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4 changed files with 29 additions and 47 deletions

View file

@ -57,7 +57,6 @@ Additions
- Added ScrollBar.MouseDragScrolling - Added ScrollBar.MouseDragScrolling
- Added Panel.ScrollToElement - Added Panel.ScrollToElement
- Added ElementHelper.MakeGrid - Added ElementHelper.MakeGrid
- Added Button.AutoDisableCondition
Improvements Improvements
- Allow elements to auto-adjust their size even when their children are aligned oddly - Allow elements to auto-adjust their size even when their children are aligned oddly

View file

@ -1,4 +1,3 @@
using System;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using MLEM.Graphics; using MLEM.Graphics;
@ -52,12 +51,8 @@ namespace MLEM.Ui.Elements {
/// <summary> /// <summary>
/// Set this property to true to mark the button as disabled. /// Set this property to true to mark the button as disabled.
/// A disabled button cannot be moused over, selected or pressed. /// A disabled button cannot be moused over, selected or pressed.
/// If this value changes often, consider using <see cref="AutoDisableCondition"/>.
/// </summary> /// </summary>
public virtual bool IsDisabled { public virtual bool IsDisabled { get; set; }
get => this.isDisabled || this.AutoDisableCondition?.Invoke(this) == true;
set => this.isDisabled = value;
}
/// <summary> /// <summary>
/// Whether this button's <see cref="Text"/> should be truncated if it exceeds this button's width. /// Whether this button's <see cref="Text"/> should be truncated if it exceeds this button's width.
/// Defaults to false. /// Defaults to false.
@ -74,19 +69,12 @@ namespace MLEM.Ui.Elements {
/// If this is true, <see cref="CanBeSelected"/> will be able to return true even if <see cref="IsDisabled"/> is true. /// If this is true, <see cref="CanBeSelected"/> will be able to return true even if <see cref="IsDisabled"/> is true.
/// </summary> /// </summary>
public bool CanSelectDisabled; public bool CanSelectDisabled;
/// <summary>
/// An optional function that can be used to modify the result of <see cref="IsDisabled"/> automatically based on a user-defined condition. This removes the need to disable a button based on a condition in <see cref="Element.OnUpdated"/> or manually.
/// Note that, if <see cref="IsDisabled"/>'s underlying value is set to <see langword="true"/> using <see cref="set_IsDisabled"/>, this function's result will be ignored.
/// </summary>
public Func<Button, bool> AutoDisableCondition;
/// <inheritdoc /> /// <inheritdoc />
public override bool CanBeSelected => base.CanBeSelected && (this.CanSelectDisabled || !this.IsDisabled); public override bool CanBeSelected => base.CanBeSelected && (this.CanSelectDisabled || !this.IsDisabled);
/// <inheritdoc /> /// <inheritdoc />
public override bool CanBePressed => base.CanBePressed && !this.IsDisabled; public override bool CanBePressed => base.CanBePressed && !this.IsDisabled;
private bool isDisabled;
/// <summary> /// <summary>
/// Creates a new button with the given settings /// Creates a new button with the given settings
/// </summary> /// </summary>

View file

@ -30,13 +30,17 @@ namespace MLEM.Ui.Elements {
/// </summary> /// </summary>
public TextureRegion Texture { public TextureRegion Texture {
get { get {
var ret = this.GetTextureCallback?.Invoke(this) ?? this.texture; if (this.GetTextureCallback != null)
this.CheckTextureChange(ret); this.Texture = this.GetTextureCallback(this);
return ret; return this.texture;
} }
set { set {
if (this.texture != value) {
this.texture = value; this.texture = value;
this.CheckTextureChange(value); this.IsHidden = this.texture == null;
if (this.scaleToImage)
this.SetAreaDirty();
}
} }
} }
/// <summary> /// <summary>
@ -71,12 +75,8 @@ namespace MLEM.Ui.Elements {
/// </summary> /// </summary>
public float ImageRotation; public float ImageRotation;
/// <inheritdoc />
public override bool IsHidden => base.IsHidden || this.Texture == null;
private bool scaleToImage; private bool scaleToImage;
private TextureRegion texture; private TextureRegion texture;
private TextureRegion lastTexture;
/// <summary> /// <summary>
/// Creates a new image with the given settings /// Creates a new image with the given settings
@ -123,15 +123,6 @@ namespace MLEM.Ui.Elements {
base.Draw(time, batch, alpha, context); base.Draw(time, batch, alpha, context);
} }
private void CheckTextureChange(TextureRegion newTexture) {
if (this.lastTexture == newTexture)
return;
var nullChanged = this.lastTexture == null != (newTexture == null);
this.lastTexture = newTexture;
if (nullChanged || this.scaleToImage)
this.SetAreaDirty();
}
/// <summary> /// <summary>
/// A delegate method used for <see cref="Image.GetTextureCallback"/> /// A delegate method used for <see cref="Image.GetTextureCallback"/>
/// </summary> /// </summary>

