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16 commits

Author SHA1 Message Date
Ell
0a696941dc cleaned up code 2022-08-20 11:39:28 +02:00
Ell
5d7d238630 added MLEM.FNA 2022-06-24 14:01:26 +02:00
Ell
aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell
59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell
d03116a49a Allow using multiple textures in a StaticSpriteBatch 2022-06-08 11:05:18 +02:00
Ell
7d9633d989 Fixed StaticSpriteBatch not resetting its texture when all items are removed 2022-06-07 11:57:25 +02:00
Ell
6393d879d9 added SpriteBatchContext 2022-04-25 15:25:58 +02:00
Ell
2699d0e1c2 Fixed StaticSpriteBatch handling rotated sprites incorrectly 2022-01-02 22:58:01 +01:00
Ell
f24ad5025c use TextureRegion for AutoTiling 2021-12-03 21:10:19 +01:00
Ell
1ed6b019bb separate background and overlay regions in DrawExtendedAutoTile 2021-12-03 20:59:56 +01:00
Ell
f34d4e3b68 return added items for all methods that use StaticSpriteBatch 2021-12-03 19:57:26 +01:00
Ell
6541c6d797 fixed extended auto tiling only drawing parts of the texture 2021-12-03 19:10:10 +01:00
Ell
052c9e738c Removed unused rotation parameter in AddAutoTile 2021-12-03 18:42:18 +01:00
Ell
36abc3d1fe allow specifying a depth offset for extended auto tiles 2021-12-03 18:34:33 +01:00
Ell
831da36bcc allow drawing the background of extended auto tiles in a separate color 2021-12-03 18:04:03 +01:00
Ell
376a068864 Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler 2021-11-29 21:24:08 +01:00