Ellpeck/MLEM/pipeline/head Something is wrong with the build of this commit
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2021-06-11 20:22:25 +02:00 |
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fda4097aa5
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reverted the last commit, and invalidated DynamicEnum caches when new values are added
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2021-06-11 20:05:32 +02:00 |
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7ed969d1af
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Moved DynamicEnum to its own library
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2021-06-11 19:46:51 +02:00 |
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cca02b5396
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organized UiSystem constructor
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2021-06-09 00:37:44 +02:00 |
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a02334a34c
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turned some non-event events into events and added Disposing event to ui elements
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2021-06-09 00:27:50 +02:00 |
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2cc77f42cd
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added events for when a root element is added or removed from a ui
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2021-06-08 21:36:42 +02:00 |
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b0d146849d
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added dynamic enum json converter
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2021-06-08 14:45:46 +02:00 |
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e0a9971bdb
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added DynamicEnum to MLEM.Data
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2021-06-08 13:32:01 +02:00 |
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20e2d098ef
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suppress finalize for manually disposed panels
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2021-06-08 00:32:07 +02:00 |
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0dad4860c1
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dispose of the panel's render target
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2021-06-08 00:29:51 +02:00 |
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ed02a83879
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fixed panels drawing children early within the render target
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2021-06-07 23:14:50 +02:00 |
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d1fbcb9559
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added a sprite batch extension to generate a gradient
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2021-06-03 21:33:09 +02:00 |
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289e0e8597
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added a simple way to change the action that is executed when a link is pressed inside a paragraph
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2021-05-30 17:57:39 +02:00 |
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d146e80cf6
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updated some outdated dependencies
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2021-05-29 18:06:20 +02:00 |
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