View file

@ -53,13 +53,20 @@ namespace MLEM.Ui.Elements {
/// </summary> /// </summary>
public string Text { public string Text {
get { get {
var ret = this.GetTextCallback?.Invoke(this) ?? this.text; this.QueryTextCallback();
this.CheckTextChange(ret); return this.text;
return ret;
} }
set { set {
if (this.text != value) {
this.text = value; this.text = value;
this.CheckTextChange(value); this.SetTextDirty();
var force = string.IsNullOrWhiteSpace(this.text);
if (this.forceHide != force) {
this.forceHide = force;
this.SetAreaDirty();
}
}
} }
} }
/// <summary> /// <summary>
@ -98,12 +105,12 @@ namespace MLEM.Ui.Elements {
} }
/// <inheritdoc /> /// <inheritdoc />
public override bool IsHidden => base.IsHidden || string.IsNullOrWhiteSpace(this.Text); public override bool IsHidden => base.IsHidden || this.forceHide;
private string text; private string text;
private string lastText;
private StyleProp<TextAlignment> alignment; private StyleProp<TextAlignment> alignment;
private StyleProp<GenericFont> regularFont; private StyleProp<GenericFont> regularFont;
private bool forceHide = true;
/// <summary> /// <summary>
/// Creates a new paragraph with the given settings. /// Creates a new paragraph with the given settings.
@ -134,6 +141,7 @@ namespace MLEM.Ui.Elements {
/// <inheritdoc /> /// <inheritdoc />
public override void Update(GameTime time) { public override void Update(GameTime time) {
this.QueryTextCallback();
base.Update(time); base.Update(time);
if (this.TokenizedText != null) if (this.TokenizedText != null)
this.TokenizedText.Update(time); this.TokenizedText.Update(time);
@ -141,6 +149,7 @@ namespace MLEM.Ui.Elements {
/// <inheritdoc /> /// <inheritdoc />
public override void Draw(GameTime time, SpriteBatch batch, float alpha, SpriteBatchContext context) { public override void Draw(GameTime time, SpriteBatch batch, float alpha, SpriteBatchContext context) {
this.QueryTextCallback();
var pos = this.DisplayArea.Location + new Vector2(this.GetAlignmentOffset(), 0); var pos = this.DisplayArea.Location + new Vector2(this.GetAlignmentOffset(), 0);
var sc = this.TextScale * this.TextScaleMultiplier * this.Scale; var sc = this.TextScale * this.TextScaleMultiplier * this.Scale;
var color = this.TextColor.OrDefault(Color.White) * alpha; var color = this.TextColor.OrDefault(Color.White) * alpha;
@ -193,14 +202,9 @@ namespace MLEM.Ui.Elements {
this.SetAreaDirty(); this.SetAreaDirty();
} }
private void CheckTextChange(string newText) { private void QueryTextCallback() {
if (this.lastText == newText) if (this.GetTextCallback != null)
return; this.Text = this.GetTextCallback(this);
var emptyChanged = string.IsNullOrWhiteSpace(this.lastText) != string.IsNullOrWhiteSpace(newText);
this.lastText = newText;
if (emptyChanged)
this.SetAreaDirty();
this.SetTextDirty();
} }
private float GetAlignmentOffset() { private float GetAlignmentOffset() {