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16 commits

Author SHA1 Message Date
Ell
711f60a97e Updated demos and templates to MonoGame 3.8.1 2022-07-25 18:23:16 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
874be1fd6e Fixed SoundEffectReader incorrectly claiming it could read ogg and mp3 files 2022-05-10 15:58:47 +02:00
Ell
47b58b1942 Premultiply textures when using RawContentManager 2022-05-07 21:39:36 +02:00
Ell
b2b34abcd0 Rethrow exceptions when no RawContentManager readers could be constructed 2022-01-02 22:49:39 +01:00
Ell
29bbd61f8b reformat and cleanup 2021-12-28 14:56:11 +01:00
Ell
444b5c6afb copy base documentation for a lot of docfx unresolvable sources 2021-11-22 19:25:18 +01:00
Ell
9ef5c35e52 Set GraphicsResource Name when loading assets using RawContentManager 2021-11-08 23:46:59 +01:00
Ell
d05262e8a6 added DynamicEnum tests and switched to using Activator for instance creation 2021-10-28 22:14:43 +02:00
Ell
65908688f1 Use TitleContainer for opening streams where possible 2021-10-16 20:22:06 +02:00
Ell
57f8e56c38 Improved RawContentManager's reader loading and added better exception handling 2021-07-27 16:40:42 +02:00
Ell
07eb6ac36f fixed RawContentManager crashing with dynamic assemblies present 2021-06-20 17:35:56 +02:00
Ell
2342eb093a Fixed some content readers not being tried for RawContentManager 2020-09-17 01:59:08 +02:00
Ell
3b382a46cf moved raw content handling to MLEM.Data 2020-09-16 23:39:01 +02:00